keyboard.h 11 KB

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  1. /*************************************************************************/
  2. /* keyboard.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef KEYBOARD_H
  31. #define KEYBOARD_H
  32. #include "core/string/ustring.h"
  33. enum class Key {
  34. NONE = 0,
  35. // Special key: The strategy here is similar to the one used by toolkits,
  36. // which consists in leaving the 21 bits unicode range for printable
  37. // characters, and use the upper 11 bits for special keys and modifiers.
  38. // This way everything (char/keycode) can fit nicely in one 32-bit
  39. // integer (the enum's underlying type is `int` by default).
  40. SPECIAL = (1 << 22),
  41. /* CURSOR/FUNCTION/BROWSER/MULTIMEDIA/MISC KEYS */
  42. ESCAPE = SPECIAL | 0x01,
  43. TAB = SPECIAL | 0x02,
  44. BACKTAB = SPECIAL | 0x03,
  45. BACKSPACE = SPECIAL | 0x04,
  46. ENTER = SPECIAL | 0x05,
  47. KP_ENTER = SPECIAL | 0x06,
  48. INSERT = SPECIAL | 0x07,
  49. KEY_DELETE = SPECIAL | 0x08, // "DELETE" is a reserved word on Windows.
  50. PAUSE = SPECIAL | 0x09,
  51. PRINT = SPECIAL | 0x0A,
  52. SYSREQ = SPECIAL | 0x0B,
  53. CLEAR = SPECIAL | 0x0C,
  54. HOME = SPECIAL | 0x0D,
  55. END = SPECIAL | 0x0E,
  56. LEFT = SPECIAL | 0x0F,
  57. UP = SPECIAL | 0x10,
  58. RIGHT = SPECIAL | 0x11,
  59. DOWN = SPECIAL | 0x12,
  60. PAGEUP = SPECIAL | 0x13,
  61. PAGEDOWN = SPECIAL | 0x14,
  62. SHIFT = SPECIAL | 0x15,
  63. CTRL = SPECIAL | 0x16,
  64. META = SPECIAL | 0x17,
  65. ALT = SPECIAL | 0x18,
  66. CAPSLOCK = SPECIAL | 0x19,
  67. NUMLOCK = SPECIAL | 0x1A,
  68. SCROLLLOCK = SPECIAL | 0x1B,
  69. F1 = SPECIAL | 0x1C,
  70. F2 = SPECIAL | 0x1D,
  71. F3 = SPECIAL | 0x1E,
  72. F4 = SPECIAL | 0x1F,
  73. F5 = SPECIAL | 0x20,
  74. F6 = SPECIAL | 0x21,
  75. F7 = SPECIAL | 0x22,
  76. F8 = SPECIAL | 0x23,
  77. F9 = SPECIAL | 0x24,
  78. F10 = SPECIAL | 0x25,
  79. F11 = SPECIAL | 0x26,
  80. F12 = SPECIAL | 0x27,
  81. F13 = SPECIAL | 0x28,
  82. F14 = SPECIAL | 0x29,
  83. F15 = SPECIAL | 0x2A,
  84. F16 = SPECIAL | 0x2B,
  85. F17 = SPECIAL | 0x2C,
  86. F18 = SPECIAL | 0x2D,
  87. F19 = SPECIAL | 0x2E,
  88. F20 = SPECIAL | 0x2F,
  89. F21 = SPECIAL | 0x30,
  90. F22 = SPECIAL | 0x31,
  91. F23 = SPECIAL | 0x32,
  92. F24 = SPECIAL | 0x33,
  93. F25 = SPECIAL | 0x34,
  94. F26 = SPECIAL | 0x35,
  95. F27 = SPECIAL | 0x36,
  96. F28 = SPECIAL | 0x37,
  97. F29 = SPECIAL | 0x38,
  98. F30 = SPECIAL | 0x39,
  99. F31 = SPECIAL | 0x3A,
  100. F32 = SPECIAL | 0x3B,
  101. F33 = SPECIAL | 0x3C,
  102. F34 = SPECIAL | 0x3D,
  103. F35 = SPECIAL | 0x3E,
  104. KP_MULTIPLY = SPECIAL | 0x81,
  105. KP_DIVIDE = SPECIAL | 0x82,
