texture_region_editor_plugin.cpp 37 KB

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  1. /*************************************************************************/
  2. /* texture_region_editor_plugin.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "texture_region_editor_plugin.h"
  31. #include "core/core_string_names.h"
  32. #include "core/os/input.h"
  33. #include "core/os/keyboard.h"
  34. #include "scene/gui/check_box.h"
  35. /**
  36. @author Mariano Suligoy
  37. */
  38. void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) {
  39. Vector2 line = (to - from).normalized() * 10;
  40. while ((to - from).length_squared() > 200) {
  41. edit_draw->draw_line(from, from + line, EditorNode::get_singleton()->get_theme_base()->get_color("mono_color", "Editor"), 2);
  42. from += line * 2;
  43. }
  44. }
  45. void TextureRegionEditor::_region_draw() {
  46. Ref<Texture> base_tex = NULL;
  47. if (node_sprite)
  48. base_tex = node_sprite->get_texture();
  49. else if (node_sprite_3d)
  50. base_tex = node_sprite_3d->get_texture();
  51. else if (node_ninepatch)
  52. base_tex = node_ninepatch->get_texture();
  53. else if (obj_styleBox.is_valid())
  54. base_tex = obj_styleBox->get_texture();
  55. else if (atlas_tex.is_valid())
  56. base_tex = atlas_tex->get_atlas();
  57. if (base_tex.is_null())
  58. return;
  59. Transform2D mtx;
  60. mtx.elements[2] = -draw_ofs;
  61. mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
  62. VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx);
  63. edit_draw->draw_texture(base_tex, Point2());
  64. VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
  65. if (snap_mode == SNAP_GRID) {
  66. Color grid_color = Color(1.0, 1.0, 1.0, 0.15);
  67. Size2 s = edit_draw->get_size();
  68. int last_cell = 0;
  69. if (snap_step.x != 0) {
  70. if (snap_separation.x == 0)
  71. for (int i = 0; i < s.width; i++) {
  72. int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x));
  73. if (i == 0)
  74. last_cell = cell;
  75. if (last_cell != cell)
  76. edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
  77. last_cell = cell;
  78. }
  79. else
  80. for (int i = 0; i < s.width; i++) {
  81. int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / (snap_step.x + snap_separation.x)));
  82. if (i == 0)
  83. last_cell = cell;
  84. if (last_cell != cell)
  85. edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color);
  86. last_cell = cell;
  87. }
  88. }
  89. if (snap_step.y != 0) {
  90. if (snap_separation.y == 0)
  91. for (int i = 0; i < s.height; i++) {
  92. int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y));
  93. if (i == 0)
  94. last_cell = cell;
  95. if (last_cell != cell)
  96. edit_draw->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
  97. last_cell = cell;
  98. }
  99. else
  100. for (int i = 0; i < s.height; i++) {
  101. int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / (snap_step.y + snap_separation.y)));
  102. if (i == 0)
  103. last_cell = cell;
  104. if (last_cell != cell)
  105. edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color);
  106. last_cell = cell;
  107. }
  108. }
  109. } else if (snap_mode == SNAP_AUTOSLICE) {
  110. for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
  111. Rect2 r = E->get();
  112. Vector2 endpoints[4] = {
  113. mtx.basis_xform(r.position),
  114. mtx.basis_xform(r.position + Vector2(r.size.x, 0)),
  115. mtx.basis_xform(r.position + r.size),
  116. mtx.basis_xform(r.position + Vector2(0, r.size.y))
  117. };
  118. for (int i = 0; i < 4; i++) {
  119. int next = (i + 1) % 4;
  120. edit_draw->draw_line(endpoints[i] - draw_ofs, endpoints[next] - draw_ofs, Color(0.3, 0.7, 1, 1), 2);
  121. }
  122. }
  123. }
  124. Ref<Texture> select_handle = get_icon("EditorHandle", "EditorIcons");
  125. Rect2 scroll_rect(Point2(), mtx.basis_xform(base_tex->get_size()));
  126. scroll_rect.expand_to(mtx.basis_xform(edit_draw->get_size()));
  127. Vector2 endpoints[4] = {
  128. mtx.basis_xform(rect.position),
  129. mtx.basis_xform(rect.position + Vector2(rect.size.x, 0)),
  130. mtx.basis_xform(rect.position + rect.size),
  131. mtx.basis_xform(rect.position + Vector2(0, rect.size.y))
  132. };
  133. Color color = get_color("mono_color", "Editor");
  134. for (int i = 0; i < 4; i++) {
  135. int prev = (i + 3) % 4;
  136. int next = (i + 1) % 4;
  137. Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
  138. ofs *= 1.4144 * (select_handle->get_size().width / 2);
  139. edit_draw->draw_line(endpoints[i] - draw_ofs, endpoints[next] - draw_ofs, color, 2);
  140. if (snap_mode != SNAP_AUTOSLICE)
  141. edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs);
  142. ofs = (endpoints[next] - endpoints[i]) / 2;
  143. ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
  144. if (snap_mode != SNAP_AUTOSLICE)
  145. edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs);
  146. scroll_rect.expand_to(endpoints[i]);
  147. }
  148. scroll_rect = scroll_rect.grow(200);
