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- using System;
- using System.Runtime.CompilerServices;
- namespace Godot
- {
- public sealed partial class RID : IDisposable
- {
- private bool disposed = false;
- internal IntPtr ptr;
- internal static IntPtr GetPtr(RID instance)
- {
- if (instance == null)
- return IntPtr.Zero;
- if (instance.disposed)
- throw new ObjectDisposedException(instance.GetType().FullName);
- return instance.ptr;
- }
- ~RID()
- {
- Dispose(false);
- }
- public void Dispose()
- {
- Dispose(true);
- GC.SuppressFinalize(this);
- }
- private void Dispose(bool disposing)
- {
- if (disposed)
- return;
- if (ptr != IntPtr.Zero)
- {
- godot_icall_RID_Dtor(ptr);
- ptr = IntPtr.Zero;
- }
- disposed = true;
- }
- internal RID(IntPtr ptr)
- {
- this.ptr = ptr;
- }
- public IntPtr NativeInstance
- {
- get { return ptr; }
- }
- internal RID()
- {
- this.ptr = IntPtr.Zero;
- }
- public RID(Object from)
- {
- this.ptr = godot_icall_RID_Ctor(Object.GetPtr(from));
- }
- public int GetId()
- {
- return godot_icall_RID_get_id(RID.GetPtr(this));
- }
- [MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static IntPtr godot_icall_RID_Ctor(IntPtr from);
- [MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static void godot_icall_RID_Dtor(IntPtr ptr);
- [MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static int godot_icall_RID_get_id(IntPtr ptr);
- }
- }
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