GrooveJoint2D.xml 945 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="GrooveJoint2D" inherits="Joint2D" version="3.4">
  3. <brief_description>
  4. Groove constraint for 2D physics.
  5. </brief_description>
  6. <description>
  7. Groove constraint for 2D physics. This is useful for making a body "slide" through a segment placed in another.
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <methods>
  12. </methods>
  13. <members>
  14. <member name="initial_offset" type="float" setter="set_initial_offset" getter="get_initial_offset" default="25.0">
  15. The body B's initial anchor position defined by the joint's origin and a local offset [member initial_offset] along the joint's Y axis (along the groove).
  16. </member>
  17. <member name="length" type="float" setter="set_length" getter="get_length" default="50.0">
  18. The groove's length. The groove is from the joint's origin towards [member length] along the joint's local Y axis.
  19. </member>
  20. </members>
  21. <constants>
  22. </constants>
  23. </class>