Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde b973f997ff Bump version to 3.3.3-stable преди 4 години
.github 1b51ba0157 Fix github actions cache server being down failing builds преди 4 години
core f604b32081 Fix renaming directories преди 4 години
doc f799163914 [3.x] Improve the docs for the float type преди 4 години
drivers 5da2675856 Clamp negative colors regardless of the tonemapper to avoid artifacts преди 4 години
editor dff81b25cd Fix TextEditor not checking Standard highlighter in non-English UI преди 4 години
main d110182cfe Sync controller mappings DB with SDL2 community repo преди 4 години
misc edef9a9c86 Add script to make source tarball with `.git/HEAD` преди 4 години
modules 520fa45f0d Fix LSP parsing get_node only from the scene root преди 4 години
platform a9bffd5878 Fix possible null pointer exception. преди 4 години
scene f38abd593d Fix Path3D initial forward calculation преди 4 години
servers c55be95364 Epsilon check for angular velocity in BodySW преди 4 години
thirdparty 0c6b5bdfeb Update bundled Mozilla X.509 CA root certificates преди 4 години
.clang-format e637fe9dd3 clang-format: Add JavaImportGroups for Java code преди 5 години
.editorconfig 2b3412a3be Use space indentation for all YAML files in `.editorconfig` преди 4 години
.gitattributes 900d90bb61 Git: Explicitly list binary files as such to avoid EOL change преди 6 години
.gitignore 8c22d5a973 gitignore: Ignore Kate swap files преди 4 години
.mailmap 7054f93e10 Update AUTHORS and DONORS list преди 4 години
AUTHORS.md 7054f93e10 Update AUTHORS and DONORS list преди 4 години
CHANGELOG.md 6a2f135695 Update changelog for 3.3.3-stable преди 4 години
CONTRIBUTING.md 2e9c6a5129 Link to Godot Contributors Chat instead of IRC преди 4 години
COPYRIGHT.txt 1cfed0d583 Switch to embree-aarch64 преди 4 години
DONORS.md 7054f93e10 Update AUTHORS and DONORS list преди 4 години
LICENSE.txt 49646383f1 Update copyright statements to 2021 преди 4 години
LOGO_LICENSE.md 796ab24540 Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 преди 4 години
README.md 2e9c6a5129 Link to Godot Contributors Chat instead of IRC преди 4 години
SConstruct 6cc9333fe8 automatically detect BSDs as platform=linuxbsd преди 4 години
compat.py c87b4f9d71 SCons: Fix python2 compatibility after #37198 and #37248 преди 5 години
gles_builders.py 7bf9787921 SCons: Format buildsystem files with psf/black преди 5 години
icon.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
icon.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
logo.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
logo.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
methods.py 6bcd7f6b54 SCons: Fix potential error when pruning cache on CI преди 4 години
platform_methods.py 7bf9787921 SCons: Format buildsystem files with psf/black преди 5 години
version.py b973f997ff Bump version to 3.3.3-stable преди 4 години

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the engine developers, the best way is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Actions Build Status Code Triagers Badge Translate on Weblate Total alerts on LGTM TODOs