| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849 | /*************************************************************************//*  baked_lightmap.cpp                                                   *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#include "baked_lightmap.h"#include "core/io/config_file.h"#include "core/io/resource_saver.h"#include "core/os/dir_access.h"#include "core/os/os.h"#include "voxel_light_baker.h"void BakedLightmapData::set_bounds(const AABB &p_bounds) {	bounds = p_bounds;	VS::get_singleton()->lightmap_capture_set_bounds(baked_light, p_bounds);}AABB BakedLightmapData::get_bounds() const {	return bounds;}void BakedLightmapData::set_octree(const PoolVector<uint8_t> &p_octree) {	VS::get_singleton()->lightmap_capture_set_octree(baked_light, p_octree);}PoolVector<uint8_t> BakedLightmapData::get_octree() const {	return VS::get_singleton()->lightmap_capture_get_octree(baked_light);}void BakedLightmapData::set_cell_space_transform(const Transform &p_xform) {	cell_space_xform = p_xform;	VS::get_singleton()->lightmap_capture_set_octree_cell_transform(baked_light, p_xform);}Transform BakedLightmapData::get_cell_space_transform() const {	return cell_space_xform;}void BakedLightmapData::set_cell_subdiv(int p_cell_subdiv) {	cell_subdiv = p_cell_subdiv;	VS::get_singleton()->lightmap_capture_set_octree_cell_subdiv(baked_light, p_cell_subdiv);}int BakedLightmapData::get_cell_subdiv() const {	return cell_subdiv;}void BakedLightmapData::set_energy(float p_energy) {	energy = p_energy;	VS::get_singleton()->lightmap_capture_set_energy(baked_light, energy);}float BakedLightmapData::get_energy() const {	return energy;}void BakedLightmapData::add_user(const NodePath &p_path, const Ref<Texture> &p_lightmap, int p_instance) {	ERR_FAIL_COND(p_lightmap.is_null());	User user;	user.path = p_path;	user.lightmap = p_lightmap;	user.instance_index = p_instance;	users.push_back(user);}int BakedLightmapData::get_user_count() const {	return users.size();}NodePath BakedLightmapData::get_user_path(int p_user) const {	ERR_FAIL_INDEX_V(p_user, users.size(), NodePath());	return users[p_user].path;}Ref<Texture> BakedLightmapData::get_user_lightmap(int p_user) const {	ERR_FAIL_INDEX_V(p_user, users.size(), Ref<Texture>());	return users[p_user].lightmap;}int BakedLightmapData::get_user_instance(int p_user) const {	ERR_FAIL_INDEX_V(p_user, users.size(), -1);	return users[p_user].instance_index;}void BakedLightmapData::clear_users() {	users.clear();}void BakedLightmapData::_set_user_data(const Array &p_data) {	ERR_FAIL_COND((p_data.size() % 3) != 0);	for (int i = 0; i < p_data.size(); i += 3) {		add_user(p_data[i], p_data[i + 1], p_data[i + 2]);	}}Array BakedLightmapData::_get_user_data() const {	Array ret;	for (int i = 0; i < users.size(); i++) {		ret.push_back(users[i].path);		ret.push_back(users[i].lightmap);		ret.push_back(users[i].instance_index);	}	return ret;}RID BakedLightmapData::get_rid() const {	return baked_light;}void BakedLightmapData::_bind_methods() {	ClassDB::bind_method(D_METHOD("_set_user_data", "data"), &BakedLightmapData::_set_user_data);	ClassDB::bind_method(D_METHOD("_get_user_data"), &BakedLightmapData::_get_user_data);	ClassDB::bind_method(D_METHOD("set_bounds", "bounds"), &BakedLightmapData::set_bounds);	ClassDB::bind_method(D_METHOD("get_bounds"), &BakedLightmapData::get_bounds);	ClassDB::bind_method(D_METHOD("set_cell_space_transform", "xform"), &BakedLightmapData::set_cell_space_transform);	ClassDB::bind_method(D_METHOD("get_cell_space_transform"), &BakedLightmapData::get_cell_space_transform);	