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navigation
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3d1c9fd5de
Move server files into their subfolders
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пре 4 месеци |
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physics
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308f23f21d
Synchronize the names for `RequiredParam<T>` arguments in header files
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пре 1 месец |
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SCsub
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556933306a
Allow to compile templates without navigation features
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пре 10 месеци |
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animated_sprite_2d.cpp
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7d8370a5fb
Add ability to copy and paste animations in SpriteFrames
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пре 3 месеци |
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animated_sprite_2d.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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audio_listener_2d.cpp
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73d85f46c9
Remove unused headers in scene.
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пре 1 година |
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audio_listener_2d.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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audio_stream_player_2d.compat.inc
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35c99bbcc1
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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пре 2 година |
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audio_stream_player_2d.cpp
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3d1c9fd5de
Move server files into their subfolders
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пре 4 месеци |
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audio_stream_player_2d.h
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42e60c38dc
Remove unused private variables in `godot/scene`
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пре 1 месец |
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back_buffer_copy.cpp
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8ba4656ea3
Compile out editor-only logic within `validate_property` in games
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пре 7 месеци |
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back_buffer_copy.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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camera_2d.cpp
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087dea4b15
`FTI` - `Camera2D` accepts resets only after entering tree
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пре 2 месеци |
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camera_2d.h
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087dea4b15
`FTI` - `Camera2D` accepts resets only after entering tree
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пре 2 месеци |
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canvas_group.cpp
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60a9c8e2ea
Add node configuration warnings for nested clipping and CanvasGroups
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пре 10 месеци |
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canvas_group.h
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60a9c8e2ea
Add node configuration warnings for nested clipping and CanvasGroups
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пре 10 месеци |
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canvas_modulate.cpp
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56fa8caef4
Optimize scene tree groups
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пре 6 месеци |
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canvas_modulate.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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cpu_particles_2d.compat.inc
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e9eb0b6082
Implemented tools around particles seed randomization.
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пре 1 година |
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cpu_particles_2d.cpp
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c6021f1e5b
Change curve range for particle multipliers
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пре 1 месец |
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cpu_particles_2d.h
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42e60c38dc
Remove unused private variables in `godot/scene`
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пре 1 месец |
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gpu_particles_2d.compat.inc
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e9eb0b6082
Implemented tools around particles seed randomization.
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пре 1 година |
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gpu_particles_2d.cpp
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2cf7af9149
Make all unsupported renderer message features consistently warnings
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пре 1 месец |
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gpu_particles_2d.h
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e54a4408ad
Merge pull request #102249 from Arnklit/particles2d-emission-shapes
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пре 10 месеци |
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light_2d.cpp
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9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
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пре 4 месеци |
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light_2d.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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light_occluder_2d.cpp
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9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
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пре 4 месеци |
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light_occluder_2d.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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line_2d.cpp
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4f4031a675
Replace size() == 0 with is_empty().
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пре 10 месеци |
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line_2d.h
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985e6178b4
Remove extraneous includes from `texture.h`.
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пре 3 месеци |
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line_builder.cpp
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ad40939b6f
Core: Replace C math headers with C++ equivalents
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пре 9 месеци |
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line_builder.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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marker_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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пре 1 година |
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marker_2d.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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mesh_instance_2d.cpp
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3d1c9fd5de
Move server files into their subfolders
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пре 4 месеци |
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mesh_instance_2d.h
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cbc960c997
Fix some compilation errors
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пре 3 месеци |
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multimesh_instance_2d.cpp
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fb572aff53
Merge pull request #107666 from Sch1nken/add-physics-interpolation-multimesh2d
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пре 3 месеци |
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multimesh_instance_2d.h
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a9ac00f8f7
Added multimesh physics interpolation for 2D transforms (MultiMeshInstance2D)
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пре 7 месеци |
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node_2d.cpp
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fc92ce3e7f
Use `RequiredParam`/`RequiredResult` in some high value places
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пре 1 месец |
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node_2d.h
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fc92ce3e7f
Use `RequiredParam`/`RequiredResult` in some high value places
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пре 1 месец |
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parallax_2d.cpp
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ce139f7577
Fix editor parallax grid snap movement
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пре 1 година |
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parallax_2d.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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parallax_background.cpp
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a62870956a
Add new Parallax2D node
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пре 1 година |
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parallax_background.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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parallax_layer.cpp
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ad40939b6f
Core: Replace C math headers with C++ equivalents
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пре 9 месеци |
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parallax_layer.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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path_2d.cpp
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33689d7beb
Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`.
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пре 3 месеци |
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path_2d.h
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e64fe63f17
Improve Path2D debug performance
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пре 7 месеци |
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polygon_2d.cpp
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4f4d4ca26c
Apply viewport oversampling to Polygon2D.
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пре 2 месеци |
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polygon_2d.h
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42e60c38dc
Remove unused private variables in `godot/scene`
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пре 1 месец |
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remote_transform_2d.cpp
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bc9d0c7835
Add templated version of ObjectDB::get_instance()
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пре 10 месеци |
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remote_transform_2d.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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skeleton_2d.cpp
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9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
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пре 4 месеци |
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skeleton_2d.h
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324512e11c
Style: Replace header guards with `#pragma once`
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пре 10 месеци |
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sprite_2d.cpp
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a7ab249a2a
Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default
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пре 7 месеци |
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sprite_2d.h
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42e60c38dc
Remove unused private variables in `godot/scene`
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пре 1 месец |
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tile_map.compat.inc
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556933306a
Allow to compile templates without navigation features
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пре 10 месеци |
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tile_map.cpp
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3d1c9fd5de
Move server files into their subfolders
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пре 4 месеци |
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tile_map.h
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556933306a
Allow to compile templates without navigation features
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пре 10 месеци |
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tile_map_layer.cpp
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5a275eae38
Preserve winding order for transformed tiles' navigation polygons
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пре 3 недеља |
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tile_map_layer.h
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944bd82d45
Fix TileMapLayer transformations for Node2D scene tiles
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пре 2 месеци |
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visible_on_screen_notifier_2d.cpp
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bc9d0c7835
Add templated version of ObjectDB::get_instance()
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пре 10 месеци |
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visible_on_screen_notifier_2d.h
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42e60c38dc
Remove unused private variables in `godot/scene`
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пре 1 месец |