graph_edit.cpp 15 KB

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  1. #include "graph_edit.h"
  2. #include "os/input.h"
  3. #include "os/keyboard.h"
  4. bool GraphEditFilter::has_point(const Point2& p_point) const {
  5. return ge->_filter_input(p_point);
  6. }
  7. GraphEditFilter::GraphEditFilter(GraphEdit *p_edit) {
  8. ge=p_edit;
  9. }
  10. Error GraphEdit::connect_node(const StringName& p_from, int p_from_port,const StringName& p_to,int p_to_port) {
  11. if (is_node_connected(p_from,p_from_port,p_to,p_to_port))
  12. return OK;
  13. Connection c;
  14. c.from=p_from;
  15. c.from_port=p_from_port;
  16. c.to=p_to;
  17. c.to_port=p_to_port;
  18. connections.push_back(c);
  19. top_layer->update();
  20. return OK;
  21. }
  22. bool GraphEdit::is_node_connected(const StringName& p_from, int p_from_port,const StringName& p_to,int p_to_port) {
  23. for(List<Connection>::Element *E=connections.front();E;E=E->next()) {
  24. if (E->get().from==p_from && E->get().from_port==p_from_port && E->get().to==p_to && E->get().to_port==p_to_port)
  25. return true;
  26. }
  27. return false;
  28. }
  29. void GraphEdit::disconnect_node(const StringName& p_from, int p_from_port,const StringName& p_to,int p_to_port){
  30. for(List<Connection>::Element *E=connections.front();E;E=E->next()) {
  31. if (E->get().from==p_from && E->get().from_port==p_from_port && E->get().to==p_to && E->get().to_port==p_to_port) {
  32. connections.erase(E);
  33. top_layer->update();
  34. return;
  35. }
  36. }
  37. }
  38. void GraphEdit::get_connection_list(List<Connection> *r_connections) const {
  39. *r_connections=connections;
  40. }
  41. void GraphEdit::_scroll_moved(double) {
  42. _update_scroll_offset();
  43. top_layer->update();
  44. }
  45. void GraphEdit::_update_scroll_offset() {
  46. for(int i=0;i<get_child_count();i++) {
  47. GraphNode *gn=get_child(i)->cast_to<GraphNode>();
  48. if (!gn)
  49. continue;
  50. Point2 pos=gn->get_offset();
  51. pos-=Point2(h_scroll->get_val(),v_scroll->get_val());
  52. gn->set_pos(pos);
  53. }
  54. }
  55. void GraphEdit::_update_scroll() {
  56. if (updating)
  57. return;
  58. updating=true;
  59. Rect2 screen;
  60. for(int i=0;i<get_child_count();i++) {
  61. GraphNode *gn=get_child(i)->cast_to<GraphNode>();
  62. if (!gn)
  63. continue;
  64. Rect2 r;
  65. r.pos=gn->get_offset();
  66. r.size=gn->get_size();
  67. screen = screen.merge(r);
  68. }
  69. screen.pos-=get_size();
  70. screen.size+=get_size()*2.0;
  71. h_scroll->set_min(screen.pos.x);
  72. h_scroll->set_max(screen.pos.x+screen.size.x);
  73. h_scroll->set_page(get_size().x);
  74. if (h_scroll->get_max() - h_scroll->get_min() <= h_scroll->get_page())
  75. h_scroll->hide();
  76. else
  77. h_scroll->show();
  78. v_scroll->set_min(screen.pos.y);
  79. v_scroll->set_max(screen.pos.y+screen.size.y);
  80. v_scroll->set_page(get_size().y);
  81. if (v_scroll->get_max() - v_scroll->get_min() <= v_scroll->get_page())
  82. v_scroll->hide();
  83. else
  84. v_scroll->show();
  85. _update_scroll_offset();
  86. updating=false;
  87. }
  88. void GraphEdit::_graph_node_raised(Node* p_gn) {
  89. GraphNode *gn=p_gn->cast_to<GraphNode>();
  90. ERR_FAIL_COND(!gn);
  91. gn->raise();
  92. top_layer->raise();
  93. }
  94. void GraphEdit::_graph_node_moved(Node *p_gn) {
  95. GraphNode *gn=p_gn->cast_to<GraphNode>();
  96. ERR_FAIL_COND(!gn);
  97. //gn->set_pos(gn->get_offset()+scroll_offset);
  98. top_layer->update();
  99. }
  100. void GraphEdit::add_child_notify(Node *p_child) {
  101. top_layer->call_deferred("raise"); //top layer always on top!
