Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde 5efb11926d Merge pull request #54346 from mhilbrunner/used-what-instead-of-what 3 سال پیش
.github f42ef8d5f9 CI: Update to clang-format 13 using LLVM repo 3 سال پیش
core 795cd2eb38 Merge pull request #35816 from touilleMan/dictionary-operator==-true-comparison 3 سال پیش
doc 455e027725 Merge pull request #54438 from Laelaps9/patch-1 3 سال پیش
drivers 26c03bcccd Merge pull request #54404 from ibrahn/pulsedriver-less-cowref 3 سال پیش
editor 0fbf53dbc5 Merge pull request #54387 from Calinou/editor-translations-increase-zlib-compression-level 3 سال پیش
main 665d29c16d Fix new projects always being created with OpenGL 3 سال پیش
misc 2ecab0491c Merge pull request #54179 from aaronfranke/make-rst 3 سال پیش
modules 5efb11926d Merge pull request #54346 from mhilbrunner/used-what-instead-of-what 3 سال پیش
platform 7b83039885 Merge pull request #54490 from q66/ppc 3 سال پیش
scene b7445f1ff8 Validate fog volume properties 3 سال پیش
servers a57de3b818 Merge pull request #37880 from nekomatata/rigid-body-damping-override 3 سال پیش
tests f9ba2efe1e Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 3 سال پیش
thirdparty e3491a3744 Add GLES2 2D renderer + Linux display manager 3 سال پیش
.clang-format 0ae65472e7 clang-format: Enable `BreakBeforeTernaryOperators` 3 سال پیش
.clang-tidy 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 سال پیش
.editorconfig 5f8275d9ac Add a simple C# .editorconfig 4 سال پیش
.gitattributes 95b1275197 Upgrade Android Gradle to version 7.2 3 سال پیش
.gitignore f4c3192d0a Main: Fixup --dump-extension-api after #54017 3 سال پیش
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 سال پیش
.mailmap cd3c1f2594 Update AUTHORS and DONORS list 4 سال پیش
AUTHORS.md cd3c1f2594 Update AUTHORS and DONORS list 4 سال پیش
CHANGELOG.md 91181c2086 Fixes small typos and grammar correction 4 سال پیش
CONTRIBUTING.md 848f3bba7c Link to Godot Contributors Chat instead of IRC 4 سال پیش
COPYRIGHT.txt ae74e78909 Remove WebM support (and deps libvpx and opus) 3 سال پیش
DONORS.md cd3c1f2594 Update AUTHORS and DONORS list 4 سال پیش
LICENSE.txt b5334d14f7 Update copyright statements to 2021 4 سال پیش
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 سال پیش
README.md 0f1ace5b6a README updates and improvements, link license page 3 سال پیش
SConstruct 8a10bb7d0d Use OpenGL 3.3 core profile instead of compatibility profile 3 سال پیش
gles3_builders.py 8a10bb7d0d Use OpenGL 3.3 core profile instead of compatibility profile 3 سال پیش
glsl_builders.py 2787ad65be RenderingServer reorganization 4 سال پیش
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
icon.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
icon_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
methods.py 7ec6392d46 Fix import for collections Mapping 3 سال پیش
platform_methods.py cba4a93a34 Merge python EnvironmentError, IOError and WindowsError into OSError. 5 سال پیش
version.py b5334d14f7 Update copyright statements to 2021 4 سال پیش

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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