| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394 | /*************************************************************************//*  spin_box.h                                                           *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#ifndef SPIN_BOX_H#define SPIN_BOX_H#include "scene/gui/line_edit.h"#include "scene/gui/range.h"#include "scene/main/timer.h"class SpinBox : public Range {	GDCLASS(SpinBox, Range);	LineEdit *line_edit;	int last_w;	Timer *range_click_timer;	void _range_click_timeout();	void _text_entered(const String &p_string);	virtual void _value_changed(double);	String prefix;	String suffix;	void _line_edit_input(const Ref<InputEvent> &p_event);	struct Drag {		float base_val;		bool allowed;		bool enabled;		Vector2 capture_pos;		float diff_y;	} drag;	void _line_edit_focus_exit();	inline void _adjust_width_for_icon(const Ref<Texture> icon);protected:	void _gui_input(const Ref<InputEvent> &p_event);	void _notification(int p_what);	static void _bind_methods();public:	LineEdit *get_line_edit();	virtual Size2 get_minimum_size() const;	void set_align(LineEdit::Align p_align);	LineEdit::Align get_align() const;	void set_editable(bool p_editable);	bool is_editable() const;	void set_suffix(const String &p_suffix);	String get_suffix() const;	void set_prefix(const String &p_prefix);	String get_prefix() const;	SpinBox();};#endif // SPIN_BOX_H
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