David Snopek 308f23f21d Synchronize the names for `RequiredParam<T>` arguments in header files 1 月之前
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joints 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 4 月之前
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 1 年之前
animatable_body_2d.cpp 35dafc9fa8 Split monolithic physics class files 1 年之前
animatable_body_2d.h 324512e11c Style: Replace header guards with `#pragma once` 10 月之前
area_2d.cpp fc92ce3e7f Use `RequiredParam`/`RequiredResult` in some high value places 1 月之前
area_2d.h 308f23f21d Synchronize the names for `RequiredParam<T>` arguments in header files 1 月之前
character_body_2d.cpp 3d1c9fd5de Move server files into their subfolders 4 月之前
character_body_2d.h 324512e11c Style: Replace header guards with `#pragma once` 10 月之前
collision_object_2d.cpp fc92ce3e7f Use `RequiredParam`/`RequiredResult` in some high value places 1 月之前
collision_object_2d.h 308f23f21d Synchronize the names for `RequiredParam<T>` arguments in header files 1 月之前
collision_polygon_2d.cpp a7ab249a2a Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default 7 月之前
collision_polygon_2d.h 324512e11c Style: Replace header guards with `#pragma once` 10 月之前
collision_shape_2d.cpp a7ab249a2a Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default 7 月之前
collision_shape_2d.h 324512e11c Style: Replace header guards with `#pragma once` 10 月之前
kinematic_collision_2d.cpp bc9d0c7835 Add templated version of ObjectDB::get_instance() 10 月之前
kinematic_collision_2d.h 3d1c9fd5de Move server files into their subfolders 4 月之前
physical_bone_2d.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods 1 年之前
physical_bone_2d.h 324512e11c Style: Replace header guards with `#pragma once` 10 月之前
physics_body_2d.cpp fc92ce3e7f Use `RequiredParam`/`RequiredResult` in some high value places 1 月之前
physics_body_2d.h 308f23f21d Synchronize the names for `RequiredParam<T>` arguments in header files 1 月之前
ray_cast_2d.cpp fc92ce3e7f Use `RequiredParam`/`RequiredResult` in some high value places 1 月之前
ray_cast_2d.h 308f23f21d Synchronize the names for `RequiredParam<T>` arguments in header files 1 月之前
rigid_body_2d.cpp 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 7 月之前
rigid_body_2d.h fc92ce3e7f Use `RequiredParam`/`RequiredResult` in some high value places 1 月之前
shape_cast_2d.cpp fc92ce3e7f Use `RequiredParam`/`RequiredResult` in some high value places 1 月之前
shape_cast_2d.h 308f23f21d Synchronize the names for `RequiredParam<T>` arguments in header files 1 月之前
static_body_2d.cpp 3d1c9fd5de Move server files into their subfolders 4 月之前
static_body_2d.h 556933306a Allow to compile templates without navigation features 10 月之前
touch_screen_button.cpp c8fed1e1d0 Add PROPERTY_HINT_INPUT_NAME 9 月之前
touch_screen_button.h b106dfd4f9 Base accessibility API. 9 月之前