  149. updating_scroll = true;
  150. hscroll->set_min(scroll_rect.position.x);
  151. hscroll->set_max(scroll_rect.position.x + scroll_rect.size.x);
  152. if (ABS(scroll_rect.position.x - (scroll_rect.position.x + scroll_rect.size.x)) <= edit_draw->get_size().x) {
  153. hscroll->hide();
  154. } else {
  155. hscroll->show();
  156. hscroll->set_page(edit_draw->get_size().x);
  157. hscroll->set_value(draw_ofs.x);
  158. }
  159. vscroll->set_min(scroll_rect.position.y);
  160. vscroll->set_max(scroll_rect.position.y + scroll_rect.size.y);
  161. if (ABS(scroll_rect.position.y - (scroll_rect.position.y + scroll_rect.size.y)) <= edit_draw->get_size().y) {
  162. vscroll->hide();
  163. draw_ofs.y = scroll_rect.position.y;
  164. } else {
  165. vscroll->show();
  166. vscroll->set_page(edit_draw->get_size().y);
  167. vscroll->set_value(draw_ofs.y);
  168. }
  169. updating_scroll = false;
  170. float margins[4];
  171. if (node_ninepatch || obj_styleBox.is_valid()) {
  172. if (node_ninepatch) {
  173. margins[0] = node_ninepatch->get_patch_margin(MARGIN_TOP);
  174. margins[1] = node_ninepatch->get_patch_margin(MARGIN_BOTTOM);
  175. margins[2] = node_ninepatch->get_patch_margin(MARGIN_LEFT);
  176. margins[3] = node_ninepatch->get_patch_margin(MARGIN_RIGHT);
  177. } else if (obj_styleBox.is_valid()) {
  178. margins[0] = obj_styleBox->get_margin_size(MARGIN_TOP);
  179. margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM);
  180. margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT);
  181. margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT);
  182. }
  183. Vector2 pos[4] = {
  184. mtx.basis_xform(Vector2(0, margins[0])) + Vector2(0, endpoints[0].y - draw_ofs.y),
  185. -mtx.basis_xform(Vector2(0, margins[1])) + Vector2(0, endpoints[2].y - draw_ofs.y),
  186. mtx.basis_xform(Vector2(margins[2], 0)) + Vector2(endpoints[0].x - draw_ofs.x, 0),
  187. -mtx.basis_xform(Vector2(margins[3], 0)) + Vector2(endpoints[2].x - draw_ofs.x, 0)
  188. };
  189. draw_margin_line(edit_draw, pos[0], pos[0] + Vector2(edit_draw->get_size().x, 0));
  190. draw_margin_line(edit_draw, pos[1], pos[1] + Vector2(edit_draw->get_size().x, 0));
  191. draw_margin_line(edit_draw, pos[2], pos[2] + Vector2(0, edit_draw->get_size().y));
  192. draw_margin_line(edit_draw, pos[3], pos[3] + Vector2(0, edit_draw->get_size().y));
  193. }
  194. }
  195. void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
  196. Transform2D mtx;
  197. mtx.elements[2] = -draw_ofs;
  198. mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
  199. Vector2 endpoints[8] = {
  200. mtx.xform(rect.position) + Vector2(-4, -4),
  201. mtx.xform(rect.position + Vector2(rect.size.x / 2, 0)) + Vector2(0, -4),
  202. mtx.xform(rect.position + Vector2(rect.size.x, 0)) + Vector2(4, -4),
  203. mtx.xform(rect.position + Vector2(rect.size.x, rect.size.y / 2)) + Vector2(4, 0),
  204. mtx.xform(rect.position + rect.size) + Vector2(4, 4),
  205. mtx.xform(rect.position + Vector2(rect.size.x / 2, rect.size.y)) + Vector2(0, 4),
  206. mtx.xform(rect.position + Vector2(0, rect.size.y)) + Vector2(-4, 4),
  207. mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-4, 0)
  208. };
  209. Ref<InputEventMouseButton> mb = p_input;
  210. if (mb.is_valid()) {
  211. if (mb->get_button_index() == BUTTON_LEFT) {
  212. if (mb->is_pressed()) {
  213. if (node_ninepatch || obj_styleBox.is_valid()) {
  214. edited_margin = -1;
  215. float margins[4];
  216. if (node_ninepatch) {
  217. margins[0] = node_ninepatch->get_patch_margin(MARGIN_TOP);
  218. margins[1] = node_ninepatch->get_patch_margin(MARGIN_BOTTOM);
  219. margins[2] = node_ninepatch->get_patch_margin(MARGIN_LEFT);
  220. margins[3] = node_ninepatch->get_patch_margin(MARGIN_RIGHT);
  221. } else if (obj_styleBox.is_valid()) {
  222. margins[0] = obj_styleBox->get_margin_size(MARGIN_TOP);
  223. margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM);
  224. margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT);
  225. margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT);
  226. }
  227. Vector2 pos[4] = {
  228. mtx.basis_xform(rect.position + Vector2(0, margins[0])) - draw_ofs,
  229. mtx.basis_xform(rect.position + rect.size - Vector2(0, margins[1])) - draw_ofs,
  230. mtx.basis_xform(rect.position + Vector2(margins[2], 0)) - draw_ofs,
  231. mtx.basis_xform(rect.position + rect.size - Vector2(margins[3], 0)) - draw_ofs
  232. };
  233. if (Math::abs(mb->get_position().y - pos[0].y) < 8) {
  234. edited_margin = 0;
  235. prev_margin = margins[0];
  236. } else if (Math::abs(mb->get_position().y - pos[1].y) < 8) {
  237. edited_margin = 1;
  238. prev_margin = margins[1];
  239. } else if (Math::abs(mb->get_position().x - pos[2].x) < 8) {
  240. edited_margin = 2;
  241. prev_margin = margins[2];
  242. } else if (Math::abs(mb->get_position().x - pos[3].x) < 8) {
  243. edited_margin = 3;
  244. prev_margin = margins[3];
  245. }
  246. if (edited_margin >= 0) {
  247. drag_from = Vector2(mb->get_position().x, mb->get_position().y);