  102. GraphNode *gn = p_child->cast_to<GraphNode>();
  103. if (gn) {
  104. gn->connect("offset_changed",this,"_graph_node_moved",varray(gn));
  105. gn->connect("raise_request",this,"_graph_node_raised",varray(gn));
  106. _graph_node_moved(gn);
  107. gn->set_stop_mouse(false);
  108. }
  109. }
  110. void GraphEdit::remove_child_notify(Node *p_child) {
  111. top_layer->call_deferred("raise"); //top layer always on top!
  112. GraphNode *gn = p_child->cast_to<GraphNode>();
  113. if (gn) {
  114. gn->disconnect("offset_changed",this,"_graph_node_moved");
  115. gn->disconnect("raise_request",this,"_graph_node_raised");
  116. }
  117. }
  118. void GraphEdit::_notification(int p_what) {
  119. if (p_what==NOTIFICATION_READY) {
  120. Size2 size = top_layer->get_size();
  121. Size2 hmin = h_scroll->get_combined_minimum_size();
  122. Size2 vmin = v_scroll->get_combined_minimum_size();
  123. v_scroll->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_END,vmin.width);
  124. v_scroll->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,0);
  125. v_scroll->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN,0);
  126. v_scroll->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,0);
  127. h_scroll->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_BEGIN,0);
  128. h_scroll->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,0);
  129. h_scroll->set_anchor_and_margin(MARGIN_TOP,ANCHOR_END,hmin.height);
  130. h_scroll->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,0);
  131. }
  132. if (p_what==NOTIFICATION_DRAW) {
  133. VS::get_singleton()->canvas_item_set_clip(get_canvas_item(),true);
  134. }
  135. if (p_what==NOTIFICATION_RESIZED) {
  136. _update_scroll();
  137. top_layer->update();
  138. }
  139. }
  140. bool GraphEdit::_filter_input(const Point2& p_point) {
  141. Ref<Texture> port =get_icon("port","GraphNode");
  142. float grab_r=port->get_width()*0.5;
  143. for(int i=get_child_count()-1;i>=0;i--) {
  144. GraphNode *gn=get_child(i)->cast_to<GraphNode>();
  145. if (!gn)
  146. continue;
  147. for(int j=0;j<gn->get_connection_output_count();j++) {
  148. Vector2 pos = gn->get_connection_output_pos(j)+gn->get_pos();
  149. if (pos.distance_to(p_point)<grab_r)
  150. return true;
  151. }
  152. for(int j=0;j<gn->get_connection_input_count();j++) {
  153. Vector2 pos = gn->get_connection_input_pos(j)+gn->get_pos();
  154. if (pos.distance_to(p_point)<grab_r)
  155. return true;
  156. }
  157. }
  158. return false;
  159. }
  160. void GraphEdit::_top_layer_input(const InputEvent& p_ev) {
  161. if (p_ev.type==InputEvent::MOUSE_BUTTON && p_ev.mouse_button.button_index==BUTTON_LEFT && p_ev.mouse_button.pressed) {
  162. Ref<Texture> port =get_icon("port","GraphNode");
  163. Vector2 mpos(p_ev.mouse_button.x,p_ev.mouse_button.y);
  164. float grab_r=port->get_width()*0.5;
  165. for(int i=get_child_count()-1;i>=0;i--) {
  166. GraphNode *gn=get_child(i)->cast_to<GraphNode>();
  167. if (!gn)
  168. continue;
  169. for(int j=0;j<gn->get_connection_output_count();j++) {
  170. Vector2 pos = gn->get_connection_output_pos(j)+gn->get_pos();
  171. if (pos.distance_to(mpos)<grab_r) {
  172. connecting=true;
  173. connecting_from=gn->get_name();
  174. connecting_index=j;
  175. connecting_out=true;
  176. connecting_type=gn->get_connection_output_type(j);
