| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117 | /*************************************************************************//*  path.h                                                               *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#ifndef PATH_H#define PATH_H#include "scene/3d/spatial.h"#include "scene/resources/curve.h"class Path : public Spatial {	GDCLASS(Path, Spatial);	Ref<Curve3D> curve;	void _curve_changed();protected:	void _notification(int p_what);	static void _bind_methods();public:	void set_curve(const Ref<Curve3D> &p_curve);	Ref<Curve3D> get_curve() const;	Path();};class PathFollow : public Spatial {	GDCLASS(PathFollow, Spatial);public:	enum RotationMode {		ROTATION_NONE,		ROTATION_Y,		ROTATION_XY,		ROTATION_XYZ,		ROTATION_ORIENTED	};private:	Path *path;	real_t delta_offset; // change in offset since last _update_transform	real_t offset;	real_t h_offset;	real_t v_offset;	bool cubic;	bool loop;	RotationMode rotation_mode;	void _update_transform();protected:	virtual void _validate_property(PropertyInfo &property) const;	void _notification(int p_what);	static void _bind_methods();public:	void set_offset(float p_offset);	float get_offset() const;	void set_h_offset(float p_h_offset);	float get_h_offset() const;	void set_v_offset(float p_v_offset);	float get_v_offset() const;	void set_unit_offset(float p_unit_offset);	float get_unit_offset() const;	void set_loop(bool p_loop);	bool has_loop() const;	void set_rotation_mode(RotationMode p_rotation_mode);	RotationMode get_rotation_mode() const;	void set_cubic_interpolation(bool p_enable);	bool get_cubic_interpolation() const;	String get_configuration_warning() const;	PathFollow();};VARIANT_ENUM_CAST(PathFollow::RotationMode);#endif // PATH_H
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