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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="PinJoint" inherits="Joint" category="Core" version="3.1">
- <brief_description>
- Pin Joint for 3D Shapes.
- </brief_description>
- <description>
- Pin Joint for 3D Rigid Bodies. It pins 2 bodies (rigid or static) together.
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- </methods>
- <members>
- <member name="params/bias" type="float" setter="set_param" getter="get_param">
- The force with which the pinned objects stay in positional relation to each other.
- The higher, the stronger.
- </member>
- <member name="params/damping" type="float" setter="set_param" getter="get_param">
- The force with which the pinned objects stay in velocity relation to each other.
- The higher, the stronger.
- </member>
- <member name="params/impulse_clamp" type="float" setter="set_param" getter="get_param">
- If above 0, this value is the maximum value for an impulse that this Joint produces.
- </member>
- </members>
- <constants>
- <constant name="PARAM_BIAS" value="0" enum="Param">
- The force with which the pinned objects stay in positional relation to each other.
- The higher, the stronger.
- </constant>
- <constant name="PARAM_DAMPING" value="1" enum="Param">
- The force with which the pinned objects stay in velocity relation to each other.
- The higher, the stronger.
- </constant>
- <constant name="PARAM_IMPULSE_CLAMP" value="2" enum="Param">
- If above 0, this value is the maximum value for an impulse that this Joint produces.
- </constant>
- </constants>
- </class>
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