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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="CylinderShape" inherits="Shape" version="3.4">
- <brief_description>
- Cylinder shape for collisions.
- </brief_description>
- <description>
- Cylinder shape for collisions.
- </description>
- <tutorials>
- <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
- <link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link>
- <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
- </tutorials>
- <methods>
- </methods>
- <members>
- <member name="height" type="float" setter="set_height" getter="get_height" default="2.0">
- The cylinder's height.
- </member>
- <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
- The cylinder's radius.
- </member>
- </members>
- <constants>
- </constants>
- </class>
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