  248. drag = true;
  249. }
  250. }
  251. if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) {
  252. Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
  253. for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
  254. if (E->get().has_point(point)) {
  255. rect = E->get();
  256. if (Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) {
  257. Rect2 r;
  258. if (node_sprite)
  259. r = node_sprite->get_region_rect();
  260. else if (node_sprite_3d)
  261. r = node_sprite_3d->get_region_rect();
  262. else if (node_ninepatch)
  263. r = node_ninepatch->get_region_rect();
  264. else if (obj_styleBox.is_valid())
  265. r = obj_styleBox->get_region_rect();
  266. else if (atlas_tex.is_valid())
  267. r = atlas_tex->get_region();
  268. rect.expand_to(r.position);
  269. rect.expand_to(r.position + r.size);
  270. }
  271. undo_redo->create_action(TTR("Set Region Rect"));
  272. if (node_sprite) {
  273. undo_redo->add_do_method(node_sprite, "set_region_rect", rect);
  274. undo_redo->add_undo_method(node_sprite, "set_region_rect", node_sprite->get_region_rect());
  275. } else if (node_sprite_3d) {
  276. undo_redo->add_do_method(node_sprite_3d, "set_region_rect", rect);
  277. undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
  278. } else if (node_ninepatch) {
  279. undo_redo->add_do_method(node_ninepatch, "set_region_rect", rect);
  280. undo_redo->add_undo_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
  281. } else if (obj_styleBox.is_valid()) {
  282. undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", rect);
  283. undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
  284. } else if (atlas_tex.is_valid()) {
  285. undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect);
  286. undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
  287. }
  288. undo_redo->add_do_method(this, "_update_rect");
  289. undo_redo->add_undo_method(this, "_update_rect");
  290. undo_redo->add_do_method(edit_draw, "update");
  291. undo_redo->add_undo_method(edit_draw, "update");
  292. undo_redo->commit_action();
  293. break;
  294. }
  295. }
  296. } else if (edited_margin < 0) {
  297. drag_from = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
  298. if (snap_mode == SNAP_PIXEL)
  299. drag_from = drag_from.snapped(Vector2(1, 1));
  300. else if (snap_mode == SNAP_GRID)
  301. drag_from = snap_point(drag_from);
  302. drag = true;
  303. if (node_sprite)
  304. rect_prev = node_sprite->get_region_rect();
  305. else if (node_sprite_3d)
  306. rect_prev = node_sprite_3d->get_region_rect();
  307. else if (node_ninepatch)
  308. rect_prev = node_ninepatch->get_region_rect();
  309. else if (obj_styleBox.is_valid())
  310. rect_prev = obj_styleBox->get_region_rect();
  311. else if (atlas_tex.is_valid())
  312. rect_prev = atlas_tex->get_region();
  313. for (int i = 0; i < 8; i++) {
  314. Vector2 tuv = endpoints[i];
  315. if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < 8) {
  316. drag_index = i;
  317. }
  318. }
  319. if (drag_index == -1) {
  320. creating = true;
  321. rect = Rect2(drag_from, Size2());
  322. }
  323. }
  324. } else if (drag) {
  325. if (edited_margin >= 0) {
  326. undo_redo->create_action(TTR("Set Margin"));
  327. static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT };
  328. if (node_ninepatch) {
  329. undo_redo->add_do_method(node_ninepatch, "set_patch_margin", m[edited_margin], node_ninepatch->get_patch_margin(m[edited_margin]));
  330. undo_redo->add_undo_method(node_ninepatch, "set_patch_margin", m[edited_margin], prev_margin);
  331. } else if (obj_styleBox.is_valid()) {
  332. undo_redo->add_do_method(obj_styleBox.ptr(), "set_margin_size", m[edited_margin], obj_styleBox->get_margin_size(m[edited_margin]));
  333. undo_redo->add_undo_method(obj_styleBox.ptr(), "set_margin_size", m[edited_margin], prev_margin);
  334. obj_styleBox->emit_signal(CoreStringNames::get_singleton()->changed);
  335. }
  336. edited_margin = -1;
  337. } else {
  338. undo_redo->create_action(TTR("Set Region Rect"));
  339. if (node_sprite) {
  340. undo_redo->add_do_method(node_sprite, "set_region_rect", node_sprite->get_region_rect());
  341. undo_redo->add_undo_method(node_sprite, "set_region_rect", rect_prev);
  342. } else if (node_sprite_3d) {
  343. undo_redo->add_do_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
  344. undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", rect_prev);
  345. } else if (atlas_tex.is_valid()) {
  346. undo_redo->add_do_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
  347. undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", rect_prev);
  348. } else if (node_ninepatch) {
  349. undo_redo->add_do_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
  350. undo_redo->add_undo_method(node_ninepatch, "set_region_rect", rect_prev);
  351. } else if (obj_styleBox.is_valid()) {
  352. undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
  353. undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", rect_prev);
