test_command_queue.h 16 KB

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  1. /*************************************************************************/
  2. /* test_command_queue.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef TEST_COMMAND_QUEUE_H
  31. #define TEST_COMMAND_QUEUE_H
  32. #include "core/config/project_settings.h"
  33. #include "core/math/random_number_generator.h"
  34. #include "core/os/mutex.h"
  35. #include "core/os/os.h"
  36. #include "core/os/semaphore.h"
  37. #include "core/os/thread.h"
  38. #include "core/templates/command_queue_mt.h"
  39. #include "test_macros.h"
  40. #if !defined(NO_THREADS)
  41. namespace TestCommandQueue {
  42. class ThreadWork {
  43. Semaphore thread_sem;
  44. Semaphore main_sem;
  45. Mutex mut;
  46. int threading_errors = 0;
  47. enum State {
  48. MAIN_START,
  49. MAIN_DONE,
  50. THREAD_START,
  51. THREAD_DONE,
  52. } state;
  53. public:
  54. ThreadWork() {
  55. mut.lock();
  56. state = MAIN_START;
  57. }
  58. ~ThreadWork() {
  59. CHECK_MESSAGE(threading_errors == 0, "threads did not lock/unlock correctly");
  60. }
  61. void thread_wait_for_work() {
  62. thread_sem.wait();
  63. mut.lock();
  64. if (state != MAIN_DONE) {
  65. threading_errors++;
  66. }
  67. state = THREAD_START;
  68. }
  69. void thread_done_work() {
  70. if (state != THREAD_START) {
  71. threading_errors++;
  72. }
  73. state = THREAD_DONE;
  74. mut.unlock();
  75. main_sem.post();
  76. }
  77. void main_wait_for_done() {
  78. main_sem.wait();
  79. mut.lock();
  80. if (state != THREAD_DONE) {
  81. threading_errors++;
  82. }
  83. state = MAIN_START;
  84. }
  85. void main_start_work() {
  86. if (state != MAIN_START) {
  87. threading_errors++;
  88. }
  89. state = MAIN_DONE;
  90. mut.unlock();
  91. thread_sem.post();
  92. }
  93. };
  94. class SharedThreadState {
  95. public:
  96. ThreadWork reader_threadwork;
  97. ThreadWork writer_threadwork;
  98. CommandQueueMT command_queue = CommandQueueMT(true);
  99. enum TestMsgType {
  100. TEST_MSG_FUNC1_TRANSFORM,
  101. TEST_MSG_FUNC2_TRANSFORM_FLOAT,
  102. TEST_MSG_FUNC3_TRANSFORMx6,
  103. TEST_MSGSYNC_FUNC1_TRANSFORM,
  104. TEST_MSGSYNC_FUNC2_TRANSFORM_FLOAT,
  105. TEST_MSGRET_FUNC1_TRANSFORM,
  106. TEST_MSGRET_FUNC2_TRANSFORM_FLOAT,
  107. TEST_MSG_MAX
  108. };
  109. Vector<TestMsgType> message_types_to_write;
  110. bool during_writing = false;
  111. int message_count_to_read = 0;
  112. bool exit_threads = false;
  113. Thread reader_thread;
  114. Thread writer_thread;
  115. int func1_count = 0;
  116. void func1(Transform t) {
  117. func1_count++;
  118. }
  119. void func2(Transform t, float f) {
  120. func1_count++;
  121. }
  122. void func3(Transform t1, Transform t2, Transform t3, Transform t4, Transform t5, Transform t6) {
  123. func1_count++;
  124. }
  125. Transform func1r(Transform t) {
  126. func1_count++;
  127. return t;
  128. }
  129. Transform func2r(Transform t, float f) {
  130. func1_count++;
  131. return t;
  132. }
  133. void add_msg_to_write(TestMsgType type) {
  134. message_types_to_write.push_back(type);
  135. }
  136. void reader_thread_loop() {
  137. reader_threadwork.thread_wait_for_work();
  138. while (!exit_threads) {
  139. if (message_count_to_read < 0) {
  140. command_queue.flush_all();
  141. }
  142. for (int i = 0; i < message_count_to_read; i++) {
  143. command_queue.wait_and_flush_one();
  144. }
  145. message_count_to_read = 0;
  146. reader_threadwork.thread_done_work();
  147. reader_threadwork.thread_wait_for_work();
  148. }
  149. command_queue.flush_all();
  150. reader_threadwork.thread_done_work();
  151. }
  152. static void static_reader_thread_loop(void *stsvoid) {
  153. SharedThreadState *sts = static_cast<SharedThreadState *>(stsvoid);
  154. sts->reader_thread_loop();
  155. }
  156. void writer_thread_loop() {
  157. during_writing = false;
  158. writer_threadwork.thread_wait_for_work();
  159. while (!exit_threads) {
  160. Transform tr;
  161. Transform otr;
