video_stream_player.cpp 15 KB

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  1. /*************************************************************************/
  2. /* video_stream_player.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "video_stream_player.h"
  31. #include "core/os/os.h"
  32. #include "scene/scene_string_names.h"
  33. #include "servers/audio_server.h"
  34. int VideoStreamPlayer::sp_get_channel_count() const {
  35. if (playback.is_null()) {
  36. return 0;
  37. }
  38. return playback->get_channels();
  39. }
  40. bool VideoStreamPlayer::mix(AudioFrame *p_buffer, int p_frames) {
  41. // Check the amount resampler can really handle.
  42. // If it cannot, wait "wait_resampler_phase_limit" times.
  43. // This mechanism contributes to smoother pause/unpause operation.
  44. if (p_frames <= resampler.get_num_of_ready_frames() ||
  45. wait_resampler_limit <= wait_resampler) {
  46. wait_resampler = 0;
  47. return resampler.mix(p_buffer, p_frames);
  48. }
  49. wait_resampler++;
  50. return false;
  51. }
  52. // Called from main thread (e.g. VideoStreamPlaybackTheora::update).
  53. int VideoStreamPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
  54. ERR_FAIL_NULL_V(p_udata, 0);
  55. ERR_FAIL_NULL_V(p_data, 0);
  56. VideoStreamPlayer *vp = static_cast<VideoStreamPlayer *>(p_udata);
  57. int todo = MIN(vp->resampler.get_writer_space(), p_frames);
  58. float *wb = vp->resampler.get_write_buffer();
  59. int c = vp->resampler.get_channel_count();
  60. for (int i = 0; i < todo * c; i++) {
  61. wb[i] = p_data[i];
  62. }
  63. vp->resampler.write(todo);
  64. return todo;
  65. }
  66. void VideoStreamPlayer::_mix_audios(void *p_self) {
  67. ERR_FAIL_NULL(p_self);
  68. static_cast<VideoStreamPlayer *>(p_self)->_mix_audio();
  69. }
  70. // Called from audio thread
  71. void VideoStreamPlayer::_mix_audio() {
  72. if (!stream.is_valid()) {
  73. return;
  74. }
  75. if (!playback.is_valid() || !playback->is_playing() || playback->is_paused()) {
  76. return;
  77. }
  78. AudioFrame *buffer = mix_buffer.ptrw();
  79. int buffer_size = mix_buffer.size();
  80. // Resample
  81. if (!mix(buffer, buffer_size)) {
  82. return;
  83. }
  84. AudioFrame vol = AudioFrame(volume, volume);
  85. int cc = AudioServer::get_singleton()->get_channel_count();
  86. if (cc == 1) {
  87. AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
  88. ERR_FAIL_COND(!target);
  89. for (int j = 0; j < buffer_size; j++) {
  90. target[j] += buffer[j] * vol;
  91. }
  92. } else {
  93. AudioFrame *targets[4];
  94. for (int k = 0; k < cc; k++) {
  95. targets[k] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, k);
  96. ERR_FAIL_COND(!targets[k]);
  97. }
  98. for (int j = 0; j < buffer_size; j++) {
  99. AudioFrame frame = buffer[j] * vol;
  100. for (int k = 0; k < cc; k++) {
  101. targets[k][j] += frame;
  102. }
  103. }
  104. }
  105. }
  106. void VideoStreamPlayer::_notification(int p_notification) {
  107. switch (p_notification) {
  108. case NOTIFICATION_ENTER_TREE: {
  109. AudioServer::get_singleton()->add_mix_callback(_mix_audios, this);
  110. if (stream.is_valid() && autoplay && !Engine::get_singleton()->is_editor_hint()) {
  111. play();
  112. }
  113. } break;
  114. case NOTIFICATION_EXIT_TREE: {
  115. AudioServer::get_singleton()->remove_mix_callback(_mix_audios, this);
  116. } break;
  117. case NOTIFICATION_INTERNAL_PROCESS: {
  118. bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
  119. if (stream.is_null() || paused || playback.is_null() || !playback->is_playing()) {
  120. return;
  121. }
  122. double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec());
  123. double delta = last_audio_time == 0 ? 0 : audio_time - last_audio_time;
  124. last_audio_time = audio_time;
  125. if (delta == 0) {
  126. return;
  127. }
  128. playback->update(delta); // playback->is_playing() returns false in the last video frame
  129. if (!playback->is_playing()) {
  130. emit_signal(SceneStringNames::get_singleton()->finished);
  131. }
  132. } break;
  133. case NOTIFICATION_DRAW: {
  134. if (texture.is_null()) {
  135. return;
  136. }
  137. if (texture->get_width() == 0) {
  138. return;
  139. }
  140. Size2 s = expand ? get_size() : texture->get_size();
  141. draw_texture_rect(texture, Rect2(Point2(), s), false);
  142. } break;
  143. case NOTIFICATION_PAUSED: {
  144. if (is_playing() && !is_paused()) {
  145. paused_from_tree = true;
  146. if (playback.is_valid()) {
  147. playback->set_paused(true);
  148. set_process_internal(false);
  149. }
  150. last_audio_time = 0;
  151. }
  152. } break;
  153. case NOTIFICATION_UNPAUSED: {
  154. if (paused_from_tree) {
  155. paused_from_tree = false;
  156. if (playback.is_valid()) {
  157. playback->set_paused(false);
  158. set_process_internal(true);
  159. }
  160. last_audio_time = 0;
  161. }
  162. } break;
  163. }
  164. }
  165. Size2 VideoStreamPlayer::get_minimum_size() const {
  166. if (!expand && !texture.is_null()) {
  167. return texture->get_size();
