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| /*************************************************************************//*  item_list.cpp                                                        *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#include "item_list.h"#include "core/os/os.h"#include "core/project_settings.h"void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, bool p_selectable) {	Item item;	item.icon = p_texture;	item.icon_transposed = false;	item.icon_region = Rect2i();	item.icon_modulate = Color(1, 1, 1, 1);	item.text = p_item;	item.selectable = p_selectable;	item.selected = false;	item.disabled = false;	item.tooltip_enabled = true;	item.custom_bg = Color(0, 0, 0, 0);	items.push_back(item);	update();	shape_changed = true;}void ItemList::add_icon_item(const Ref<Texture> &p_item, bool p_selectable) {	Item item;	item.icon = p_item;	item.icon_transposed = false;	item.icon_region = Rect2i();	item.icon_modulate = Color(1, 1, 1, 1);	//item.text=p_item;	item.selectable = p_selectable;	item.selected = false;	item.disabled = false;	item.tooltip_enabled = true;	item.custom_bg = Color(0, 0, 0, 0);	items.push_back(item);	update();	shape_changed = true;}void ItemList::set_item_text(int p_idx, const String &p_text) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].text = p_text;	update();	shape_changed = true;}String ItemList::get_item_text(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), String());	return items[p_idx].text;}void ItemList::set_item_tooltip_enabled(int p_idx, const bool p_enabled) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].tooltip_enabled = p_enabled;}bool ItemList::is_item_tooltip_enabled(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), false);	return items[p_idx].tooltip_enabled;}void ItemList::set_item_tooltip(int p_idx, const String &p_tooltip) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].tooltip = p_tooltip;	update();	shape_changed = true;}String ItemList::get_item_tooltip(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), String());	return items[p_idx].tooltip;}void ItemList::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].icon = p_icon;	update();	shape_changed = true;}Ref<Texture> ItemList::get_item_icon(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture>());	return items[p_idx].icon;}void ItemList::set_item_icon_transposed(int p_idx, const bool p_transposed) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].icon_transposed = p_transposed;	update();	shape_changed = true;}bool ItemList::is_item_icon_transposed(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), false);	return items[p_idx].icon_transposed;}void ItemList::set_item_icon_region(int p_idx, const Rect2 &p_region) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].icon_region = p_region;	update();	shape_changed = true;}Rect2 ItemList::get_item_icon_region(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), Rect2());	return items[p_idx].icon_region;}void ItemList::set_item_icon_modulate(int p_idx, const Color &p_modulate) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].icon_modulate = p_modulate;	update();}Color ItemList::get_item_icon_modulate(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), Color());	return items[p_idx].icon_modulate;}void ItemList::set_item_custom_bg_color(int p_idx, const Color &p_custom_bg_color) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].custom_bg = p_custom_bg_color;}Color ItemList::get_item_custom_bg_color(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), Color());	return items[p_idx].custom_bg;}void ItemList::set_item_custom_fg_color(int p_idx, const Color &p_custom_fg_color) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].custom_fg = p_custom_fg_color;}Color ItemList::get_item_custom_fg_color(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), Color());	return items[p_idx].custom_fg;}void ItemList::set_item_tag_icon(int p_idx, const Ref<Texture> &p_tag_icon) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].tag_icon = p_tag_icon;	update();	shape_changed = true;}Ref<Texture> ItemList::get_item_tag_icon(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture>());	return items[p_idx].tag_icon;}void ItemList::set_item_selectable(int p_idx, bool p_selectable) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].selectable = p_selectable;}bool ItemList::is_item_selectable(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), false);	return items[p_idx].selectable;}void ItemList::set_item_disabled(int p_idx, bool p_disabled) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].disabled = p_disabled;	update();}bool ItemList::is_item_disabled(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), false);	return items[p_idx].disabled;}void ItemList::set_item_metadata(int p_idx, const Variant &p_metadata) {	ERR_FAIL_INDEX(p_idx, items.size());	items.write[p_idx].metadata = p_metadata;	update();	shape_changed = true;}Variant ItemList::get_item_metadata(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), Variant());	return items[p_idx].metadata;}void ItemList::select(int p_idx, bool p_single) {	