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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- ///btSoftBody implementation by Nathanael Presson
- #ifndef _BT_SOFT_BODY_INTERNALS_H
- #define _BT_SOFT_BODY_INTERNALS_H
- #include "btSoftBody.h"
- #include "LinearMath/btQuickprof.h"
- #include "LinearMath/btPolarDecomposition.h"
- #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
- #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
- #include "BulletCollision/CollisionShapes/btConvexInternalShape.h"
- #include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h"
- #include <string.h> //for memset
- //
- // btSymMatrix
- //
- template <typename T>
- struct btSymMatrix
- {
- btSymMatrix() : dim(0) {}
- btSymMatrix(int n, const T& init = T()) { resize(n, init); }
- void resize(int n, const T& init = T())
- {
- dim = n;
- store.resize((n * (n + 1)) / 2, init);
- }
- int index(int c, int r) const
- {
- if (c > r) btSwap(c, r);
- btAssert(r < dim);
- return ((r * (r + 1)) / 2 + c);
- }
- T& operator()(int c, int r) { return (store[index(c, r)]); }
- const T& operator()(int c, int r) const { return (store[index(c, r)]); }
- btAlignedObjectArray<T> store;
- int dim;
- };
- //
- // btSoftBodyCollisionShape
- //
- class btSoftBodyCollisionShape : public btConcaveShape
- {
- public:
- btSoftBody* m_body;
- btSoftBodyCollisionShape(btSoftBody* backptr)
- {
- m_shapeType = SOFTBODY_SHAPE_PROXYTYPE;
- m_body = backptr;
- }
- virtual ~btSoftBodyCollisionShape()
- {
- }
- void processAllTriangles(btTriangleCallback* /*callback*/, const btVector3& /*aabbMin*/, const btVector3& /*aabbMax*/) const
- {
- //not yet
- btAssert(0);
- }
- ///getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
- virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const
- {
- /* t is usually identity, except when colliding against btCompoundShape. See Issue 512 */
- const btVector3 mins = m_body->m_bounds[0];
- const btVector3 maxs = m_body->m_bounds[1];
- const btVector3 crns[] = {t * btVector3(mins.x(), mins.y(), mins.z()),
- t * btVector3(maxs.x(), mins.y(), mins.z()),
- t * btVector3(maxs.x(), maxs.y(), mins.z()),
- t * btVector3(mins.x(), maxs.y(), mins.z()),
- t * btVector3(mins.x(), mins.y(), maxs.z()),
- t * btVector3(maxs.x(), mins.y(), maxs.z()),
- t * btVector3(maxs.x(), maxs.y(), maxs.z()),
- t * btVector3(mins.x(), maxs.y(), maxs.z())};
- aabbMin = aabbMax = crns[0];
- for (int i = 1; i < 8; ++i)
- {
- aabbMin.setMin(crns[i]);
- aabbMax.setMax(crns[i]);
- }
- }
- virtual void setLocalScaling(const btVector3& /*scaling*/)
- {
- ///na
- }
- virtual const btVector3& getLocalScaling() const
- {
- static const btVector3 dummy(1, 1, 1);
- return dummy;
- }
- virtual void calculateLocalInertia(btScalar /*mass*/, btVector3& /*inertia*/) const
- {
- ///not yet
- btAssert(0);
- }
- virtual const char* getName() const
- {
- return "SoftBody";
- }
- };
- //
- // btSoftClusterCollisionShape
- //
- class btSoftClusterCollisionShape : public btConvexInternalShape
- {
- public:
- const btSoftBody::Cluster* m_cluster;
- btSoftClusterCollisionShape(const btSoftBody::Cluster* cluster) : m_cluster(cluster) { setMargin(0); }
- virtual btVector3 localGetSupportingVertex(const btVector3& vec) const
- {
- btSoftBody::Node* const* n = &m_cluster->m_nodes[0];
- btScalar d = btDot(vec, n[0]->m_x);
- int j = 0;
- for (int i = 1, ni = m_cluster->m_nodes.size(); i < ni; ++i)