ClassDB::bind_method(D_METHOD("set_cell_subdiv", "cell_subdiv"), &BakedLightmapData::set_cell_subdiv);	ClassDB::bind_method(D_METHOD("get_cell_subdiv"), &BakedLightmapData::get_cell_subdiv);	ClassDB::bind_method(D_METHOD("set_octree", "octree"), &BakedLightmapData::set_octree);	ClassDB::bind_method(D_METHOD("get_octree"), &BakedLightmapData::get_octree);	ClassDB::bind_method(D_METHOD("set_energy", "energy"), &BakedLightmapData::set_energy);	ClassDB::bind_method(D_METHOD("get_energy"), &BakedLightmapData::get_energy);	ClassDB::bind_method(D_METHOD("add_user", "path", "lightmap", "instance"), &BakedLightmapData::add_user);	ClassDB::bind_method(D_METHOD("get_user_count"), &BakedLightmapData::get_user_count);	ClassDB::bind_method(D_METHOD("get_user_path", "user_idx"), &BakedLightmapData::get_user_path);	ClassDB::bind_method(D_METHOD("get_user_lightmap", "user_idx"), &BakedLightmapData::get_user_lightmap);	ClassDB::bind_method(D_METHOD("clear_users"), &BakedLightmapData::clear_users);	ADD_PROPERTY(PropertyInfo(Variant::AABB, "bounds", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_bounds", "get_bounds");	ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "cell_space_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_space_transform", "get_cell_space_transform");	ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_subdiv", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_subdiv", "get_cell_subdiv");	ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_energy", "get_energy");	ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "octree", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_octree", "get_octree");	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data");}BakedLightmapData::BakedLightmapData() {	baked_light = VS::get_singleton()->lightmap_capture_create();	energy = 1;	cell_subdiv = 1;}BakedLightmapData::~BakedLightmapData() {	VS::get_singleton()->free(baked_light);}///////////////////////////BakedLightmap::BakeBeginFunc BakedLightmap::bake_begin_function = NULL;BakedLightmap::BakeStepFunc BakedLightmap::bake_step_function = NULL;BakedLightmap::BakeEndFunc BakedLightmap::bake_end_function = NULL;void BakedLightmap::set_bake_cell_size(float p_cell_size) {	bake_cell_size = p_cell_size;}float BakedLightmap::get_bake_cell_size() const {	return bake_cell_size;}void BakedLightmap::set_capture_cell_size(float p_cell_size) {	capture_cell_size = p_cell_size;}float BakedLightmap::get_capture_cell_size() const {	return capture_cell_size;}void BakedLightmap::set_extents(const Vector3 &p_extents) {	extents = p_extents;	update_gizmo();}Vector3 BakedLightmap::get_extents() const {	return extents;}void BakedLightmap::_find_meshes_and_lights(Node *p_at_node, List<PlotMesh> &plot_meshes, List<PlotLight> &plot_lights) {	MeshInstance *mi = Object::cast_to<MeshInstance>(p_at_node);	if (mi && mi->get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT) && mi->is_visible_in_tree()) {		Ref<Mesh> mesh = mi->get_mesh();		if (mesh.is_valid()) {			bool all_have_uv2 = true;			for (int i = 0; i < mesh->get_surface_count(); i++) {				if (!(mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_TEX_UV2)) {					all_have_uv2 = false;					break;				}			}			if (all_have_uv2 && mesh->get_lightmap_size_hint() != Size2()) {				//READY TO BAKE! size hint could be computed if not found, actually..				