  106. KP_SUBTRACT = SPECIAL | 0x83,
  107. KP_PERIOD = SPECIAL | 0x84,
  108. KP_ADD = SPECIAL | 0x85,
  109. KP_0 = SPECIAL | 0x86,
  110. KP_1 = SPECIAL | 0x87,
  111. KP_2 = SPECIAL | 0x88,
  112. KP_3 = SPECIAL | 0x89,
  113. KP_4 = SPECIAL | 0x8A,
  114. KP_5 = SPECIAL | 0x8B,
  115. KP_6 = SPECIAL | 0x8C,
  116. KP_7 = SPECIAL | 0x8D,
  117. KP_8 = SPECIAL | 0x8E,
  118. KP_9 = SPECIAL | 0x8F,
  119. SUPER_L = SPECIAL | 0x40,
  120. SUPER_R = SPECIAL | 0x41,
  121. MENU = SPECIAL | 0x42,
  122. HYPER_L = SPECIAL | 0x43,
  123. HYPER_R = SPECIAL | 0x44,
  124. HELP = SPECIAL | 0x45,
  125. DIRECTION_L = SPECIAL | 0x46,
  126. DIRECTION_R = SPECIAL | 0x47,
  127. BACK = SPECIAL | 0x48,
  128. FORWARD = SPECIAL | 0x49,
  129. STOP = SPECIAL | 0x4A,
  130. REFRESH = SPECIAL | 0x4B,
  131. VOLUMEDOWN = SPECIAL | 0x4C,
  132. VOLUMEMUTE = SPECIAL | 0x4D,
  133. VOLUMEUP = SPECIAL | 0x4E,
  134. BASSBOOST = SPECIAL | 0x4F,
  135. BASSUP = SPECIAL | 0x50,
  136. BASSDOWN = SPECIAL | 0x51,
  137. TREBLEUP = SPECIAL | 0x52,
  138. TREBLEDOWN = SPECIAL | 0x53,
  139. MEDIAPLAY = SPECIAL | 0x54,
  140. MEDIASTOP = SPECIAL | 0x55,
  141. MEDIAPREVIOUS = SPECIAL | 0x56,
  142. MEDIANEXT = SPECIAL | 0x57,
  143. MEDIARECORD = SPECIAL | 0x58,
  144. HOMEPAGE = SPECIAL | 0x59,
  145. FAVORITES = SPECIAL | 0x5A,
  146. SEARCH = SPECIAL | 0x5B,
  147. STANDBY = SPECIAL | 0x5C,
  148. OPENURL = SPECIAL | 0x5D,
  149. LAUNCHMAIL = SPECIAL | 0x5E,
  150. LAUNCHMEDIA = SPECIAL | 0x5F,
  151. LAUNCH0 = SPECIAL | 0x60,
  152. LAUNCH1 = SPECIAL | 0x61,
  153. LAUNCH2 = SPECIAL | 0x62,
  154. LAUNCH3 = SPECIAL | 0x63,
  155. LAUNCH4 = SPECIAL | 0x64,
  156. LAUNCH5 = SPECIAL | 0x65,
  157. LAUNCH6 = SPECIAL | 0x66,
  158. LAUNCH7 = SPECIAL | 0x67,
  159. LAUNCH8 = SPECIAL | 0x68,
  160. LAUNCH9 = SPECIAL | 0x69,
  161. LAUNCHA = SPECIAL | 0x6A,
  162. LAUNCHB = SPECIAL | 0x6B,
  163. LAUNCHC = SPECIAL | 0x6C,
  164. LAUNCHD = SPECIAL | 0x6D,
  165. LAUNCHE = SPECIAL | 0x6E,
  166. LAUNCHF = SPECIAL | 0x6F,
  167. UNKNOWN = SPECIAL | 0xFFFFFF,
  168. /* PRINTABLE LATIN 1 CODES */
  169. SPACE = 0x0020,
  170. EXCLAM = 0x0021,
  171. QUOTEDBL = 0x0022,
  172. NUMBERSIGN = 0x0023,
  173. DOLLAR = 0x0024,
  174. PERCENT = 0x0025,
  175. AMPERSAND = 0x0026,
  176. APOSTROPHE = 0x0027,
  177. PARENLEFT = 0x0028,
  178. PARENRIGHT = 0x0029,
  179. ASTERISK = 0x002A,
  180. PLUS = 0x002B,
  181. COMMA = 0x002C,
  182. MINUS = 0x002D,
  183. PERIOD = 0x002E,
  184. SLASH = 0x002F,
  185. KEY_0 = 0x0030,
  186. KEY_1 = 0x0031,
  187. KEY_2 = 0x0032,
  188. KEY_3 = 0x0033,
  189. KEY_4 = 0x0034,
  190. KEY_5 = 0x0035,
  191. KEY_6 = 0x0036,
  192. KEY_7 = 0x0037,
  193. KEY_8 = 0x0038,
  194. KEY_9 = 0x0039,
  195. COLON = 0x003A,
