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2d
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5a275eae38
Preserve winding order for transformed tiles' navigation polygons
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3 weeks ago |
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3d
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261ab6092b
Change radius_range to angle to indicate hole of JointLimitationCone3D
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1 month ago |
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SCsub
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ff83fdcdd7
Pre-commit: Fix applying ruff to SCsub files
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1 year ago |
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animated_texture.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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animated_texture.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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animation.compat.inc
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bea47d877b
Fix seeking Animation immediate after playback for Discrete track
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1 year ago |
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animation.cpp
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4f255fa7d7
Add interpolate_via_rest static func to Animation class
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2 months ago |
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animation.h
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42e60c38dc
Remove unused private variables in `godot/scene`
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1 month ago |
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animation_library.cpp
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e9a6a84468
Make AnimationLibrary use RBMap instead of HashMap
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2 months ago |
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animation_library.h
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e9a6a84468
Make AnimationLibrary use RBMap instead of HashMap
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2 months ago |
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atlas_texture.cpp
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7716a4cba0
Merge pull request #101342 from KoBeWi/roundabout_solution
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2 months ago |
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atlas_texture.h
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7716a4cba0
Merge pull request #101342 from KoBeWi/roundabout_solution
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2 months ago |
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audio_stream_polyphonic.compat.inc
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52fa4f05f3
Add samples playback support
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1 year ago |
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audio_stream_polyphonic.cpp
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0f047944e4
Statically protect `Object::cast_to` for unrelated `Object` types.
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2 months ago |
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audio_stream_polyphonic.h
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3d1c9fd5de
Move server files into their subfolders
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4 months ago |
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audio_stream_wav.cpp
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d4a87d9bb3
Merge pull request #106636 from Ivorforce/dictionary-mutating-fix
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3 months ago |
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audio_stream_wav.h
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7b5c53d996
Use 64-bit offset/loop points in `AudioStreamWAV`
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4 months ago |
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bit_map.cpp
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34b485d62b
Remove empty constructors and destructors from scene/
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8 months ago |
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bit_map.h
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34b485d62b
Remove empty constructors and destructors from scene/
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8 months ago |
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bone_map.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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bone_map.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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camera_attributes.cpp
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38af23a654
Merge pull request #89409 from aaronfranke/server-folders
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3 months ago |
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camera_attributes.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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camera_texture.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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camera_texture.h
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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canvas_item_material.cpp
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9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
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4 months ago |
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canvas_item_material.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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color_palette.cpp
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e6a49ab6ac
Save color palette as resources to reuse later
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1 year ago |
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color_palette.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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compositor.cpp
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3d1c9fd5de
Move server files into their subfolders
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4 months ago |
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compositor.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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compressed_texture.cpp
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ae9732139a
Merge pull request #109433 from KoBeWi/hastension
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3 months ago |
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compressed_texture.h
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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curve.cpp
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bf22eb25e3
Add IKModifier3D
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2 months ago |
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curve.h
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bf22eb25e3
Add IKModifier3D
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2 months ago |
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curve_texture.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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curve_texture.h
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34b485d62b
Remove empty constructors and destructors from scene/
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8 months ago |
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dpi_texture.cpp
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15279f769d
Fix embedded window frame oversampling, fix DPITexture using uninitialized size in some conditions.
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3 months ago |
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dpi_texture.h
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10e11ec87f
Rename SVGTexture to DPITexture.
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5 months ago |
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environment.cpp
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628df323e2
Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper.
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1 month ago |
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environment.h
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628df323e2
Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper.
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1 month ago |
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external_texture.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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external_texture.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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font.compat.inc
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4afeca3bcf
Replace global oversampling with overrideable per-viewport oversampling.
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9 months ago |
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font.cpp
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30dc68dd93
Fix binary BMFont flags handling.
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1 month ago |
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font.h
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997f326b58
Improve language selection when shaping text.