AABB aabb = mesh->get_aabb();				Transform xf = get_global_transform().affine_inverse() * mi->get_global_transform();				if (AABB(-extents, extents * 2).intersects(xf.xform(aabb))) {					PlotMesh pm;					pm.local_xform = xf;					pm.mesh = mesh;					pm.path = get_path_to(mi);					pm.instance_idx = -1;					for (int i = 0; i < mesh->get_surface_count(); i++) {						pm.instance_materials.push_back(mi->get_surface_material(i));					}					pm.override_material = mi->get_material_override();					plot_meshes.push_back(pm);				}			}		}	}	Spatial *s = Object::cast_to<Spatial>(p_at_node);	if (!mi && s) {		Array meshes = p_at_node->call("get_bake_meshes");		if (meshes.size() && (meshes.size() & 1) == 0) {			Transform xf = get_global_transform().affine_inverse() * s->get_global_transform();			for (int i = 0; i < meshes.size(); i += 2) {				PlotMesh pm;				Transform mesh_xf = meshes[i + 1];				pm.local_xform = xf * mesh_xf;				pm.mesh = meshes[i];				pm.instance_idx = i / 2;				if (!pm.mesh.is_valid())					continue;				pm.path = get_path_to(s);				plot_meshes.push_back(pm);			}		}	}	Light *light = Object::cast_to<Light>(p_at_node);	if (light && light->get_bake_mode() != Light::BAKE_DISABLED) {		PlotLight pl;		Transform xf = get_global_transform().affine_inverse() * light->get_global_transform();		pl.local_xform = xf;		pl.light = light;		plot_lights.push_back(pl);	}	for (int i = 0; i < p_at_node->get_child_count(); i++) {		Node *child = p_at_node->get_child(i);		if (!child->get_owner())			continue; //maybe a helper		_find_meshes_and_lights(child, plot_meshes, plot_lights);	}}void BakedLightmap::set_hdr(bool p_enable) {	hdr = p_enable;}bool BakedLightmap::is_hdr() const {	return hdr;}bool BakedLightmap::_bake_time(void *ud, float p_secs, float p_progress) {	uint64_t time = OS::get_singleton()->get_ticks_usec();	BakeTimeData *btd = (BakeTimeData *)ud;	if (time - btd->last_step > 1000000) {		int mins_left = p_secs / 60;		int secs_left = Math::fmod(p_secs, 60.0f);		int percent = p_progress * 100;		bool abort = bake_step_function(btd->pass + percent, btd->text + " " + vformat(RTR("%d%%"), percent) + " " + vformat(RTR("(Time Left: %d:%02d s)"), mins_left, secs_left));		btd->last_step = time;		if (abort)			return true;	}	return false;}BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_visual_debug) {	String save_path;	if (image_path.begins_with("res://")) {		save_path = image_path;	} else {		if (get_filename() != "") {			save_path = get_filename().get_base_dir();		} else if (get_owner() && get_owner()->get_filename() != "") {			save_path = get_owner()->get_filename().get_base_dir();		}		if (save_path == "") {			return BAKE_ERROR_NO_SAVE_PATH;		}		if (image_path != "") {			save_path.plus_file(image_path);		}	}	{		//check for valid save path		DirAccessRef d = DirAccess::open(save_path);		if (!d) {			ERR_PRINTS("Invalid Save Path: " + save_path);			return BAKE_ERROR_NO_SAVE_PATH;		}	}	Ref<BakedLightmapData> new_light_data;	new_light_data.instance();	VoxelLightBaker baker;	int bake_subdiv;	int capture_subdiv;	AABB bake_bounds;	{		bake_bounds = AABB(-extents, extents * 2.0);		int subdiv = nearest_power_of_2_templated(int(bake_bounds.get_longest_axis_size() / bake_cell_size));		bake_bounds.size[bake_bounds.get_longest_axis_index()] = subdiv * bake_cell_size;		bake_subdiv = nearest_shift(subdiv) + 1;		capture_subdiv = bake_subdiv;		float css = bake_cell_size;		while (css < capture_cell_size && capture_subdiv > 2) {			capture_subdiv--;			css *= 2.0;		}	}	baker.begin_bake(bake_subdiv, bake_bounds);	List<PlotMesh> mesh_list;	List<PlotLight> light_list;	_find_meshes_and_lights(p_from_node ? p_from_node : get_parent(), mesh_list, light_list);	if (bake_begin_function) {		bake_begin_function(mesh_list.size() + light_list.size() + 1 + mesh_list.size() * 100);	}	int step = 0;	int pmc = 0;	for (List<PlotMesh>::Element *E = mesh_list.front(); E; E = E->next()) {		