- {
- const btScalar k = btDot(vec, n[i]->m_x);
- if (k > d)
- {
- d = k;
- j = i;
- }
- }
- return (n[j]->m_x);
- }
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const
- {
- return (localGetSupportingVertex(vec));
- }
- //notice that the vectors should be unit length
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const
- {
- }
- virtual void calculateLocalInertia(btScalar mass, btVector3& inertia) const
- {
- }
- virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const
- {
- }
- virtual int getShapeType() const { return SOFTBODY_SHAPE_PROXYTYPE; }
- //debugging
- virtual const char* getName() const { return "SOFTCLUSTER"; }
- virtual void setMargin(btScalar margin)
- {
- btConvexInternalShape::setMargin(margin);
- }
- virtual btScalar getMargin() const
- {
- return btConvexInternalShape::getMargin();
- }
- };
- //
- // Inline's
- //
- //
- template <typename T>
- static inline void ZeroInitialize(T& value)
- {
- memset(&value, 0, sizeof(T));
- }
- //
- template <typename T>
- static inline bool CompLess(const T& a, const T& b)
- {
- return (a < b);
- }
- //
- template <typename T>
- static inline bool CompGreater(const T& a, const T& b)
- {
- return (a > b);
- }
- //
- template <typename T>
- static inline T Lerp(const T& a, const T& b, btScalar t)
- {
- return (a + (b - a) * t);
- }
- //
- template <typename T>
- static inline T InvLerp(const T& a, const T& b, btScalar t)
- {
- return ((b + a * t - b * t) / (a * b));
- }
- //
- static inline btMatrix3x3 Lerp(const btMatrix3x3& a,
- const btMatrix3x3& b,
- btScalar t)
- {
- btMatrix3x3 r;
- r[0] = Lerp(a[0], b[0], t);
- r[1] = Lerp(a[1], b[1], t);
- r[2] = Lerp(a[2], b[2], t);
- return (r);
- }
- //
- static inline btVector3 Clamp(const btVector3& v, btScalar maxlength)
- {
- const btScalar sql = v.length2();
- if (sql > (maxlength * maxlength))
- return ((v * maxlength) / btSqrt(sql));
- else
- return (v);
- }
- //
- template <typename T>
- static inline T Clamp(const T& x, const T& l, const T& h)
- {
- return (x < l ? l : x > h ? h : x);
- }
- //
- template <typename T>
- static inline T Sq(const T& x)
- {
- return (x * x);
- }
- //
- template <typename T>
- static inline T Cube(const T& x)
- {
- return (x * x * x);
- }
- //
- template <typename T>
- static inline T Sign(const T& x)
- {
- return ((T)(x < 0 ? -1 : +1));
- }
- //
- template <typename T>
- static inline bool SameSign(const T& x, const T& y)
- {
- return ((x * y) > 0);
- }
- //
- static inline btScalar ClusterMetric(const btVector3& x, const btVector3& y)
- {
- const btVector3 d = x - y;
- return (btFabs(d[0]) + btFabs(d[1]) + btFabs(d[2]));
- }
- //
- static inline btMatrix3x3 ScaleAlongAxis(const btVector3& a, btScalar s)
- {
- const btScalar xx = a.x() * a.x();
- const btScalar yy = a.y() * a.y();
- const btScalar zz = a.z() * a.z();
- const btScalar xy = a.x() * a.y();
- const btScalar yz = a.y() * a.z();
- const btScalar zx = a.z() * a.x();
- btMatrix3x3 m;
- m[0] = btVector3(1 - xx + xx * s, xy * s - xy, zx * s - zx);
- m[1] = btVector3(xy * s - xy, 1 - yy + yy * s, yz * s - yz);
- m[2] = btVector3(zx * s - zx, yz * s - yz, 1 - zz + zz * s);
- return (m);
- }
- //
- static inline btMatrix3x3 Cross(const btVector3& v)
- {
- btMatrix3x3 m;
- m[0] = btVector3(0, -v.z(), +v.y());
- m[1] = btVector3(+v.z(), 0, -v.x());
- m[2] = btVector3(-v.y(), +v.x(), 0);
- return (m);
- }
- //