  354. }
  355. drag_index = -1;
  356. }
  357. undo_redo->add_do_method(this, "_update_rect");
  358. undo_redo->add_undo_method(this, "_update_rect");
  359. undo_redo->add_do_method(edit_draw, "update");
  360. undo_redo->add_undo_method(edit_draw, "update");
  361. undo_redo->commit_action();
  362. drag = false;
  363. creating = false;
  364. }
  365. } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
  366. if (drag) {
  367. drag = false;
  368. if (edited_margin >= 0) {
  369. static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT };
  370. if (node_ninepatch)
  371. node_ninepatch->set_patch_margin(m[edited_margin], prev_margin);
  372. if (obj_styleBox.is_valid())
  373. obj_styleBox->set_margin_size(m[edited_margin], prev_margin);
  374. edited_margin = -1;
  375. } else {
  376. apply_rect(rect_prev);
  377. rect = rect_prev;
  378. edit_draw->update();
  379. drag_index = -1;
  380. }
  381. }
  382. } else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
  383. _zoom_in();
  384. } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
  385. _zoom_out();
  386. }
  387. }
  388. Ref<InputEventMouseMotion> mm = p_input;
  389. if (mm.is_valid()) {
  390. if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
  391. Vector2 draged(mm->get_relative().x, mm->get_relative().y);
  392. hscroll->set_value(hscroll->get_value() - draged.x);
  393. vscroll->set_value(vscroll->get_value() - draged.y);
  394. } else if (drag) {
  395. if (edited_margin >= 0) {
  396. float new_margin = 0;
  397. if (edited_margin == 0)
  398. new_margin = prev_margin + (mm->get_position().y - drag_from.y) / draw_zoom;
  399. else if (edited_margin == 1)
  400. new_margin = prev_margin - (mm->get_position().y - drag_from.y) / draw_zoom;
  401. else if (edited_margin == 2)
  402. new_margin = prev_margin + (mm->get_position().x - drag_from.x) / draw_zoom;
  403. else if (edited_margin == 3)
  404. new_margin = prev_margin - (mm->get_position().x - drag_from.x) / draw_zoom;
  405. else
  406. ERR_PRINT("Unexpected edited_margin");
  407. if (new_margin < 0)
  408. new_margin = 0;
  409. static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT };
  410. if (node_ninepatch)
  411. node_ninepatch->set_patch_margin(m[edited_margin], new_margin);
  412. if (obj_styleBox.is_valid())
  413. obj_styleBox->set_margin_size(m[edited_margin], new_margin);
  414. } else {
  415. Vector2 new_pos = mtx.affine_inverse().xform(mm->get_position());
  416. if (snap_mode == SNAP_PIXEL)
  417. new_pos = new_pos.snapped(Vector2(1, 1));
  418. else if (snap_mode == SNAP_GRID)
  419. new_pos = snap_point(new_pos);
  420. if (creating) {
  421. rect = Rect2(drag_from, Size2());
  422. rect.expand_to(new_pos);
  423. apply_rect(rect);
  424. edit_draw->update();
  425. return;
  426. }
  427. switch (drag_index) {
  428. case 0: {
  429. Vector2 p = rect_prev.position + rect_prev.size;
  430. rect = Rect2(p, Size2());
  431. rect.expand_to(new_pos);
  432. apply_rect(rect);
  433. } break;
  434. case 1: {
  435. Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
  436. rect = Rect2(p, Size2(rect_prev.size.x, 0));
  437. rect.expand_to(new_pos);
  438. apply_rect(rect);
  439. } break;
  440. case 2: {
  441. Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
  442. rect = Rect2(p, Size2());
  443. rect.expand_to(new_pos);
  444. apply_rect(rect);
  445. } break;
  446. case 3: {
  447. Vector2 p = rect_prev.position;
  448. rect = Rect2(p, Size2(0, rect_prev.size.y));
  449. rect.expand_to(new_pos);
  450. apply_rect(rect);
  451. } break;
  452. case 4: {
  453. Vector2 p = rect_prev.position;
  454. rect = Rect2(p, Size2());
  455. rect.expand_to(new_pos);
  456. apply_rect(rect);
  457. } break;
  458. case 5: {
  459. Vector2 p = rect_prev.position;
  460. rect = Rect2(p, Size2(rect_prev.size.x, 0));
  461. rect.expand_to(new_pos);
  462. apply_rect(rect);
  463. } break;
  464. case 6: {
  465. Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
  466. rect = Rect2(p, Size2());
  467. rect.expand_to(new_pos);
  468. apply_rect(rect);
  469. } break;
  470. case 7: {
  471. Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
  472. rect = Rect2(p, Size2(0, rect_prev.size.y));
  473. rect.expand_to(new_pos);
  474. apply_rect(rect);
  475. } break;
  476. }
  477. }
  478. edit_draw->update();
  479. }
  480. }
  481. }
  482. void TextureRegionEditor::_scroll_changed(float) {
  483. if (updating_scroll)
  484. return;
  485. draw_ofs.x = hscroll->get_value();
  486. draw_ofs.y = vscroll->get_value();
  487. edit_draw->update();
  488. }
  489. void TextureRegionEditor::_set_snap_mode(int p_mode) {
  490. snap_mode = p_mode;
  491. if (snap_mode == SNAP_GRID)
  492. hb_grid->show();
  493. else
  494. hb_grid->hide();
  495. if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
  496. _update_autoslice();
  497. }
  498. edit_draw->update();
  499. }
  500. void TextureRegionEditor::_set_snap_off_x(float p_val) {