if (bake_step_function) {			bake_step_function(step++, RTR("Plotting Meshes: ") + " (" + itos(pmc + 1) + "/" + itos(mesh_list.size()) + ")");		}		pmc++;		baker.plot_mesh(E->get().local_xform, E->get().mesh, E->get().instance_materials, E->get().override_material);	}	pmc = 0;	baker.begin_bake_light(VoxelLightBaker::BakeQuality(bake_quality), VoxelLightBaker::BakeMode(bake_mode), propagation, energy);	for (List<PlotLight>::Element *E = light_list.front(); E; E = E->next()) {		if (bake_step_function) {			bake_step_function(step++, RTR("Plotting Lights:") + " (" + itos(pmc + 1) + "/" + itos(light_list.size()) + ")");		}		pmc++;		PlotLight pl = E->get();		switch (pl.light->get_light_type()) {			case VS::LIGHT_DIRECTIONAL: {				baker.plot_light_directional(-pl.local_xform.basis.get_axis(2), pl.light->get_color(), pl.light->get_param(Light::PARAM_ENERGY), pl.light->get_param(Light::PARAM_INDIRECT_ENERGY), pl.light->get_bake_mode() == Light::BAKE_ALL);			} break;			case VS::LIGHT_OMNI: {				baker.plot_light_omni(pl.local_xform.origin, pl.light->get_color(), pl.light->get_param(Light::PARAM_ENERGY), pl.light->get_param(Light::PARAM_INDIRECT_ENERGY), pl.light->get_param(Light::PARAM_RANGE), pl.light->get_param(Light::PARAM_ATTENUATION), pl.light->get_bake_mode() == Light::BAKE_ALL);			} break;			case VS::LIGHT_SPOT: {				baker.plot_light_spot(pl.local_xform.origin, pl.local_xform.basis.get_axis(2), pl.light->get_color(), pl.light->get_param(Light::PARAM_ENERGY), pl.light->get_param(Light::PARAM_INDIRECT_ENERGY), pl.light->get_param(Light::PARAM_RANGE), pl.light->get_param(Light::PARAM_ATTENUATION), pl.light->get_param(Light::PARAM_SPOT_ANGLE), pl.light->get_param(Light::PARAM_SPOT_ATTENUATION), pl.light->get_bake_mode() == Light::BAKE_ALL);			} break;		}	}	/*if (bake_step_function) {		bake_step_function(pmc++, RTR("Finishing Plot"));	}*/	baker.end_bake();	Set<String> used_mesh_names;	pmc = 0;	for (List<PlotMesh>::Element *E = mesh_list.front(); E; E = E->next()) {		String mesh_name = E->get().mesh->get_name();		if (mesh_name == "" || mesh_name.find(":") != -1 || mesh_name.find("/") != -1) {			mesh_name = "LightMap";		}		if (used_mesh_names.has(mesh_name)) {			int idx = 2;			String base = mesh_name;			while (true) {				mesh_name = base + itos(idx);				if (!used_mesh_names.has(mesh_name))					break;				idx++;			}		}		used_mesh_names.insert(mesh_name);		pmc++;		VoxelLightBaker::LightMapData lm;		Error err;		if (bake_step_function) {			BakeTimeData btd;			btd.text = RTR("Lighting Meshes: ") + mesh_name + " (" + itos(pmc) + "/" + itos(mesh_list.size()) + ")";			btd.pass = step;			btd.last_step = 0;			err = baker.make_lightmap(E->get().local_xform, E->get().mesh, lm, _bake_time, &btd);			if (err != OK) {				bake_end_function();				if (err == ERR_SKIP)					return BAKE_ERROR_USER_ABORTED;				return BAKE_ERROR_CANT_CREATE_IMAGE;			}			step += 100;		} else {			err = baker.make_lightmap(E->get().local_xform, E->get().mesh, lm);		}		if (err == OK) {			Ref<Image> image;			image.instance();			uint32_t tex_flags = Texture::FLAGS_DEFAULT;			if (hdr) {				//just save a regular image				PoolVector<uint8_t> data;				int s = lm.light.size();				data.resize(lm.light.size() * 2);				{					PoolVector<uint8_t>::Write w = data.write();					PoolVector<float>::Read r = lm.light.read();					uint16_t *hfw = (uint16_t *)w.ptr();					for (int i = 0; i < s; i++) {						hfw[i] = Math::make_half_float(r[i]);					}				}				image->create(lm.width, lm.height, false, Image::FORMAT_RGBH, data);			} else {				//just save a regular image				PoolVector<uint8_t> data;				int s = lm.light.size();				