callable.h 6.9 KB

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  1. /*************************************************************************/
  2. /* callable.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef CALLABLE_H
  31. #define CALLABLE_H
  32. #include "core/object/object_id.h"
  33. #include "core/string/string_name.h"
  34. #include "core/templates/list.h"
  35. class Object;
  36. class Variant;
  37. class CallableCustom;
  38. // This is an abstraction of things that can be called.
  39. // It is used for signals and other cases where efficient calling of functions
  40. // is required. It is designed for the standard case (object and method)
  41. // but can be optimized or customized.
  42. // Enforce 16 bytes with `alignas` to avoid arch-specific alignment issues on x86 vs armv7.
  43. class Callable {
  44. alignas(8) StringName method;
  45. union {
  46. uint64_t object = 0;
  47. CallableCustom *custom;
  48. };
  49. public:
  50. struct CallError {
  51. enum Error {
  52. CALL_OK,
  53. CALL_ERROR_INVALID_METHOD,
  54. CALL_ERROR_INVALID_ARGUMENT, // expected is variant type
  55. CALL_ERROR_TOO_MANY_ARGUMENTS, // expected is number of arguments
  56. CALL_ERROR_TOO_FEW_ARGUMENTS, // expected is number of arguments
  57. CALL_ERROR_INSTANCE_IS_NULL,
  58. CALL_ERROR_METHOD_NOT_CONST,
  59. };
  60. Error error = Error::CALL_OK;
  61. int argument = 0;
  62. int expected = 0;
  63. };
  64. void callp(const Variant **p_arguments, int p_argcount, Variant &r_return_value, CallError &r_call_error) const;
  65. void call_deferredp(const Variant **p_arguments, int p_argcount) const;
  66. Error rpcp(int p_id, const Variant **p_arguments, int p_argcount, CallError &r_call_error) const;
  67. _FORCE_INLINE_ bool is_null() const {
  68. return method == StringName() && object == 0;
  69. }
  70. _FORCE_INLINE_ bool is_custom() const {
  71. return method == StringName() && custom != nullptr;
  72. }
  73. _FORCE_INLINE_ bool is_standard() const {
  74. return method != StringName();
  75. }
  76. bool is_valid() const;
  77. template <typename... VarArgs>
  78. Callable bind(VarArgs... p_args);
  79. Callable bindp(const Variant **p_arguments, int p_argcount) const;
  80. Callable unbind(int p_argcount) const;
  81. Object *get_object() const;
  82. ObjectID get_object_id() const;
  83. StringName get_method() const;
  84. CallableCustom *get_custom() const;
  85. uint32_t hash() const;
  86. const Callable *get_base_comparator() const; //used for bind/unbind to do less precise comparisons (ignoring binds) in signal connect/disconnect
  87. bool operator==(const Callable &p_callable) const;
  88. bool operator!=(const Callable &p_callable) const;
  89. bool operator<(const Callable &p_callable) const;
  90. void operator=(const Callable &p_callable);
  91. operator String() const;
  92. Callable(const Object *p_object, const StringName &p_method);
  93. Callable(ObjectID p_object, const StringName &p_method);
  94. Callable(CallableCustom *p_custom);
  95. Callable(const Callable &p_callable);
  96. Callable() {}
  97. ~Callable();
  98. };
  99. class CallableCustom {
  100. friend class Callable;
  101. SafeRefCount ref_count;
  102. bool referenced = false;
  103. public:
  104. typedef bool (*CompareEqualFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
  105. typedef bool (*CompareLessFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
  106. //for every type that inherits, these must always be the same for this type
  107. virtual uint32_t hash() const = 0;
  108. virtual String get_as_text() const = 0;
  109. virtual CompareEqualFunc get_compare_equal_func() const = 0;
  110. virtual CompareLessFunc get_compare_less_func() const = 0;
  111. virtual StringName get_method() const;
  112. virtual ObjectID get_object() const = 0; //must always be able to provide an object
  113. virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const = 0;
  114. virtual Error rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const;
  115. virtual const Callable *get_base_comparator() const;
  116. CallableCustom();
  117. virtual ~CallableCustom() {}
  118. };
  119. // This is just a proxy object to object signals, its only
  120. // allocated on demand by/for scripting languages so it can
  121. // be put inside a Variant, but it is not
  122. // used by the engine itself.
  123. // Enforce 16 bytes with `alignas` to avoid arch-specific alignment issues on x86 vs armv7.
  124. class Signal {
  125. alignas(8) StringName name;
  126. ObjectID object;
  127. public:
  128. _FORCE_INLINE_ bool is_null() const {
  129. return object.is_null() && name == StringName();
  130. }
  131. Object *get_object() const;
  132. ObjectID get_object_id() const;
  133. StringName get_name() const;
  134. bool operator==(const Signal &p_signal) const;
  135. bool operator!=(const Signal &p_signal) const;
  136. bool operator<(const Signal &p_signal) const;
  137. operator String() const;
  138. Error emit(const Variant **p_arguments, int p_argcount) const;
  139. Error connect(const Callable &p_callable, uint32_t p_flags = 0);
  140. void disconnect(const Callable &p_callable);
  141. bool is_connected(const Callable &p_callable) const;
  142. Array get_connections() const;
  143. Signal(const Object *p_object, const StringName &p_name);
  144. Signal(ObjectID p_object, const StringName &p_name);
  145. Signal() {}
  146. };
  147. struct CallableComparator {
  148. const Callable &func;
  149. bool operator()(const Variant &p_l, const Variant &p_r) const;
  150. };
  151. #endif // CALLABLE_H