label.h 5.3 KB

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  1. /*************************************************************************/
  2. /* label.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef LABEL_H
  31. #define LABEL_H
  32. #include "scene/gui/control.h"
  33. #include "scene/resources/label_settings.h"
  34. class Label : public Control {
  35. GDCLASS(Label, Control);
  36. private:
  37. HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_LEFT;
  38. VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_TOP;
  39. String text;
  40. String xl_text;
  41. TextServer::AutowrapMode autowrap_mode = TextServer::AUTOWRAP_OFF;
  42. bool clip = false;
  43. TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_NO_TRIMMING;
  44. Size2 minsize;
  45. bool uppercase = false;
  46. bool lines_dirty = true;
  47. bool dirty = true;
  48. bool font_dirty = true;
  49. RID text_rid;
  50. Vector<RID> lines_rid;
  51. String language;
  52. TextDirection text_direction = TEXT_DIRECTION_AUTO;
  53. TextServer::StructuredTextParser st_parser = TextServer::STRUCTURED_TEXT_DEFAULT;
  54. Array st_args;
  55. TextServer::VisibleCharactersBehavior visible_chars_behavior = TextServer::VC_CHARS_BEFORE_SHAPING;
  56. int visible_chars = -1;
  57. float visible_ratio = 1.0;
  58. int lines_skipped = 0;
  59. int max_lines_visible = -1;
  60. Ref<LabelSettings> settings;
  61. void _update_visible();
  62. void _shape();
  63. void _invalidate();
  64. protected:
  65. void _notification(int p_what);
  66. static void _bind_methods();
  67. public:
  68. virtual Size2 get_minimum_size() const override;
  69. void set_horizontal_alignment(HorizontalAlignment p_alignment);
  70. HorizontalAlignment get_horizontal_alignment() const;
  71. void set_vertical_alignment(VerticalAlignment p_alignment);
  72. VerticalAlignment get_vertical_alignment() const;
  73. void set_text(const String &p_string);
  74. String get_text() const;
  75. void set_label_settings(const Ref<LabelSettings> &p_settings);
  76. Ref<LabelSettings> get_label_settings() const;
  77. void set_text_direction(TextDirection p_text_direction);
  78. TextDirection get_text_direction() const;
  79. void set_language(const String &p_language);
  80. String get_language() const;
  81. void set_structured_text_bidi_override(TextServer::StructuredTextParser p_parser);
  82. TextServer::StructuredTextParser get_structured_text_bidi_override() const;
  83. void set_structured_text_bidi_override_options(Array p_args);
  84. Array get_structured_text_bidi_override_options() const;
  85. void set_autowrap_mode(TextServer::AutowrapMode p_mode);
  86. TextServer::AutowrapMode get_autowrap_mode() const;
  87. void set_uppercase(bool p_uppercase);
  88. bool is_uppercase() const;
  89. void set_visible_characters_behavior(TextServer::VisibleCharactersBehavior p_behavior);
  90. TextServer::VisibleCharactersBehavior get_visible_characters_behavior() const;
  91. void set_visible_characters(int p_amount);
  92. int get_visible_characters() const;
  93. int get_total_character_count() const;
  94. void set_visible_ratio(float p_ratio);
  95. float get_visible_ratio() const;
  96. void set_clip_text(bool p_clip);
  97. bool is_clipping_text() const;
  98. void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
  99. TextServer::OverrunBehavior get_text_overrun_behavior() const;
  100. void set_lines_skipped(int p_lines);
  101. int get_lines_skipped() const;
  102. void set_max_lines_visible(int p_lines);
  103. int get_max_lines_visible() const;
  104. int get_line_height(int p_line = -1) const;
  105. int get_line_count() const;
  106. int get_visible_line_count() const;
  107. Label(const String &p_text = String());
  108. ~Label();
  109. };
  110. #endif // LABEL_H