- static inline btMatrix3x3 Diagonal(btScalar x)
- {
- btMatrix3x3 m;
- m[0] = btVector3(x, 0, 0);
- m[1] = btVector3(0, x, 0);
- m[2] = btVector3(0, 0, x);
- return (m);
- }
- //
- static inline btMatrix3x3 Add(const btMatrix3x3& a,
- const btMatrix3x3& b)
- {
- btMatrix3x3 r;
- for (int i = 0; i < 3; ++i) r[i] = a[i] + b[i];
- return (r);
- }
- //
- static inline btMatrix3x3 Sub(const btMatrix3x3& a,
- const btMatrix3x3& b)
- {
- btMatrix3x3 r;
- for (int i = 0; i < 3; ++i) r[i] = a[i] - b[i];
- return (r);
- }
- //
- static inline btMatrix3x3 Mul(const btMatrix3x3& a,
- btScalar b)
- {
- btMatrix3x3 r;
- for (int i = 0; i < 3; ++i) r[i] = a[i] * b;
- return (r);
- }
- //
- static inline void Orthogonalize(btMatrix3x3& m)
- {
- m[2] = btCross(m[0], m[1]).normalized();
- m[1] = btCross(m[2], m[0]).normalized();
- m[0] = btCross(m[1], m[2]).normalized();
- }
- //
- static inline btMatrix3x3 MassMatrix(btScalar im, const btMatrix3x3& iwi, const btVector3& r)
- {
- const btMatrix3x3 cr = Cross(r);
- return (Sub(Diagonal(im), cr * iwi * cr));
- }
- //
- static inline btMatrix3x3 ImpulseMatrix(btScalar dt,
- btScalar ima,
- btScalar imb,
- const btMatrix3x3& iwi,
- const btVector3& r)
- {
- return (Diagonal(1 / dt) * Add(Diagonal(ima), MassMatrix(imb, iwi, r)).inverse());
- }
- //
- static inline btMatrix3x3 ImpulseMatrix(btScalar ima, const btMatrix3x3& iia, const btVector3& ra,
- btScalar imb, const btMatrix3x3& iib, const btVector3& rb)
- {
- return (Add(MassMatrix(ima, iia, ra), MassMatrix(imb, iib, rb)).inverse());
- }
- //
- static inline btMatrix3x3 AngularImpulseMatrix(const btMatrix3x3& iia,
- const btMatrix3x3& iib)
- {
- return (Add(iia, iib).inverse());
- }
- //
- static inline btVector3 ProjectOnAxis(const btVector3& v,
- const btVector3& a)
- {
- return (a * btDot(v, a));
- }
- //
- static inline btVector3 ProjectOnPlane(const btVector3& v,
- const btVector3& a)
- {
- return (v - ProjectOnAxis(v, a));
- }
- //
- static inline void ProjectOrigin(const btVector3& a,
- const btVector3& b,
- btVector3& prj,
- btScalar& sqd)
- {
- const btVector3 d = b - a;
- const btScalar m2 = d.length2();
- if (m2 > SIMD_EPSILON)
- {
- const btScalar t = Clamp<btScalar>(-btDot(a, d) / m2, 0, 1);
- const btVector3 p = a + d * t;
- const btScalar l2 = p.length2();
- if (l2 < sqd)
- {
- prj = p;
- sqd = l2;
- }
- }
- }
- //
- static inline void ProjectOrigin(const btVector3& a,
- const btVector3& b,
- const btVector3& c,
- btVector3& prj,
- btScalar& sqd)
- {
- const btVector3& q = btCross(b - a, c - a);
- const btScalar m2 = q.length2();
- if (m2 > SIMD_EPSILON)
- {
- const btVector3 n = q / btSqrt(m2);
- const btScalar k = btDot(a, n);
- const btScalar k2 = k * k;
- if (k2 < sqd)
- {
- const btVector3 p = n * k;
- if ((btDot(btCross(a - p, b - p), q) > 0) &&
- (btDot(btCross(b - p, c - p), q) > 0) &&
- (btDot(btCross(c - p, a - p), q) > 0))
- {
- prj = p;
- sqd = k2;
- }
- else
- {
- ProjectOrigin(a, b, prj, sqd);
- ProjectOrigin(b, c, prj, sqd);
- ProjectOrigin(c, a, prj, sqd);
- }
- }
- }
- }
- //
- template <typename T>
- static inline T BaryEval(const T& a,
- const T& b,
- const T& c,
- const btVector3& coord)
- {
- return (a * coord.x() + b * coord.y() + c * coord.z());
- }
- //
- static inline btVector3 BaryCoord(const btVector3& a,
- const btVector3& b,
- const btVector3& c,
- const btVector3& p)
- {
- const btScalar w[] = {btCross(a - p, b - p).length(),
