| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061 | /*************************************************************************//*  spatial_velocity_tracker.h                                           *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#ifndef SPATIAL_VELOCITY_TRACKER_H#define SPATIAL_VELOCITY_TRACKER_H#include "scene/3d/spatial.h"class SpatialVelocityTracker : public Reference {	GDCLASS(SpatialVelocityTracker, Reference)	struct PositionHistory {		uint64_t frame;		Vector3 position;	};	bool physics_step;	Vector<PositionHistory> position_history;	int position_history_len;protected:	static void _bind_methods();public:	void reset(const Vector3 &p_new_pos);	void set_track_physics_step(bool p_track_physics_step);	bool is_tracking_physics_step() const;	void update_position(const Vector3 &p_position);	Vector3 get_tracked_linear_velocity() const;	SpatialVelocityTracker();};#endif // SPATIAL_VELOCITY_TRACKER_H
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