ERR_FAIL_INDEX(p_idx, items.size());	if (p_single || select_mode == SELECT_SINGLE) {		if (!items[p_idx].selectable || items[p_idx].disabled) {			return;		}		for (int i = 0; i < items.size(); i++) {			items.write[i].selected = p_idx == i;		}		current = p_idx;		ensure_selected_visible = false;	} else {		if (items[p_idx].selectable && !items[p_idx].disabled) {			items.write[p_idx].selected = true;		}	}	update();}void ItemList::unselect(int p_idx) {	ERR_FAIL_INDEX(p_idx, items.size());	if (select_mode != SELECT_MULTI) {		items.write[p_idx].selected = false;		current = -1;	} else {		items.write[p_idx].selected = false;	}	update();}void ItemList::unselect_all() {	if (items.size() < 1)		return;	for (int i = 0; i < items.size(); i++) {		items.write[i].selected = false;	}	current = -1;	update();}bool ItemList::is_selected(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, items.size(), false);	return items[p_idx].selected;}void ItemList::set_current(int p_current) {	ERR_FAIL_INDEX(p_current, items.size());	if (select_mode == SELECT_SINGLE)		select(p_current, true);	else {		current = p_current;		update();	}}int ItemList::get_current() const {	return current;}void ItemList::move_item(int p_from_idx, int p_to_idx) {	ERR_FAIL_INDEX(p_from_idx, items.size());	ERR_FAIL_INDEX(p_to_idx, items.size());	if (is_anything_selected() && get_selected_items()[0] == p_from_idx) {		current = p_to_idx;	}	Item item = items[p_from_idx];	items.remove(p_from_idx);	items.insert(p_to_idx, item);	update();	shape_changed = true;}int ItemList::get_item_count() const {	return items.size();}void ItemList::remove_item(int p_idx) {	ERR_FAIL_INDEX(p_idx, items.size());	items.remove(p_idx);	update();	shape_changed = true;	defer_select_single = -1;}void ItemList::clear() {	items.clear();	current = -1;	ensure_selected_visible = false;	update();	shape_changed = true;	defer_select_single = -1;}void ItemList::set_fixed_column_width(int p_size) {	ERR_FAIL_COND(p_size < 0);	fixed_column_width = p_size;	update();	shape_changed = true;}int ItemList::get_fixed_column_width() const {	return fixed_column_width;}void ItemList::set_same_column_width(bool p_enable) {	same_column_width = p_enable;	update();	shape_changed = true;}bool ItemList::is_same_column_width() const {	return same_column_width;}void ItemList::set_max_text_lines(int p_lines) {	ERR_FAIL_COND(p_lines < 1);	max_text_lines = p_lines;	update();	shape_changed = true;}int ItemList::get_max_text_lines() const {	return max_text_lines;}void ItemList::set_max_columns(int p_amount) {	ERR_FAIL_COND(p_amount < 0);	max_columns = p_amount;	update();}int ItemList::get_max_columns() const {	return max_columns;}void ItemList::set_select_mode(SelectMode p_mode) {	select_mode = p_mode;	update();}ItemList::SelectMode ItemList::get_select_mode() const {	return select_mode;}void ItemList::set_icon_mode(IconMode p_mode) {	icon_mode = p_mode;	update();	shape_changed = true;}ItemList::IconMode ItemList::get_icon_mode() const {	return icon_mode;}void ItemList::set_fixed_icon_size(const Size2 &p_size) {	fixed_icon_size = p_size;	update();}Size2 ItemList::get_fixed_icon_size() const {	return fixed_icon_size;}Size2 ItemList::Item::get_icon_size() const {	if (icon.is_null())		return Size2();	Size2 size_result = Size2(icon_region.size).abs();	if (icon_region.size.x == 0 || icon_region.size.y == 0)		size_result = icon->get_size();	if (icon_transposed) {		Size2 size_tmp = size_result;		size_result.x = size_tmp.y;		size_result.y = size_tmp.x;	}	return size_result;}void ItemList::_gui_input(const Ref<InputEvent> &p_event) {	Ref<InputEventMouseMotion> mm = p_event;	if (defer_select_single >= 0 && mm.is_valid()) {		defer_select_single = -1;		return;	}	Ref<InputEventMouseButton> mb = p_event;	if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) {		select(defer_select_single, true);		emit_signal("multi_selected", defer_select_single, true);		defer_select_single = -1;		return;	}	if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == BUTTON_RIGHT)) && mb->is_pressed()) {		search_string = ""; //any mousepress cancels		Vector2 pos = mb->get_position();		Ref<StyleBox> bg = get_stylebox("bg");		pos -= bg->get_offset();		pos.y += scroll_bar->get_value();		int closest = -1;		for (int i = 0; i < items.size(); i++) {			Rect2 rc = items[i].rect_cache;			if (i % current_columns == current_columns - 1) {				rc.size.width = get_size().width; //not right but works			}			if (rc.has_point(pos)) {				closest = i;				break;			}		}		if (closest != -1) {			int i = closest;			if (select_mode == SELECT_MULTI && items[i].selected && mb->get_command()) {				unselect(i);				emit_signal("multi_selected", i, false);			} else if (select_mode == SELECT_MULTI && mb->get_shift() && current >= 0 && current < items.size() && current != i) {				int from = current;				int to = i;				if (i < current) {					SWAP(from, to);				}				for (int j = from; j <= to; j++) {					bool selected = !items[j].selected;					select(j, false);					if (selected)						emit_signal("multi_selected", j, true);				}				if (mb->get_button_index() == BUTTON_RIGHT) {					emit_signal("item_rmb_selected", i, get_local_mouse_position());				