| 12345678910111213141516171819202122 | #!/usr/bin/env pythonImport('env')Import('env_modules')env_opensimplex = env_modules.Clone()# Thirdparty source filesthirdparty_dir = "#thirdparty/misc/"thirdparty_sources = [    "open-simplex-noise.c",]thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]env_opensimplex.Append(CPPPATH=[thirdparty_dir])env_thirdparty = env_opensimplex.Clone()env_thirdparty.disable_warnings()env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)# Godot's own source filesenv_opensimplex.add_source_files(env.modules_sources, "*.cpp")
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