  501. snap_offset.x = p_val;
  502. edit_draw->update();
  503. }
  504. void TextureRegionEditor::_set_snap_off_y(float p_val) {
  505. snap_offset.y = p_val;
  506. edit_draw->update();
  507. }
  508. void TextureRegionEditor::_set_snap_step_x(float p_val) {
  509. snap_step.x = p_val;
  510. edit_draw->update();
  511. }
  512. void TextureRegionEditor::_set_snap_step_y(float p_val) {
  513. snap_step.y = p_val;
  514. edit_draw->update();
  515. }
  516. void TextureRegionEditor::_set_snap_sep_x(float p_val) {
  517. snap_separation.x = p_val;
  518. edit_draw->update();
  519. }
  520. void TextureRegionEditor::_set_snap_sep_y(float p_val) {
  521. snap_separation.y = p_val;
  522. edit_draw->update();
  523. }
  524. void TextureRegionEditor::_zoom_in() {
  525. if (draw_zoom < 8) {
  526. draw_zoom *= 2;
  527. edit_draw->update();
  528. }
  529. }
  530. void TextureRegionEditor::_zoom_reset() {
  531. if (draw_zoom == 1)
  532. return;
  533. draw_zoom = 1;
  534. edit_draw->update();
  535. }
  536. void TextureRegionEditor::_zoom_out() {
  537. if (draw_zoom > 0.25) {
  538. draw_zoom /= 2;
  539. edit_draw->update();
  540. }
  541. }
  542. void TextureRegionEditor::apply_rect(const Rect2 &p_rect) {
  543. if (node_sprite)
  544. node_sprite->set_region_rect(p_rect);
  545. else if (node_sprite_3d)
  546. node_sprite_3d->set_region_rect(p_rect);
  547. else if (node_ninepatch)
  548. node_ninepatch->set_region_rect(p_rect);
  549. else if (obj_styleBox.is_valid())
  550. obj_styleBox->set_region_rect(p_rect);
  551. else if (atlas_tex.is_valid())
  552. atlas_tex->set_region(p_rect);
  553. }
  554. void TextureRegionEditor::_update_rect() {
  555. if (node_sprite)
  556. rect = node_sprite->get_region_rect();
  557. else if (node_sprite_3d)
  558. rect = node_sprite_3d->get_region_rect();
  559. else if (node_ninepatch)
  560. rect = node_ninepatch->get_region_rect();
  561. else if (obj_styleBox.is_valid())
  562. rect = obj_styleBox->get_region_rect();
  563. else if (atlas_tex.is_valid())
  564. rect = atlas_tex->get_region();
  565. }
  566. void TextureRegionEditor::_update_autoslice() {
  567. autoslice_is_dirty = false;
  568. autoslice_cache.clear();
  569. Ref<Texture> texture = NULL;
  570. if (node_sprite)
  571. texture = node_sprite->get_texture();
  572. else if (node_sprite_3d)
  573. texture = node_sprite_3d->get_texture();
  574. else if (node_ninepatch)
  575. texture = node_ninepatch->get_texture();
  576. else if (obj_styleBox.is_valid())
  577. texture = obj_styleBox->get_texture();
  578. else if (atlas_tex.is_valid())
  579. texture = atlas_tex->get_atlas();
  580. if (texture.is_null()) {
  581. return;
  582. }
  583. for (int y = 0; y < texture->get_height(); y++) {
  584. for (int x = 0; x < texture->get_width(); x++) {
  585. if (texture->is_pixel_opaque(x, y)) {
  586. bool found = false;
  587. for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
  588. Rect2 grown = E->get().grow(1.5);
  589. if (grown.has_point(Point2(x, y))) {
  590. E->get().expand_to(Point2(x, y));
  591. E->get().expand_to(Point2(x + 1, y + 1));
  592. x = E->get().position.x + E->get().size.x - 1;
  593. bool merged = true;
  594. while (merged) {
  595. merged = false;
  596. bool queue_erase = false;
  597. for (List<Rect2>::Element *F = autoslice_cache.front(); F; F = F->next()) {
  598. if (queue_erase) {
  599. autoslice_cache.erase(F->prev());
  600. queue_erase = false;
  601. }
  602. if (F == E)
  603. continue;
  604. if (E->get().grow(1).intersects(F->get())) {
  605. E->get().expand_to(F->get().position);
  606. E->get().expand_to(F->get().position + F->get().size);
  607. if (F->prev()) {
  608. F = F->prev();
  609. autoslice_cache.erase(F->next());
  610. } else {
  611. queue_erase = true;
  612. // Can't delete the first rect in the list.
  613. }
  614. merged = true;
  615. }
  616. }
  617. }
  618. found = true;
  619. break;
  620. }
  621. }
  622. if (!found) {
  623. Rect2 new_rect(x, y, 1, 1);
  624. autoslice_cache.push_back(new_rect);
  625. }
  626. }
  627. }
  628. }
  629. cache_map[texture->get_rid()] = autoslice_cache;
  630. }
  631. void TextureRegionEditor::_notification(int p_what) {
  632. switch (p_what) {
  633. case NOTIFICATION_ENTER_TREE:
  634. case NOTIFICATION_THEME_CHANGED: {
  635. edit_draw->add_style_override("panel", get_stylebox("bg", "Tree"));
  636. } break;
  637. case NOTIFICATION_READY: {
  638. zoom_out->set_icon(get_icon("ZoomLess", "EditorIcons"));
  639. zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
  640. zoom_in->set_icon(get_icon("ZoomMore", "EditorIcons"));
  641. } break;
  642. case NOTIFICATION_VISIBILITY_CHANGED: {
  643. if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
  644. _update_autoslice();
  645. }
  646. } break;
  647. case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
  648. // This happens when the user leaves the Editor and returns,
  649. // they could have changed the textures, so the cache is cleared.
