kobewi ff89f649fa Restore period in loaded node paths 1 week ago
..
2d 5a275eae38 Preserve winding order for transformed tiles' navigation polygons 3 weeks ago
3d 261ab6092b Change radius_range to angle to indicate hole of JointLimitationCone3D 1 month ago
SCsub ff83fdcdd7 Pre-commit: Fix applying ruff to SCsub files 1 year ago
animated_texture.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
animated_texture.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
animation.compat.inc bea47d877b Fix seeking Animation immediate after playback for Discrete track 1 year ago
animation.cpp 4f255fa7d7 Add interpolate_via_rest static func to Animation class 2 months ago
animation.h 42e60c38dc Remove unused private variables in `godot/scene` 1 month ago
animation_library.cpp e9a6a84468 Make AnimationLibrary use RBMap instead of HashMap 2 months ago
animation_library.h e9a6a84468 Make AnimationLibrary use RBMap instead of HashMap 2 months ago
atlas_texture.cpp 7716a4cba0 Merge pull request #101342 from KoBeWi/roundabout_solution 2 months ago
atlas_texture.h 7716a4cba0 Merge pull request #101342 from KoBeWi/roundabout_solution 2 months ago
audio_stream_polyphonic.compat.inc 52fa4f05f3 Add samples playback support 1 year ago
audio_stream_polyphonic.cpp 0f047944e4 Statically protect `Object::cast_to` for unrelated `Object` types. 2 months ago
audio_stream_polyphonic.h 3d1c9fd5de Move server files into their subfolders 4 months ago
audio_stream_wav.cpp d4a87d9bb3 Merge pull request #106636 from Ivorforce/dictionary-mutating-fix 3 months ago
audio_stream_wav.h 7b5c53d996 Use 64-bit offset/loop points in `AudioStreamWAV` 4 months ago
bit_map.cpp 34b485d62b Remove empty constructors and destructors from scene/ 8 months ago
bit_map.h 34b485d62b Remove empty constructors and destructors from scene/ 8 months ago
bone_map.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
bone_map.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
camera_attributes.cpp 38af23a654 Merge pull request #89409 from aaronfranke/server-folders 3 months ago
camera_attributes.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
camera_texture.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
camera_texture.h 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
canvas_item_material.cpp 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 4 months ago
canvas_item_material.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
color_palette.cpp e6a49ab6ac Save color palette as resources to reuse later 1 year ago
color_palette.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
compositor.cpp 3d1c9fd5de Move server files into their subfolders 4 months ago
compositor.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
compressed_texture.cpp ae9732139a Merge pull request #109433 from KoBeWi/hastension 3 months ago
compressed_texture.h 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
curve.cpp bf22eb25e3 Add IKModifier3D 2 months ago
curve.h bf22eb25e3 Add IKModifier3D 2 months ago
curve_texture.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
curve_texture.h 34b485d62b Remove empty constructors and destructors from scene/ 8 months ago
dpi_texture.cpp 15279f769d Fix embedded window frame oversampling, fix DPITexture using uninitialized size in some conditions. 3 months ago
dpi_texture.h 10e11ec87f Rename SVGTexture to DPITexture. 5 months ago
environment.cpp 628df323e2 Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper. 1 month ago
environment.h 628df323e2 Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper. 1 month ago
external_texture.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
external_texture.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
font.compat.inc 4afeca3bcf Replace global oversampling with overrideable per-viewport oversampling. 9 months ago
font.cpp 30dc68dd93 Fix binary BMFont flags handling. 1 month ago
font.h 997f326b58 Improve language selection when shaping text. 1 month ago
gradient.cpp 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 7 months ago
gradient.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
gradient_texture.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
gradient_texture.h 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
image_texture.cpp df0e6d3906 Merge pull request #89983 from KoBeWi/different_kind_of_image 1 month ago
image_texture.h df0e6d3906 Merge pull request #89983 from KoBeWi/different_kind_of_image 1 month ago
immediate_mesh.cpp 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 4 months ago
immediate_mesh.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
label_settings.cpp ac931c33c2 Implmement stackable text effects on label type through label settings 9 months ago
label_settings.h ac931c33c2 Implmement stackable text effects on label type through label settings 9 months ago
material.cpp f0fa171ec2 Revert "Fix fixed size flag on StandardMaterial3D when rendering in stereo" 1 week ago
material.h 42e60c38dc Remove unused private variables in `godot/scene` 1 month ago
mesh.cpp 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 4 months ago
mesh.h 3d1c9fd5de Move server files into their subfolders 4 months ago
mesh_data_tool.compat.inc 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 years ago
mesh_data_tool.cpp 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 years ago
mesh_data_tool.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
mesh_texture.cpp 7e21eb7e00 Extract and reorganize texture resource classes 2 years ago
mesh_texture.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
multimesh.cpp 1c8ef479b4 FTI - Add `multimesh_instances_reset_physics_interpolation()` 3 months ago
multimesh.h 1c8ef479b4 FTI - Add `multimesh_instances_reset_physics_interpolation()` 3 months ago