  196. SEMICOLON = 0x003B,
  197. LESS = 0x003C,
  198. EQUAL = 0x003D,
  199. GREATER = 0x003E,
  200. QUESTION = 0x003F,
  201. AT = 0x0040,
  202. A = 0x0041,
  203. B = 0x0042,
  204. C = 0x0043,
  205. D = 0x0044,
  206. E = 0x0045,
  207. F = 0x0046,
  208. G = 0x0047,
  209. H = 0x0048,
  210. I = 0x0049,
  211. J = 0x004A,
  212. K = 0x004B,
  213. L = 0x004C,
  214. M = 0x004D,
  215. N = 0x004E,
  216. O = 0x004F,
  217. P = 0x0050,
  218. Q = 0x0051,
  219. R = 0x0052,
  220. S = 0x0053,
  221. T = 0x0054,
  222. U = 0x0055,
  223. V = 0x0056,
  224. W = 0x0057,
  225. X = 0x0058,
  226. Y = 0x0059,
  227. Z = 0x005A,
  228. BRACKETLEFT = 0x005B,
  229. BACKSLASH = 0x005C,
  230. BRACKETRIGHT = 0x005D,
  231. ASCIICIRCUM = 0x005E,
  232. UNDERSCORE = 0x005F,
  233. QUOTELEFT = 0x0060,
  234. BRACELEFT = 0x007B,
  235. BAR = 0x007C,
  236. BRACERIGHT = 0x007D,
  237. ASCIITILDE = 0x007E,
  238. NOBREAKSPACE = 0x00A0,
  239. EXCLAMDOWN = 0x00A1,
  240. CENT = 0x00A2,
  241. STERLING = 0x00A3,
  242. CURRENCY = 0x00A4,
  243. YEN = 0x00A5,
  244. BROKENBAR = 0x00A6,
  245. SECTION = 0x00A7,
  246. DIAERESIS = 0x00A8,
  247. COPYRIGHT = 0x00A9,
  248. ORDFEMININE = 0x00AA,
  249. GUILLEMOTLEFT = 0x00AB,
  250. NOTSIGN = 0x00AC,
  251. HYPHEN = 0x00AD,
  252. KEY_REGISTERED = 0x00AE, // "REGISTERED" is a reserved word on Windows.
  253. MACRON = 0x00AF,
  254. DEGREE = 0x00B0,
  255. PLUSMINUS = 0x00B1,
  256. TWOSUPERIOR = 0x00B2,
  257. THREESUPERIOR = 0x00B3,
  258. ACUTE = 0x00B4,
  259. MU = 0x00B5,
  260. PARAGRAPH = 0x00B6,
  261. PERIODCENTERED = 0x00B7,
  262. CEDILLA = 0x00B8,
  263. ONESUPERIOR = 0x00B9,
  264. MASCULINE = 0x00BA,
  265. GUILLEMOTRIGHT = 0x00BB,
  266. ONEQUARTER = 0x00BC,
  267. ONEHALF = 0x00BD,
  268. THREEQUARTERS = 0x00BE,
  269. QUESTIONDOWN = 0x00BF,
  270. AGRAVE = 0x00C0,
  271. AACUTE = 0x00C1,
  272. ACIRCUMFLEX = 0x00C2,
  273. ATILDE = 0x00C3,
  274. ADIAERESIS = 0x00C4,
  275. ARING = 0x00C5,
  276. AE = 0x00C6,
  277. CCEDILLA = 0x00C7,
  278. EGRAVE = 0x00C8,
  279. EACUTE = 0x00C9,
  280. ECIRCUMFLEX = 0x00CA,
  281. EDIAERESIS = 0x00CB,
  282. IGRAVE = 0x00CC,
  283. IACUTE = 0x00CD,
  284. ICIRCUMFLEX = 0x00CE,
  285. IDIAERESIS = 0x00CF,
  286. ETH = 0x00D0,
  287. NTILDE = 0x00D1,
  288. OGRAVE = 0x00D2,
  289. OACUTE = 0x00D3,
  290. OCIRCUMFLEX = 0x00D4,
  291. OTILDE = 0x00D5,
  292. ODIAERESIS = 0x00D6,
  293. MULTIPLY = 0x00D7,
  294. OOBLIQUE = 0x00D8,
  295. UGRAVE = 0x00D9,
  296. UACUTE = 0x00DA,
  297. UCIRCUMFLEX = 0x00DB,
  298. UDIAERESIS = 0x00DC,
  299. YACUTE = 0x00DD,
  300. THORN = 0x00DE,
  301. SSHARP = 0x00DF,
  302. DIVISION = 0x00F7,
  303. YDIAERESIS = 0x00FF,
  304. END_LATIN1 = 0x0100,
  305. };
