| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166 | /******************************************************************** *                                                                  * * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE.   * * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     * * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       * *                                                                  * * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009             * * by the Xiph.Org Foundation http://www.xiph.org/                  * *                                                                  * ******************************************************************** function: libvorbis codec headers ********************************************************************/#ifndef _V_CODECI_H_#define _V_CODECI_H_#include "envelope.h"#include "codebook.h"#define BLOCKTYPE_IMPULSE    0#define BLOCKTYPE_PADDING    1#define BLOCKTYPE_TRANSITION 0#define BLOCKTYPE_LONG       1#define PACKETBLOBS 15typedef struct vorbis_block_internal{  float  **pcmdelay;  /* this is a pointer into local storage */  float  ampmax;  int    blocktype;  oggpack_buffer *packetblob[PACKETBLOBS]; /* initialized, must be freed;                                              blob [PACKETBLOBS/2] points to                                              the oggpack_buffer in the                                              main vorbis_block */} vorbis_block_internal;typedef void vorbis_look_floor;typedef void vorbis_look_residue;typedef void vorbis_look_transform;/* mode ************************************************************/typedef struct {  int blockflag;  int windowtype;  int transformtype;  int mapping;} vorbis_info_mode;typedef void vorbis_info_floor;typedef void vorbis_info_residue;typedef void vorbis_info_mapping;#include "psy.h"#include "bitrate.h"typedef struct private_state {  /* local lookup storage */  envelope_lookup        *ve; /* envelope lookup */  int                     window[2];  vorbis_look_transform **transform[2];    /* block, type */  drft_lookup             fft_look[2];  int                     modebits;  vorbis_look_floor     **flr;  vorbis_look_residue   **residue;  vorbis_look_psy        *psy;  vorbis_look_psy_global *psy_g_look;  /* local storage, only used on the encoding side.  This way the     application does not need to worry about freeing some packets'     memory and not others'; packet storage is always tracked.     Cleared next call to a _dsp_ function */  unsigned char *header;  unsigned char *header1;  unsigned char *header2;  bitrate_manager_state bms;  ogg_int64_t sample_count;} private_state;/* codec_setup_info contains all the setup information specific to the   specific compression/decompression mode in progress (eg,   psychoacoustic settings, channel setup, options, codebook   etc).*********************************************************************/#include "highlevel.h"typedef struct codec_setup_info {  /* Vorbis supports only short and long blocks, but allows the     encoder to choose the sizes */  long blocksizes[2];  /* modes are the primary means of supporting on-the-fly different     blocksizes, different channel mappings (LR or M/A),     different residue backends, etc.  Each mode consists of a     blocksize flag and a mapping (along with the mapping setup */  int        modes;  int        maps;  int        floors;  int        residues;  int        books;  int        psys;     /* encode only */  vorbis_info_mode       *mode_param[64];  int                     map_type[64];  vorbis_info_mapping    *map_param[64];  int                     floor_type[64];  vorbis_info_floor      *floor_param[64];  int                     residue_type[64];  vorbis_info_residue    *residue_param[64];  static_codebook        *book_param[256];  codebook               *fullbooks;  vorbis_info_psy        *psy_param[4]; /* encode only */  vorbis_info_psy_global psy_g_param;  bitrate_manager_info   bi;  highlevel_encode_setup hi; /* used only by vorbisenc.c.  It's a                                highly redundant structure, but                                improves clarity of program flow. */  int         halfrate_flag; /* painless downsample for decode */} codec_setup_info;extern vorbis_look_psy_global *_vp_global_look(vorbis_info *vi);extern void _vp_global_free(vorbis_look_psy_global *look);typedef struct {  int sorted_index[VIF_POSIT+2];  int forward_index[VIF_POSIT+2];  int reverse_index[VIF_POSIT+2];  int hineighbor[VIF_POSIT];  int loneighbor[VIF_POSIT];  int posts;  int n;  int quant_q;  vorbis_info_floor1 *vi;  long phrasebits;  long postbits;  long frames;} vorbis_look_floor1;extern int *floor1_fit(vorbis_block *vb,vorbis_look_floor1 *look,                          const float *logmdct,   /* in */                          const float *logmask);extern int *floor1_interpolate_fit(vorbis_block *vb,vorbis_look_floor1 *look,                          int *A,int *B,                          int del);extern int floor1_encode(oggpack_buffer *opb,vorbis_block *vb,                  vorbis_look_floor1 *look,                  int *post,int *ilogmask);#endif
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