SpotLight.xml 1.1 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="SpotLight" inherits="Light" category="Core" version="3.1">
  3. <brief_description>
  4. Spotlight [Light], such as a reflector spotlight or a lantern.
  5. </brief_description>
  6. <description>
  7. A SpotLight light is a type of [Light] node that emits lights in a specific direction, in the shape of a cone. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light].
  8. </description>
  9. <tutorials>
  10. <link>https://docs.godotengine.org/en/latest/tutorials/3d/lights_and_shadows.html</link>
  11. </tutorials>
  12. <demos>
  13. </demos>
  14. <methods>
  15. </methods>
  16. <members>
  17. <member name="spot_angle" type="float" setter="set_param" getter="get_param">
  18. </member>
  19. <member name="spot_angle_attenuation" type="float" setter="set_param" getter="get_param">
  20. </member>
  21. <member name="spot_attenuation" type="float" setter="set_param" getter="get_param">
  22. </member>
  23. <member name="spot_range" type="float" setter="set_param" getter="get_param">
  24. </member>
  25. </members>
  26. <constants>
  27. </constants>
  28. </class>