| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322 | /*************************************************************************//*  os_x11.h                                                             *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#ifndef OS_X11_H#define OS_X11_H#include "context_gl_x11.h"#include "core/os/input.h"#include "crash_handler_x11.h"#include "drivers/alsa/audio_driver_alsa.h"#include "drivers/alsamidi/midi_driver_alsamidi.h"#include "drivers/pulseaudio/audio_driver_pulseaudio.h"#include "drivers/unix/os_unix.h"#include "joypad_linux.h"#include "main/input_default.h"#include "power_x11.h"#include "servers/audio_server.h"#include "servers/visual/rasterizer.h"#include "servers/visual_server.h"//#include "servers/visual/visual_server_wrap_mt.h"#include <X11/Xcursor/Xcursor.h>#include <X11/Xlib.h>#include <X11/extensions/XInput2.h>#include <X11/extensions/Xrandr.h>#include <X11/keysym.h>// Hints for X11 fullscreentypedef struct {	unsigned long flags;	unsigned long functions;	unsigned long decorations;	long inputMode;	unsigned long status;} Hints;typedef struct _xrr_monitor_info {	Atom name;	Bool primary;	Bool automatic;	int noutput;	int x;	int y;	int width;	int height;	int mwidth;	int mheight;	RROutput *outputs;} xrr_monitor_info;#undef CursorShape/**	@author Juan Linietsky <[email protected]>*/class OS_X11 : public OS_Unix {	Atom wm_delete;	Atom xdnd_enter;	Atom xdnd_position;	Atom xdnd_status;	Atom xdnd_action_copy;	Atom xdnd_drop;	Atom xdnd_finished;	Atom xdnd_selection;	Atom requested;	int xdnd_version;#if defined(OPENGL_ENABLED)	ContextGL_X11 *context_gl;#endif	//Rasterizer *rasterizer;	VisualServer *visual_server;	VideoMode current_videomode;	List<String> args;	Window x11_window;	Window xdnd_source_window;	MainLoop *main_loop;	::Display *x11_display;	char *xmbstring;	int xmblen;	unsigned long last_timestamp;	::Time last_keyrelease_time;	::XIC xic;	::XIM xim;	::XIMStyle xim_style;	static void xim_destroy_callback(::XIM im, ::XPointer client_data,			::XPointer call_data);	// IME	bool im_active;	Vector2 im_position;	Point2 last_mouse_pos;	bool last_mouse_pos_valid;	Point2i last_click_pos;	uint64_t last_click_ms;	int last_click_button_index;	uint32_t last_button_state;	struct {		int opcode;		Vector<int> touch_devices;		Map<int, Vector2> absolute_devices;		XIEventMask all_event_mask;		XIEventMask all_master_event_mask;		Map<int, Vector2> state;		Vector2 mouse_pos_to_filter;		Vector2 relative_motion;		Vector2 raw_pos;		Vector2 old_raw_pos;		::Time last_relative_time;	} xi;	bool refresh_device_info();	unsigned int get_mouse_button_state(unsigned int p_x11_button, int p_x11_type);	void get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);	void flush_mouse_motion();	MouseMode mouse_mode;	Point2i center;	void handle_key_event(XKeyEvent *p_event, bool p_echo = false);	void process_xevents();	virtual void delete_main_loop();	bool force_quit;	bool minimized;	bool window_has_focus;	bool do_mouse_warp;	const char *cursor_theme;	int cursor_size;	XcursorImage *img[CURSOR_MAX];	Cursor cursors[CURSOR_MAX];	Cursor null_cursor;	CursorShape current_cursor;	InputDefault *input;#ifdef JOYDEV_ENABLED	JoypadLinux *joypad;#endif#ifdef ALSA_ENABLED	AudioDriverALSA driver_alsa;#endif#ifdef ALSAMIDI_ENABLED	MIDIDriverALSAMidi driver_alsamidi;#endif#ifdef PULSEAUDIO_ENABLED	AudioDriverPulseAudio driver_pulseaudio;#endif	PowerX11 *power_manager;	bool layered_window;	CrashHandler crash_handler;	int video_driver_index;	bool maximized;	//void set_wm_border(bool p_enabled);	void set_wm_fullscreen(bool p_enabled);	void set_wm_above(bool p_enabled);	typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors);	typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors);	xrr_get_monitors_t