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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="EditorInspectorPlugin" inherits="Reference" version="3.4">
- <brief_description>
- Plugin for adding custom property editors on inspector.
- </brief_description>
- <description>
- These plugins allow adding custom property editors to [EditorInspector].
- Plugins are registered via [method EditorPlugin.add_inspector_plugin].
- When an object is edited, the [method can_handle] function is called and must return [code]true[/code] if the object type is supported.
- If supported, the function [method parse_begin] will be called, allowing to place custom controls at the beginning of the class.
- Subsequently, the [method parse_category] and [method parse_property] are called for every category and property. They offer the ability to add custom controls to the inspector too.
- Finally, [method parse_end] will be called.
- On each of these calls, the "add" functions can be called.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="add_custom_control">
- <return type="void">
- </return>
- <argument index="0" name="control" type="Control">
- </argument>
- <description>
- Adds a custom control, not necessarily a property editor.
- </description>
- </method>
- <method name="add_property_editor">
- <return type="void">
- </return>
- <argument index="0" name="property" type="String">
- </argument>
- <argument index="1" name="editor" type="Control">
- </argument>
- <description>
- Adds a property editor, this must inherit [EditorProperty].
- </description>
- </method>
- <method name="add_property_editor_for_multiple_properties">
- <return type="void">
- </return>
- <argument index="0" name="label" type="String">
- </argument>
- <argument index="1" name="properties" type="PoolStringArray">
- </argument>
- <argument index="2" name="editor" type="Control">
- </argument>
- <description>
- Adds an editor that allows modifying multiple properties, this must inherit [EditorProperty].
- </description>
- </method>
- <method name="can_handle" qualifiers="virtual">
- <return type="bool">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
- <description>
- Returns [code]true[/code] if this object can be handled by this plugin.
- </description>
- </method>
- <method name="parse_begin" qualifiers="virtual">
- <return type="void">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
- <description>
- Called to allow adding controls at the beginning of the list.
- </description>
- </method>
- <method name="parse_category" qualifiers="virtual">
- <return type="void">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
- <argument index="1" name="category" type="String">
- </argument>
- <description>
- Called to allow adding controls at the beginning of the category.
- </description>
- </method>
- <method name="parse_end" qualifiers="virtual">
- <return type="void">
- </return>
- <description>
- Called to allow adding controls at the end of the list.
- </description>
- </method>
- <method name="parse_property" qualifiers="virtual">
- <return type="bool">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
- <argument index="1" name="type" type="int">
- </argument>
- <argument index="2" name="path" type="String">
- </argument>
- <argument index="3" name="hint" type="int">
- </argument>
- <argument index="4" name="hint_text" type="String">
- </argument>
- <argument index="5" name="usage" type="int">
- </argument>
- <description>
- Called to allow adding property specific editors to the inspector. Usually these inherit [EditorProperty]. Returning [code]true[/code] removes the built-in editor for this property, otherwise allows to insert a custom editor before the built-in one.
- </description>
- </method>
- </methods>
- <constants>
- </constants>
- </class>
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