object.h 43 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795
  1. /*************************************************************************/
  2. /* object.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef OBJECT_H
  31. #define OBJECT_H
  32. #include "core/hash_map.h"
  33. #include "core/list.h"
  34. #include "core/map.h"
  35. #include "core/os/rw_lock.h"
  36. #include "core/set.h"
  37. #include "core/variant.h"
  38. #include "core/vmap.h"
  39. #define VARIANT_ARG_LIST const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant()
  40. #define VARIANT_ARG_PASS p_arg1, p_arg2, p_arg3, p_arg4, p_arg5
  41. #define VARIANT_ARG_DECLARE const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5
  42. #define VARIANT_ARG_MAX 5
  43. #define VARIANT_ARGPTRS const Variant *argptr[5] = { &p_arg1, &p_arg2, &p_arg3, &p_arg4, &p_arg5 };
  44. #define VARIANT_ARGPTRS_PASS *argptr[0], *argptr[1], *argptr[2], *argptr[3], *argptr[4]
  45. #define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0], m_arr[1], m_arr[2], m_arr[3], m_arr[4]
  46. /**
  47. @author Juan Linietsky <[email protected]>
  48. */
  49. enum PropertyHint {
  50. PROPERTY_HINT_NONE, ///< no hint provided.
  51. PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
  52. PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
  53. PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
  54. PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
  55. PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
  56. PROPERTY_HINT_SPRITE_FRAME,
  57. PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
  58. PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
  59. PROPERTY_HINT_LAYERS_2D_RENDER,
  60. PROPERTY_HINT_LAYERS_2D_PHYSICS,
  61. PROPERTY_HINT_LAYERS_3D_RENDER,
  62. PROPERTY_HINT_LAYERS_3D_PHYSICS,
  63. PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
  64. PROPERTY_HINT_DIR, ///< a directory path must be passed
  65. PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
  66. PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed
  67. PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
  68. PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
  69. PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
  70. PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
  71. PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
  72. PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
  73. PROPERTY_HINT_OBJECT_ID,
  74. PROPERTY_HINT_TYPE_STRING, ///< a type string, the hint is the base type to choose
  75. PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, ///< so something else can provide this (used in scripts)
  76. PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, ///< a method of a type
  77. PROPERTY_HINT_METHOD_OF_BASE_TYPE, ///< a method of a base type
  78. PROPERTY_HINT_METHOD_OF_INSTANCE, ///< a method of an instance
  79. PROPERTY_HINT_METHOD_OF_SCRIPT, ///< a method of a script & base
  80. PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, ///< a property of a type
  81. PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, ///< a property of a base type
  82. PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance
  83. PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
  84. PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send
  85. PROPERTY_HINT_NODE_PATH_VALID_TYPES,
  86. PROPERTY_HINT_MAX,
  87. // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
  88. };
  89. enum PropertyUsageFlags {
  90. PROPERTY_USAGE_STORAGE = 1,
  91. PROPERTY_USAGE_EDITOR = 2,
  92. PROPERTY_USAGE_NETWORK = 4,
  93. PROPERTY_USAGE_EDITOR_HELPER = 8,
  94. PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables
  95. PROPERTY_USAGE_CHECKED = 32, //used for editing global variables
  96. PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings
  97. PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor
  98. PROPERTY_USAGE_CATEGORY = 256,
  99. //those below are deprecated thanks to ClassDB's now class value cache
  100. //PROPERTY_USAGE_STORE_IF_NONZERO = 512, //only store if nonzero
  101. //PROPERTY_USAGE_STORE_IF_NONONE = 1024, //only store if false
  102. PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,
  103. PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,
  104. PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,
  105. PROPERTY_USAGE_STORE_IF_NULL = 16384,
  106. PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768,
  107. PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536,
  108. PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 17,
  109. PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 18,
  110. PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 19,
  111. PROPERTY_USAGE_INTERNAL = 1 << 20,
  112. PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