}			} else {				if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == BUTTON_LEFT) {					defer_select_single = i;					return;				}				if (items[i].selected && mb->get_button_index() == BUTTON_RIGHT) {					emit_signal("item_rmb_selected", i, get_local_mouse_position());				} else {					bool selected = items[i].selected;					select(i, select_mode == SELECT_SINGLE || !mb->get_command());					if (!selected || allow_reselect) {						if (select_mode == SELECT_SINGLE) {							emit_signal("item_selected", i);						} else							emit_signal("multi_selected", i, true);					}					if (mb->get_button_index() == BUTTON_RIGHT) {						emit_signal("item_rmb_selected", i, get_local_mouse_position());					} else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) {						emit_signal("item_activated", i);					}				}			}			return;		}		if (mb->get_button_index() == BUTTON_RIGHT) {			emit_signal("rmb_clicked", mb->get_position());			return;		}		// Since closest is null, more likely we clicked on empty space, so send signal to interested controls. Allows, for example, implement items deselecting.		emit_signal("nothing_selected");	}	if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {		scroll_bar->set_value(scroll_bar->get_value() - scroll_bar->get_page() * mb->get_factor() / 8);	}	if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {		scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * mb->get_factor() / 8);	}	if (p_event->is_pressed() && items.size() > 0) {		if (p_event->is_action("ui_up")) {			if (search_string != "") {				uint64_t now = OS::get_singleton()->get_ticks_msec();				uint64_t diff = now - search_time_msec;				if (diff < uint64_t(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {					for (int i = current - 1; i >= 0; i--) {						if (items[i].text.begins_with(search_string)) {							set_current(i);							ensure_current_is_visible();							if (select_mode == SELECT_SINGLE) {								emit_signal("item_selected", current);							}							break;						}					}					accept_event();					return;				}			}			if (current >= current_columns) {				set_current(current - current_columns);				ensure_current_is_visible();				if (select_mode == SELECT_SINGLE) {					emit_signal("item_selected", current);				}				accept_event();			}		} else if (p_event->is_action("ui_down")) {			if (search_string != "") {				uint64_t now = OS::get_singleton()->get_ticks_msec();				uint64_t diff = now - search_time_msec;				if (diff < uint64_t(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {					for (int i = current + 1; i < items.size(); i++) {						if (items[i].text.begins_with(search_string)) {							set_current(i);							ensure_current_is_visible();							if (select_mode == SELECT_SINGLE) {								emit_signal("item_selected", current);							}							break;						}					}					accept_event();					return;				}			}			if (current < items.size() - current_columns) {				set_current(current + current_columns);				ensure_current_is_visible();				if (select_mode == SELECT_SINGLE) {					emit_signal("item_selected", current);				}				accept_event();			}		} else if (p_event->is_action("ui_page_up")) {			search_string = ""; //any mousepress cancels			for (int i = 4; i > 0; i--) {				if (current - current_columns * i >= 0) {					set_current(current - current_columns * i);					ensure_current_is_visible();					if (select_mode == SELECT_SINGLE) {						emit_signal("item_selected", current);					}					accept_event();					break;				}			}		} else if (p_event->is_action("ui_page_down")) {			search_string = ""; //any mousepress cancels			for (int i = 4; i > 0; i--) {				if (current + current_columns * i < items.size()) {					set_current(current + current_columns * i);					ensure_current_is_visible();					if (select_mode == SELECT_SINGLE) {						emit_signal("item_selected", current);					}					accept_event();					break;				}			}		} else if (p_event->is_action("ui_left")) {			search_string = ""; //any mousepress cancels			if (current % current_columns != 0) {				set_current(current - 1);				ensure_current_is_visible();				if (select_mode == SELECT_SINGLE) {					emit_signal("item_selected", current);				}				accept_event();			}		} else if (p_event->is_action("ui_right")) {			search_string = ""; //any mousepress cancels			if (current % current_columns != (current_columns - 1) && current + 1 < items.size()) {				set_current(current + 1);				ensure_current_is_visible();				if (select_mode == SELECT_SINGLE) {					emit_signal("item_selected", current);				}				accept_event();			}		} else if (p_event->is_action("ui_cancel")) {			search_string = "";		} else if (p_event->is_action("ui_select") && select_mode == SELECT_MULTI) {			if (current >= 0 && current < items.size()) {				if (items[current].selectable && !items[current].disabled && !items[current].selected) {					select(current, false);					emit_signal("multi_selected", current, true);				} else if (items[current].selected) {					unselect(current);					emit_signal("multi_selected", current, false);				}			}		} else if (p_event->is_action("ui_accept")) {			search_string = ""; //any mousepress cance			if (current >= 0 && current < items.size()) {				