data.resize(lm.light.size());				{					PoolVector<uint8_t>::Write w = data.write();					PoolVector<float>::Read r = lm.light.read();					for (int i = 0; i < s; i += 3) {						Color c(r[i + 0], r[i + 1], r[i + 2]);						c = c.to_srgb();						w[i + 0] = CLAMP(c.r * 255, 0, 255);						w[i + 1] = CLAMP(c.g * 255, 0, 255);						w[i + 2] = CLAMP(c.b * 255, 0, 255);					}				}				image->create(lm.width, lm.height, false, Image::FORMAT_RGB8, data);				//This texture is saved to SRGB for two reasons:				// 1) first is so it looks better when doing the LINEAR->SRGB conversion (more accurate)				// 2) So it can be used in the GLES2 backend, which does not support linkear workflow				tex_flags |= Texture::FLAG_CONVERT_TO_LINEAR;			}			String image_path = save_path.plus_file(mesh_name);			Ref<Texture> texture;			if (ResourceLoader::import) {				bool srgb = false;				if (false && hdr) {					//save hdr				} else {					image_path += ".png";					print_line("image path saving png: " + image_path);					image->save_png(image_path);					srgb = true;				}				if (!FileAccess::exists(image_path + ".import")) {					Ref<ConfigFile> config;					config.instance();					config->set_value("remap", "importer", "texture");					config->set_value("remap", "type", "StreamTexture");					config->set_value("params", "compress/mode", 2);					config->set_value("params", "detect_3d", false);					config->set_value("params", "flags/repeat", false);					config->set_value("params", "flags/filter", true);					config->set_value("params", "flags/mipmaps", false);					config->set_value("params", "flags/srgb", srgb);					config->save(image_path + ".import");				}				ResourceLoader::import(image_path);				texture = ResourceLoader::load(image_path); //if already loaded, it will be updated on refocus?			} else {				image_path += ".text";				Ref<ImageTexture> tex;				bool set_path = true;				if (ResourceCache::has(image_path)) {					tex = Ref<Resource>((Resource *)ResourceCache::get(image_path));					set_path = false;				}				if (!tex.is_valid()) {					tex.instance();				}				tex->create_from_image(image, tex_flags);				err = ResourceSaver::save(image_path, tex, ResourceSaver::FLAG_CHANGE_PATH);				if (set_path) {					tex->set_path(image_path);				}				texture = tex;			}			if (err != OK) {				if (bake_end_function) {					bake_end_function();				}				ERR_FAIL_COND_V(err != OK, BAKE_ERROR_CANT_CREATE_IMAGE);			}			new_light_data->add_user(E->get().path, texture, E->get().instance_idx);		}	}	AABB bounds = AABB(-extents, extents * 2);	new_light_data->set_cell_subdiv(capture_subdiv);	new_light_data->set_bounds(bounds);	new_light_data->set_octree(baker.create_capture_octree(capture_subdiv));	{		float bake_bound_size = bake_bounds.get_longest_axis_size();		Transform to_bounds;		to_bounds.basis.scale(Vector3(bake_bound_size, bake_bound_size, bake_bound_size));		to_bounds.origin = bounds.position;		Transform to_grid;		to_grid.basis.scale(Vector3(1 << (capture_subdiv - 1), 1 << (capture_subdiv - 1), 1 << (capture_subdiv - 1)));		Transform to_cell_space = to_grid * to_bounds.affine_inverse();		new_light_data->set_cell_space_transform(to_cell_space);	}	if (bake_end_function) {		bake_end_function();	}	//create the data for visual server	if (p_create_visual_debug) {		MultiMeshInstance *mmi = memnew(MultiMeshInstance);		mmi->set_multimesh(baker.create_debug_multimesh(VoxelLightBaker::DEBUG_LIGHT));		add_child(mmi);#ifdef TOOLS_ENABLED		if (get_tree()->get_edited_scene_root() == this) {			mmi->set_owner(this);		} else {			mmi->set_owner(get_owner());		}#else		mmi->set_owner(get_owner());#endif	}	