navigation_mesh.cpp 3d1c9fd5de Move server files into their subfolders 4 months ago
navigation_mesh.h 3d1c9fd5de Move server files into their subfolders 4 months ago
packed_scene.cpp a4a26762f1 Merge pull request #114328 from kleonc/node_duplicating_signal_source_node_fix 1 week ago
packed_scene.h 1b4f116db1 Supplement the case of scene instantiation for "Editable Children" 2 months ago
particle_process_material.cpp c6021f1e5b Change curve range for particle multipliers 1 month ago
particle_process_material.h 42e60c38dc Remove unused private variables in `godot/scene` 1 month ago
physics_material.cpp 5ad414d046 Allow to compile templates without physics servers 10 months ago
physics_material.h 34b485d62b Remove empty constructors and destructors from scene/ 8 months ago
placeholder_textures.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
placeholder_textures.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
portable_compressed_texture.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
portable_compressed_texture.h 34b485d62b Remove empty constructors and destructors from scene/ 8 months ago
resource_format_text.cpp ff89f649fa Restore period in loaded node paths 1 week ago
resource_format_text.h 67a1c8f4ef Remove load_steps from resource_format_text.cpp 1 month ago
shader.compat.inc db251a3f99 Allow setting a cubemap as default parameter to shader 1 year ago
shader.cpp 89435a9e05 Merge pull request #97616 from magian1127/4.0gdshader 2 months ago
shader.h e26e96df4b Cleanup some things in shader editor code 3 months ago
shader_include.cpp ae9732139a Merge pull request #109433 from KoBeWi/hastension 3 months ago
shader_include.h e366471fdc Add GDSOFTCLASS to deeper inheritors of Object 4 months ago
skeleton_profile.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
skeleton_profile.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
sky.cpp 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 4 months ago
sky.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
sprite_frames.cpp af56d6e8e8 Use `SceneStringName` in more places 1 year ago
sprite_frames.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
style_box.cpp c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` 1 year ago
style_box.h 34b485d62b Remove empty constructors and destructors from scene/ 8 months ago
style_box_flat.cpp 15279f769d Fix embedded window frame oversampling, fix DPITexture using uninitialized size in some conditions. 3 months ago
style_box_flat.h 34b485d62b Remove empty constructors and destructors from scene/ 8 months ago
style_box_line.cpp 3d1c9fd5de Move server files into their subfolders 4 months ago
style_box_line.h 34b485d62b Remove empty constructors and destructors from scene/ 8 months ago
style_box_texture.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
style_box_texture.h 34b485d62b Remove empty constructors and destructors from scene/ 8 months ago
surface_tool.cpp 4cb8a0c77e Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call. 8 months ago
surface_tool.h 90ff46c292 Update meshoptimizer to v0.25 5 months ago
syntax_highlighter.cpp 247520b348 Add missing dictionary and array type hints 8 months ago
syntax_highlighter.h 9d44b68867 Remove `rw_lock.h` and `rb_map.h` includes from `object.h`. 3 months ago
text_file.cpp ead282ff13 Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`. 3 months ago
text_file.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
text_line.compat.inc 4afeca3bcf Replace global oversampling with overrideable per-viewport oversampling. 9 months ago
text_line.cpp 8fa484f331 [TextServer] Fix `duplicated` losing span info, and RID leak. 1 month ago
text_line.h 0d19e18b00 [RTL] Use separate paragraph copy for the partially visible paragraphs. 2 months ago
text_paragraph.compat.inc 4afeca3bcf Replace global oversampling with overrideable per-viewport oversampling. 9 months ago
text_paragraph.cpp 8fa484f331 [TextServer] Fix `duplicated` losing span info, and RID leak. 1 month ago
text_paragraph.h 0d19e18b00 [RTL] Use separate paragraph copy for the partially visible paragraphs. 2 months ago
texture.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
texture.h 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
texture_rd.cpp 985e6178b4 Remove extraneous includes from `texture.h`. 3 months ago
texture_rd.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
theme.cpp e5373c5cb0 Validate theme type name input in Add Theme Type dialog 5 months ago
theme.h e5373c5cb0 Validate theme type name input in Add Theme Type dialog 5 months ago
video_stream.cpp 73d85f46c9 Remove unused headers in scene. 1 year ago
video_stream.h ab178719d9 Mark methods for various classes as required 6 months ago
visual_shader.cpp 1d9b073ef0 Merge pull request #112058 from Chaosus/vs_fix_param_ref 2 months ago
visual_shader.h 808faa0ab0 Add `instance_index` option to parameters in visual shaders 2 months ago
visual_shader_nodes.compat.inc 73d85f46c9 Remove unused headers in scene. 1 year ago
visual_shader_nodes.cpp 7357bd0138 fix-refract-node 1 month ago
visual_shader_nodes.h 7357bd0138 fix-refract-node 1 month ago
visual_shader_particle_nodes.cpp 33689d7beb Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`. 3 months ago
visual_shader_particle_nodes.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
visual_shader_sdf_nodes.cpp f248420a2b made visual shader ports expandable by default if there is only one output port and it's of any vector type 2 years ago
visual_shader_sdf_nodes.h 324512e11c Style: Replace header guards with `#pragma once` 10 months ago
world_2d.cpp 3d1c9fd5de Move server files into their subfolders 4 months ago
world_2d.h 3d1c9fd5de Move server files into their subfolders 4 months ago