gd_navigation_server.cpp 19 KB

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  1. /*************************************************************************/
  2. /* gd_navigation_server.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "gd_navigation_server.h"
  31. #include "core/os/mutex.h"
  32. #ifndef _3D_DISABLED
  33. #include "navigation_mesh_generator.h"
  34. #endif
  35. /**
  36. @author AndreaCatania
  37. */
  38. /// Creates a struct for each function and a function that once called creates
  39. /// an instance of that struct with the submitted parameters.
  40. /// Then, that struct is stored in an array; the `sync` function consume that array.
  41. #define COMMAND_1(F_NAME, T_0, D_0) \
  42. struct MERGE(F_NAME, _command) : public SetCommand { \
  43. T_0 d_0; \
  44. MERGE(F_NAME, _command) \
  45. (T_0 p_d_0) : \
  46. d_0(p_d_0) {} \
  47. virtual void exec(GdNavigationServer *server) { \
  48. server->MERGE(_cmd_, F_NAME)(d_0); \
  49. } \
  50. }; \
  51. void GdNavigationServer::F_NAME(T_0 D_0) const { \
  52. auto cmd = memnew(MERGE(F_NAME, _command)( \
  53. D_0)); \
  54. add_command(cmd); \
  55. } \
  56. void GdNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0)
  57. #define COMMAND_2(F_NAME, T_0, D_0, T_1, D_1) \
  58. struct MERGE(F_NAME, _command) : public SetCommand { \
  59. T_0 d_0; \
  60. T_1 d_1; \
  61. MERGE(F_NAME, _command) \
  62. ( \
  63. T_0 p_d_0, \
  64. T_1 p_d_1) : \
  65. d_0(p_d_0), \
  66. d_1(p_d_1) {} \
  67. virtual void exec(GdNavigationServer *server) { \
  68. server->MERGE(_cmd_, F_NAME)(d_0, d_1); \
  69. } \
  70. }; \
  71. void GdNavigationServer::F_NAME(T_0 D_0, T_1 D_1) const { \
  72. auto cmd = memnew(MERGE(F_NAME, _command)( \
  73. D_0, \
  74. D_1)); \
  75. add_command(cmd); \
  76. } \
  77. void GdNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1)
  78. #define COMMAND_4(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3) \
  79. struct MERGE(F_NAME, _command) : public SetCommand { \
  80. T_0 d_0; \
  81. T_1 d_1; \
  82. T_2 d_2; \
  83. T_3 d_3; \
  84. MERGE(F_NAME, _command) \
  85. ( \
  86. T_0 p_d_0, \
  87. T_1 p_d_1, \
  88. T_2 p_d_2, \
  89. T_3 p_d_3) : \
  90. d_0(p_d_0), \
  91. d_1(p_d_1), \
  92. d_2(p_d_2), \
  93. d_3(p_d_3) {} \
  94. virtual void exec(GdNavigationServer *server) { \
  95. server->MERGE(_cmd_, F_NAME)(d_0, d_1, d_2, d_3); \
  96. } \
  97. }; \
  98. void GdNavigationServer::F_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) const { \
  99. auto cmd = memnew(MERGE(F_NAME, _command)( \
  100. D_0, \
  101. D_1, \
  102. D_2, \
  103. D_3)); \
  104. add_command(cmd); \
  105. } \
  106. void GdNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3)
  107. GdNavigationServer::GdNavigationServer() :
  108. NavigationServer3D() {
  109. }
  110. GdNavigationServer::~GdNavigationServer() {
  111. flush_queries();
  112. }
  113. void GdNavigationServer::add_command(SetCommand *command) const {
  114. GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this);
  115. {
  116. MutexLock lock(commands_mutex);
  117. mut_this->commands.push_back(command);
  118. }
  119. }
  120. RID GdNavigationServer::map_create() const {
  121. GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this);
  122. MutexLock lock(mut_this->operations_mutex);
  123. NavMap *space = memnew(NavMap);