- btCross(b - p, c - p).length(),
- btCross(c - p, a - p).length()};
- const btScalar isum = 1 / (w[0] + w[1] + w[2]);
- return (btVector3(w[1] * isum, w[2] * isum, w[0] * isum));
- }
- //
- inline static btScalar ImplicitSolve(btSoftBody::ImplicitFn* fn,
- const btVector3& a,
- const btVector3& b,
- const btScalar accuracy,
- const int maxiterations = 256)
- {
- btScalar span[2] = {0, 1};
- btScalar values[2] = {fn->Eval(a), fn->Eval(b)};
- if (values[0] > values[1])
- {
- btSwap(span[0], span[1]);
- btSwap(values[0], values[1]);
- }
- if (values[0] > -accuracy) return (-1);
- if (values[1] < +accuracy) return (-1);
- for (int i = 0; i < maxiterations; ++i)
- {
- const btScalar t = Lerp(span[0], span[1], values[0] / (values[0] - values[1]));
- const btScalar v = fn->Eval(Lerp(a, b, t));
- if ((t <= 0) || (t >= 1)) break;
- if (btFabs(v) < accuracy) return (t);
- if (v < 0)
- {
- span[0] = t;
- values[0] = v;
- }
- else
- {
- span[1] = t;
- values[1] = v;
- }
- }
- return (-1);
- }
- inline static void EvaluateMedium(const btSoftBodyWorldInfo* wfi,
- const btVector3& x,
- btSoftBody::sMedium& medium)
- {
- medium.m_velocity = btVector3(0, 0, 0);
- medium.m_pressure = 0;
- medium.m_density = wfi->air_density;
- if (wfi->water_density > 0)
- {
- const btScalar depth = -(btDot(x, wfi->water_normal) + wfi->water_offset);
- if (depth > 0)
- {
- medium.m_density = wfi->water_density;
- medium.m_pressure = depth * wfi->water_density * wfi->m_gravity.length();
- }
- }
- }
- //
- static inline btVector3 NormalizeAny(const btVector3& v)
- {
- const btScalar l = v.length();
- if (l > SIMD_EPSILON)
- return (v / l);
- else
- return (btVector3(0, 0, 0));
- }
- //
- static inline btDbvtVolume VolumeOf(const btSoftBody::Face& f,
- btScalar margin)
- {
- const btVector3* pts[] = {&f.m_n[0]->m_x,
- &f.m_n[1]->m_x,
- &f.m_n[2]->m_x};
- btDbvtVolume vol = btDbvtVolume::FromPoints(pts, 3);
- vol.Expand(btVector3(margin, margin, margin));
- return (vol);
- }
- //
- static inline btVector3 CenterOf(const btSoftBody::Face& f)
- {
- return ((f.m_n[0]->m_x + f.m_n[1]->m_x + f.m_n[2]->m_x) / 3);
- }
- //
- static inline btScalar AreaOf(const btVector3& x0,
- const btVector3& x1,
- const btVector3& x2)
- {
- const btVector3 a = x1 - x0;
- const btVector3 b = x2 - x0;
- const btVector3 cr = btCross(a, b);
- const btScalar area = cr.length();
- return (area);
- }
- //
- static inline btScalar VolumeOf(const btVector3& x0,
- const btVector3& x1,
- const btVector3& x2,
- const btVector3& x3)
- {
- const btVector3 a = x1 - x0;
- const btVector3 b = x2 - x0;
- const btVector3 c = x3 - x0;
- return (btDot(a, btCross(b, c)));
- }
- //
- //
- static inline void ApplyClampedForce(btSoftBody::Node& n,
- const btVector3& f,
- btScalar dt)
- {
- const btScalar dtim = dt * n.m_im;
- if ((f * dtim).length2() > n.m_v.length2())
- { /* Clamp */
- n.m_f -= ProjectOnAxis(n.m_v, f.normalized()) / dtim;
- }
- else
- { /* Apply */
- n.m_f += f;
- }
- }
- //
- static inline int MatchEdge(const btSoftBody::Node* a,
- const btSoftBody::Node* b,
- const btSoftBody::Node* ma,
- const btSoftBody::Node* mb)
- {
- if ((a == ma) && (b == mb)) return (0);
- if ((a == mb) && (b == ma)) return (1);
- return (-1);
- }
- //
- // btEigen : Extract eigen system,
- // straitforward implementation of http://math.fullerton.edu/mathews/n2003/JacobiMethodMod.html
- // outputs are NOT sorted.