  177. connecting_color=gn->get_connection_output_color(j);
  178. connecting_target=false;
  179. connecting_to=pos;
  180. return;
  181. }
  182. }
  183. for(int j=0;j<gn->get_connection_input_count();j++) {
  184. Vector2 pos = gn->get_connection_input_pos(j)+gn->get_pos();
  185. if (pos.distance_to(mpos)<grab_r) {
  186. if (right_disconnects) {
  187. //check disconnect
  188. for (List<Connection>::Element*E=connections.front();E;E=E->next()) {
  189. if (E->get().to==gn->get_name() && E->get().to_port==j) {
  190. Node*fr = get_node(String(E->get().from));
  191. if (fr && fr->cast_to<GraphNode>()) {
  192. connecting_from=E->get().from;
  193. connecting_index=E->get().from_port;
  194. connecting_out=true;
  195. connecting_type=fr->cast_to<GraphNode>()->get_connection_output_type(E->get().from_port);
  196. connecting_color=fr->cast_to<GraphNode>()->get_connection_output_color(E->get().from_port);
  197. connecting_target=false;
  198. connecting_to=pos;
  199. emit_signal("disconnection_request",E->get().from,E->get().from_port,E->get().to,E->get().to_port);
  200. fr = get_node(String(connecting_from)); //maybe it was erased
  201. if (fr && fr->cast_to<GraphNode>()) {
  202. connecting=true;
  203. }
  204. return;
  205. }
  206. }
  207. }
  208. }
  209. connecting=true;
  210. connecting_from=gn->get_name();
  211. connecting_index=j;
  212. connecting_out=false;
  213. connecting_type=gn->get_connection_input_type(j);
  214. connecting_color=gn->get_connection_input_color(j);
  215. connecting_target=false;
  216. connecting_to=pos;
  217. return;
  218. }
  219. }
  220. }
  221. }
  222. if (p_ev.type==InputEvent::MOUSE_MOTION && connecting) {
  223. connecting_to=Vector2(p_ev.mouse_motion.x,p_ev.mouse_motion.y);
  224. connecting_target=false;
  225. top_layer->update();
  226. Ref<Texture> port =get_icon("port","GraphNode");
  227. Vector2 mpos(p_ev.mouse_button.x,p_ev.mouse_button.y);
  228. float grab_r=port->get_width()*0.5;
  229. for(int i=get_child_count()-1;i>=0;i--) {
  230. GraphNode *gn=get_child(i)->cast_to<GraphNode>();
  231. if (!gn)
  232. continue;
  233. if (!connecting_out) {
  234. for(int j=0;j<gn->get_connection_output_count();j++) {
  235. Vector2 pos = gn->get_connection_output_pos(j)+gn->get_pos();
  236. int type =gn->get_connection_output_type(j);
  237. if (type==connecting_type && pos.distance_to(mpos)<grab_r) {
  238. connecting_target=true;
  239. connecting_to=pos;
  240. connecting_target_to=gn->get_name();
  241. connecting_target_index=j;
  242. return;
  243. }
  244. }
  245. } else {
  246. for(int j=0;j<gn->get_connection_input_count();j++) {
  247. Vector2 pos = gn->get_connection_input_pos(j)+gn->get_pos();
  248. int type =gn->get_connection_input_type(j);
  249. if (type==connecting_type && pos.distance_to(mpos)<grab_r) {
  250. connecting_target=true;
  251. connecting_to=pos;
  252. connecting_target_to=gn->get_name();
  253. connecting_target_index=j;
  254. return;
  255. }
  256. }
  257. }
  258. }
  259. }
  260. if (p_ev.type==InputEvent::MOUSE_BUTTON && p_ev.mouse_button.button_index==BUTTON_LEFT && !p_ev.mouse_button.pressed) {
  261. if (connecting && connecting_target) {
  262. String from = connecting_from;
  263. int from_slot = connecting_index;
  264. String to =connecting_target_to;
  265. int to_slot = connecting_target_index;