  113. PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
  114. PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23,
  115. PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24,
  116. PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
  117. PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
  118. PROPERTY_USAGE_NOEDITOR = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK,
  119. };
  120. #define ADD_SIGNAL(m_signal) ClassDB::add_signal(get_class_static(), m_signal)
  121. #define ADD_PROPERTY(m_property, m_setter, m_getter) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter))
  122. #define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index)
  123. #define ADD_GROUP(m_name, m_prefix) ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
  124. struct PropertyInfo {
  125. Variant::Type type;
  126. String name;
  127. StringName class_name; //for classes
  128. PropertyHint hint;
  129. String hint_string;
  130. uint32_t usage;
  131. _FORCE_INLINE_ PropertyInfo added_usage(int p_fl) const {
  132. PropertyInfo pi = *this;
  133. pi.usage |= p_fl;
  134. return pi;
  135. }
  136. operator Dictionary() const;
  137. static PropertyInfo from_dict(const Dictionary &p_dict);
  138. PropertyInfo() :
  139. type(Variant::NIL),
  140. hint(PROPERTY_HINT_NONE),
  141. usage(PROPERTY_USAGE_DEFAULT) {
  142. }
  143. PropertyInfo(Variant::Type p_type, const String p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = StringName()) :
  144. type(p_type),
  145. name(p_name),
  146. hint(p_hint),
  147. hint_string(p_hint_string),
  148. usage(p_usage) {
  149. if (hint == PROPERTY_HINT_RESOURCE_TYPE) {
  150. class_name = hint_string;
  151. } else {
  152. class_name = p_class_name;
  153. }
  154. }
  155. PropertyInfo(const StringName &p_class_name) :
  156. type(Variant::OBJECT),
  157. class_name(p_class_name),
  158. hint(PROPERTY_HINT_NONE),
  159. usage(PROPERTY_USAGE_DEFAULT) {
  160. }
  161. bool operator<(const PropertyInfo &p_info) const {
  162. return name < p_info.name;
  163. }
  164. };
  165. Array convert_property_list(const List<PropertyInfo> *p_list);
  166. struct MethodInfo {
  167. String name;
  168. PropertyInfo return_val;
  169. uint32_t flags;
  170. int id;
  171. List<PropertyInfo> arguments;
  172. Vector<Variant> default_arguments;
  173. inline bool operator==(const MethodInfo &p_method) const { return id == p_method.id; }
  174. inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); }
  175. operator Dictionary() const;
  176. static MethodInfo from_dict(const Dictionary &p_dict);
  177. MethodInfo();
  178. MethodInfo(const String &p_name);
  179. MethodInfo(const String &p_name, const PropertyInfo &p_param1);
  180. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
  181. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
  182. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
  183. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
  184. MethodInfo(Variant::Type ret);
  185. MethodInfo(Variant::Type ret, const String &p_name);
  186. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1);
  187. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
  188. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
  189. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
  190. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
  191. MethodInfo(const PropertyInfo &p_ret, const String &p_name);
  192. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1);
  193. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
  194. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
  195. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
  196. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
  197. };
  198. // old cast_to
  199. //if ( is_type(T::get_class_static()) )
  200. //return static_cast<T*>(this);
  201. ////else
  202. //return NULL;
  203. /*
  204. the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
  205. */
  206. #define REVERSE_GET_PROPERTY_LIST \
  207. public: \
  208. _FORCE_INLINE_ bool _is_gpl_reversed() const { return true; }; \
  209. \
  210. private:
  211. #define UNREVERSE_GET_PROPERTY_LIST \
  212. public: \
  213. _FORCE_INLINE_ bool _is_gpl_reversed() const { return false; }; \
  214. \
  215. private:
  216. #define GDCLASS(m_class, m_inherits) \
  217. private: \
  218. void operator=(const m_class &p_rval) {} \
  219. mutable StringName _class_name; \
  220. friend class ClassDB; \
  221. \
  222. public: \
  223. virtual String get_class() const { \
  224. return String(#m_class); \
  225. } \
  226. virtual const StringName *_get_class_namev() const { \
  227. if (!_class_name) \
  228. _class_name = get_class_static(); \
  229. return &_class_name; \
  230. } \