- //
- struct btEigen
- {
- static int system(btMatrix3x3& a, btMatrix3x3* vectors, btVector3* values = 0)
- {
- static const int maxiterations = 16;
- static const btScalar accuracy = (btScalar)0.0001;
- btMatrix3x3& v = *vectors;
- int iterations = 0;
- vectors->setIdentity();
- do
- {
- int p = 0, q = 1;
- if (btFabs(a[p][q]) < btFabs(a[0][2]))
- {
- p = 0;
- q = 2;
- }
- if (btFabs(a[p][q]) < btFabs(a[1][2]))
- {
- p = 1;
- q = 2;
- }
- if (btFabs(a[p][q]) > accuracy)
- {
- const btScalar w = (a[q][q] - a[p][p]) / (2 * a[p][q]);
- const btScalar z = btFabs(w);
- const btScalar t = w / (z * (btSqrt(1 + w * w) + z));
- if (t == t) /* [WARNING] let hope that one does not get thrown aways by some compilers... */
- {
- const btScalar c = 1 / btSqrt(t * t + 1);
- const btScalar s = c * t;
- mulPQ(a, c, s, p, q);
- mulTPQ(a, c, s, p, q);
- mulPQ(v, c, s, p, q);
- }
- else
- break;
- }
- else
- break;
- } while ((++iterations) < maxiterations);
- if (values)
- {
- *values = btVector3(a[0][0], a[1][1], a[2][2]);
- }
- return (iterations);
- }
- private:
- static inline void mulTPQ(btMatrix3x3& a, btScalar c, btScalar s, int p, int q)
- {
- const btScalar m[2][3] = {{a[p][0], a[p][1], a[p][2]},
- {a[q][0], a[q][1], a[q][2]}};
- int i;
- for (i = 0; i < 3; ++i) a[p][i] = c * m[0][i] - s * m[1][i];
- for (i = 0; i < 3; ++i) a[q][i] = c * m[1][i] + s * m[0][i];
- }
- static inline void mulPQ(btMatrix3x3& a, btScalar c, btScalar s, int p, int q)
- {
- const btScalar m[2][3] = {{a[0][p], a[1][p], a[2][p]},
- {a[0][q], a[1][q], a[2][q]}};
- int i;
- for (i = 0; i < 3; ++i) a[i][p] = c * m[0][i] - s * m[1][i];
- for (i = 0; i < 3; ++i) a[i][q] = c * m[1][i] + s * m[0][i];
- }
- };
- //
- // Polar decomposition,
- // "Computing the Polar Decomposition with Applications", Nicholas J. Higham, 1986.
