InputEventMouse.xml 1.2 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="InputEventMouse" inherits="InputEventWithModifiers" version="3.3">
  3. <brief_description>
  4. Base input event type for mouse events.
  5. </brief_description>
  6. <description>
  7. Stores general mouse events information.
  8. </description>
  9. <tutorials>
  10. <link>https://docs.godotengine.org/en/3.3/tutorials/inputs/inputevent.html</link>
  11. </tutorials>
  12. <methods>
  13. </methods>
  14. <members>
  15. <member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask" default="0">
  16. The mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks.
  17. </member>
  18. <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2( 0, 0 )">
  19. The global mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0.
  20. </member>
  21. <member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2( 0, 0 )">
  22. The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse.
  23. </member>
  24. </members>
  25. <constants>
  26. </constants>
  27. </class>