  231. static _FORCE_INLINE_ void *get_class_ptr_static() { \
  232. static int ptr; \
  233. return &ptr; \
  234. } \
  235. static _FORCE_INLINE_ String get_class_static() { \
  236. return String(#m_class); \
  237. } \
  238. static _FORCE_INLINE_ String get_parent_class_static() { \
  239. return m_inherits::get_class_static(); \
  240. } \
  241. static void get_inheritance_list_static(List<String> *p_inheritance_list) { \
  242. m_inherits::get_inheritance_list_static(p_inheritance_list); \
  243. p_inheritance_list->push_back(String(#m_class)); \
  244. } \
  245. static String get_category_static() { \
  246. String category = m_inherits::get_category_static(); \
  247. if (_get_category != m_inherits::_get_category) { \
  248. if (category != "") \
  249. category += "/"; \
  250. category += _get_category(); \
  251. } \
  252. return category; \
  253. } \
  254. static String inherits_static() { \
  255. return String(#m_inherits); \
  256. } \
  257. virtual bool is_class(const String &p_class) const { return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); } \
  258. virtual bool is_class_ptr(void *p_ptr) const { return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); } \
  259. \
  260. static void get_valid_parents_static(List<String> *p_parents) { \
  261. \
  262. if (m_class::_get_valid_parents_static != m_inherits::_get_valid_parents_static) { \
  263. m_class::_get_valid_parents_static(p_parents); \
  264. } \
  265. \
  266. m_inherits::get_valid_parents_static(p_parents); \
  267. } \
  268. \
  269. protected: \
  270. _FORCE_INLINE_ static void (*_get_bind_methods())() { \
  271. return &m_class::_bind_methods; \
  272. } \
  273. \
  274. public: \
  275. static void initialize_class() { \
  276. static bool initialized = false; \
  277. if (initialized) \
  278. return; \
  279. m_inherits::initialize_class(); \
  280. ClassDB::_add_class<m_class>(); \
  281. if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) \
  282. _bind_methods(); \
  283. initialized = true; \
  284. } \
  285. \
  286. protected: \
  287. virtual void _initialize_classv() { \
  288. initialize_class(); \
  289. } \
  290. _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &) const { \
  291. return (bool (Object::*)(const StringName &, Variant &) const) & m_class::_get; \
  292. } \
  293. virtual bool _getv(const StringName &p_name, Variant &r_ret) const { \
  294. if (m_class::_get_get() != m_inherits::_get_get()) { \
  295. if (_get(p_name, r_ret)) \
  296. return true; \
  297. } \
  298. return m_inherits::_getv(p_name, r_ret); \
  299. } \
  300. _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) { \
  301. return (bool (Object::*)(const StringName &, const Variant &)) & m_class::_set; \
  302. } \
  303. virtual bool _setv(const StringName &p_name, const Variant &p_property) { \
  304. if (m_inherits::_setv(p_name, p_property)) return true; \
  305. if (m_class::_get_set() != m_inherits::_get_set()) { \
  306. return _set(p_name, p_property); \
  307. } \
  308. return false; \
  309. } \
  310. _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> * p_list) const { \
  311. return (void (Object::*)(List<PropertyInfo> *) const) & m_class::_get_property_list; \
  312. } \
  313. virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const { \
  314. if (!p_reversed) { \
  315. m_inherits::_get_property_listv(p_list, p_reversed); \
  316. } \
  317. p_list->push_back(PropertyInfo(Variant::NIL, get_class_static(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY)); \
  318. if (!_is_gpl_reversed()) \
  319. ClassDB::get_property_list(#m_class, p_list, true, this); \
  320. if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
  321. _get_property_list(p_list); \
  322. } \
  323. if (_is_gpl_reversed()) \
  324. ClassDB::get_property_list(#m_class, p_list, true, this); \
  325. if (p_reversed) { \
  326. m_inherits::_get_property_listv(p_list, p_reversed); \
  327. } \
  328. } \
  329. _FORCE_INLINE_ void (Object::*_get_notification() const)(int) { \
  330. return (void (Object::*)(int)) & m_class::_notification; \
  331. } \
  332. virtual void _notificationv(int p_notification, bool p_reversed) { \
  333. if (!p_reversed) \
  334. m_inherits::_notificationv(p_notification, p_reversed); \
  335. if (m_class::_get_notification() != m_inherits::_get_notification()) { \
  336. _notification(p_notification); \
  337. } \
  338. if (p_reversed) \
  339. m_inherits::_notificationv(p_notification, p_reversed); \
  340. } \
  341. \
  342. private:
  343. #define OBJ_CATEGORY(m_category) \
  344. protected: \
  345. _FORCE_INLINE_ static String _get_category() { return m_category; } \
  346. \
  347. private:
  348. #define OBJ_SAVE_TYPE(m_class) \
  349. public: \
  350. virtual String get_save_class() const { return #m_class; } \