  306. enum class KeyModifierMask {
  307. CODE_MASK = ((1 << 23) - 1), ///< Apply this mask to any keycode to remove modifiers.
  308. MODIFIER_MASK = (0x7F << 22), ///< Apply this mask to isolate modifiers.
  309. //RESERVED = (1 << 23),
  310. CMD_OR_CTRL = (1 << 24),
  311. SHIFT = (1 << 25),
  312. ALT = (1 << 26),
  313. META = (1 << 27),
  314. CTRL = (1 << 28),
  315. KPAD = (1 << 29),
  316. GROUP_SWITCH = (1 << 30)
  317. };
  318. // To avoid having unnecessary operators, only define the ones that are needed.
  319. constexpr Key operator-(uint32_t a, Key b) {
  320. return (Key)(a - (uint32_t)b);
  321. }
  322. constexpr Key &operator-=(Key &a, int b) {
  323. a = static_cast<Key>(static_cast<int>(a) - static_cast<int>(b));
  324. return a;
  325. }
  326. constexpr Key operator+(Key a, int b) {
  327. return (Key)((int)a + (int)b);
  328. }
  329. constexpr Key operator+(Key a, Key b) {
  330. return (Key)((int)a + (int)b);
  331. }
  332. constexpr Key operator-(Key a, Key b) {
  333. return (Key)((int)a - (int)b);
  334. }
  335. constexpr Key operator&(Key a, Key b) {
  336. return (Key)((int)a & (int)b);
  337. }
  338. constexpr Key operator|(Key a, Key b) {
  339. return (Key)((int)a | (int)b);
  340. }
  341. constexpr Key &operator|=(Key &a, Key b) {
  342. a = static_cast<Key>(static_cast<int>(a) | static_cast<int>(b));
  343. return a;
  344. }
  345. constexpr Key &operator|=(Key &a, KeyModifierMask b) {
  346. a = static_cast<Key>(static_cast<int>(a) | static_cast<int>(b));
  347. return a;
  348. }
  349. constexpr Key &operator&=(Key &a, KeyModifierMask b) {
  350. a = static_cast<Key>(static_cast<int>(a) & static_cast<int>(b));
  351. return a;
  352. }
  353. constexpr Key operator|(Key a, KeyModifierMask b) {
  354. return (Key)((int)a | (int)b);
  355. }
  356. constexpr Key operator&(Key a, KeyModifierMask b) {
  357. return (Key)((int)a & (int)b);
  358. }
  359. constexpr Key operator+(KeyModifierMask a, Key b) {
  360. return (Key)((int)a + (int)b);
  361. }
  362. constexpr Key operator|(KeyModifierMask a, Key b) {
  363. return (Key)((int)a | (int)b);
  364. }
  365. constexpr KeyModifierMask operator+(KeyModifierMask a, KeyModifierMask b) {
  366. return (KeyModifierMask)((int)a + (int)b);
  367. }
  368. constexpr KeyModifierMask operator|(KeyModifierMask a, KeyModifierMask b) {
  369. return (KeyModifierMask)((int)a | (int)b);
  370. }
  371. String keycode_get_string(Key p_code);
  372. bool keycode_has_unicode(Key p_keycode);
  373. Key find_keycode(const String &p_code);
  374. const char *find_keycode_name(Key p_keycode);
  375. int keycode_get_count();
  376. int keycode_get_value_by_index(int p_index);
  377. const char *keycode_get_name_by_index(int p_index);
  378. #endif // KEYBOARD_H