  650. cache_map.clear();
  651. _edit_region();
  652. } break;
  653. }
  654. }
  655. void TextureRegionEditor::_node_removed(Object *p_obj) {
  656. if (p_obj == node_sprite || p_obj == node_sprite_3d || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr()) {
  657. node_sprite = NULL;
  658. node_sprite_3d = NULL;
  659. node_ninepatch = NULL;
  660. obj_styleBox = Ref<StyleBox>(NULL);
  661. atlas_tex = Ref<AtlasTexture>(NULL);
  662. hide();
  663. }
  664. }
  665. void TextureRegionEditor::_bind_methods() {
  666. ClassDB::bind_method(D_METHOD("_edit_region"), &TextureRegionEditor::_edit_region);
  667. ClassDB::bind_method(D_METHOD("_region_draw"), &TextureRegionEditor::_region_draw);
  668. ClassDB::bind_method(D_METHOD("_region_input"), &TextureRegionEditor::_region_input);
  669. ClassDB::bind_method(D_METHOD("_scroll_changed"), &TextureRegionEditor::_scroll_changed);
  670. ClassDB::bind_method(D_METHOD("_node_removed"), &TextureRegionEditor::_node_removed);
  671. ClassDB::bind_method(D_METHOD("_set_snap_mode"), &TextureRegionEditor::_set_snap_mode);
  672. ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &TextureRegionEditor::_set_snap_off_x);
  673. ClassDB::bind_method(D_METHOD("_set_snap_off_y"), &TextureRegionEditor::_set_snap_off_y);
  674. ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &TextureRegionEditor::_set_snap_step_x);
  675. ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &TextureRegionEditor::_set_snap_step_y);
  676. ClassDB::bind_method(D_METHOD("_set_snap_sep_x"), &TextureRegionEditor::_set_snap_sep_x);
  677. ClassDB::bind_method(D_METHOD("_set_snap_sep_y"), &TextureRegionEditor::_set_snap_sep_y);
  678. ClassDB::bind_method(D_METHOD("_zoom_in"), &TextureRegionEditor::_zoom_in);
  679. ClassDB::bind_method(D_METHOD("_zoom_reset"), &TextureRegionEditor::_zoom_reset);
  680. ClassDB::bind_method(D_METHOD("_zoom_out"), &TextureRegionEditor::_zoom_out);
  681. ClassDB::bind_method(D_METHOD("_update_rect"), &TextureRegionEditor::_update_rect);
  682. }
  683. bool TextureRegionEditor::is_stylebox() {
  684. return obj_styleBox.is_valid();
  685. }
  686. bool TextureRegionEditor::is_atlas_texture() {
  687. return atlas_tex.is_valid();
  688. }
  689. bool TextureRegionEditor::is_ninepatch() {
  690. return node_ninepatch != NULL;
  691. }
  692. Sprite3D *TextureRegionEditor::get_sprite_3d() {
  693. return node_sprite_3d;
  694. }
  695. Sprite *TextureRegionEditor::get_sprite() {
  696. return node_sprite;
  697. }
  698. void TextureRegionEditor::edit(Object *p_obj) {
  699. if (node_sprite)
  700. node_sprite->remove_change_receptor(this);
  701. if (node_sprite_3d)
  702. node_sprite_3d->remove_change_receptor(this);
  703. if (node_ninepatch)
  704. node_ninepatch->remove_change_receptor(this);
  705. if (obj_styleBox.is_valid())
  706. obj_styleBox->remove_change_receptor(this);
  707. if (atlas_tex.is_valid())
  708. atlas_tex->remove_change_receptor(this);
  709. if (p_obj) {
  710. node_sprite = Object::cast_to<Sprite>(p_obj);
  711. node_sprite_3d = Object::cast_to<Sprite3D>(p_obj);
  712. node_ninepatch = Object::cast_to<NinePatchRect>(p_obj);
  713. if (Object::cast_to<StyleBoxTexture>(p_obj))
  714. obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj));
  715. if (Object::cast_to<AtlasTexture>(p_obj))
  716. atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj));
  717. p_obj->add_change_receptor(this);
  718. _edit_region();
  719. } else {
  720. node_sprite = NULL;
  721. node_sprite_3d = NULL;
  722. node_ninepatch = NULL;
  723. obj_styleBox = Ref<StyleBoxTexture>(NULL);
  724. atlas_tex = Ref<AtlasTexture>(NULL);
  725. }
  726. edit_draw->update();
  727. if ((node_sprite && !node_sprite->is_region()) || (node_sprite_3d && !node_sprite_3d->is_region())) {
  728. set_process(true);
  729. }
  730. if (!p_obj) {
  731. set_process(false);
  732. }
  733. }
  734. void TextureRegionEditor::_changed_callback(Object *p_changed, const char *p_prop) {
  735. if (!is_visible())
  736. return;
  737. if (p_prop == StringName("atlas") || p_prop == StringName("texture"))
  738. _edit_region();
  739. }
  740. void TextureRegionEditor::_edit_region() {
  741. Ref<Texture> texture = NULL;
  742. if (node_sprite)
  743. texture = node_sprite->get_texture();
  744. else if (node_sprite_3d)
  745. texture = node_sprite_3d->get_texture();
  746. else if (node_ninepatch)