  266. if (!connecting_out) {
  267. SWAP(from,to);
  268. SWAP(from_slot,to_slot);
  269. }
  270. emit_signal("connection_request",from,from_slot,to,to_slot);
  271. }
  272. connecting=false;
  273. top_layer->update();
  274. }
  275. }
  276. void GraphEdit::_draw_cos_line(const Vector2& p_from, const Vector2& p_to,const Color& p_color) {
  277. static const int steps = 20;
  278. Rect2 r;
  279. r.pos=p_from;
  280. r.expand_to(p_to);
  281. Vector2 sign=Vector2((p_from.x < p_to.x) ? 1 : -1,(p_from.y < p_to.y) ? 1 : -1);
  282. bool flip = sign.x * sign.y < 0;
  283. Vector2 prev;
  284. for(int i=0;i<=steps;i++) {
  285. float d = i/float(steps);
  286. float c=-Math::cos(d*Math_PI) * 0.5+0.5;
  287. if (flip)
  288. c=1.0-c;
  289. Vector2 p = r.pos+Vector2(d*r.size.width,c*r.size.height);
  290. if (i>0) {
  291. top_layer->draw_line(prev,p,p_color,2);
  292. }
  293. prev=p;
  294. }
  295. }
  296. void GraphEdit::_top_layer_draw() {
  297. _update_scroll();
  298. if (connecting) {
  299. Node *fromn = get_node(connecting_from);
  300. ERR_FAIL_COND(!fromn);
  301. GraphNode *from = fromn->cast_to<GraphNode>();
  302. ERR_FAIL_COND(!from);
  303. Vector2 pos;
  304. if (connecting_out)
  305. pos=from->get_connection_output_pos(connecting_index);
  306. else
  307. pos=from->get_connection_input_pos(connecting_index);
  308. pos+=from->get_pos();
  309. Vector2 topos;
  310. topos=connecting_to;
  311. Color col=connecting_color;
  312. if (connecting_target) {
  313. col.r+=0.4;
  314. col.g+=0.4;
  315. col.b+=0.4;
  316. }
  317. _draw_cos_line(pos,topos,col);
  318. }
  319. List<List<Connection>::Element* > to_erase;
  320. for(List<Connection>::Element *E=connections.front();E;E=E->next()) {
  321. NodePath fromnp(E->get().from);
  322. Node * from = get_node(fromnp);
  323. if (!from) {
  324. to_erase.push_back(E);
  325. continue;
  326. }
  327. GraphNode *gfrom = from->cast_to<GraphNode>();
  328. if (!gfrom) {
  329. to_erase.push_back(E);
  330. continue;
  331. }
  332. NodePath tonp(E->get().to);
  333. Node * to = get_node(tonp);
  334. if (!to) {
  335. to_erase.push_back(E);
  336. continue;
  337. }
  338. GraphNode *gto = to->cast_to<GraphNode>();
  339. if (!gto) {
  340. to_erase.push_back(E);
  341. continue;
  342. }
  343. Vector2 frompos=gfrom->get_connection_output_pos(E->get().from_port)+gfrom->get_pos();
  344. Color color = gfrom->get_connection_output_color(E->get().from_port);
  345. Vector2 topos=gto->get_connection_input_pos(E->get().to_port)+gto->get_pos();
  346. _draw_cos_line(frompos,topos,color);
  347. }
  348. while(to_erase.size()) {
  349. connections.erase(to_erase.front()->get());
  350. to_erase.pop_front();
  351. }
  352. //draw connections
  353. }
  354. void GraphEdit::_input_event(const InputEvent& p_ev) {
  355. if (p_ev.type==InputEvent::MOUSE_MOTION && (p_ev.mouse_motion.button_mask&BUTTON_MASK_MIDDLE || (p_ev.mouse_motion.button_mask&BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) {
  356. h_scroll->set_val( h_scroll->get_val() - p_ev.mouse_motion.relative_x );
  357. v_scroll->set_val( v_scroll->get_val() - p_ev.mouse_motion.relative_y );
  358. } else if (p_ev.type== InputEvent::MOUSE_BUTTON) {
  359. const InputEventMouseButton &b=p_ev.mouse_button;
  360. if (b.button_index==2 && b.pressed)
  361. {
  362. emit_signal("popup_request", Vector2(b.global_x, b.global_y));
