| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184 |
- /*************************************************************************/
- /* view_panner.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "view_panner.h"
- #include "core/input/input.h"
- #include "core/input/shortcut.h"
- #include "core/os/keyboard.h"
- bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect) {
- Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid()) {
- Vector2 scroll_vec = Vector2((mb->get_button_index() == MouseButton::WHEEL_RIGHT) - (mb->get_button_index() == MouseButton::WHEEL_LEFT), (mb->get_button_index() == MouseButton::WHEEL_DOWN) - (mb->get_button_index() == MouseButton::WHEEL_UP));
- if (scroll_vec != Vector2()) {
- if (control_scheme == SCROLL_PANS) {
- if (mb->is_ctrl_pressed()) {
- scroll_vec.y *= mb->get_factor();
- callback_helper(zoom_callback, varray(scroll_vec, mb->get_position(), mb->is_alt_pressed()));
- return true;
- } else {
- Vector2 panning;
- if (mb->is_shift_pressed()) {
- panning.x += mb->get_factor() * scroll_vec.y;
- panning.y += mb->get_factor() * scroll_vec.x;
- } else {
- panning.y += mb->get_factor() * scroll_vec.y;
- panning.x += mb->get_factor() * scroll_vec.x;
- }
- callback_helper(scroll_callback, varray(panning, mb->is_alt_pressed()));
- return true;
- }
- } else {
- if (mb->is_ctrl_pressed()) {
- Vector2 panning;
- if (mb->is_shift_pressed()) {
- panning.x += mb->get_factor() * scroll_vec.y;
- panning.y += mb->get_factor() * scroll_vec.x;
- } else {
- panning.y += mb->get_factor() * scroll_vec.y;
- panning.x += mb->get_factor() * scroll_vec.x;
- }
- callback_helper(scroll_callback, varray(panning, mb->is_alt_pressed()));
- return true;
- } else if (!mb->is_shift_pressed()) {
- scroll_vec.y *= mb->get_factor();
- callback_helper(zoom_callback, varray(scroll_vec, mb->get_position(), mb->is_alt_pressed()));
- return true;
- }
- }
- }
- // Alt is not used for button presses, so ignore it.
- if (mb->is_alt_pressed()) {
- return false;
- }
- bool is_drag_event = mb->get_button_index() == MouseButton::MIDDLE ||
- (enable_rmb && mb->get_button_index() == MouseButton::RIGHT) ||
- (!simple_panning_enabled && mb->get_button_index() == MouseButton::LEFT && is_panning()) ||
- (force_drag && mb->get_button_index() == MouseButton::LEFT);
- if (is_drag_event) {
- if (mb->is_pressed()) {
- is_dragging = true;
- } else {
- is_dragging = false;
- }
- return mb->get_button_index() != MouseButton::LEFT || mb->is_pressed(); // Don't consume LMB release events (it fixes some selection problems).
- }
- }
- Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid()) {
- if (is_dragging) {
- if (p_canvas_rect != Rect2()) {
- callback_helper(pan_callback, varray(Input::get_singleton()->warp_mouse_motion(mm, p_canvas_rect)));
- } else {
- callback_helper(pan_callback, varray(mm->get_relative()));
- }
- return true;
- }
- }
- Ref<InputEventKey> k = p_event;
- if (k.is_valid()) {
- if (pan_view_shortcut.is_valid() && pan_view_shortcut->matches_event(k)) {
- pan_key_pressed = k->is_pressed();
- if (simple_panning_enabled || (Input::get_singleton()->get_mouse_button_mask() & MouseButton::LEFT) != MouseButton::NONE) {
- is_dragging = pan_key_pressed;
- }
- return true;
- }
- }
- return false;
- }
- void ViewPanner::release_pan_key() {
- pan_key_pressed = false;
- is_dragging = false;
- }
- void ViewPanner::callback_helper(Callable p_callback, Vector<Variant> p_args) {
- const Variant **argptr = (const Variant **)alloca(sizeof(Variant *) * p_args.size());
- for (int i = 0; i < p_args.size(); i++) {
- argptr[i] = &p_args[i];
- }
- Variant result;
- Callable::CallError ce;
- p_callback.callp(argptr, p_args.size(), result, ce);
- }
- void ViewPanner::set_callbacks(Callable p_scroll_callback, Callable p_pan_callback, Callable p_zoom_callback) {
- scroll_callback = p_scroll_callback;
- pan_callback = p_pan_callback;
- zoom_callback = p_zoom_callback;
- }
- void ViewPanner::set_control_scheme(ControlScheme p_scheme) {
- control_scheme = p_scheme;
- }
- void ViewPanner::set_enable_rmb(bool p_enable) {
- enable_rmb = p_enable;
- }
- void ViewPanner::set_pan_shortcut(Ref<Shortcut> p_shortcut) {
- pan_view_shortcut = p_shortcut;
- pan_key_pressed = false;
- }
- void ViewPanner::set_simple_panning_enabled(bool p_enabled) {
- simple_panning_enabled = p_enabled;
- }
- void ViewPanner::setup(ControlScheme p_scheme, Ref<Shortcut> p_shortcut, bool p_simple_panning) {
- set_control_scheme(p_scheme);
- set_pan_shortcut(p_shortcut);
- set_simple_panning_enabled(p_simple_panning);
- }
- bool ViewPanner::is_panning() const {
- return is_dragging || pan_key_pressed;
- }
- void ViewPanner::set_force_drag(bool p_force) {
- force_drag = p_force;
- }
- ViewPanner::ViewPanner() {
- Array inputs;
- inputs.append(InputEventKey::create_reference(Key::SPACE));
- pan_view_shortcut.instantiate();
- pan_view_shortcut->set_events(inputs);
- }
|