Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde 63f3de3aad Merge pull request #86056 from ShatReal/fix-skeletonmodification2dtwoboneik-meters 1 anno fa
.github bf74258890 Merge pull request #85746 from YuriSizov/just-a-fancy-word-for-fabio 1 anno fa
core ea15b4ad44 Merge pull request #85159 from KoBeWi/404_strikes_back 1 anno fa
doc 342531597b Merge pull request #85811 from clayjohn/2D-render-info 1 anno fa
drivers 342531597b Merge pull request #85811 from clayjohn/2D-render-info 1 anno fa
editor d26a3f1b14 Merge pull request #85807 from rakkarage/import-warning 1 anno fa
main 748113280f Merge pull request #85273 from bruvzg/amd_ban 1 anno fa
misc 8cd984b3cb SCons: Update mypy 1 anno fa
modules 52f1b86ebc Fix referring to ResourceImporterScene static importers via instances 1 anno fa
platform 4921144024 Merge pull request #86001 from bruvzg/win_arm_angle 1 anno fa
scene 63f3de3aad Merge pull request #86056 from ShatReal/fix-skeletonmodification2dtwoboneik-meters 1 anno fa
servers 342531597b Merge pull request #85811 from clayjohn/2D-render-info 1 anno fa
tests b952b007b1 Merge pull request #84782 from rsburke4/image-fix 1 anno fa
thirdparty 5352490cc9 Merge pull request #84384 from zeux/meshopt-update 1 anno fa
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 anni fa
.clang-tidy c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 anni fa
.editorconfig b1eb737719 GDScript: Fix some lambda bugs 2 anni fa
.git-blame-ignore-revs 704f085097 Header format commits to .git-blame-ignore-revs 2 anni fa
.gitattributes 1418f97c70 File: Re-add support to skip CR (`\r`) in `File::get_as_text` 3 anni fa
.gitignore 8cd984b3cb SCons: Update mypy 1 anno fa
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 anni fa
.mailmap 0bcd0745d6 Update AUTHORS list 1 anno fa
AUTHORS.md 0bcd0745d6 Update AUTHORS list 1 anno fa
CHANGELOG.md 01ac245a9c Add changelog for Godot 4.2 1 anno fa
CONTRIBUTING.md dff6752ac8 Cleanup various repository documentation files 1 anno fa
COPYRIGHT.txt 5352490cc9 Merge pull request #84384 from zeux/meshopt-update 1 anno fa
DONORS.md f732717d73 Update DONORS list with Dev Fund 1 anno fa
LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 anni fa
LOGO_LICENSE.txt dff6752ac8 Cleanup various repository documentation files 1 anno fa
README.md dff6752ac8 Cleanup various repository documentation files 1 anno fa
SConstruct 495245ed89 SCons: Reduce and cleanup verbose output for SCU builds 1 anno fa
gles3_builders.py 8cd984b3cb SCons: Update mypy 1 anno fa
glsl_builders.py 8cd984b3cb SCons: Update mypy 1 anno fa
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 anni fa
icon.svg a8412c12da Standardize and Optimize blue robot SVG 2 anni fa
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 anni fa
icon_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 anni fa
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 anni fa
logo.svg a8412c12da Standardize and Optimize blue robot SVG 2 anni fa
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 2 anni fa
logo_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 anni fa
methods.py 3f22c1bfb6 use venv if detected when building godot.sln 1 anno fa
platform_methods.py 90446fe9f3 SCons: Move platform logo/run icon to `export` folder 2 anni fa
scu_builders.py 495245ed89 SCons: Reduce and cleanup verbose output for SCU builds 1 anno fa
version.py d76c1d0e51 Bump version to 4.3-dev 1 anno fa

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Code Triagers Badge Translate on Weblate TODOs