xrr_get_monitors;	xrr_free_monitors_t xrr_free_monitors;	void *xrandr_handle;	Bool xrandr_ext_ok;protected:	virtual int get_current_video_driver() const;	virtual void initialize_core();	virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);	virtual void finalize();	virtual void set_main_loop(MainLoop *p_main_loop);	void _window_changed(XEvent *event);	bool is_window_maximize_allowed();public:	virtual String get_name();	virtual void set_cursor_shape(CursorShape p_shape);	virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);	void set_mouse_mode(MouseMode p_mode);	MouseMode get_mouse_mode() const;	virtual void warp_mouse_position(const Point2 &p_to);	virtual Point2 get_mouse_position() const;	virtual int get_mouse_button_state() const;	virtual void set_window_title(const String &p_title);	virtual void set_icon(const Ref<Image> &p_icon);	virtual MainLoop *get_main_loop() const;	virtual bool can_draw() const;	virtual void set_clipboard(const String &p_text);	virtual String get_clipboard() const;	virtual void release_rendering_thread();	virtual void make_rendering_thread();	virtual void swap_buffers();	virtual String get_config_path() const;	virtual String get_data_path() const;	virtual String get_cache_path() const;	virtual String get_system_dir(SystemDir p_dir) const;	virtual Error shell_open(String p_uri);	virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);	virtual VideoMode get_video_mode(int p_screen = 0) const;	virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;	virtual int get_screen_count() const;	virtual int get_current_screen() const;	virtual void set_current_screen(int p_screen);	virtual Point2 get_screen_position(int p_screen = -1) const;	virtual Size2 get_screen_size(int p_screen = -1) const;	virtual int get_screen_dpi(int p_screen = -1) const;	virtual Point2 get_window_position() const;	virtual void set_window_position(const Point2 &p_position);	virtual Size2 get_window_size() const;	virtual Size2 get_real_window_size() const;	virtual void set_window_size(const Size2 p_size);	virtual void set_window_fullscreen(bool p_enabled);	virtual bool is_window_fullscreen() const;	virtual void set_window_resizable(bool p_enabled);	virtual bool is_window_resizable() const;	virtual void set_window_minimized(bool p_enabled);	virtual bool is_window_minimized() const;	virtual void set_window_maximized(bool p_enabled);	virtual bool is_window_maximized() const;	virtual void set_window_always_on_top(bool p_enabled);	virtual bool is_window_always_on_top() const;	virtual void request_attention();	virtual void set_borderless_window(bool p_borderless);	virtual bool get_borderless_window();	virtual bool get_window_per_pixel_transparency_enabled() const;	virtual void set_window_per_pixel_transparency_enabled(bool p_enabled);	virtual void set_ime_active(const bool p_active);	virtual void set_ime_position(const Point2 &p_pos);	virtual String get_unique_id() const;	virtual void move_window_to_foreground();	virtual void alert(const String &p_alert, const String &p_title = "ALERT!");	virtual bool is_joy_known(int p_device);	virtual String get_joy_guid(int p_device) const;	virtual void set_context(int p_context);	virtual void _set_use_vsync(bool p_enable);	//virtual bool is_vsync_enabled() const;	virtual OS::PowerState get_power_state();	virtual int get_power_seconds_left();	virtual int get_power_percent_left();	virtual bool _check_internal_feature_support(const String &p_feature);	virtual void force_process_input();	void run();	void disable_crash_handler();	bool is_disable_crash_handler() const;	virtual Error move_to_trash(const String &p_path);	virtual LatinKeyboardVariant get_latin_keyboard_variant() const;	void update_real_mouse_position();	OS_X11();};#endif
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