emit_signal("item_activated", current);			}		} else {			Ref<InputEventKey> k = p_event;			if (k.is_valid() && k->get_unicode()) {				uint64_t now = OS::get_singleton()->get_ticks_msec();				uint64_t diff = now - search_time_msec;				uint64_t max_interval = uint64_t(GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000));				search_time_msec = now;				if (diff > max_interval) {					search_string = "";				}				search_string += String::chr(k->get_unicode());				for (int i = 0; i < items.size(); i++) {					if (items[i].text.begins_with(search_string)) {						set_current(i);						ensure_current_is_visible();						if (select_mode == SELECT_SINGLE) {							emit_signal("item_selected", current);						}						break;					}				}			}		}	}	Ref<InputEventPanGesture> pan_gesture = p_event;	if (pan_gesture.is_valid()) {		scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * pan_gesture->get_delta().y / 8);	}}void ItemList::ensure_current_is_visible() {	ensure_selected_visible = true;	update();}static Rect2 _adjust_to_max_size(Size2 p_size, Size2 p_max_size) {	Size2 size = p_max_size;	int tex_width = p_size.width * size.height / p_size.height;	int tex_height = size.height;	if (tex_width > size.width) {		tex_width = size.width;		tex_height = p_size.height * tex_width / p_size.width;	}	int ofs_x = (size.width - tex_width) / 2;	int ofs_y = (size.height - tex_height) / 2;	return Rect2(ofs_x, ofs_y, tex_width, tex_height);}void ItemList::_notification(int p_what) {	if (p_what == NOTIFICATION_RESIZED) {		shape_changed = true;		update();	}	if (p_what == NOTIFICATION_DRAW) {		Ref<StyleBox> bg = get_stylebox("bg");		int mw = scroll_bar->get_minimum_size().x;		scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -mw);		scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);		scroll_bar->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, bg->get_margin(MARGIN_TOP));		scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -bg->get_margin(MARGIN_BOTTOM));		Size2 size = get_size();		int width = size.width - bg->get_minimum_size().width;		if (scroll_bar->is_visible()) {			width -= mw;		}		draw_style_box(bg, Rect2(Point2(), size));		int hseparation = get_constant("hseparation");		int vseparation = get_constant("vseparation");		int icon_margin = get_constant("icon_margin");		int line_separation = get_constant("line_separation");		Ref<StyleBox> sbsel = has_focus() ? get_stylebox("selected_focus") : get_stylebox("selected");		Ref<StyleBox> cursor = has_focus() ? get_stylebox("cursor") : get_stylebox("cursor_unfocused");		Ref<Font> font = get_font("font");		Color guide_color = get_color("guide_color");		Color font_color = get_color("font_color");		Color font_color_selected = get_color("font_color_selected");		int font_height = font->get_height();		Vector<int> line_size_cache;		Vector<int> line_limit_cache;		if (max_text_lines) {			line_size_cache.resize(max_text_lines);			line_limit_cache.resize(max_text_lines);		}		if (has_focus()) {			VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), true);			draw_style_box(get_stylebox("bg_focus"), Rect2(Point2(), size));			VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), false);		}		if (shape_changed) {			float max_column_width = 0;			//1- compute item minimum sizes			for (int i = 0; i < items.size(); i++) {				Size2 minsize;				if (items[i].icon.is_valid()) {					if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {						minsize = fixed_icon_size * icon_scale;					} else {						minsize = items[i].get_icon_size() * icon_scale;					}					if (items[i].text != "") {						if (icon_mode == ICON_MODE_TOP) {							minsize.y += icon_margin;						} else {							minsize.x += icon_margin;						}					}				}				if (items[i].text != "") {					Size2 s = font->get_string_size(items[i].text);					//s.width=MIN(s.width,fixed_column_width);					if (icon_mode == ICON_MODE_TOP) {						minsize.x = MAX(minsize.x, s.width);						if (max_text_lines > 0) {							minsize.y += (font_height + line_separation) * max_text_lines;						} else {							minsize.y += s.height;						}					} else {						minsize.y = MAX(minsize.y, s.height);						minsize.x += s.width;					}				}				if (fixed_column_width > 0)					minsize.x = fixed_column_width;				max_column_width = MAX(max_column_width, minsize.x);				// elements need to adapt to the selected size				minsize.y += vseparation;				minsize.x += hseparation;				items.write[i].rect_cache.size = minsize;				items.write[i].min_rect_cache.size = minsize;			}			int fit_size = size.x - bg->get_minimum_size().width - mw;			//2-attempt best fit			current_columns = 0x7FFFFFFF;			if (max_columns > 0)				current_columns = max_columns;			while (true) {				//repeat util all fits				bool all_fit = true;				Vector2 ofs;				int col = 0;				int max_h = 0;				separators.clear();				for (int i = 0; i < items.size(); i++) {					if (current_columns > 1 && items[i].rect_cache.size.width + ofs.x > fit_size) {						//went past						current_columns = MAX(col, 1);						all_fit = false;						break;					}					if (same_column_width)						items.write[i].rect_cache.size.x = max_column_width;					items.write[i].rect_cache.position = ofs;					