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- /*************************************************************************/
- /* gradient_editor_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "gradient_editor_plugin.h"
- #include "canvas_item_editor_plugin.h"
- #include "editor/editor_node.h"
- #include "editor/editor_scale.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_undo_redo_manager.h"
- #include "node_3d_editor_plugin.h"
- void GradientReverseButton::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_DRAW: {
- Ref<Texture2D> icon = get_theme_icon(SNAME("ReverseGradient"), SNAME("EditorIcons"));
- if (is_pressed()) {
- draw_texture_rect(icon, Rect2(margin, margin, icon->get_width(), icon->get_height()), false, get_theme_color(SNAME("icon_pressed_color"), SNAME("Button")));
- } else {
- draw_texture_rect(icon, Rect2(margin, margin, icon->get_width(), icon->get_height()));
- }
- } break;
- }
- }
- Size2 GradientReverseButton::get_minimum_size() const {
- return (get_theme_icon(SNAME("ReverseGradient"), SNAME("EditorIcons"))->get_size() + Size2(margin * 2, margin * 2));
- }
- ///////////////////////
- bool EditorInspectorPluginGradient::can_handle(Object *p_object) {
- return Object::cast_to<Gradient>(p_object) != nullptr;
- }
- void EditorInspectorPluginGradient::parse_begin(Object *p_object) {
- Gradient *gradient = Object::cast_to<Gradient>(p_object);
- Ref<Gradient> g(gradient);
- editor = memnew(GradientEditor);
- editor->set_gradient(g);
- add_custom_control(editor);
- int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
- editor->get_picker()->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
- reverse_btn = memnew(GradientReverseButton);
- gradient_tools_hbox = memnew(HBoxContainer);
- gradient_tools_hbox->add_child(reverse_btn);
- add_custom_control(gradient_tools_hbox);
- reverse_btn->connect("pressed", callable_mp(this, &EditorInspectorPluginGradient::_reverse_button_pressed));
- reverse_btn->set_tooltip_text(TTR("Reverse/mirror gradient."));
- }
- void EditorInspectorPluginGradient::_reverse_button_pressed() {
- editor->reverse_gradient();
- }
- GradientEditorPlugin::GradientEditorPlugin() {
- Ref<EditorInspectorPluginGradient> plugin;
- plugin.instantiate();
- add_inspector_plugin(plugin);
- }
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