  351. \
  352. private:
  353. class ScriptInstance;
  354. typedef uint64_t ObjectID;
  355. class Object {
  356. public:
  357. enum ConnectFlags {
  358. CONNECT_DEFERRED = 1,
  359. CONNECT_PERSIST = 2, // hint for scene to save this connection
  360. CONNECT_ONESHOT = 4,
  361. CONNECT_REFERENCE_COUNTED = 8,
  362. };
  363. struct Connection {
  364. Object *source;
  365. StringName signal;
  366. Object *target;
  367. StringName method;
  368. uint32_t flags;
  369. Vector<Variant> binds;
  370. bool operator<(const Connection &p_conn) const;
  371. operator Variant() const;
  372. Connection() {
  373. source = NULL;
  374. target = NULL;
  375. flags = 0;
  376. }
  377. Connection(const Variant &p_variant);
  378. };
  379. private:
  380. enum {
  381. MAX_SCRIPT_INSTANCE_BINDINGS = 8
  382. };
  383. #ifdef DEBUG_ENABLED
  384. friend struct _ObjectDebugLock;
  385. #endif
  386. friend bool predelete_handler(Object *);
  387. friend void postinitialize_handler(Object *);
  388. struct Signal {
  389. struct Target {
  390. ObjectID _id;
  391. StringName method;
  392. _FORCE_INLINE_ bool operator<(const Target &p_target) const { return (_id == p_target._id) ? (method < p_target.method) : (_id < p_target._id); }
  393. Target(const ObjectID &p_id, const StringName &p_method) :
  394. _id(p_id),
  395. method(p_method) {
  396. }
  397. Target() { _id = 0; }
  398. };
  399. struct Slot {
  400. int reference_count;
  401. Connection conn;
  402. List<Connection>::Element *cE;
  403. Slot() { reference_count = 0; }
  404. };
  405. MethodInfo user;
  406. VMap<Target, Slot> slot_map;
  407. int lock;
  408. Signal() { lock = 0; }
  409. };
  410. HashMap<StringName, Signal> signal_map;
  411. List<Connection> connections;
  412. #ifdef DEBUG_ENABLED
  413. SafeRefCount _lock_index;
  414. #endif
  415. bool _block_signals;
  416. int _predelete_ok;
  417. Set<Object *> change_receptors;
  418. ObjectID _instance_ID;
  419. bool _predelete();
  420. void _postinitialize();
  421. bool _can_translate;
  422. #ifdef TOOLS_ENABLED
  423. bool _edited;
  424. uint32_t _edited_version;
  425. Set<String> editor_section_folding;
  426. #endif
  427. ScriptInstance *script_instance;
  428. RefPtr script;
  429. Dictionary metadata;
  430. mutable StringName _class_name;
  431. mutable const StringName *_class_ptr;
  432. void _add_user_signal(const String &p_name, const Array &p_args = Array());
  433. bool _has_user_signal(const StringName &p_name) const;
  434. Variant _emit_signal(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  435. Array _get_signal_list() const;
  436. Array _get_signal_connection_list(const String &p_signal) const;
  437. Array _get_incoming_connections() const;
  438. void _set_bind(const String &p_set, const Variant &p_value);
  439. Variant _get_bind(const String &p_name) const;
  440. void _set_indexed_bind(const NodePath &p_name, const Variant &p_value);
  441. Variant _get_indexed_bind(const NodePath &p_name) const;
  442. void property_list_changed_notify();
  443. friend class Reference;
  444. uint32_t instance_binding_count;
  445. void *_script_instance_bindings[MAX_SCRIPT_INSTANCE_BINDINGS];
  446. protected:
  447. virtual void _initialize_classv() { initialize_class(); }
  448. virtual bool _setv(const StringName &p_name, const Variant &p_property) { return false; };
  449. virtual bool _getv(const StringName &p_name, Variant &r_property) const { return false; };
  450. virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const {};
  451. virtual void _notificationv(int p_notification, bool p_reversed){};
  452. static String _get_category() { return ""; }
  453. static void _bind_methods();
  454. bool _set(const StringName &p_name, const Variant &p_property) { return false; };
  455. bool _get(const StringName &p_name, Variant &r_property) const { return false; };
  456. void _get_property_list(List<PropertyInfo> *p_list) const {};
  457. void _notification(int p_notification){};
  458. _FORCE_INLINE_ static void (*_get_bind_methods())() {
  459. return &Object::_bind_methods;
  460. }
  461. _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &r_ret) const {
  462. return &Object::_get;
  463. }
  464. _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) {
  465. return &Object::_set;
  466. }
  467. _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> *p_list) const {
  468. return &Object::_get_property_list;
  469. }
  470. _FORCE_INLINE_ void (Object::*_get_notification() const)(int) {
  471. return &Object::_notification;
  472. }
  473. static void get_valid_parents_static(List<String> *p_parents);
  474. static void _get_valid_parents_static(List<String> *p_parents);
  475. void cancel_delete();