  124. RID rid = map_owner.make_rid(space);
  125. space->set_self(rid);
  126. return rid;
  127. }
  128. COMMAND_2(map_set_active, RID, p_map, bool, p_active) {
  129. NavMap *map = map_owner.getornull(p_map);
  130. ERR_FAIL_COND(map == nullptr);
  131. if (p_active) {
  132. if (!map_is_active(p_map)) {
  133. active_maps.push_back(map);
  134. active_maps_update_id.push_back(map->get_map_update_id());
  135. }
  136. } else {
  137. int map_index = active_maps.find(map);
  138. ERR_FAIL_COND(map_index < 0);
  139. active_maps.remove(map_index);
  140. active_maps_update_id.remove(map_index);
  141. }
  142. }
  143. bool GdNavigationServer::map_is_active(RID p_map) const {
  144. NavMap *map = map_owner.getornull(p_map);
  145. ERR_FAIL_COND_V(map == nullptr, false);
  146. return active_maps.find(map) >= 0;
  147. }
  148. COMMAND_2(map_set_up, RID, p_map, Vector3, p_up) {
  149. NavMap *map = map_owner.getornull(p_map);
  150. ERR_FAIL_COND(map == nullptr);
  151. map->set_up(p_up);
  152. }
  153. Vector3 GdNavigationServer::map_get_up(RID p_map) const {
  154. const NavMap *map = map_owner.getornull(p_map);
  155. ERR_FAIL_COND_V(map == nullptr, Vector3());
  156. return map->get_up();
  157. }
  158. COMMAND_2(map_set_cell_size, RID, p_map, real_t, p_cell_size) {
  159. NavMap *map = map_owner.getornull(p_map);
  160. ERR_FAIL_COND(map == nullptr);
  161. map->set_cell_size(p_cell_size);
  162. }
  163. real_t GdNavigationServer::map_get_cell_size(RID p_map) const {
  164. const NavMap *map = map_owner.getornull(p_map);
  165. ERR_FAIL_COND_V(map == nullptr, 0);
  166. return map->get_cell_size();
  167. }
  168. COMMAND_2(map_set_edge_connection_margin, RID, p_map, real_t, p_connection_margin) {
  169. NavMap *map = map_owner.getornull(p_map);
  170. ERR_FAIL_COND(map == nullptr);
  171. map->set_edge_connection_margin(p_connection_margin);
  172. }
  173. real_t GdNavigationServer::map_get_edge_connection_margin(RID p_map) const {
  174. const NavMap *map = map_owner.getornull(p_map);
  175. ERR_FAIL_COND_V(map == nullptr, 0);
  176. return map->get_edge_connection_margin();
  177. }
  178. Vector<Vector3> GdNavigationServer::map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_layers) const {
  179. const NavMap *map = map_owner.getornull(p_map);
  180. ERR_FAIL_COND_V(map == nullptr, Vector<Vector3>());
  181. return map->get_path(p_origin, p_destination, p_optimize, p_layers);
  182. }
  183. Vector3 GdNavigationServer::map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision) const {
  184. const NavMap *map = map_owner.getornull(p_map);
  185. ERR_FAIL_COND_V(map == nullptr, Vector3());
  186. return map->get_closest_point_to_segment(p_from, p_to, p_use_collision);
  187. }
  188. Vector3 GdNavigationServer::map_get_closest_point(RID p_map, const Vector3 &p_point) const {
  189. const NavMap *map = map_owner.getornull(p_map);
  190. ERR_FAIL_COND_V(map == nullptr, Vector3());
  191. return map->get_closest_point(p_point);
  192. }
  193. Vector3 GdNavigationServer::map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const {
  194. const NavMap *map = map_owner.getornull(p_map);
  195. ERR_FAIL_COND_V(map == nullptr, Vector3());
  196. return map->get_closest_point_normal(p_point);
  197. }
  198. RID GdNavigationServer::map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const {
  199. const NavMap *map = map_owner.getornull(p_map);