- //
- static inline int PolarDecompose(const btMatrix3x3& m, btMatrix3x3& q, btMatrix3x3& s)
- {
- static const btPolarDecomposition polar;
- return polar.decompose(m, q, s);
- }
- //
- // btSoftColliders
- //
- struct btSoftColliders
- {
- //
- // ClusterBase
- //
- struct ClusterBase : btDbvt::ICollide
- {
- btScalar erp;
- btScalar idt;
- btScalar m_margin;
- btScalar friction;
- btScalar threshold;
- ClusterBase()
- {
- erp = (btScalar)1;
- idt = 0;
- m_margin = 0;
- friction = 0;
- threshold = (btScalar)0;
- }
- bool SolveContact(const btGjkEpaSolver2::sResults& res,
- btSoftBody::Body ba, const btSoftBody::Body bb,
- btSoftBody::CJoint& joint)
- {
- if (res.distance < m_margin)
- {
- btVector3 norm = res.normal;
- norm.normalize(); //is it necessary?
- const btVector3 ra = res.witnesses[0] - ba.xform().getOrigin();
- const btVector3 rb = res.witnesses[1] - bb.xform().getOrigin();
- const btVector3 va = ba.velocity(ra);
- const btVector3 vb = bb.velocity(rb);
- const btVector3 vrel = va - vb;
- const btScalar rvac = btDot(vrel, norm);
- btScalar depth = res.distance - m_margin;
- // printf("depth=%f\n",depth);
- const btVector3 iv = norm * rvac;
- const btVector3 fv = vrel - iv;
- joint.m_bodies[0] = ba;
- joint.m_bodies[1] = bb;
- joint.m_refs[0] = ra * ba.xform().getBasis();
- joint.m_refs[1] = rb * bb.xform().getBasis();
- joint.m_rpos[0] = ra;
- joint.m_rpos[1] = rb;
- joint.m_cfm = 1;
- joint.m_erp = 1;
- joint.m_life = 0;
- joint.m_maxlife = 0;
- joint.m_split = 1;
- joint.m_drift = depth * norm;
- joint.m_normal = norm;
- // printf("normal=%f,%f,%f\n",res.normal.getX(),res.normal.getY(),res.normal.getZ());
- joint.m_delete = false;
- joint.m_friction = fv.length2() < (rvac * friction * rvac * friction) ? 1 : friction;
- joint.m_massmatrix = ImpulseMatrix(ba.invMass(), ba.invWorldInertia(), joint.m_rpos[0],
- bb.invMass(), bb.invWorldInertia(), joint.m_rpos[1]);
- return (true);
- }
- return (false);
- }
- };
- //
- // CollideCL_RS
- //
- struct CollideCL_RS : ClusterBase
- {
- btSoftBody* psb;
- const btCollisionObjectWrapper* m_colObjWrap;
- void Process(const btDbvtNode* leaf)
- {
- btSoftBody::Cluster* cluster = (btSoftBody::Cluster*)leaf->data;
- btSoftClusterCollisionShape cshape(cluster);
- const btConvexShape* rshape = (const btConvexShape*)m_colObjWrap->getCollisionShape();
- ///don't collide an anchored cluster with a static/kinematic object
- if (m_colObjWrap->getCollisionObject()->isStaticOrKinematicObject() && cluster->m_containsAnchor)
- return;
- btGjkEpaSolver2::sResults res;
- if (btGjkEpaSolver2::SignedDistance(&cshape, btTransform::getIdentity(),
- rshape, m_colObjWrap->getWorldTransform(),
- btVector3(1, 0, 0), res))
- {
- btSoftBody::CJoint joint;
- if (SolveContact(res, cluster, m_colObjWrap->getCollisionObject(), joint)) //prb,joint))
- {
- btSoftBody::CJoint* pj = new (btAlignedAlloc(sizeof(btSoftBody::CJoint), 16)) btSoftBody::CJoint();
- *pj = joint;
- psb->m_joints.push_back(pj);
- if (m_colObjWrap->getCollisionObject()->isStaticOrKinematicObject())
- {
- pj->m_erp *= psb->m_cfg.kSKHR_CL;
- pj->m_split *= psb->m_cfg.kSK_SPLT_CL;
- }
- else
- {
- pj->m_erp *= psb->m_cfg.kSRHR_CL;
- pj->m_split *= psb->m_cfg.kSR_SPLT_CL;
- }
- }
- }
- }
- void ProcessColObj(btSoftBody* ps, const btCollisionObjectWrapper* colObWrap)
- {
- psb = ps;
- m_colObjWrap = colObWrap;
- idt = ps->m_sst.isdt;
- m_margin = m_colObjWrap->getCollisionShape()->getMargin() + psb->getCollisionShape()->getMargin();
- ///Bullet rigid body uses multiply instead of minimum to determine combined friction. Some customization would be useful.
