| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576 | /*************************************************************************//*  mono_gc_handle.h                                                     *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#ifndef CSHARP_GC_HANDLE_H#define CSHARP_GC_HANDLE_H#include <mono/jit/jit.h>#include "core/reference.h"class MonoGCHandle : public Reference {	GDCLASS(MonoGCHandle, Reference)	bool released;	bool weak;	uint32_t handle;public:	enum HandleType {		STRONG_HANDLE,		WEAK_HANDLE	};	static uint32_t new_strong_handle(MonoObject *p_object);	static uint32_t new_strong_handle_pinned(MonoObject *p_object);	static uint32_t new_weak_handle(MonoObject *p_object);	static void free_handle(uint32_t p_gchandle);	static Ref<MonoGCHandle> create_strong(MonoObject *p_object);	static Ref<MonoGCHandle> create_weak(MonoObject *p_object);	_FORCE_INLINE_ bool is_released() { return released; }	_FORCE_INLINE_ bool is_weak() { return weak; }	_FORCE_INLINE_ MonoObject *get_target() const { return released ? NULL : mono_gchandle_get_target(handle); }	_FORCE_INLINE_ void set_handle(uint32_t p_handle, HandleType p_handle_type) {		released = false;		weak = p_handle_type == WEAK_HANDLE;		handle = p_handle;	}	void release();	MonoGCHandle(uint32_t p_handle, HandleType p_handle_type);	~MonoGCHandle();};#endif // CSHARP_GC_HANDLE_H
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