BoneAttachment.xml 669 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="BoneAttachment" inherits="Spatial" category="Core" version="3.1">
  3. <brief_description>
  4. A node that will attach to a bone.
  5. </brief_description>
  6. <description>
  7. This node must be the child of a [Skeleton] node. You can then select a bone for this node to attach to. The BoneAttachment node will copy the transform of the selected bone.
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <demos>
  12. </demos>
  13. <methods>
  14. </methods>
  15. <members>
  16. <member name="bone_name" type="String" setter="set_bone_name" getter="get_bone_name">
  17. The name of the attached bone.
  18. </member>
  19. </members>
  20. <constants>
  21. </constants>
  22. </class>