- friction = btMin(psb->m_cfg.kDF, m_colObjWrap->getCollisionObject()->getFriction());
- btVector3 mins;
- btVector3 maxs;
- ATTRIBUTE_ALIGNED16(btDbvtVolume)
- volume;
- colObWrap->getCollisionShape()->getAabb(colObWrap->getWorldTransform(), mins, maxs);
- volume = btDbvtVolume::FromMM(mins, maxs);
- volume.Expand(btVector3(1, 1, 1) * m_margin);
- ps->m_cdbvt.collideTV(ps->m_cdbvt.m_root, volume, *this);
- }
- };
- //
- // CollideCL_SS
- //
- struct CollideCL_SS : ClusterBase
- {
- btSoftBody* bodies[2];
- void Process(const btDbvtNode* la, const btDbvtNode* lb)
- {
- btSoftBody::Cluster* cla = (btSoftBody::Cluster*)la->data;
- btSoftBody::Cluster* clb = (btSoftBody::Cluster*)lb->data;
- bool connected = false;
- if ((bodies[0] == bodies[1]) && (bodies[0]->m_clusterConnectivity.size()))
- {
- connected = bodies[0]->m_clusterConnectivity[cla->m_clusterIndex + bodies[0]->m_clusters.size() * clb->m_clusterIndex];
- }
- if (!connected)
- {
- btSoftClusterCollisionShape csa(cla);
- btSoftClusterCollisionShape csb(clb);
- btGjkEpaSolver2::sResults res;
- if (btGjkEpaSolver2::SignedDistance(&csa, btTransform::getIdentity(),
- &csb, btTransform::getIdentity(),
- cla->m_com - clb->m_com, res))
- {
- btSoftBody::CJoint joint;
- if (SolveContact(res, cla, clb, joint))
- {
- btSoftBody::CJoint* pj = new (btAlignedAlloc(sizeof(btSoftBody::CJoint), 16)) btSoftBody::CJoint();
- *pj = joint;
- bodies[0]->m_joints.push_back(pj);
- pj->m_erp *= btMax(bodies[0]->m_cfg.kSSHR_CL, bodies[1]->m_cfg.kSSHR_CL);
- pj->m_split *= (bodies[0]->m_cfg.kSS_SPLT_CL + bodies[1]->m_cfg.kSS_SPLT_CL) / 2;
- }
- }
- }
- else
- {
- static int count = 0;
- count++;
- //printf("count=%d\n",count);
- }
- }
- void ProcessSoftSoft(btSoftBody* psa, btSoftBody* psb)
- {
- idt = psa->m_sst.isdt;
- //m_margin = (psa->getCollisionShape()->getMargin()+psb->getCollisionShape()->getMargin())/2;
- m_margin = (psa->getCollisionShape()->getMargin() + psb->getCollisionShape()->getMargin());
- friction = btMin(psa->m_cfg.kDF, psb->m_cfg.kDF);
- bodies[0] = psa;
- bodies[1] = psb;
- psa->m_cdbvt.collideTT(psa->m_cdbvt.m_root, psb->m_cdbvt.m_root, *this);
- }
- };
- //
- // CollideSDF_RS
- //
- struct CollideSDF_RS : btDbvt::ICollide
- {
- void Process(const btDbvtNode* leaf)
- {
- btSoftBody::Node* node = (btSoftBody::Node*)leaf->data;
- DoNode(*node);
- }
- void DoNode(btSoftBody::Node& n) const
- {
- const btScalar m = n.m_im > 0 ? dynmargin : stamargin;
- btSoftBody::RContact c;
- if ((!n.m_battach) &&
- psb->checkContact(m_colObj1Wrap, n.m_x, m, c.m_cti))
- {
- const btScalar ima = n.m_im;
- const btScalar imb = m_rigidBody ? m_rigidBody->getInvMass() : 0.f;
