Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde 4e56f96396 SCons: Prevent using `vsproj` option outside Windows 3 роки тому
.github c8479c0d4d SCons: Refactor Linux linker options with `linker=<bfd|gold|lld|mold>` 3 роки тому
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doc ccc56cc6d4 Rename `epsilon` to `tolerance` in the `Plane::has_point` method 3 роки тому
drivers 8823eae328 Rename OSX to macOS and iPhoneOS to iOS. 3 роки тому
editor 19db9ed863 Merge pull request #63286 from RandomShaper/fix_debugger_focus 3 роки тому
main 19db9ed863 Merge pull request #63286 from RandomShaper/fix_debugger_focus 3 роки тому
misc 8823eae328 Rename OSX to macOS and iPhoneOS to iOS. 3 роки тому
modules eb8482cf95 round dimensions of svg 3 роки тому
platform f37990ed77 Merge pull request #63278 from akien-mga/scons-linux-refactor-linker 3 роки тому
scene b3bd082070 Merge pull request #63295 from winterpixelgames/master-allow-scroll-container-scroll-to-be-set-instantly 3 роки тому
servers 38aaaa3cf9 Fix various typos not caught by codespell 3 роки тому
tests 8823eae328 Rename OSX to macOS and iPhoneOS to iOS. 3 роки тому
thirdparty baa261cdc8 Bump mbedtls to 2.18.1 (headers). 3 роки тому
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.editorconfig 5f8275d9ac Add a simple C# .editorconfig 4 роки тому
.gitattributes 95b1275197 Upgrade Android Gradle to version 7.2 4 роки тому
.gitignore 6aa7449d60 HTML5: Run `npm audit fix` 3 роки тому
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 роки тому
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AUTHORS.md f8d3388d9b Update AUTHORS and DONORS list 3 роки тому
CHANGELOG.md 8881e5ac1a Merge pull request #56286 from Calinou/changelog-shaders-depth-texture 4 роки тому
CONTRIBUTING.md 01c1667836 Recommend using GitHub attachments for minimal reproduction projects 3 роки тому
COPYRIGHT.txt 776418942c etcpak: Update to upstream release 1.0 (June 4, 2022) 3 роки тому
DONORS.md f8d3388d9b Update AUTHORS and DONORS list 3 роки тому
LICENSE.txt fe52458154 Update copyright statements to 2022 4 роки тому
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 5 роки тому
README.md 0f1ace5b6a README updates and improvements, link license page 4 роки тому
SConstruct 4e56f96396 SCons: Prevent using `vsproj` option outside Windows 3 роки тому
gles3_builders.py 1bf94dff3a Rename Basis "elements" to "rows" 3 роки тому
glsl_builders.py 20deb0917d Implemented AMD's FSR as a computer shader for upscaling 3D scenes 4 роки тому
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 5 роки тому
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icon_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 5 роки тому
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 5 роки тому
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 5 роки тому
logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 5 роки тому
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 5 роки тому
methods.py 8823eae328 Rename OSX to macOS and iPhoneOS to iOS. 3 роки тому
platform_methods.py cba4a93a34 Merge python EnvironmentError, IOError and WindowsError into OSError. 5 роки тому
version.py 2b61d02f7e Bump version to 4.0-alpha 3 роки тому

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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