  200. ERR_FAIL_COND_V(map == nullptr, RID());
  201. return map->get_closest_point_owner(p_point);
  202. }
  203. RID GdNavigationServer::region_create() const {
  204. GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this);
  205. MutexLock lock(mut_this->operations_mutex);
  206. NavRegion *reg = memnew(NavRegion);
  207. RID rid = region_owner.make_rid(reg);
  208. reg->set_self(rid);
  209. return rid;
  210. }
  211. COMMAND_2(region_set_map, RID, p_region, RID, p_map) {
  212. NavRegion *region = region_owner.getornull(p_region);
  213. ERR_FAIL_COND(region == nullptr);
  214. if (region->get_map() != nullptr) {
  215. if (region->get_map()->get_self() == p_map) {
  216. return; // Pointless
  217. }
  218. region->get_map()->remove_region(region);
  219. region->set_map(nullptr);
  220. }
  221. if (p_map.is_valid()) {
  222. NavMap *map = map_owner.getornull(p_map);
  223. ERR_FAIL_COND(map == nullptr);
  224. map->add_region(region);
  225. region->set_map(map);
  226. }
  227. }
  228. COMMAND_2(region_set_transform, RID, p_region, Transform, p_transform) {
  229. NavRegion *region = region_owner.getornull(p_region);
  230. ERR_FAIL_COND(region == nullptr);
  231. region->set_transform(p_transform);
  232. }
  233. COMMAND_2(region_set_layers, RID, p_region, uint32_t, p_layers) {
  234. NavRegion *region = region_owner.getornull(p_region);
  235. ERR_FAIL_COND(region == nullptr);
  236. region->set_layers(p_layers);
  237. }
  238. uint32_t GdNavigationServer::region_get_layers(RID p_region) const {
  239. NavRegion *region = region_owner.getornull(p_region);
  240. ERR_FAIL_COND_V(region == nullptr, 0);
  241. return region->get_layers();
  242. }
  243. COMMAND_2(region_set_navmesh, RID, p_region, Ref<NavigationMesh>, p_nav_mesh) {
  244. NavRegion *region = region_owner.getornull(p_region);
  245. ERR_FAIL_COND(region == nullptr);
  246. region->set_mesh(p_nav_mesh);
  247. }
  248. void GdNavigationServer::region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p_node) const {
  249. ERR_FAIL_COND(r_mesh.is_null());
  250. ERR_FAIL_COND(p_node == nullptr);
  251. #ifndef _3D_DISABLED
  252. NavigationMeshGenerator::get_singleton()->clear(r_mesh);
  253. NavigationMeshGenerator::get_singleton()->bake(r_mesh, p_node);
  254. #endif
  255. }
  256. int GdNavigationServer::region_get_connections_count(RID p_region) const {
  257. NavRegion *region = region_owner.getornull(p_region);
  258. ERR_FAIL_COND_V(!region, 0);
  259. return region->get_connections_count();
  260. }
  261. Vector3 GdNavigationServer::region_get_connection_pathway_start(RID p_region, int p_connection_id) const {
  262. NavRegion *region = region_owner.getornull(p_region);
  263. ERR_FAIL_COND_V(!region, Vector3());
  264. return region->get_connection_pathway_start(p_connection_id);
  265. }
  266. Vector3 GdNavigationServer::region_get_connection_pathway_end(RID p_region, int p_connection_id) const {
  267. NavRegion *region = region_owner.getornull(p_region);
  268. ERR_FAIL_COND_V(!region, Vector3());
  269. return region->get_connection_pathway_end(p_connection_id);
  270. }
  271. RID GdNavigationServer::agent_create() const {
  272. GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this);
  273. MutexLock lock(mut_this->operations_mutex);
  274. RvoAgent *agent = memnew(RvoAgent());