  747. texture = node_ninepatch->get_texture();
  748. else if (obj_styleBox.is_valid())
  749. texture = obj_styleBox->get_texture();
  750. else if (atlas_tex.is_valid())
  751. texture = atlas_tex->get_atlas();
  752. if (texture.is_null()) {
  753. _zoom_reset();
  754. hscroll->hide();
  755. vscroll->hide();
  756. edit_draw->update();
  757. return;
  758. }
  759. if (cache_map.has(texture->get_rid())) {
  760. autoslice_cache = cache_map[texture->get_rid()];
  761. autoslice_is_dirty = false;
  762. return;
  763. } else {
  764. if (is_visible() && snap_mode == SNAP_AUTOSLICE) {
  765. _update_autoslice();
  766. } else {
  767. autoslice_is_dirty = true;
  768. }
  769. }
  770. _update_rect();
  771. edit_draw->update();
  772. }
  773. Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
  774. if (snap_mode == SNAP_GRID) {
  775. p_target.x = Math::snap_scalar_seperation(snap_offset.x, snap_step.x, p_target.x, snap_separation.x);
  776. p_target.y = Math::snap_scalar_seperation(snap_offset.y, snap_step.y, p_target.y, snap_separation.y);
  777. }
  778. return p_target;
  779. }
  780. TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
  781. node_sprite = NULL;
  782. node_sprite_3d = NULL;
  783. node_ninepatch = NULL;
  784. obj_styleBox = Ref<StyleBoxTexture>(NULL);
  785. atlas_tex = Ref<AtlasTexture>(NULL);
  786. editor = p_editor;
  787. undo_redo = editor->get_undo_redo();
  788. snap_step = Vector2(10, 10);
  789. snap_separation = Vector2(0, 0);
  790. snap_mode = SNAP_NONE;
  791. edited_margin = -1;
  792. drag_index = -1;
  793. drag = false;
  794. HBoxContainer *hb_tools = memnew(HBoxContainer);
  795. add_child(hb_tools);
  796. hb_tools->add_child(memnew(Label(TTR("Snap Mode:"))));
  797. snap_mode_button = memnew(OptionButton);
  798. hb_tools->add_child(snap_mode_button);
  799. snap_mode_button->add_item(TTR("None"), 0);
  800. snap_mode_button->add_item(TTR("Pixel Snap"), 1);
  801. snap_mode_button->add_item(TTR("Grid Snap"), 2);
  802. snap_mode_button->add_item(TTR("Auto Slice"), 3);
  803. snap_mode_button->select(0);
  804. snap_mode_button->connect("item_selected", this, "_set_snap_mode");
  805. hb_grid = memnew(HBoxContainer);
  806. hb_tools->add_child(hb_grid);
  807. hb_grid->add_child(memnew(VSeparator));
  808. hb_grid->add_child(memnew(Label(TTR("Offset:"))));
  809. sb_off_x = memnew(SpinBox);
  810. sb_off_x->set_min(-256);
  811. sb_off_x->set_max(256);
  812. sb_off_x->set_step(1);
  813. sb_off_x->set_value(snap_offset.x);
  814. sb_off_x->set_suffix("px");
  815. sb_off_x->connect("value_changed", this, "_set_snap_off_x");
  816. hb_grid->add_child(sb_off_x);
  817. sb_off_y = memnew(SpinBox);
  818. sb_off_y->set_min(-256);
  819. sb_off_y->set_max(256);
  820. sb_off_y->set_step(1);
  821. sb_off_y->set_value(snap_offset.y);
  822. sb_off_y->set_suffix("px");
  823. sb_off_y->connect("value_changed", this, "_set_snap_off_y");
  824. hb_grid->add_child(sb_off_y);
  825. hb_grid->add_child(memnew(VSeparator));
  826. hb_grid->add_child(memnew(Label(TTR("Step:"))));
  827. sb_step_x = memnew(SpinBox);
  828. sb_step_x->set_min(-256);
  829. sb_step_x->set_max(256);
  830. sb_step_x->set_step(1);
  831. sb_step_x->set_value(snap_step.x);
  832. sb_step_x->set_suffix("px");
  833. sb_step_x->connect("value_changed", this, "_set_snap_step_x");
  834. hb_grid->add_child(sb_step_x);
  835. sb_step_y = memnew(SpinBox);
  836. sb_step_y->set_min(-256);
  837. sb_step_y->set_max(256);
  838. sb_step_y->set_step(1);
  839. sb_step_y->set_value(snap_step.y);
  840. sb_step_y->set_suffix("px");
  841. sb_step_y->connect("value_changed", this, "_set_snap_step_y");
  842. hb_grid->add_child(sb_step_y);
  843. hb_grid->add_child(memnew(VSeparator));
  844. hb_grid->add_child(memnew(Label(TTR("Sep.:"))));
  845. sb_sep_x = memnew(SpinBox);
  846. sb_sep_x->set_min(0);
  847. sb_sep_x->set_max(256);
  848. sb_sep_x->set_step(1);
  849. sb_sep_x->set_value(snap_separation.x);
  850. sb_sep_x->set_suffix("px");
  851. sb_sep_x->connect("value_changed", this, "_set_snap_sep_x");
  852. hb_grid->add_child(sb_sep_x);
  853. sb_sep_y = memnew(SpinBox);
  854. sb_sep_y->set_min(0);
  855. sb_sep_y->set_max(256);
  856. sb_sep_y->set_step(1);
  857. sb_sep_y->set_value(snap_separation.y);
  858. sb_sep_y->set_suffix("px");
  859. sb_sep_y->connect("value_changed", this, "_set_snap_sep_y");
  860. hb_grid->add_child(sb_sep_y);