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1 month ago |
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gradient.cpp
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8ba4656ea3
Compile out editor-only logic within `validate_property` in games
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7 months ago |
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gradient.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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gradient_texture.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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gradient_texture.h
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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image_texture.cpp
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df0e6d3906
Merge pull request #89983 from KoBeWi/different_kind_of_image
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1 month ago |
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image_texture.h
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df0e6d3906
Merge pull request #89983 from KoBeWi/different_kind_of_image
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1 month ago |
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immediate_mesh.cpp
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9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
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4 months ago |
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immediate_mesh.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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label_settings.cpp
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ac931c33c2
Implmement stackable text effects on label type through label settings
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9 months ago |
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label_settings.h
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ac931c33c2
Implmement stackable text effects on label type through label settings
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9 months ago |
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material.cpp
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f0fa171ec2
Revert "Fix fixed size flag on StandardMaterial3D when rendering in stereo"
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1 week ago |
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material.h
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42e60c38dc
Remove unused private variables in `godot/scene`
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1 month ago |
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mesh.cpp
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9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
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4 months ago |
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mesh.h
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3d1c9fd5de
Move server files into their subfolders
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4 months ago |
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mesh_data_tool.compat.inc
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51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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2 years ago |
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mesh_data_tool.cpp
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51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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2 years ago |
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mesh_data_tool.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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mesh_texture.cpp
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7e21eb7e00
Extract and reorganize texture resource classes
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2 years ago |
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mesh_texture.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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multimesh.cpp
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1c8ef479b4
FTI - Add `multimesh_instances_reset_physics_interpolation()`
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3 months ago |
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multimesh.h
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1c8ef479b4
FTI - Add `multimesh_instances_reset_physics_interpolation()`
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3 months ago |
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navigation_mesh.cpp
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3d1c9fd5de
Move server files into their subfolders
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4 months ago |
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navigation_mesh.h
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3d1c9fd5de
Move server files into their subfolders
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4 months ago |
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packed_scene.cpp
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a4a26762f1
Merge pull request #114328 from kleonc/node_duplicating_signal_source_node_fix
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1 week ago |
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packed_scene.h
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1b4f116db1
Supplement the case of scene instantiation for "Editable Children"
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2 months ago |
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particle_process_material.cpp
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c6021f1e5b
Change curve range for particle multipliers
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1 month ago |
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particle_process_material.h
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42e60c38dc
Remove unused private variables in `godot/scene`
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1 month ago |
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physics_material.cpp
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5ad414d046
Allow to compile templates without physics servers
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10 months ago |
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physics_material.h
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34b485d62b
Remove empty constructors and destructors from scene/
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8 months ago |
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placeholder_textures.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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placeholder_textures.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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portable_compressed_texture.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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portable_compressed_texture.h
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34b485d62b
Remove empty constructors and destructors from scene/
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8 months ago |
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resource_format_text.cpp
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ff89f649fa
Restore period in loaded node paths
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1 week ago |
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resource_format_text.h
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67a1c8f4ef
Remove load_steps from resource_format_text.cpp
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1 month ago |
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shader.compat.inc
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db251a3f99
Allow setting a cubemap as default parameter to shader
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1 year ago |
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shader.cpp
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89435a9e05
Merge pull request #97616 from magian1127/4.0gdshader
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2 months ago |
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shader.h
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e26e96df4b
Cleanup some things in shader editor code
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3 months ago |
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shader_include.cpp
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ae9732139a
Merge pull request #109433 from KoBeWi/hastension
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3 months ago |
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shader_include.h
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e366471fdc
Add GDSOFTCLASS to deeper inheritors of Object
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4 months ago |
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skeleton_profile.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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skeleton_profile.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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sky.cpp
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9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
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4 months ago |
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sky.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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sprite_frames.cpp
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af56d6e8e8
Use `SceneStringName` in more places
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1 year ago |
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sprite_frames.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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style_box.cpp
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c2af6bcb59
GDExtension: Mark virtual function as `is_required` in `extension_api.json`
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1 year ago |
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style_box.h
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34b485d62b
Remove empty constructors and destructors from scene/
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8 months ago |
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style_box_flat.cpp
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15279f769d
Fix embedded window frame oversampling, fix DPITexture using uninitialized size in some conditions.