  275. RID rid = agent_owner.make_rid(agent);
  276. agent->set_self(rid);
  277. return rid;
  278. }
  279. COMMAND_2(agent_set_map, RID, p_agent, RID, p_map) {
  280. RvoAgent *agent = agent_owner.getornull(p_agent);
  281. ERR_FAIL_COND(agent == nullptr);
  282. if (agent->get_map()) {
  283. if (agent->get_map()->get_self() == p_map) {
  284. return; // Pointless
  285. }
  286. agent->get_map()->remove_agent(agent);
  287. }
  288. agent->set_map(nullptr);
  289. if (p_map.is_valid()) {
  290. NavMap *map = map_owner.getornull(p_map);
  291. ERR_FAIL_COND(map == nullptr);
  292. agent->set_map(map);
  293. map->add_agent(agent);
  294. if (agent->has_callback()) {
  295. map->set_agent_as_controlled(agent);
  296. }
  297. }
  298. }
  299. COMMAND_2(agent_set_neighbor_dist, RID, p_agent, real_t, p_dist) {
  300. RvoAgent *agent = agent_owner.getornull(p_agent);
  301. ERR_FAIL_COND(agent == nullptr);
  302. agent->get_agent()->neighborDist_ = p_dist;
  303. }
  304. COMMAND_2(agent_set_max_neighbors, RID, p_agent, int, p_count) {
  305. RvoAgent *agent = agent_owner.getornull(p_agent);
  306. ERR_FAIL_COND(agent == nullptr);
  307. agent->get_agent()->maxNeighbors_ = p_count;
  308. }
  309. COMMAND_2(agent_set_time_horizon, RID, p_agent, real_t, p_time) {
  310. RvoAgent *agent = agent_owner.getornull(p_agent);
  311. ERR_FAIL_COND(agent == nullptr);
  312. agent->get_agent()->timeHorizon_ = p_time;
  313. }
  314. COMMAND_2(agent_set_radius, RID, p_agent, real_t, p_radius) {
  315. RvoAgent *agent = agent_owner.getornull(p_agent);
  316. ERR_FAIL_COND(agent == nullptr);
  317. agent->get_agent()->radius_ = p_radius;
  318. }
  319. COMMAND_2(agent_set_max_speed, RID, p_agent, real_t, p_max_speed) {
  320. RvoAgent *agent = agent_owner.getornull(p_agent);
  321. ERR_FAIL_COND(agent == nullptr);
  322. agent->get_agent()->maxSpeed_ = p_max_speed;
  323. }
  324. COMMAND_2(agent_set_velocity, RID, p_agent, Vector3, p_velocity) {
  325. RvoAgent *agent = agent_owner.getornull(p_agent);
  326. ERR_FAIL_COND(agent == nullptr);
  327. agent->get_agent()->velocity_ = RVO::Vector3(p_velocity.x, p_velocity.y, p_velocity.z);
  328. }
  329. COMMAND_2(agent_set_target_velocity, RID, p_agent, Vector3, p_velocity) {
  330. RvoAgent *agent = agent_owner.getornull(p_agent);
  331. ERR_FAIL_COND(agent == nullptr);
  332. agent->get_agent()->prefVelocity_ = RVO::Vector3(p_velocity.x, p_velocity.y, p_velocity.z);
  333. }
  334. COMMAND_2(agent_set_position, RID, p_agent, Vector3, p_position) {
  335. RvoAgent *agent = agent_owner.getornull(p_agent);
  336. ERR_FAIL_COND(agent == nullptr);
  337. agent->get_agent()->position_ = RVO::Vector3(p_position.x, p_position.y, p_position.z);
  338. }
  339. COMMAND_2(agent_set_ignore_y, RID, p_agent, bool, p_ignore) {
  340. RvoAgent *agent = agent_owner.getornull(p_agent);
  341. ERR_FAIL_COND(agent == nullptr);
  342. agent->get_agent()->ignore_y_ = p_ignore;
  343. }
  344. bool GdNavigationServer::agent_is_map_changed(RID p_agent) const {
  345. RvoAgent *agent = agent_owner.getornull(p_agent);
  346. ERR_FAIL_COND_V(agent == nullptr, false);
  347. return agent->is_map_changed();
  348. }
  349. COMMAND_4(agent_set_callback, RID, p_agent, Object *, p_receiver, StringName, p_method, Variant, p_udata) {
  350. RvoAgent *agent = agent_owner.getornull(p_agent);
  351. ERR_FAIL_COND(agent == nullptr);