  162. float f = 1;
  163. during_writing = true;
  164. for (int i = 0; i < message_types_to_write.size(); i++) {
  165. TestMsgType msg_type = message_types_to_write[i];
  166. switch (msg_type) {
  167. case TEST_MSG_FUNC1_TRANSFORM:
  168. command_queue.push(this, &SharedThreadState::func1, tr);
  169. break;
  170. case TEST_MSG_FUNC2_TRANSFORM_FLOAT:
  171. command_queue.push(this, &SharedThreadState::func2, tr, f);
  172. break;
  173. case TEST_MSG_FUNC3_TRANSFORMx6:
  174. command_queue.push(this, &SharedThreadState::func3, tr, tr, tr, tr, tr, tr);
  175. break;
  176. case TEST_MSGSYNC_FUNC1_TRANSFORM:
  177. command_queue.push_and_sync(this, &SharedThreadState::func1, tr);
  178. break;
  179. case TEST_MSGSYNC_FUNC2_TRANSFORM_FLOAT:
  180. command_queue.push_and_sync(this, &SharedThreadState::func2, tr, f);
  181. break;
  182. case TEST_MSGRET_FUNC1_TRANSFORM:
  183. command_queue.push_and_ret(this, &SharedThreadState::func1r, tr, &otr);
  184. break;
  185. case TEST_MSGRET_FUNC2_TRANSFORM_FLOAT:
  186. command_queue.push_and_ret(this, &SharedThreadState::func2r, tr, f, &otr);
  187. break;
  188. default:
  189. break;
  190. }
  191. }
  192. message_types_to_write.clear();
  193. during_writing = false;
  194. writer_threadwork.thread_done_work();
  195. writer_threadwork.thread_wait_for_work();
  196. }
  197. writer_threadwork.thread_done_work();
  198. }
  199. static void static_writer_thread_loop(void *stsvoid) {
  200. SharedThreadState *sts = static_cast<SharedThreadState *>(stsvoid);
  201. sts->writer_thread_loop();
  202. }
  203. void init_threads() {
  204. reader_thread.start(&SharedThreadState::static_reader_thread_loop, this);
  205. writer_thread.start(&SharedThreadState::static_writer_thread_loop, this);
  206. }
  207. void destroy_threads() {
  208. exit_threads = true;
  209. reader_threadwork.main_start_work();
  210. writer_threadwork.main_start_work();
  211. reader_thread.wait_to_finish();
  212. writer_thread.wait_to_finish();
  213. }
  214. };
  215. TEST_CASE("[CommandQueue] Test Queue Basics") {
  216. const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
  217. ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
  218. SharedThreadState sts;
  219. sts.init_threads();
  220. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
  221. sts.writer_threadwork.main_start_work();
  222. sts.writer_threadwork.main_wait_for_done();
  223. CHECK_MESSAGE(sts.func1_count == 0,
  224. "Control: no messages read before reader has run.");
  225. sts.message_count_to_read = 1;
  226. sts.reader_threadwork.main_start_work();
  227. sts.reader_threadwork.main_wait_for_done();
  228. CHECK_MESSAGE(sts.func1_count == 1,
  229. "Reader should have read one message");
  230. sts.message_count_to_read = -1;
  231. sts.reader_threadwork.main_start_work();
  232. sts.reader_threadwork.main_wait_for_done();
  233. CHECK_MESSAGE(sts.func1_count == 1,
  234. "Reader should have read no additional messages from flush_all");
  235. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
  236. sts.writer_threadwork.main_start_work();
  237. sts.writer_threadwork.main_wait_for_done();
  238. sts.message_count_to_read = -1;
  239. sts.reader_threadwork.main_start_work();
  240. sts.reader_threadwork.main_wait_for_done();
  241. CHECK_MESSAGE(sts.func1_count == 2,
  242. "Reader should have read one additional message from flush_all");
  243. sts.destroy_threads();
  244. CHECK_MESSAGE(sts.func1_count == 2,
  245. "Reader should have read no additional messages after join");
  246. ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
  247. ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
  248. }
  249. TEST_CASE("[CommandQueue] Test Waiting at Queue Full") {
  250. const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
  251. ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
  252. SharedThreadState sts;
  253. sts.init_threads();
  254. int msgs_to_add = 24; // a queue of size 1kB fundamentally cannot fit 24 matrices.