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3 months ago |
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style_box_flat.h
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34b485d62b
Remove empty constructors and destructors from scene/
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8 months ago |
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style_box_line.cpp
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3d1c9fd5de
Move server files into their subfolders
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4 months ago |
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style_box_line.h
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34b485d62b
Remove empty constructors and destructors from scene/
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8 months ago |
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style_box_texture.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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style_box_texture.h
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34b485d62b
Remove empty constructors and destructors from scene/
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8 months ago |
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surface_tool.cpp
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4cb8a0c77e
Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
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8 months ago |
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surface_tool.h
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90ff46c292
Update meshoptimizer to v0.25
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5 months ago |
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syntax_highlighter.cpp
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247520b348
Add missing dictionary and array type hints
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8 months ago |
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syntax_highlighter.h
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9d44b68867
Remove `rw_lock.h` and `rb_map.h` includes from `object.h`.
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3 months ago |
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text_file.cpp
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ead282ff13
Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
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3 months ago |
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text_file.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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text_line.compat.inc
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4afeca3bcf
Replace global oversampling with overrideable per-viewport oversampling.
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9 months ago |
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text_line.cpp
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8fa484f331
[TextServer] Fix `duplicated` losing span info, and RID leak.
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1 month ago |
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text_line.h
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0d19e18b00
[RTL] Use separate paragraph copy for the partially visible paragraphs.
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2 months ago |
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text_paragraph.compat.inc
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4afeca3bcf
Replace global oversampling with overrideable per-viewport oversampling.
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9 months ago |
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text_paragraph.cpp
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8fa484f331
[TextServer] Fix `duplicated` losing span info, and RID leak.
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1 month ago |
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text_paragraph.h
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0d19e18b00
[RTL] Use separate paragraph copy for the partially visible paragraphs.
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2 months ago |
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texture.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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texture.h
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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texture_rd.cpp
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985e6178b4
Remove extraneous includes from `texture.h`.
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3 months ago |
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texture_rd.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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theme.cpp
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e5373c5cb0
Validate theme type name input in Add Theme Type dialog
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5 months ago |
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theme.h
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e5373c5cb0
Validate theme type name input in Add Theme Type dialog
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5 months ago |
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video_stream.cpp
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73d85f46c9
Remove unused headers in scene.
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1 year ago |
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video_stream.h
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ab178719d9
Mark methods for various classes as required
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6 months ago |
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visual_shader.cpp
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1d9b073ef0
Merge pull request #112058 from Chaosus/vs_fix_param_ref
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2 months ago |
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visual_shader.h
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808faa0ab0
Add `instance_index` option to parameters in visual shaders
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2 months ago |
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visual_shader_nodes.compat.inc
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73d85f46c9
Remove unused headers in scene.
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1 year ago |
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visual_shader_nodes.cpp
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7357bd0138
fix-refract-node
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1 month ago |
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visual_shader_nodes.h
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7357bd0138
fix-refract-node
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1 month ago |
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visual_shader_particle_nodes.cpp
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33689d7beb
Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`.
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3 months ago |
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visual_shader_particle_nodes.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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visual_shader_sdf_nodes.cpp
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f248420a2b
made visual shader ports expandable by default if there is only one output port and it's of any vector type
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2 years ago |
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visual_shader_sdf_nodes.h
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324512e11c
Style: Replace header guards with `#pragma once`
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10 months ago |
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world_2d.cpp
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3d1c9fd5de
Move server files into their subfolders
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4 months ago |
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world_2d.h
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3d1c9fd5de
Move server files into their subfolders
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4 months ago |