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- /*************************************************************************/
- /* tile_set_editor.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef TILE_SET_EDITOR_H
- #define TILE_SET_EDITOR_H
- #include "atlas_merging_dialog.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/tab_bar.h"
- #include "scene/resources/tile_set.h"
- #include "tile_proxies_manager_dialog.h"
- #include "tile_set_atlas_source_editor.h"
- #include "tile_set_scenes_collection_source_editor.h"
- class EditorUndoRedoManager;
- class TileSetEditor : public VBoxContainer {
- GDCLASS(TileSetEditor, VBoxContainer);
- static TileSetEditor *singleton;
- private:
- Ref<TileSet> tile_set;
- bool tile_set_changed_needs_update = false;
- HSplitContainer *split_container = nullptr;
- // TabBar.
- HBoxContainer *tile_set_toolbar = nullptr;
- TabBar *tabs_bar = nullptr;
- // Tiles.
- Label *no_source_selected_label = nullptr;
- TileSetAtlasSourceEditor *tile_set_atlas_source_editor = nullptr;
- TileSetScenesCollectionSourceEditor *tile_set_scenes_collection_source_editor = nullptr;
- Ref<EditorUndoRedoManager> undo_redo;
- void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
- bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
- void _update_sources_list(int force_selected_id = -1);
- // Sources management.
- Button *sources_delete_button = nullptr;
- MenuButton *sources_add_button = nullptr;
- MenuButton *source_sort_button = nullptr;
- MenuButton *sources_advanced_menu_button = nullptr;
- ItemList *sources_list = nullptr;
- Ref<Texture2D> missing_texture_texture;
- void _source_selected(int p_source_index);
- void _source_delete_pressed();
- void _source_add_id_pressed(int p_id_pressed);
- void _sources_advanced_menu_id_pressed(int p_id_pressed);
- void _set_source_sort(int p_sort);
- AtlasMergingDialog *atlas_merging_dialog = nullptr;
- TileProxiesManagerDialog *tile_proxies_manager_dialog = nullptr;
- // Patterns.
- ItemList *patterns_item_list = nullptr;
- Label *patterns_help_label = nullptr;
- void _patterns_item_list_gui_input(const Ref<InputEvent> &p_event);
- void _pattern_preview_done(Ref<TileMapPattern> p_pattern, Ref<Texture2D> p_texture);
- bool select_last_pattern = false;
- void _update_patterns_list();
- void _tile_set_changed();
- void _tab_changed(int p_tab_changed);
- void _move_tile_set_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos);
- void _undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- _FORCE_INLINE_ static TileSetEditor *get_singleton() { return singleton; }
- void edit(Ref<TileSet> p_tile_set);
- TileSetEditor();
- ~TileSetEditor();
- };
- #endif // TILE_SET_EDITOR_H
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