  476. virtual void _changed_callback(Object *p_changed, const char *p_prop);
  477. //Variant _call_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
  478. //void _call_deferred_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
  479. Variant _call_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  480. Variant _call_deferred_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  481. virtual const StringName *_get_class_namev() const {
  482. if (!_class_name)
  483. _class_name = get_class_static();
  484. return &_class_name;
  485. }
  486. PoolVector<String> _get_meta_list_bind() const;
  487. Array _get_property_list_bind() const;
  488. Array _get_method_list_bind() const;
  489. void _clear_internal_resource_paths(const Variant &p_var);
  490. friend class ClassDB;
  491. virtual void _validate_property(PropertyInfo &property) const;
  492. void _disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, bool p_force = false);
  493. public: //should be protected, but bug in clang++
  494. static void initialize_class();
  495. _FORCE_INLINE_ static void register_custom_data_to_otdb(){};
  496. public:
  497. #ifdef TOOLS_ENABLED
  498. _FORCE_INLINE_ void _change_notify(const char *p_property = "") {
  499. _edited = true;
  500. for (Set<Object *>::Element *E = change_receptors.front(); E; E = E->next())
  501. ((Object *)(E->get()))->_changed_callback(this, p_property);
  502. }
  503. #else
  504. _FORCE_INLINE_ void _change_notify(const char *p_what = "") {}
  505. #endif
  506. static void *get_class_ptr_static() {
  507. static int ptr;
  508. return &ptr;
  509. }
  510. bool _is_gpl_reversed() const { return false; }
  511. _FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_ID; }
  512. // this is used for editors
  513. void add_change_receptor(Object *p_receptor);
  514. void remove_change_receptor(Object *p_receptor);
  515. template <class T>
  516. static T *cast_to(Object *p_object) {
  517. #ifndef NO_SAFE_CAST
  518. return dynamic_cast<T *>(p_object);
  519. #else
  520. if (!p_object)
  521. return NULL;
  522. if (p_object->is_class_ptr(T::get_class_ptr_static()))
  523. return static_cast<T *>(p_object);
  524. else
  525. return NULL;
  526. #endif
  527. }
  528. template <class T>
  529. static const T *cast_to(const Object *p_object) {
  530. #ifndef NO_SAFE_CAST
  531. return dynamic_cast<const T *>(p_object);
  532. #else
  533. if (!p_object)
  534. return NULL;
  535. if (p_object->is_class_ptr(T::get_class_ptr_static()))
  536. return static_cast<const T *>(p_object);
  537. else
  538. return NULL;
  539. #endif
  540. }
  541. enum {
  542. NOTIFICATION_POSTINITIALIZE = 0,
  543. NOTIFICATION_PREDELETE = 1
  544. };
  545. /* TYPE API */
  546. static void get_inheritance_list_static(List<String> *p_inheritance_list) { p_inheritance_list->push_back("Object"); }
  547. static String get_class_static() { return "Object"; }
  548. static String get_parent_class_static() { return String(); }
  549. static String get_category_static() { return String(); }
  550. virtual String get_class() const { return "Object"; }
  551. virtual String get_save_class() const { return get_class(); } //class stored when saving
  552. virtual bool is_class(const String &p_class) const { return (p_class == "Object"); }
  553. virtual bool is_class_ptr(void *p_ptr) const { return get_class_ptr_static() == p_ptr; }
  554. _FORCE_INLINE_ const StringName &get_class_name() const {
  555. if (!_class_ptr) {
  556. return *_get_class_namev();
  557. } else {
  558. return *_class_ptr;
  559. }
  560. }
  561. /* IAPI */
  562. //void set(const String& p_name, const Variant& p_value);
  563. //Variant get(const String& p_name) const;
  564. void set(const StringName &p_name, const Variant &p_value, bool *r_valid = NULL);
  565. Variant get(const StringName &p_name, bool *r_valid = NULL) const;
  566. void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = NULL);
  567. Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = NULL) const;
  568. void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const;
  569. bool has_method(const StringName &p_method) const;
  570. void get_method_list(List<MethodInfo> *p_list) const;
  571. Variant callv(const StringName &p_method, const Array &p_args);
  572. virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  573. virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
  574. virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
  575. Variant call(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
  576. void call_multilevel(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
  577. void notification(int p_notification, bool p_reversed = false);
  578. //used mainly by script, get and set all INCLUDING string
  579. virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const;