  861. hb_grid->hide();
  862. edit_draw = memnew(Panel);
  863. add_child(edit_draw);
  864. edit_draw->set_v_size_flags(SIZE_EXPAND_FILL);
  865. edit_draw->connect("draw", this, "_region_draw");
  866. edit_draw->connect("gui_input", this, "_region_input");
  867. draw_zoom = 1.0;
  868. edit_draw->set_clip_contents(true);
  869. HBoxContainer *zoom_hb = memnew(HBoxContainer);
  870. edit_draw->add_child(zoom_hb);
  871. zoom_hb->set_begin(Point2(5, 5));
  872. zoom_out = memnew(ToolButton);
  873. zoom_out->set_tooltip(TTR("Zoom Out"));
  874. zoom_out->connect("pressed", this, "_zoom_out");
  875. zoom_hb->add_child(zoom_out);
  876. zoom_reset = memnew(ToolButton);
  877. zoom_out->set_tooltip(TTR("Zoom Reset"));
  878. zoom_reset->connect("pressed", this, "_zoom_reset");
  879. zoom_hb->add_child(zoom_reset);
  880. zoom_in = memnew(ToolButton);
  881. zoom_out->set_tooltip(TTR("Zoom In"));
  882. zoom_in->connect("pressed", this, "_zoom_in");
  883. zoom_hb->add_child(zoom_in);
  884. vscroll = memnew(VScrollBar);
  885. vscroll->set_step(0.001);
  886. edit_draw->add_child(vscroll);
  887. vscroll->set_anchors_and_margins_preset(PRESET_RIGHT_WIDE);
  888. vscroll->connect("value_changed", this, "_scroll_changed");
  889. hscroll = memnew(HScrollBar);
  890. hscroll->set_step(0.001);
  891. edit_draw->add_child(hscroll);
  892. hscroll->set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE);
  893. hscroll->set_margin(MARGIN_RIGHT, -vscroll->get_size().x * EDSCALE);
  894. hscroll->connect("value_changed", this, "_scroll_changed");
  895. updating_scroll = false;
  896. }
  897. void TextureRegionEditorPlugin::edit(Object *p_object) {
  898. region_editor->edit(p_object);
  899. }
  900. bool TextureRegionEditorPlugin::handles(Object *p_object) const {
  901. return p_object->is_class("Sprite") || p_object->is_class("Sprite3D") || p_object->is_class("NinePatchRect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture");
  902. }
  903. void TextureRegionEditorPlugin::make_visible(bool p_visible) {
  904. if (p_visible) {
  905. texture_region_button->show();
  906. if (region_editor->is_stylebox() || region_editor->is_atlas_texture() || region_editor->is_ninepatch() || (region_editor->get_sprite() && region_editor->get_sprite()->is_region()) || (region_editor->get_sprite_3d() && region_editor->get_sprite_3d()->is_region()) || texture_region_button->is_pressed()) {
  907. editor->make_bottom_panel_item_visible(region_editor);
  908. }
  909. } else {
  910. if (region_editor->is_visible_in_tree()) {
  911. editor->hide_bottom_panel();
  912. }
  913. texture_region_button->hide();
  914. region_editor->edit(NULL);
  915. }
  916. }
  917. Dictionary TextureRegionEditorPlugin::get_state() const {
  918. Dictionary state;
  919. state["snap_offset"] = region_editor->snap_offset;
  920. state["snap_step"] = region_editor->snap_step;
  921. state["snap_separation"] = region_editor->snap_separation;
  922. state["snap_mode"] = region_editor->snap_mode;
  923. return state;
  924. }
  925. void TextureRegionEditorPlugin::set_state(const Dictionary &p_state) {
  926. Dictionary state = p_state;
  927. if (state.has("snap_step")) {
  928. Vector2 s = state["snap_step"];
  929. region_editor->sb_step_x->set_value(s.x);
  930. region_editor->sb_step_y->set_value(s.y);
  931. region_editor->snap_step = s;
  932. }
  933. if (state.has("snap_offset")) {
  934. Vector2 ofs = state["snap_offset"];
  935. region_editor->sb_off_x->set_value(ofs.x);
  936. region_editor->sb_off_y->set_value(ofs.y);
  937. region_editor->snap_offset = ofs;
  938. }
  939. if (state.has("snap_separation")) {
  940. Vector2 sep = state["snap_separation"];
  941. region_editor->sb_sep_x->set_value(sep.x);
  942. region_editor->sb_sep_y->set_value(sep.y);
  943. region_editor->snap_separation = sep;
  944. }
  945. if (state.has("snap_mode")) {
  946. region_editor->_set_snap_mode(state["snap_mode"]);
  947. region_editor->snap_mode_button->select(state["snap_mode"]);
  948. }
  949. }
  950. TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node) {
  951. editor = p_node;
  952. region_editor = memnew(TextureRegionEditor(p_node));
  953. region_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
  954. region_editor->hide();
  955. texture_region_button = p_node->add_bottom_panel_item(TTR("TextureRegion"), region_editor);
  956. texture_region_button->hide();
  957. }