max_h = MAX(max_h, items[i].rect_cache.size.y);					ofs.x += items[i].rect_cache.size.x + hseparation;					col++;					if (col == current_columns) {						if (i < items.size() - 1)							separators.push_back(ofs.y + max_h + vseparation / 2);						for (int j = i; j >= 0 && col > 0; j--, col--) {							items.write[j].rect_cache.size.y = max_h;						}						ofs.x = 0;						ofs.y += max_h + vseparation;						col = 0;						max_h = 0;					}				}				for (int j = items.size() - 1; j >= 0 && col > 0; j--, col--) {					items.write[j].rect_cache.size.y = max_h;				}				if (all_fit) {					float page = size.height - bg->get_minimum_size().height;					float max = MAX(page, ofs.y + max_h);					if (auto_height)						auto_height_value = ofs.y + max_h + bg->get_minimum_size().height;					scroll_bar->set_max(max);					scroll_bar->set_page(page);					if (max <= page) {						scroll_bar->set_value(0);						scroll_bar->hide();					} else {						scroll_bar->show();						if (do_autoscroll_to_bottom)							scroll_bar->set_value(max);					}					break;				}			}			minimum_size_changed();			shape_changed = false;		}		//ensure_selected_visible needs to be checked before we draw the list.		if (ensure_selected_visible && current >= 0 && current <= items.size()) {			Rect2 r = items[current].rect_cache;			int from = scroll_bar->get_value();			int to = from + scroll_bar->get_page();			if (r.position.y < from) {				scroll_bar->set_value(r.position.y);			} else if (r.position.y + r.size.y > to) {				scroll_bar->set_value(r.position.y + r.size.y - (to - from));			}		}		ensure_selected_visible = false;		Vector2 base_ofs = bg->get_offset();		base_ofs.y -= int(scroll_bar->get_value());		const Rect2 clip(-base_ofs, size); // visible frame, don't need to draw outside of there		int first_item_visible;		{			// do a binary search to find the first item whose rect reaches below clip.position.y			int lo = 0;			int hi = items.size();			while (lo < hi) {				const int mid = (lo + hi) / 2;				const Rect2 &rcache = items[mid].rect_cache;				if (rcache.position.y + rcache.size.y < clip.position.y) {					lo = mid + 1;				} else {					hi = mid;				}			}			// we might have ended up with column 2, or 3, ..., so let's find the first column			while (lo > 0 && items[lo - 1].rect_cache.position.y == items[lo].rect_cache.position.y) {				lo -= 1;			}			first_item_visible = lo;		}		for (int i = first_item_visible; i < items.size(); i++) {			Rect2 rcache = items[i].rect_cache;			if (rcache.position.y > clip.position.y + clip.size.y)				break; // done			if (!clip.intersects(rcache))				continue;			if (current_columns == 1) {				rcache.size.width = width - rcache.position.x;			}			if (items[i].selected) {				Rect2 r = rcache;				r.position += base_ofs;				r.position.y -= vseparation / 2;				r.size.y += vseparation;				r.position.x -= hseparation / 2;				r.size.x += hseparation;				draw_style_box(sbsel, r);			}			if (items[i].custom_bg.a > 0.001) {				Rect2 r = rcache;				r.position += base_ofs;				// Size rect to make the align the temperature colors				r.position.y -= vseparation / 2;				r.size.y += vseparation;				r.position.x -= hseparation / 2;				r.size.x += hseparation;				draw_rect(r, items[i].custom_bg);			}			Vector2 text_ofs;			if (items[i].icon.is_valid()) {				Size2 icon_size;				//= _adjust_to_max_size(items[i].get_icon_size(),fixed_icon_size) * icon_scale;				if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {					icon_size = fixed_icon_size * icon_scale;				} else {					icon_size = items[i].get_icon_size() * icon_scale;				}				Vector2 icon_ofs;				Point2 pos = items[i].rect_cache.position + icon_ofs + base_ofs;				if (icon_mode == ICON_MODE_TOP) {					pos.x += Math::floor((items[i].rect_cache.size.width - icon_size.width) / 2);					pos.y += MIN(							Math::floor((items[i].rect_cache.size.height - icon_size.height) / 2),							items[i].rect_cache.size.height - items[i].min_rect_cache.size.height);					text_ofs.y = icon_size.height + icon_margin;					text_ofs.y += items[i].rect_cache.size.height - items[i].min_rect_cache.size.height;				} else {					pos.y += Math::floor((items[i].rect_cache.size.height - icon_size.height) / 2);					text_ofs.x = icon_size.width + icon_margin;				}				Rect2 draw_rect = Rect2(pos, icon_size);				if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {					Rect2 adj = _adjust_to_max_size(items[i].get_icon_size() * icon_scale, icon_size);					draw_rect.position += adj.position;					draw_rect.size = adj.size;				}				Color modulate = items[i].icon_modulate;				if (items[i].disabled)					modulate.a *= 0.5;				// If the icon is transposed, we have to switch the size so that it is drawn correctly				if (items[i].icon_transposed) {					Size2 size_tmp = draw_rect.size;					draw_rect.size.x = size_tmp.y;					draw_rect.size.y = size_tmp.x;				}				Rect2 region = (items[i].icon_region.size.x == 0 || items[i].icon_region.size.y == 0) ? Rect2(Vector2(), items[i].icon->get_size()) : Rect2(items[i].icon_region);				draw_texture_rect_region(items[i].icon, draw_rect, region, modulate, items[i].icon_transposed);			}			if (items[i].tag_icon.is_valid()) {				