| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115 | /*************************************************************************//*  audio_stream_player.h                                                *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#ifndef AUDIO_STREAM_PLAYER_H#define AUDIO_STREAM_PLAYER_H#include "scene/main/node.h"#include "servers/audio/audio_stream.h"class AudioStreamPlayer : public Node {	GDCLASS(AudioStreamPlayer, Node)public:	enum MixTarget {		MIX_TARGET_STEREO,		MIX_TARGET_SURROUND,		MIX_TARGET_CENTER	};private:	Ref<AudioStreamPlayback> stream_playback;	Ref<AudioStream> stream;	Vector<AudioFrame> mix_buffer;	volatile float setseek;	volatile bool active;	float mix_volume_db;	float pitch_scale;	float volume_db;	bool autoplay;	bool stream_paused;	bool stream_fade;	bool stream_stop;	StringName bus;	MixTarget mix_target;	void _mix_internal(bool p_fadeout);	void _mix_audio();	static void _mix_audios(void *self) { reinterpret_cast<AudioStreamPlayer *>(self)->_mix_audio(); }	void _set_playing(bool p_enable);	bool _is_active() const;	void _bus_layout_changed();protected:	void _validate_property(PropertyInfo &property) const;	void _notification(int p_what);	static void _bind_methods();public:	void set_stream(Ref<AudioStream> p_stream);	Ref<AudioStream> get_stream() const;	void set_volume_db(float p_volume);	float get_volume_db() const;	void set_pitch_scale(float p_pitch_scale);	float get_pitch_scale() const;	void play(float p_from_pos = 0.0);	void seek(float p_seconds);	void stop();	bool is_playing() const;	float get_playback_position();	void set_bus(const StringName &p_bus);	StringName get_bus() const;	void set_autoplay(bool p_enable);	bool is_autoplay_enabled();	void set_mix_target(MixTarget p_target);	MixTarget get_mix_target() const;	void set_stream_paused(bool p_pause);	bool get_stream_paused() const;	AudioStreamPlayer();	~AudioStreamPlayer();};VARIANT_ENUM_CAST(AudioStreamPlayer::MixTarget)#endif // AUDIO_STREAM_PLAYER_H
 |