kleonc 5a275eae38 Preserve winding order for transformed tiles' navigation polygons пре 3 недеља
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navigation 3d1c9fd5de Move server files into their subfolders пре 4 месеци
physics 308f23f21d Synchronize the names for `RequiredParam<T>` arguments in header files пре 1 месец
SCsub 556933306a Allow to compile templates without navigation features пре 10 месеци
animated_sprite_2d.cpp 7d8370a5fb Add ability to copy and paste animations in SpriteFrames пре 3 месеци
animated_sprite_2d.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
audio_listener_2d.cpp 73d85f46c9 Remove unused headers in scene. пре 1 година
audio_listener_2d.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
audio_stream_player_2d.compat.inc 35c99bbcc1 Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const пре 2 година
audio_stream_player_2d.cpp 3d1c9fd5de Move server files into their subfolders пре 4 месеци
audio_stream_player_2d.h 42e60c38dc Remove unused private variables in `godot/scene` пре 1 месец
back_buffer_copy.cpp 8ba4656ea3 Compile out editor-only logic within `validate_property` in games пре 7 месеци
back_buffer_copy.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
camera_2d.cpp 087dea4b15 `FTI` - `Camera2D` accepts resets only after entering tree пре 2 месеци
camera_2d.h 087dea4b15 `FTI` - `Camera2D` accepts resets only after entering tree пре 2 месеци
canvas_group.cpp 60a9c8e2ea Add node configuration warnings for nested clipping and CanvasGroups пре 10 месеци
canvas_group.h 60a9c8e2ea Add node configuration warnings for nested clipping and CanvasGroups пре 10 месеци
canvas_modulate.cpp 56fa8caef4 Optimize scene tree groups пре 6 месеци
canvas_modulate.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
cpu_particles_2d.compat.inc e9eb0b6082 Implemented tools around particles seed randomization. пре 1 година
cpu_particles_2d.cpp c6021f1e5b Change curve range for particle multipliers пре 1 месец
cpu_particles_2d.h 42e60c38dc Remove unused private variables in `godot/scene` пре 1 месец
gpu_particles_2d.compat.inc e9eb0b6082 Implemented tools around particles seed randomization. пре 1 година
gpu_particles_2d.cpp 2cf7af9149 Make all unsupported renderer message features consistently warnings пре 1 месец
gpu_particles_2d.h e54a4408ad Merge pull request #102249 from Arnklit/particles2d-emission-shapes пре 10 месеци
light_2d.cpp 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API пре 4 месеци
light_2d.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
light_occluder_2d.cpp 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API пре 4 месеци
light_occluder_2d.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
line_2d.cpp 4f4031a675 Replace size() == 0 with is_empty(). пре 10 месеци
line_2d.h 985e6178b4 Remove extraneous includes from `texture.h`. пре 3 месеци
line_builder.cpp ad40939b6f Core: Replace C math headers with C++ equivalents пре 9 месеци
line_builder.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
marker_2d.cpp 58e79bfa9a Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` пре 1 година
marker_2d.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
mesh_instance_2d.cpp 3d1c9fd5de Move server files into their subfolders пре 4 месеци
mesh_instance_2d.h cbc960c997 Fix some compilation errors пре 3 месеци
multimesh_instance_2d.cpp fb572aff53 Merge pull request #107666 from Sch1nken/add-physics-interpolation-multimesh2d пре 3 месеци
multimesh_instance_2d.h a9ac00f8f7 Added multimesh physics interpolation for 2D transforms (MultiMeshInstance2D) пре 7 месеци
node_2d.cpp fc92ce3e7f Use `RequiredParam`/`RequiredResult` in some high value places пре 1 месец
node_2d.h fc92ce3e7f Use `RequiredParam`/`RequiredResult` in some high value places пре 1 месец
parallax_2d.cpp ce139f7577 Fix editor parallax grid snap movement пре 1 година
parallax_2d.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
parallax_background.cpp a62870956a Add new Parallax2D node пре 1 година
parallax_background.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
parallax_layer.cpp ad40939b6f Core: Replace C math headers with C++ equivalents пре 9 месеци
parallax_layer.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
path_2d.cpp 33689d7beb Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`. пре 3 месеци
path_2d.h e64fe63f17 Improve Path2D debug performance пре 7 месеци
polygon_2d.cpp 4f4d4ca26c Apply viewport oversampling to Polygon2D. пре 2 месеци
polygon_2d.h 42e60c38dc Remove unused private variables in `godot/scene` пре 1 месец
remote_transform_2d.cpp bc9d0c7835 Add templated version of ObjectDB::get_instance() пре 10 месеци
remote_transform_2d.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
skeleton_2d.cpp 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API пре 4 месеци
skeleton_2d.h 324512e11c Style: Replace header guards with `#pragma once` пре 10 месеци
sprite_2d.cpp a7ab249a2a Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default пре 7 месеци
sprite_2d.h 42e60c38dc Remove unused private variables in `godot/scene` пре 1 месец
tile_map.compat.inc 556933306a Allow to compile templates without navigation features пре 10 месеци
tile_map.cpp 3d1c9fd5de Move server files into their subfolders пре 4 месеци
tile_map.h 556933306a Allow to compile templates without navigation features пре 10 месеци
tile_map_layer.cpp 5a275eae38 Preserve winding order for transformed tiles' navigation polygons пре 3 недеља
tile_map_layer.h 944bd82d45 Fix TileMapLayer transformations for Node2D scene tiles пре 2 месеци
visible_on_screen_notifier_2d.cpp bc9d0c7835 Add templated version of ObjectDB::get_instance() пре 10 месеци
visible_on_screen_notifier_2d.h 42e60c38dc Remove unused private variables in `godot/scene` пре 1 месец