draw_texture(items[i].tag_icon, items[i].rect_cache.position + base_ofs);			}			if (items[i].text != "") {				int max_len = -1;				Vector2 size2 = font->get_string_size(items[i].text);				if (fixed_column_width)					max_len = fixed_column_width;				else if (same_column_width)					max_len = items[i].rect_cache.size.x;				else					max_len = size2.x;				Color modulate = items[i].selected ? font_color_selected : (items[i].custom_fg != Color() ? items[i].custom_fg : font_color);				if (items[i].disabled)					modulate.a *= 0.5;				if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) {					int ss = items[i].text.length();					float ofs = 0;					int line = 0;					for (int j = 0; j <= ss; j++) {						int cs = j < ss ? font->get_char_size(items[i].text[j], items[i].text[j + 1]).x : 0;						if (ofs + cs > max_len || j == ss) {							line_limit_cache.write[line] = j;							line_size_cache.write[line] = ofs;							line++;							ofs = 0;							if (line >= max_text_lines)								break;						} else {							ofs += cs;						}					}					line = 0;					ofs = 0;					text_ofs.y += font->get_ascent();					text_ofs = text_ofs.floor();					text_ofs += base_ofs;					text_ofs += items[i].rect_cache.position;					FontDrawer drawer(font, Color(1, 1, 1));					for (int j = 0; j < ss; j++) {						if (j == line_limit_cache[line]) {							line++;							ofs = 0;							if (line >= max_text_lines)								break;						}						ofs += drawer.draw_char(get_canvas_item(), text_ofs + Vector2(ofs + (max_len - line_size_cache[line]) / 2, line * (font_height + line_separation)).floor(), items[i].text[j], items[i].text[j + 1], modulate);					}					//special multiline mode				} else {					if (fixed_column_width > 0)						size2.x = MIN(size2.x, fixed_column_width);					if (icon_mode == ICON_MODE_TOP) {						text_ofs.x += (items[i].rect_cache.size.width - size2.x) / 2;					} else {						text_ofs.y += (items[i].rect_cache.size.height - size2.y) / 2;					}					text_ofs.y += font->get_ascent();					text_ofs = text_ofs.floor();					text_ofs += base_ofs;					text_ofs += items[i].rect_cache.position;					draw_string(font, text_ofs, items[i].text, modulate, max_len + 1);				}			}			if (select_mode == SELECT_MULTI && i == current) {				Rect2 r = rcache;				r.position += base_ofs;				r.position.y -= vseparation / 2;				r.size.y += vseparation;				r.position.x -= hseparation / 2;				r.size.x += hseparation;				draw_style_box(cursor, r);			}		}		int first_visible_separator = 0;		{			// do a binary search to find the first separator that is below clip_position.y			int lo = 0;			int hi = separators.size();			while (lo < hi) {				const int mid = (lo + hi) / 2;				if (separators[mid] < clip.position.y) {					lo = mid + 1;				} else {					hi = mid;				}			}			first_visible_separator = lo;		}		for (int i = first_visible_separator; i < separators.size(); i++) {			if (separators[i] > clip.position.y + clip.size.y)				break; // done			const int y = base_ofs.y + separators[i];			draw_line(Vector2(bg->get_margin(MARGIN_LEFT), y), Vector2(width, y), guide_color);		}	}}void ItemList::_scroll_changed(double) {	update();}int ItemList::get_item_at_position(const Point2 &p_pos, bool p_exact) const {	Vector2 pos = p_pos;	Ref<StyleBox> bg = get_stylebox("bg");	pos -= bg->get_offset();	pos.y += scroll_bar->get_value();	int closest = -1;	int closest_dist = 0x7FFFFFFF;	for (int i = 0; i < items.size(); i++) {		Rect2 rc = items[i].rect_cache;		if (i % current_columns == current_columns - 1) {			rc.size.width = get_size().width; //not right but works		}		if (rc.has_point(pos)) {			closest = i;			break;		}		float dist = rc.distance_to(pos);		if (!p_exact && dist < closest_dist) {			closest = i;			closest_dist = dist;		}	}	return closest;}bool ItemList::is_pos_at_end_of_items(const Point2 &p_pos) const {	if (items.empty())		return true;	Vector2 pos = p_pos;	Ref<StyleBox> bg = get_stylebox("bg");	pos -= bg->get_offset();	pos.y += scroll_bar->get_value();	Rect2 endrect = items[items.size() - 1].rect_cache;	return (pos.y > endrect.position.y + endrect.size.y);}String ItemList::get_tooltip(const Point2 &p_pos) const {	int closest = get_item_at_position(p_pos, true);	if (closest != -1) {		if (!items[closest].tooltip_enabled) {			return "";		}		if (items[closest].tooltip != "") {			return items[closest].tooltip;		}		if (items[closest].text != "") {			return items[closest].text;		}	}	return Control::get_tooltip(p_pos);}void ItemList::sort_items_by_text() {	items.sort();	update();	shape_changed = true;	if (select_mode == SELECT_SINGLE) {		for (int i = 0; i < items.size(); i++) {			if (items[i].selected) {				select(i);				return;			}		}	}}int ItemList::find_metadata(const Variant &p_metadata) const {	for (int i = 0; i < items.size(); i++) {		if (items[i].metadata == p_metadata) {			return i;		}	}	return -1;}void ItemList::set_allow_rmb_select(bool p_allow) {	allow_rmb_select = p_allow;}bool ItemList::get_allow_rmb_select() const {	return allow_rmb_select;}void ItemList::set_allow_reselect(bool p_allow) {	allow_reselect = p_allow;}bool ItemList::get_allow_reselect() const {	return allow_reselect;}void ItemList::set_icon_scale(real_t p_scale) {	icon_scale = p_scale;}real_t ItemList::get_icon_scale() const {	return icon_scale;}Vector<int> ItemList::get_selected_items() {	Vector<int> selected;	for (int i = 0; i < items.size(); i++) {		if (items[i].selected) {			selected.push_back(i);			if (this->select_mode == SELECT_SINGLE) {				break;			}		}	}	return selected;}bool ItemList::is_anything_selected() {	for (int i = 0; i < items.size(); i++) {		if (items[i].selected)			return true;	}	return false;}void ItemList::_set_items(const Array &p_items) {	ERR_FAIL_COND(p_items.size() % 3);	clear();	for (int i = 0; i < p_items.size(); i += 3) {		String text = p_items[i + 0];		Ref<Texture> icon = p_items[i + 1];		bool disabled = p_items[i + 2];		int idx = get_item_count();		add_item(text, icon);		set_item_disabled(idx, disabled);	}}Array ItemList::_get_items() const {	Array items;	for (int i = 0; i < get_item_count(); i++) {		items.push_back(get_item_text(i));		items.push_back(get_item_icon(i));		items.push_back(is_item_disabled(i));	}	return items;}Size2 ItemList::get_minimum_size() const {	if (auto_height) {		return Size2(0, auto_height_value);	}	return Size2();}void ItemList::set_autoscroll_to_bottom(const bool p_enable) {	do_autoscroll_to_bottom = p_enable;}void ItemList::set_auto_height(bool p_enable) {	auto_height = p_enable;	shape_changed = true;	update();}bool ItemList::has_auto_height() const {	return auto_height;}void ItemList::_bind_methods() {	ClassDB::bind_method(D_METHOD("add_item", "text", "icon", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true));	ClassDB::bind_method(D_METHOD("add_icon_item", "icon", "selectable"), &ItemList::add_icon_item, DEFVAL(true));	ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &ItemList::set_item_text);	ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &ItemList::get_item_text);	ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &ItemList::set_item_icon);	ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &ItemList::get_item_icon);	ClassDB::bind_method(D_METHOD("set_item_icon_transposed", "idx", "rect"), &ItemList::set_item_icon_transposed);	ClassDB::bind_method(D_METHOD("is_item_icon_transposed", "idx"), &ItemList::is_item_icon_transposed);	ClassDB::bind_method(D_METHOD("set_item_icon_region", "idx", "rect"), &ItemList::set_item_icon_region);	ClassDB::bind_method(D_METHOD("get_item_icon_region", "idx"), &ItemList::get_item_icon_region);	ClassDB::bind_method(D_METHOD("set_item_icon_modulate", "idx", "modulate"), &ItemList::set_item_icon_modulate);	ClassDB::bind_method(D_METHOD("get_item_icon_modulate", "idx"), &ItemList::get_item_icon_modulate);	ClassDB::bind_method(D_METHOD("set_item_selectable", "idx", "selectable"), &ItemList::set_item_selectable);	ClassDB::bind_method(D_METHOD("is_item_selectable", "idx"), &ItemList::is_item_selectable);	ClassDB::bind_method(D_METHOD("set_item_disabled", "idx", "disabled"), &ItemList::set_item_disabled);	ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &ItemList::is_item_disabled);	ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &ItemList::set_item_metadata);	ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &ItemList::get_item_metadata);	ClassDB::bind_method(D_METHOD("set_item_custom_bg_color", "idx", "custom_bg_color"), &ItemList::set_item_custom_bg_color);	ClassDB::bind_method(D_METHOD("get_item_custom_bg_color", "idx"), &ItemList::get_item_custom_bg_color);	ClassDB::bind_method(D_METHOD("set_item_custom_fg_color", "idx", "custom_fg_color"), &ItemList::set_item_custom_fg_color);	ClassDB::bind_method(D_METHOD("get_item_custom_fg_color", "idx"), &ItemList::get_item_custom_fg_color);	ClassDB::bind_method(D_METHOD("set_item_tooltip_enabled", "idx", "enable"), &ItemList::set_item_tooltip_enabled);	ClassDB::bind_method(D_METHOD("is_item_tooltip_enabled", "idx"), &ItemList::is_item_tooltip_enabled);	ClassDB::bind_method(D_METHOD("set_item_tooltip", "idx", "tooltip"), &ItemList::set_item_tooltip);	ClassDB::bind_method(D_METHOD("get_item_tooltip", "idx"), &ItemList::get_item_tooltip);	ClassDB::bind_method(D_METHOD("select", "idx", "single"), &ItemList::select, DEFVAL(true));	ClassDB::bind_method(D_METHOD("unselect", "idx"), &ItemList::unselect);	ClassDB::bind_method(D_METHOD("unselect_all"), &ItemList::unselect_all);	ClassDB::bind_method(D_METHOD("is_selected", "idx"), &ItemList::is_selected);	ClassDB::bind_method(D_METHOD("get_selected_items"), &ItemList::get_selected_items);	ClassDB::bind_method(D_METHOD("move_item", "from_idx", "to_idx"), &ItemList::move_item);	ClassDB::bind_method(D_METHOD("get_item_count"), &ItemList::get_item_count);	ClassDB::bind_method(D_METHOD("remove_item", "idx"), &ItemList::remove_item);	ClassDB::bind_method(D_METHOD("clear"), &ItemList::clear);	ClassDB::bind_method(D_METHOD("sort_items_by_text"), &ItemList::sort_items_by_text);	ClassDB::bind_method(D_METHOD("set_fixed_column_width", "width"), &ItemList::set_fixed_column_width);	ClassDB::bind_method(D_METHOD("get_fixed_column_width"), &ItemList::get_fixed_column_width);	ClassDB::bind_method(D_METHOD("set_same_column_width", "enable"), &ItemList::set_same_column_width);	ClassDB::bind_method(D_METHOD("is_same_column_width"), &ItemList::is_same_column_width);	