  363. }
  364. }
  365. }
  366. void GraphEdit::clear_connections() {
  367. connections.clear();
  368. update();
  369. }
  370. void GraphEdit::set_right_disconnects(bool p_enable) {
  371. right_disconnects=p_enable;
  372. }
  373. bool GraphEdit::is_right_disconnects_enabled() const{
  374. return right_disconnects;
  375. }
  376. Array GraphEdit::_get_connection_list() const {
  377. List<Connection> conns;
  378. get_connection_list(&conns);
  379. Array arr;
  380. for(List<Connection>::Element *E=conns.front();E;E=E->next()) {
  381. Dictionary d;
  382. d["from"]=E->get().from;
  383. d["from_port"]=E->get().from_port;
  384. d["to"]=E->get().to;
  385. d["to_port"]=E->get().to_port;
  386. arr.push_back(d);
  387. }
  388. return arr;
  389. }
  390. void GraphEdit::_bind_methods() {
  391. ObjectTypeDB::bind_method(_MD("connect_node:Error","from","from_port","to","to_port"),&GraphEdit::connect_node);
  392. ObjectTypeDB::bind_method(_MD("is_node_connected","from","from_port","to","to_port"),&GraphEdit::is_node_connected);
  393. ObjectTypeDB::bind_method(_MD("disconnect_node","from","from_port","to","to_port"),&GraphEdit::disconnect_node);
  394. ObjectTypeDB::bind_method(_MD("get_connection_list"),&GraphEdit::_get_connection_list);
  395. ObjectTypeDB::bind_method(_MD("set_right_disconnects","enable"),&GraphEdit::set_right_disconnects);
  396. ObjectTypeDB::bind_method(_MD("is_right_disconnects_enabled"),&GraphEdit::is_right_disconnects_enabled);
  397. ObjectTypeDB::bind_method(_MD("_graph_node_moved"),&GraphEdit::_graph_node_moved);
  398. ObjectTypeDB::bind_method(_MD("_graph_node_raised"),&GraphEdit::_graph_node_raised);
  399. ObjectTypeDB::bind_method(_MD("_top_layer_input"),&GraphEdit::_top_layer_input);
  400. ObjectTypeDB::bind_method(_MD("_top_layer_draw"),&GraphEdit::_top_layer_draw);
  401. ObjectTypeDB::bind_method(_MD("_scroll_moved"),&GraphEdit::_scroll_moved);
  402. ObjectTypeDB::bind_method(_MD("_input_event"),&GraphEdit::_input_event);
  403. ADD_SIGNAL(MethodInfo("connection_request",PropertyInfo(Variant::STRING,"from"),PropertyInfo(Variant::INT,"from_slot"),PropertyInfo(Variant::STRING,"to"),PropertyInfo(Variant::INT,"to_slot")));
  404. ADD_SIGNAL(MethodInfo("disconnection_request",PropertyInfo(Variant::STRING,"from"),PropertyInfo(Variant::INT,"from_slot"),PropertyInfo(Variant::STRING,"to"),PropertyInfo(Variant::INT,"to_slot")));
  405. ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2,"p_position")));
  406. }
  407. GraphEdit::GraphEdit() {
  408. top_layer=NULL;
  409. top_layer=memnew(GraphEditFilter(this));
  410. add_child(top_layer);
  411. top_layer->set_stop_mouse(false);
  412. top_layer->set_area_as_parent_rect();
  413. top_layer->connect("draw",this,"_top_layer_draw");
  414. top_layer->set_stop_mouse(false);
  415. top_layer->connect("input_event",this,"_top_layer_input");
  416. h_scroll = memnew(HScrollBar);
  417. h_scroll->set_name("_h_scroll");
  418. top_layer->add_child(h_scroll);
  419. v_scroll = memnew(VScrollBar);
  420. v_scroll->set_name("_v_scroll");
  421. top_layer->add_child(v_scroll);
  422. updating=false;
  423. connecting=false;
  424. right_disconnects=false;
  425. h_scroll->connect("value_changed", this,"_scroll_moved");
  426. v_scroll->connect("value_changed", this,"_scroll_moved");
  427. }