  352. agent->set_callback(p_receiver == nullptr ? ObjectID() : p_receiver->get_instance_id(), p_method, p_udata);
  353. if (agent->get_map()) {
  354. if (p_receiver == nullptr) {
  355. agent->get_map()->remove_agent_as_controlled(agent);
  356. } else {
  357. agent->get_map()->set_agent_as_controlled(agent);
  358. }
  359. }
  360. }
  361. COMMAND_1(free, RID, p_object) {
  362. if (map_owner.owns(p_object)) {
  363. NavMap *map = map_owner.getornull(p_object);
  364. // Removes any assigned region
  365. std::vector<NavRegion *> regions = map->get_regions();
  366. for (size_t i(0); i < regions.size(); i++) {
  367. map->remove_region(regions[i]);
  368. regions[i]->set_map(nullptr);
  369. }
  370. // Remove any assigned agent
  371. std::vector<RvoAgent *> agents = map->get_agents();
  372. for (size_t i(0); i < agents.size(); i++) {
  373. map->remove_agent(agents[i]);
  374. agents[i]->set_map(nullptr);
  375. }
  376. int map_index = active_maps.find(map);
  377. active_maps.remove(map_index);
  378. active_maps_update_id.remove(map_index);
  379. map_owner.free(p_object);
  380. memdelete(map);
  381. } else if (region_owner.owns(p_object)) {
  382. NavRegion *region = region_owner.getornull(p_object);
  383. // Removes this region from the map if assigned
  384. if (region->get_map() != nullptr) {
  385. region->get_map()->remove_region(region);
  386. region->set_map(nullptr);
  387. }
  388. region_owner.free(p_object);
  389. memdelete(region);
  390. } else if (agent_owner.owns(p_object)) {
  391. RvoAgent *agent = agent_owner.getornull(p_object);
  392. // Removes this agent from the map if assigned
  393. if (agent->get_map() != nullptr) {
  394. agent->get_map()->remove_agent(agent);
  395. agent->set_map(nullptr);
  396. }
  397. agent_owner.free(p_object);
  398. memdelete(agent);
  399. } else {
  400. ERR_FAIL_COND("Invalid ID.");
  401. }
  402. }
  403. void GdNavigationServer::set_active(bool p_active) const {
  404. GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this);
  405. MutexLock lock(mut_this->operations_mutex);
  406. mut_this->active = p_active;
  407. }
  408. void GdNavigationServer::flush_queries() {
  409. // In c++ we can't be sure that this is performed in the main thread
  410. // even with mutable functions.
  411. MutexLock lock(commands_mutex);
  412. MutexLock lock2(operations_mutex);
  413. for (size_t i(0); i < commands.size(); i++) {
  414. commands[i]->exec(this);
  415. memdelete(commands[i]);
  416. }
  417. commands.clear();
  418. }
  419. void GdNavigationServer::process(real_t p_delta_time) {
  420. flush_queries();
  421. if (!active) {
  422. return;
  423. }
  424. // In c++ we can't be sure that this is performed in the main thread
  425. // even with mutable functions.
  426. MutexLock lock(operations_mutex);
  427. for (uint32_t i(0); i < active_maps.size(); i++) {
  428. active_maps[i]->sync();
  429. active_maps[i]->step(p_delta_time);
  430. active_maps[i]->dispatch_callbacks();
  431. // Emit a signal if a map changed.
  432. const uint32_t new_map_update_id = active_maps[i]->get_map_update_id();
  433. if (new_map_update_id != active_maps_update_id[i]) {
  434. emit_signal("map_changed", active_maps[i]->get_self());
  435. active_maps_update_id[i] = new_map_update_id;
  436. }
  437. }
  438. }
  439. #undef COMMAND_1
  440. #undef COMMAND_2
  441. #undef COMMAND_4