set_light_data(new_light_data);	return BAKE_ERROR_OK;}void BakedLightmap::_notification(int p_what) {	if (p_what == NOTIFICATION_READY) {		if (light_data.is_valid()) {			_assign_lightmaps();		}		request_ready(); //will need ready again if re-enters tree	}	if (p_what == NOTIFICATION_EXIT_TREE) {		if (light_data.is_valid()) {			_clear_lightmaps();		}	}}void BakedLightmap::_assign_lightmaps() {	ERR_FAIL_COND(!light_data.is_valid());	for (int i = 0; i < light_data->get_user_count(); i++) {		Ref<Texture> lightmap = light_data->get_user_lightmap(i);		ERR_CONTINUE(!lightmap.is_valid());		Node *node = get_node(light_data->get_user_path(i));		int instance_idx = light_data->get_user_instance(i);		if (instance_idx >= 0) {			RID instance = node->call("get_bake_mesh_instance", instance_idx);			if (instance.is_valid()) {				VS::get_singleton()->instance_set_use_lightmap(instance, get_instance(), lightmap->get_rid());			}		} else {			VisualInstance *vi = Object::cast_to<VisualInstance>(node);			ERR_CONTINUE(!vi);			VS::get_singleton()->instance_set_use_lightmap(vi->get_instance(), get_instance(), lightmap->get_rid());		}	}}void BakedLightmap::_clear_lightmaps() {	ERR_FAIL_COND(!light_data.is_valid());	for (int i = 0; i < light_data->get_user_count(); i++) {		Node *node = get_node(light_data->get_user_path(i));		int instance_idx = light_data->get_user_instance(i);		if (instance_idx >= 0) {			RID instance = node->call("get_bake_mesh_instance", instance_idx);			if (instance.is_valid()) {				VS::get_singleton()->instance_set_use_lightmap(instance, get_instance(), RID());			}		} else {			VisualInstance *vi = Object::cast_to<VisualInstance>(node);			ERR_CONTINUE(!vi);			VS::get_singleton()->instance_set_use_lightmap(vi->get_instance(), get_instance(), RID());		}	}}void BakedLightmap::set_light_data(const Ref<BakedLightmapData> &p_data) {	if (light_data.is_valid()) {		if (is_inside_tree()) {			_clear_lightmaps();		}		set_base(RID());	}	light_data = p_data;	if (light_data.is_valid()) {		set_base(light_data->get_rid());		if (is_inside_tree()) {			_assign_lightmaps();		}	}}Ref<BakedLightmapData> BakedLightmap::get_light_data() const {	return light_data;}void BakedLightmap::_debug_bake() {	bake(get_parent(), true);}void BakedLightmap::set_propagation(float p_propagation) {	propagation = p_propagation;}float BakedLightmap::get_propagation() const {	return propagation;}void BakedLightmap::set_energy(float p_energy) {	energy = p_energy;}float BakedLightmap::get_energy() const {	return energy;}void BakedLightmap::set_bake_quality(BakeQuality p_quality) {	bake_quality = p_quality;}BakedLightmap::BakeQuality BakedLightmap::get_bake_quality() const {	return bake_quality;}void BakedLightmap::set_bake_mode(BakeMode p_mode) {	bake_mode = p_mode;}BakedLightmap::BakeMode BakedLightmap::get_bake_mode() const {	return bake_mode;}void BakedLightmap::set_image_path(const String &p_path) {	image_path = p_path;}String BakedLightmap::get_image_path() const {	return image_path;}AABB BakedLightmap::get_aabb() const {	return AABB(-extents, extents * 2);}PoolVector<Face3> BakedLightmap::get_faces(uint32_t p_usage_flags) const {	return PoolVector<Face3>();}void BakedLightmap::_bind_methods() {	ClassDB::bind_method(D_METHOD("set_light_data", "data"), &BakedLightmap::set_light_data);	ClassDB::bind_method(D_METHOD("get_light_data"), &BakedLightmap::get_light_data);	ClassDB::bind_method(D_METHOD("set_bake_cell_size", "bake_cell_size"), &BakedLightmap::set_bake_cell_size);	ClassDB::bind_method(D_METHOD("get_bake_cell_size"), &BakedLightmap::get_bake_cell_size);	