  168. } else {
  169. return Size2();
  170. }
  171. }
  172. void VideoStreamPlayer::set_expand(bool p_expand) {
  173. if (expand == p_expand) {
  174. return;
  175. }
  176. expand = p_expand;
  177. queue_redraw();
  178. update_minimum_size();
  179. }
  180. bool VideoStreamPlayer::has_expand() const {
  181. return expand;
  182. }
  183. void VideoStreamPlayer::set_stream(const Ref<VideoStream> &p_stream) {
  184. stop();
  185. AudioServer::get_singleton()->lock();
  186. mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
  187. stream = p_stream;
  188. if (stream.is_valid()) {
  189. stream->set_audio_track(audio_track);
  190. playback = stream->instantiate_playback();
  191. } else {
  192. playback = Ref<VideoStreamPlayback>();
  193. }
  194. AudioServer::get_singleton()->unlock();
  195. if (!playback.is_null()) {
  196. playback->set_loop(loops);
  197. playback->set_paused(paused);
  198. texture = playback->get_texture();
  199. const int channels = playback->get_channels();
  200. AudioServer::get_singleton()->lock();
  201. if (channels > 0) {
  202. resampler.setup(channels, playback->get_mix_rate(), AudioServer::get_singleton()->get_mix_rate(), buffering_ms, 0);
  203. } else {
  204. resampler.clear();
  205. }
  206. AudioServer::get_singleton()->unlock();
  207. if (channels > 0) {
  208. playback->set_mix_callback(_audio_mix_callback, this);
  209. }
  210. } else {
  211. texture.unref();
  212. AudioServer::get_singleton()->lock();
  213. resampler.clear();
  214. AudioServer::get_singleton()->unlock();
  215. }
  216. queue_redraw();
  217. if (!expand) {
  218. update_minimum_size();
  219. }
  220. }
  221. Ref<VideoStream> VideoStreamPlayer::get_stream() const {
  222. return stream;
  223. }
  224. void VideoStreamPlayer::play() {
  225. ERR_FAIL_COND(!is_inside_tree());
  226. if (playback.is_null()) {
  227. return;
  228. }
  229. playback->stop();
  230. playback->play();
  231. set_process_internal(true);
  232. last_audio_time = 0;
  233. if (!can_process()) {
  234. _notification(NOTIFICATION_PAUSED);
  235. }
  236. }
  237. void VideoStreamPlayer::stop() {
  238. if (!is_inside_tree()) {
  239. return;
  240. }
  241. if (playback.is_null()) {
  242. return;
  243. }
  244. playback->stop();
  245. resampler.flush();
  246. set_process_internal(false);
  247. last_audio_time = 0;
  248. }
  249. bool VideoStreamPlayer::is_playing() const {
  250. if (playback.is_null()) {
  251. return false;
  252. }
  253. return playback->is_playing();
  254. }
  255. void VideoStreamPlayer::set_paused(bool p_paused) {
  256. if (paused == p_paused) {
  257. return;
  258. }
  259. paused = p_paused;
  260. if (!p_paused && !can_process()) {
  261. paused_from_tree = true;
  262. return;
  263. } else if (p_paused && paused_from_tree) {
  264. paused_from_tree = false;
  265. return;
  266. }
  267. if (playback.is_valid()) {
  268. playback->set_paused(p_paused);
  269. set_process_internal(!p_paused);
  270. }
  271. last_audio_time = 0;
  272. }
  273. bool VideoStreamPlayer::is_paused() const {
  274. return paused;
  275. }
  276. void VideoStreamPlayer::set_buffering_msec(int p_msec) {
  277. buffering_ms = p_msec;
  278. }
  279. int VideoStreamPlayer::get_buffering_msec() const {
  280. return buffering_ms;
  281. }
  282. void VideoStreamPlayer::set_audio_track(int p_track) {
  283. audio_track = p_track;
  284. }
  285. int VideoStreamPlayer::get_audio_track() const {
  286. return audio_track;
  287. }
  288. void VideoStreamPlayer::set_volume(float p_vol) {
  289. volume = p_vol;
  290. }
  291. float VideoStreamPlayer::get_volume() const {
  292. return volume;
  293. }
  294. void VideoStreamPlayer::set_volume_db(float p_db) {
  295. if (p_db < -79) {
  296. set_volume(0);
  297. } else {
  298. set_volume(Math::db_to_linear(p_db));
  299. }
  300. }
  301. float VideoStreamPlayer::get_volume_db() const {
  302. if (volume == 0) {
  303. return -80;
  304. } else {
  305. return Math::linear_to_db(volume);
  306. }
  307. }
  308. String VideoStreamPlayer::get_stream_name() const {
  309. if (stream.is_null()) {
  310. return "<No Stream>";
  311. }
  312. return stream->get_name();
  313. }
  314. float VideoStreamPlayer::get_stream_position() const {
  315. if (playback.is_null()) {
  316. return 0;
  317. }
  318. return playback->get_playback_position();
  319. }
  320. void VideoStreamPlayer::set_stream_position(float p_position) {
  321. if (playback.is_valid()) {
  322. playback->seek(p_position);
  323. }
  324. }
  325. Ref<Texture2D> VideoStreamPlayer::get_video_texture() const {
  326. if (playback.is_valid()) {
  327. return playback->get_texture();
  328. }
  329. return Ref<Texture2D>();
  330. }
  331. void VideoStreamPlayer::set_autoplay(bool p_enable) {
  332. autoplay = p_enable;
  333. }
  334. bool VideoStreamPlayer::has_autoplay() const {
  335. return autoplay;
  336. }
  337. void VideoStreamPlayer::set_bus(const StringName &p_bus) {
  338. // If audio is active, must lock this.