  580. virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = NULL);
  581. /* SCRIPT */
  582. void set_script(const RefPtr &p_script);
  583. RefPtr get_script() const;
  584. /* SCRIPT */
  585. bool has_meta(const String &p_name) const;
  586. void set_meta(const String &p_name, const Variant &p_value);
  587. Variant get_meta(const String &p_name) const;
  588. void get_meta_list(List<String> *p_list) const;
  589. #ifdef TOOLS_ENABLED
  590. void set_edited(bool p_edited);
  591. bool is_edited() const;
  592. uint32_t get_edited_version() const; //this function is used to check when something changed beyond a point, it's used mainly for generating previews
  593. #endif
  594. void set_script_instance(ScriptInstance *p_instance);
  595. _FORCE_INLINE_ ScriptInstance *get_script_instance() const { return script_instance; }
  596. void set_script_and_instance(const RefPtr &p_script, ScriptInstance *p_instance); //some script languages can't control instance creation, so this function eases the process
  597. void add_user_signal(const MethodInfo &p_signal);
  598. Error emit_signal(const StringName &p_name, VARIANT_ARG_LIST);
  599. Error emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount);
  600. void get_signal_list(List<MethodInfo> *p_signals) const;
  601. void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
  602. void get_all_signal_connections(List<Connection> *p_connections) const;
  603. bool has_persistent_signal_connections() const;
  604. void get_signals_connected_to_this(List<Connection> *p_connections) const;
  605. Error connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
  606. void disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method);
  607. bool is_connected(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const;
  608. void call_deferred(const StringName &p_method, VARIANT_ARG_LIST);
  609. void set_deferred(const StringName &p_property, const Variant &p_value);
  610. void set_block_signals(bool p_block);
  611. bool is_blocking_signals() const;
  612. Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = NULL) const;
  613. Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = NULL) const;
  614. virtual void get_translatable_strings(List<String> *p_strings) const;
  615. virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
  616. StringName tr(const StringName &p_message) const; // translate message (internationalization)
  617. bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete()
  618. bool is_queued_for_deletion() const;
  619. _FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate = p_enable; }
  620. _FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; }
  621. #ifdef TOOLS_ENABLED
  622. void editor_set_section_unfold(const String &p_section, bool p_unfolded);
  623. bool editor_is_section_unfolded(const String &p_section);
  624. const Set<String> &editor_get_section_folding() const { return editor_section_folding; }
  625. void editor_clear_section_folding() { editor_section_folding.clear(); }
  626. #endif
  627. //used by script languages to store binding data
  628. void *get_script_instance_binding(int p_script_language_index);
  629. bool has_script_instance_binding(int p_script_language_index);
  630. void set_script_instance_binding(int p_script_language_index, void *p_data);
  631. void clear_internal_resource_paths();
  632. Object();
  633. virtual ~Object();
  634. };
  635. bool predelete_handler(Object *p_object);
  636. void postinitialize_handler(Object *p_object);
  637. class ObjectDB {
  638. struct ObjectPtrHash {
  639. static _FORCE_INLINE_ uint32_t hash(const Object *p_obj) {
  640. union {
  641. const Object *p;
  642. unsigned long i;
  643. } u;
  644. u.p = p_obj;
  645. return HashMapHasherDefault::hash((uint64_t)u.i);
  646. }
  647. };
  648. static HashMap<ObjectID, Object *> instances;
  649. static HashMap<Object *, ObjectID, ObjectPtrHash> instance_checks;
  650. static ObjectID instance_counter;
  651. friend class Object;
  652. friend void unregister_core_types();
  653. static RWLock *rw_lock;
  654. static void cleanup();
  655. static ObjectID add_instance(Object *p_object);
  656. static void remove_instance(Object *p_object);
  657. friend void register_core_types();
  658. static void setup();
  659. public:
  660. typedef void (*DebugFunc)(Object *p_obj);
  661. static Object *get_instance(ObjectID p_instance_ID);
  662. static void debug_objects(DebugFunc p_func);
  663. static int get_object_count();
  664. _FORCE_INLINE_ static bool instance_validate(Object *p_ptr) {
  665. rw_lock->read_lock();
  666. bool exists = instance_checks.has(p_ptr);
  667. rw_lock->read_unlock();
  668. return exists;
  669. }
  670. };
  671. //needed by macros
  672. #include "core/class_db.h"
  673. #endif