ClassDB::bind_method(D_METHOD("set_capture_cell_size", "capture_cell_size"), &BakedLightmap::set_capture_cell_size);	ClassDB::bind_method(D_METHOD("get_capture_cell_size"), &BakedLightmap::get_capture_cell_size);	ClassDB::bind_method(D_METHOD("set_bake_quality", "bake_quality"), &BakedLightmap::set_bake_quality);	ClassDB::bind_method(D_METHOD("get_bake_quality"), &BakedLightmap::get_bake_quality);	ClassDB::bind_method(D_METHOD("set_bake_mode", "bake_mode"), &BakedLightmap::set_bake_mode);	ClassDB::bind_method(D_METHOD("get_bake_mode"), &BakedLightmap::get_bake_mode);	ClassDB::bind_method(D_METHOD("set_extents", "extents"), &BakedLightmap::set_extents);	ClassDB::bind_method(D_METHOD("get_extents"), &BakedLightmap::get_extents);	ClassDB::bind_method(D_METHOD("set_propagation", "propagation"), &BakedLightmap::set_propagation);	ClassDB::bind_method(D_METHOD("get_propagation"), &BakedLightmap::get_propagation);	ClassDB::bind_method(D_METHOD("set_energy", "energy"), &BakedLightmap::set_energy);	ClassDB::bind_method(D_METHOD("get_energy"), &BakedLightmap::get_energy);	ClassDB::bind_method(D_METHOD("set_hdr", "hdr"), &BakedLightmap::set_hdr);	ClassDB::bind_method(D_METHOD("is_hdr"), &BakedLightmap::is_hdr);	ClassDB::bind_method(D_METHOD("set_image_path", "image_path"), &BakedLightmap::set_image_path);	ClassDB::bind_method(D_METHOD("get_image_path"), &BakedLightmap::get_image_path);	ClassDB::bind_method(D_METHOD("bake", "from_node", "create_visual_debug"), &BakedLightmap::bake, DEFVAL(Variant()), DEFVAL(false));	ClassDB::bind_method(D_METHOD("debug_bake"), &BakedLightmap::_debug_bake);	ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);	ADD_GROUP("Bake", "bake_");	ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_bake_cell_size", "get_bake_cell_size");	ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_quality", PROPERTY_HINT_ENUM, "Low,Medium,High"), "set_bake_quality", "get_bake_quality");	ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_mode", PROPERTY_HINT_ENUM, "ConeTrace,RayTrace"), "set_bake_mode", "get_bake_mode");	ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation");	ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_energy", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_energy", "get_energy");	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_hdr"), "set_hdr", "is_hdr");	ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "bake_extents"), "set_extents", "get_extents");	ADD_GROUP("Capture", "capture_");	ADD_PROPERTY(PropertyInfo(Variant::REAL, "capture_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_capture_cell_size", "get_capture_cell_size");	ADD_GROUP("Data", "");	ADD_PROPERTY(PropertyInfo(Variant::STRING, "image_path", PROPERTY_HINT_DIR), "set_image_path", "get_image_path");	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_data", PROPERTY_HINT_RESOURCE_TYPE, "BakedLightmapData"), "set_light_data", "get_light_data");	BIND_ENUM_CONSTANT(BAKE_QUALITY_LOW);	BIND_ENUM_CONSTANT(BAKE_QUALITY_MEDIUM);	BIND_ENUM_CONSTANT(BAKE_QUALITY_HIGH);	BIND_ENUM_CONSTANT(BAKE_MODE_CONE_TRACE);	BIND_ENUM_CONSTANT(BAKE_MODE_RAY_TRACE);	BIND_ENUM_CONSTANT(BAKE_ERROR_OK);	BIND_ENUM_CONSTANT(BAKE_ERROR_NO_SAVE_PATH);	BIND_ENUM_CONSTANT(BAKE_ERROR_NO_MESHES);	BIND_ENUM_CONSTANT(BAKE_ERROR_CANT_CREATE_IMAGE);	BIND_ENUM_CONSTANT(BAKE_ERROR_USER_ABORTED);}BakedLightmap::BakedLightmap() {	extents = Vector3(10, 10, 10);	bake_cell_size = 0.25;	capture_cell_size = 0.5;	bake_quality = BAKE_QUALITY_MEDIUM;	bake_mode = BAKE_MODE_CONE_TRACE;	energy = 1;	propagation = 1;	hdr = false;	image_path = ".";	set_disable_scale(true);}
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