ClassDB::bind_method(D_METHOD("set_max_text_lines", "lines"), &ItemList::set_max_text_lines);	ClassDB::bind_method(D_METHOD("get_max_text_lines"), &ItemList::get_max_text_lines);	ClassDB::bind_method(D_METHOD("set_max_columns", "amount"), &ItemList::set_max_columns);	ClassDB::bind_method(D_METHOD("get_max_columns"), &ItemList::get_max_columns);	ClassDB::bind_method(D_METHOD("set_select_mode", "mode"), &ItemList::set_select_mode);	ClassDB::bind_method(D_METHOD("get_select_mode"), &ItemList::get_select_mode);	ClassDB::bind_method(D_METHOD("set_icon_mode", "mode"), &ItemList::set_icon_mode);	ClassDB::bind_method(D_METHOD("get_icon_mode"), &ItemList::get_icon_mode);	ClassDB::bind_method(D_METHOD("set_fixed_icon_size", "size"), &ItemList::set_fixed_icon_size);	ClassDB::bind_method(D_METHOD("get_fixed_icon_size"), &ItemList::get_fixed_icon_size);	ClassDB::bind_method(D_METHOD("set_icon_scale", "scale"), &ItemList::set_icon_scale);	ClassDB::bind_method(D_METHOD("get_icon_scale"), &ItemList::get_icon_scale);	ClassDB::bind_method(D_METHOD("set_allow_rmb_select", "allow"), &ItemList::set_allow_rmb_select);	ClassDB::bind_method(D_METHOD("get_allow_rmb_select"), &ItemList::get_allow_rmb_select);	ClassDB::bind_method(D_METHOD("set_allow_reselect", "allow"), &ItemList::set_allow_reselect);	ClassDB::bind_method(D_METHOD("get_allow_reselect"), &ItemList::get_allow_reselect);	ClassDB::bind_method(D_METHOD("set_auto_height", "enable"), &ItemList::set_auto_height);	ClassDB::bind_method(D_METHOD("has_auto_height"), &ItemList::has_auto_height);	ClassDB::bind_method(D_METHOD("is_anything_selected"), &ItemList::is_anything_selected);	ClassDB::bind_method(D_METHOD("get_item_at_position", "position", "exact"), &ItemList::get_item_at_position, DEFVAL(false));	ClassDB::bind_method(D_METHOD("ensure_current_is_visible"), &ItemList::ensure_current_is_visible);	ClassDB::bind_method(D_METHOD("get_v_scroll"), &ItemList::get_v_scroll);	ClassDB::bind_method(D_METHOD("_scroll_changed"), &ItemList::_scroll_changed);	ClassDB::bind_method(D_METHOD("_gui_input"), &ItemList::_gui_input);	ClassDB::bind_method(D_METHOD("_set_items"), &ItemList::_set_items);	ClassDB::bind_method(D_METHOD("_get_items"), &ItemList::_get_items);	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");	ADD_PROPERTY(PropertyInfo(Variant::INT, "select_mode", PROPERTY_HINT_ENUM, "Single,Multi"), "set_select_mode", "get_select_mode");	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_reselect"), "set_allow_reselect", "get_allow_reselect");	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_rmb_select"), "set_allow_rmb_select", "get_allow_rmb_select");	ADD_PROPERTY(PropertyInfo(Variant::INT, "max_text_lines"), "set_max_text_lines", "get_max_text_lines");	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_height"), "set_auto_height", "has_auto_height");	ADD_GROUP("Columns", "");	ADD_PROPERTY(PropertyInfo(Variant::INT, "max_columns"), "set_max_columns", "get_max_columns");	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "same_column_width"), "set_same_column_width", "is_same_column_width");	ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_column_width"), "set_fixed_column_width", "get_fixed_column_width");	ADD_GROUP("Icon", "");	ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_mode", PROPERTY_HINT_ENUM, "Top,Left"), "set_icon_mode", "get_icon_mode");	ADD_PROPERTY(PropertyInfo(Variant::REAL, "icon_scale"), "set_icon_scale", "get_icon_scale");	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "fixed_icon_size"), "set_fixed_icon_size", "get_fixed_icon_size");	BIND_ENUM_CONSTANT(ICON_MODE_TOP);	BIND_ENUM_CONSTANT(ICON_MODE_LEFT);	BIND_ENUM_CONSTANT(SELECT_SINGLE);	BIND_ENUM_CONSTANT(SELECT_MULTI);	ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "index")));	ADD_SIGNAL(MethodInfo("item_rmb_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::VECTOR2, "at_position")));	ADD_SIGNAL(MethodInfo("multi_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "selected")));	ADD_SIGNAL(MethodInfo("item_activated", PropertyInfo(Variant::INT, "index")));	ADD_SIGNAL(MethodInfo("rmb_clicked", PropertyInfo(Variant::VECTOR2, "at_position")));	ADD_SIGNAL(MethodInfo("nothing_selected"));	GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000);	ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/incremental_search_max_interval_msec", PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers}ItemList::ItemList() {	current = -1;	select_mode = SELECT_SINGLE;	icon_mode = ICON_MODE_LEFT;	fixed_column_width = 0;	same_column_width = false;	max_text_lines = 1;	max_columns = 1;	auto_height = false;	auto_height_value = 0.0f;	scroll_bar = memnew(VScrollBar);	add_child(scroll_bar);	shape_changed = true;	scroll_bar->connect("value_changed", this, "_scroll_changed");	set_focus_mode(FOCUS_ALL);	current_columns = 1;	search_time_msec = 0;	ensure_selected_visible = false;	defer_select_single = -1;	allow_rmb_select = false;	allow_reselect = false;	do_autoscroll_to_bottom = false;	icon_scale = 1.0f;	set_clip_contents(true);}ItemList::~ItemList() {}
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