  255. for (int i = 0; i < msgs_to_add; i++) {
  256. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
  257. }
  258. sts.writer_threadwork.main_start_work();
  259. // If we call main_wait_for_done, we will deadlock. So instead...
  260. sts.message_count_to_read = 1;
  261. sts.reader_threadwork.main_start_work();
  262. sts.reader_threadwork.main_wait_for_done();
  263. CHECK_MESSAGE(sts.func1_count == 1,
  264. "Reader should have read one message");
  265. CHECK_MESSAGE(sts.during_writing,
  266. "Writer thread should still be blocked on writing.");
  267. sts.message_count_to_read = msgs_to_add - 3;
  268. sts.reader_threadwork.main_start_work();
  269. sts.reader_threadwork.main_wait_for_done();
  270. CHECK_MESSAGE(sts.func1_count >= msgs_to_add - 3,
  271. "Reader should have read most messages");
  272. sts.writer_threadwork.main_wait_for_done();
  273. CHECK_MESSAGE(sts.during_writing == false,
  274. "Writer thread should no longer be blocked on writing.");
  275. sts.message_count_to_read = 2;
  276. sts.reader_threadwork.main_start_work();
  277. sts.reader_threadwork.main_wait_for_done();
  278. sts.message_count_to_read = -1;
  279. sts.reader_threadwork.main_start_work();
  280. sts.reader_threadwork.main_wait_for_done();
  281. CHECK_MESSAGE(sts.func1_count == msgs_to_add,
  282. "Reader should have read all messages");
  283. sts.destroy_threads();
  284. CHECK_MESSAGE(sts.func1_count == msgs_to_add,
  285. "Reader should have read no additional messages after join");
  286. ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
  287. ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
  288. }
  289. TEST_CASE("[CommandQueue] Test Queue Wrapping to same spot.") {
  290. const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
  291. ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
  292. SharedThreadState sts;
  293. sts.init_threads();
  294. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
  295. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
  296. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
  297. sts.writer_threadwork.main_start_work();
  298. sts.writer_threadwork.main_wait_for_done();
  299. sts.message_count_to_read = -1;
  300. sts.reader_threadwork.main_start_work();
  301. sts.reader_threadwork.main_wait_for_done();
  302. CHECK_MESSAGE(sts.func1_count == 3,
  303. "Reader should have read at least three messages");
  304. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
  305. sts.writer_threadwork.main_start_work();
  306. sts.writer_threadwork.main_wait_for_done();
  307. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
  308. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
  309. sts.writer_threadwork.main_start_work();
  310. OS::get_singleton()->delay_usec(1000);
  311. sts.message_count_to_read = -1;
  312. sts.reader_threadwork.main_start_work();
  313. OS::get_singleton()->delay_usec(1000);
  314. sts.writer_threadwork.main_wait_for_done();
  315. sts.reader_threadwork.main_wait_for_done();
  316. CHECK_MESSAGE(sts.func1_count >= 3,
  317. "Reader should have read at least three messages");
  318. sts.message_count_to_read = 6 - sts.func1_count;
  319. sts.reader_threadwork.main_start_work();
  320. // The following will fail immediately.
  321. // The reason it hangs indefinitely in engine, is all subsequent calls to
  322. // CommandQueue.wait_and_flush_one will also fail.