  339. AudioServer::get_singleton()->lock();
  340. bus = p_bus;
  341. AudioServer::get_singleton()->unlock();
  342. }
  343. StringName VideoStreamPlayer::get_bus() const {
  344. for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
  345. if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
  346. return bus;
  347. }
  348. }
  349. return "Master";
  350. }
  351. void VideoStreamPlayer::_validate_property(PropertyInfo &p_property) const {
  352. if (p_property.name == "bus") {
  353. String options;
  354. for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
  355. if (i > 0) {
  356. options += ",";
  357. }
  358. String name = AudioServer::get_singleton()->get_bus_name(i);
  359. options += name;
  360. }
  361. p_property.hint_string = options;
  362. }
  363. }
  364. void VideoStreamPlayer::_bind_methods() {
  365. ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoStreamPlayer::set_stream);
  366. ClassDB::bind_method(D_METHOD("get_stream"), &VideoStreamPlayer::get_stream);
  367. ClassDB::bind_method(D_METHOD("play"), &VideoStreamPlayer::play);
  368. ClassDB::bind_method(D_METHOD("stop"), &VideoStreamPlayer::stop);
  369. ClassDB::bind_method(D_METHOD("is_playing"), &VideoStreamPlayer::is_playing);
  370. ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoStreamPlayer::set_paused);
  371. ClassDB::bind_method(D_METHOD("is_paused"), &VideoStreamPlayer::is_paused);
  372. ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoStreamPlayer::set_volume);
  373. ClassDB::bind_method(D_METHOD("get_volume"), &VideoStreamPlayer::get_volume);
  374. ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoStreamPlayer::set_volume_db);
  375. ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoStreamPlayer::get_volume_db);
  376. ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoStreamPlayer::set_audio_track);
  377. ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoStreamPlayer::get_audio_track);
  378. ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoStreamPlayer::get_stream_name);
  379. ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoStreamPlayer::set_stream_position);
  380. ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoStreamPlayer::get_stream_position);
  381. ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoStreamPlayer::set_autoplay);
  382. ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoStreamPlayer::has_autoplay);
  383. ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoStreamPlayer::set_expand);
  384. ClassDB::bind_method(D_METHOD("has_expand"), &VideoStreamPlayer::has_expand);
  385. ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoStreamPlayer::set_buffering_msec);
  386. ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoStreamPlayer::get_buffering_msec);
  387. ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoStreamPlayer::set_bus);
  388. ClassDB::bind_method(D_METHOD("get_bus"), &VideoStreamPlayer::get_bus);
  389. ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoStreamPlayer::get_video_texture);
  390. ADD_SIGNAL(MethodInfo("finished"));
  391. ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");
  392. ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
  393. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01,suffix:dB"), "set_volume_db", "get_volume_db");
  394. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_RANGE, "0,15,0.01,exp", PROPERTY_USAGE_NONE), "set_volume", "get_volume");
  395. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay");
  396. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused");
  397. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
  398. ADD_PROPERTY(PropertyInfo(Variant::INT, "buffering_msec", PROPERTY_HINT_RANGE, "10,1000,suffix:ms"), "set_buffering_msec", "get_buffering_msec");
  399. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", PROPERTY_USAGE_NONE), "set_stream_position", "get_stream_position");
  400. ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
  401. }
  402. VideoStreamPlayer::VideoStreamPlayer() {}
  403. VideoStreamPlayer::~VideoStreamPlayer() {
  404. resampler.clear(); // Not necessary here, but make in consistent with other "stream_player" classes.
  405. }