- const btScalar ms = ima + imb;
- if (ms > 0)
- {
- const btTransform& wtr = m_rigidBody ? m_rigidBody->getWorldTransform() : m_colObj1Wrap->getCollisionObject()->getWorldTransform();
- static const btMatrix3x3 iwiStatic(0, 0, 0, 0, 0, 0, 0, 0, 0);
- const btMatrix3x3& iwi = m_rigidBody ? m_rigidBody->getInvInertiaTensorWorld() : iwiStatic;
- const btVector3 ra = n.m_x - wtr.getOrigin();
- const btVector3 va = m_rigidBody ? m_rigidBody->getVelocityInLocalPoint(ra) * psb->m_sst.sdt : btVector3(0, 0, 0);
- const btVector3 vb = n.m_x - n.m_q;
- const btVector3 vr = vb - va;
- const btScalar dn = btDot(vr, c.m_cti.m_normal);
- const btVector3 fv = vr - c.m_cti.m_normal * dn;
- const btScalar fc = psb->m_cfg.kDF * m_colObj1Wrap->getCollisionObject()->getFriction();
- c.m_node = &n;
- c.m_c0 = ImpulseMatrix(psb->m_sst.sdt, ima, imb, iwi, ra);
- c.m_c1 = ra;
- c.m_c2 = ima * psb->m_sst.sdt;
- c.m_c3 = fv.length2() < (dn * fc * dn * fc) ? 0 : 1 - fc;
- c.m_c4 = m_colObj1Wrap->getCollisionObject()->isStaticOrKinematicObject() ? psb->m_cfg.kKHR : psb->m_cfg.kCHR;
- psb->m_rcontacts.push_back(c);
- if (m_rigidBody)
- m_rigidBody->activate();
- }
- }
- }
- btSoftBody* psb;
- const btCollisionObjectWrapper* m_colObj1Wrap;
- btRigidBody* m_rigidBody;
- btScalar dynmargin;
- btScalar stamargin;
- };
- //
- // CollideVF_SS
- //
- struct CollideVF_SS : btDbvt::ICollide
- {
- void Process(const btDbvtNode* lnode,
- const btDbvtNode* lface)
- {
- btSoftBody::Node* node = (btSoftBody::Node*)lnode->data;
- btSoftBody::Face* face = (btSoftBody::Face*)lface->data;
- btVector3 o = node->m_x;
- btVector3 p;
- btScalar d = SIMD_INFINITY;
- ProjectOrigin(face->m_n[0]->m_x - o,
- face->m_n[1]->m_x - o,
- face->m_n[2]->m_x - o,
- p, d);
- const btScalar m = mrg + (o - node->m_q).length() * 2;
- if (d < (m * m))
- {
- const btSoftBody::Node* n[] = {face->m_n[0], face->m_n[1], face->m_n[2]};
- const btVector3 w = BaryCoord(n[0]->m_x, n[1]->m_x, n[2]->m_x, p + o);
- const btScalar ma = node->m_im;
- btScalar mb = BaryEval(n[0]->m_im, n[1]->m_im, n[2]->m_im, w);
- if ((n[0]->m_im <= 0) ||
- (n[1]->m_im <= 0) ||
- (n[2]->m_im <= 0))
- {
- mb = 0;
- }
- const btScalar ms = ma + mb;
- if (ms > 0)
- {
- btSoftBody::SContact c;
- c.m_normal = p / -btSqrt(d);
- c.m_margin = m;
- c.m_node = node;
- c.m_face = face;
- c.m_weights = w;
- c.m_friction = btMax(psb[0]->m_cfg.kDF, psb[1]->m_cfg.kDF);
- c.m_cfm[0] = ma / ms * psb[0]->m_cfg.kSHR;
- c.m_cfm[1] = mb / ms * psb[1]->m_cfg.kSHR;
- psb[0]->m_scontacts.push_back(c);
- }
- }
- }
- btSoftBody* psb[2];
- btScalar mrg;
- };
- };
- #endif //_BT_SOFT_BODY_INTERNALS_H
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