| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162 | /*************************************************************************//*  line_shape_2d.h                                                      *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#ifndef LINE_SHAPE_2D_H#define LINE_SHAPE_2D_H#include "scene/resources/shape_2d.h"class LineShape2D : public Shape2D {	GDCLASS(LineShape2D, Shape2D);	Vector2 normal;	real_t d;	void _update_shape();protected:	static void _bind_methods();public:	virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;	void set_normal(const Vector2 &p_normal);	void set_d(real_t p_d);	Vector2 get_normal() const;	real_t get_d() const;	virtual void draw(const RID &p_to_rid, const Color &p_color);	virtual Rect2 get_rect() const;	LineShape2D();};#endif // LINE_SHAPE_2D_H
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