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- /*************************************************************************/
- /* editor_debugger_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "editor_debugger_plugin.h"
- #include "editor/debugger/script_editor_debugger.h"
- void EditorDebuggerPlugin::_breaked(bool p_really_did, bool p_can_debug, String p_message, bool p_has_stackdump) {
- if (p_really_did) {
- emit_signal(SNAME("breaked"), p_can_debug);
- } else {
- emit_signal(SNAME("continued"));
- }
- }
- void EditorDebuggerPlugin::_started() {
- emit_signal(SNAME("started"));
- }
- void EditorDebuggerPlugin::_stopped() {
- emit_signal(SNAME("stopped"));
- }
- void EditorDebuggerPlugin::_bind_methods() {
- ClassDB::bind_method(D_METHOD("send_message", "message", "data"), &EditorDebuggerPlugin::send_message);
- ClassDB::bind_method(D_METHOD("register_message_capture", "name", "callable"), &EditorDebuggerPlugin::register_message_capture);
- ClassDB::bind_method(D_METHOD("unregister_message_capture", "name"), &EditorDebuggerPlugin::unregister_message_capture);
- ClassDB::bind_method(D_METHOD("has_capture", "name"), &EditorDebuggerPlugin::has_capture);
- ClassDB::bind_method(D_METHOD("is_breaked"), &EditorDebuggerPlugin::is_breaked);
- ClassDB::bind_method(D_METHOD("is_debuggable"), &EditorDebuggerPlugin::is_debuggable);
- ClassDB::bind_method(D_METHOD("is_session_active"), &EditorDebuggerPlugin::is_session_active);
- ADD_SIGNAL(MethodInfo("started"));
- ADD_SIGNAL(MethodInfo("stopped"));
- ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "can_debug")));
- ADD_SIGNAL(MethodInfo("continued"));
- }
- void EditorDebuggerPlugin::attach_debugger(ScriptEditorDebugger *p_debugger) {
- debugger = p_debugger;
- if (debugger) {
- debugger->connect("started", callable_mp(this, &EditorDebuggerPlugin::_started));
- debugger->connect("stopped", callable_mp(this, &EditorDebuggerPlugin::_stopped));
- debugger->connect("breaked", callable_mp(this, &EditorDebuggerPlugin::_breaked));
- }
- }
- void EditorDebuggerPlugin::detach_debugger(bool p_call_debugger) {
- if (debugger) {
- debugger->disconnect("started", callable_mp(this, &EditorDebuggerPlugin::_started));
- debugger->disconnect("stopped", callable_mp(this, &EditorDebuggerPlugin::_stopped));
- debugger->disconnect("breaked", callable_mp(this, &EditorDebuggerPlugin::_breaked));
- if (p_call_debugger && get_script_instance()) {
- debugger->remove_debugger_plugin(get_script_instance()->get_script());
- }
- debugger = nullptr;
- }
- }
- void EditorDebuggerPlugin::send_message(const String &p_message, const Array &p_args) {
- ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger");
- debugger->send_message(p_message, p_args);
- }
- void EditorDebuggerPlugin::register_message_capture(const StringName &p_name, const Callable &p_callable) {
- ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger");
- debugger->register_message_capture(p_name, p_callable);
- }
- void EditorDebuggerPlugin::unregister_message_capture(const StringName &p_name) {
- ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger");
- debugger->unregister_message_capture(p_name);
- }
- bool EditorDebuggerPlugin::has_capture(const StringName &p_name) {
- ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
- return debugger->has_capture(p_name);
- }
- bool EditorDebuggerPlugin::is_breaked() {
- ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
- return debugger->is_breaked();
- }
- bool EditorDebuggerPlugin::is_debuggable() {
- ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
- return debugger->is_debuggable();
- }
- bool EditorDebuggerPlugin::is_session_active() {
- ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
- return debugger->is_session_active();
- }
- EditorDebuggerPlugin::~EditorDebuggerPlugin() {
- detach_debugger(true);
- }
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