  323. sts.reader_threadwork.main_wait_for_done();
  324. // Because looping around uses an extra message, easiest to consume all.
  325. sts.message_count_to_read = -1;
  326. sts.reader_threadwork.main_start_work();
  327. sts.reader_threadwork.main_wait_for_done();
  328. CHECK_MESSAGE(sts.func1_count == 6,
  329. "Reader should have read both message sets");
  330. sts.destroy_threads();
  331. CHECK_MESSAGE(sts.func1_count == 6,
  332. "Reader should have read no additional messages after join");
  333. ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
  334. ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
  335. }
  336. TEST_CASE("[CommandQueue] Test Queue Lapping") {
  337. const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
  338. ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
  339. SharedThreadState sts;
  340. sts.init_threads();
  341. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
  342. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
  343. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
  344. sts.writer_threadwork.main_start_work();
  345. sts.writer_threadwork.main_wait_for_done();
  346. // We need to read an extra message so that it triggers the dealloc logic once.
  347. // Otherwise, the queue will be considered full.
  348. sts.message_count_to_read = 3;
  349. sts.reader_threadwork.main_start_work();
  350. sts.reader_threadwork.main_wait_for_done();
  351. CHECK_MESSAGE(sts.func1_count == 3,
  352. "Reader should have read first set of messages");
  353. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
  354. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
  355. sts.writer_threadwork.main_start_work();
  356. // Don't wait for these, because the queue isn't big enough.
  357. sts.writer_threadwork.main_wait_for_done();
  358. sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC2_TRANSFORM_FLOAT);
  359. sts.writer_threadwork.main_start_work();
  360. OS::get_singleton()->delay_usec(1000);
  361. sts.message_count_to_read = 3;
  362. sts.reader_threadwork.main_start_work();
  363. sts.reader_threadwork.main_wait_for_done();
  364. sts.writer_threadwork.main_wait_for_done();
  365. sts.message_count_to_read = -1;
  366. sts.reader_threadwork.main_start_work();
  367. sts.reader_threadwork.main_wait_for_done();
  368. CHECK_MESSAGE(sts.func1_count == 6,
  369. "Reader should have read rest of the messages after lapping writers.");
  370. sts.destroy_threads();
  371. CHECK_MESSAGE(sts.func1_count == 6,
  372. "Reader should have read no additional messages after join");
  373. ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
  374. ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
  375. }
  376. TEST_CASE("[Stress][CommandQueue] Stress test command queue") {
  377. const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
  378. ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
  379. SharedThreadState sts;
  380. sts.init_threads();
  381. RandomNumberGenerator rng;
  382. rng.set_seed(1837267);
  383. int msgs_to_add = 2048;
  384. for (int i = 0; i < msgs_to_add; i++) {
  385. // randi_range is inclusive, so allow any enum value except MAX.
  386. sts.add_msg_to_write((SharedThreadState::TestMsgType)rng.randi_range(0, SharedThreadState::TEST_MSG_MAX - 1));
  387. }
  388. sts.writer_threadwork.main_start_work();
  389. int max_loop_iters = msgs_to_add * 2;
  390. int loop_iters = 0;
  391. while (sts.func1_count < msgs_to_add && loop_iters < max_loop_iters) {
  392. int remaining = (msgs_to_add - sts.func1_count);
  393. sts.message_count_to_read = rng.randi_range(1, remaining < 128 ? remaining : 128);
  394. if (loop_iters % 3 == 0) {
  395. sts.message_count_to_read = -1;
  396. }
  397. sts.reader_threadwork.main_start_work();
  398. sts.reader_threadwork.main_wait_for_done();
  399. loop_iters++;
  400. }
  401. CHECK_MESSAGE(loop_iters < max_loop_iters,
  402. "Reader needed too many iterations to read messages!");
  403. sts.writer_threadwork.main_wait_for_done();
  404. sts.destroy_threads();
  405. CHECK_MESSAGE(sts.func1_count == msgs_to_add,
  406. "Reader should have read no additional messages after join");
  407. ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
  408. ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
  409. }
  410. } // namespace TestCommandQueue
  411. #endif // !defined(NO_THREADS)
  412. #endif // TEST_COMMAND_QUEUE_H