os_uwp.cpp 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880
  1. /*************************************************************************/
  2. /* os_uwp.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. // Must include Winsock before windows.h (included by os_uwp.h)
  31. #include "drivers/unix/net_socket_posix.h"
  32. #include "os_uwp.h"
  33. #include "core/io/marshalls.h"
  34. #include "core/project_settings.h"
  35. #include "drivers/gles2/rasterizer_gles2.h"
  36. #include "drivers/gles3/rasterizer_gles3.h"
  37. #include "drivers/unix/ip_unix.h"
  38. #include "drivers/windows/dir_access_windows.h"
  39. #include "drivers/windows/file_access_windows.h"
  40. #include "main/main.h"
  41. #include "platform/windows/windows_terminal_logger.h"
  42. #include "servers/audio_server.h"
  43. #include "servers/visual/visual_server_raster.h"
  44. #include "servers/visual/visual_server_wrap_mt.h"
  45. #include <ppltasks.h>
  46. #include <wrl.h>
  47. using namespace Windows::ApplicationModel::Core;
  48. using namespace Windows::ApplicationModel::Activation;
  49. using namespace Windows::UI::Core;
  50. using namespace Windows::UI::Input;
  51. using namespace Windows::UI::Popups;
  52. using namespace Windows::Foundation;
  53. using namespace Windows::Graphics::Display;
  54. using namespace Microsoft::WRL;
  55. using namespace Windows::UI::ViewManagement;
  56. using namespace Windows::Devices::Input;
  57. using namespace Windows::Devices::Sensors;
  58. using namespace Windows::ApplicationModel::DataTransfer;
  59. using namespace concurrency;
  60. int OS_UWP::get_video_driver_count() const {
  61. return 2;
  62. }
  63. Size2 OS_UWP::get_window_size() const {
  64. Size2 size;
  65. size.width = video_mode.width;
  66. size.height = video_mode.height;
  67. return size;
  68. }
  69. int OS_UWP::get_current_video_driver() const {
  70. return video_driver_index;
  71. }
  72. void OS_UWP::set_window_size(const Size2 p_size) {
  73. Windows::Foundation::Size new_size;
  74. new_size.Width = p_size.width;
  75. new_size.Height = p_size.height;
  76. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  77. if (view->TryResizeView(new_size)) {
  78. video_mode.width = p_size.width;
  79. video_mode.height = p_size.height;
  80. }
  81. }
  82. void OS_UWP::set_window_fullscreen(bool p_enabled) {
  83. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  84. video_mode.fullscreen = view->IsFullScreenMode;
  85. if (video_mode.fullscreen == p_enabled)
  86. return;
  87. if (p_enabled) {
  88. video_mode.fullscreen = view->TryEnterFullScreenMode();
  89. } else {
  90. view->ExitFullScreenMode();
  91. video_mode.fullscreen = false;
  92. }
  93. }
  94. bool OS_UWP::is_window_fullscreen() const {
  95. return ApplicationView::GetForCurrentView()->IsFullScreenMode;
  96. }
  97. void OS_UWP::set_keep_screen_on(bool p_enabled) {
  98. if (is_keep_screen_on() == p_enabled)
  99. return;
  100. if (p_enabled)
  101. display_request->RequestActive();
  102. else
  103. display_request->RequestRelease();
  104. OS::set_keep_screen_on(p_enabled);
  105. }
  106. void OS_UWP::initialize_core() {
  107. last_button_state = 0;
  108. //RedirectIOToConsole();
  109. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
  110. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
  111. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
  112. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
  113. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
  114. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
  115. NetSocketPosix::make_default();
  116. // We need to know how often the clock is updated
  117. if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second))
  118. ticks_per_second = 1000;
  119. // If timeAtGameStart is 0 then we get the time since
  120. // the start of the computer when we call GetGameTime()
  121. ticks_start = 0;
  122. ticks_start = get_ticks_usec();
  123. IP_Unix::make_default();
  124. cursor_shape = CURSOR_ARROW;
  125. }
  126. bool OS_UWP::can_draw() const {
  127. return !minimized;
  128. };
  129. void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
  130. window = p_window;
  131. }
  132. void OS_UWP::screen_size_changed() {
  133. gl_context->reset();
  134. };
  135. Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
  136. main_loop = NULL;
  137. outside = true;
  138. ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
  139. if (p_video_driver == VIDEO_DRIVER_GLES2) {
  140. opengl_api_type = ContextEGL_UWP::GLES_2_0;
  141. }
  142. bool gl_initialization_error = false;
  143. gl_context = NULL;
  144. while (!gl_context) {
  145. gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
  146. if (gl_context->initialize() != OK) {
  147. memdelete(gl_context);
  148. gl_context = NULL;
  149. if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
  150. if (p_video_driver == VIDEO_DRIVER_GLES2) {
  151. gl_initialization_error = true;
  152. break;
  153. }
  154. p_video_driver = VIDEO_DRIVER_GLES2;
  155. opengl_api_type = ContextEGL_UWP::GLES_2_0;
  156. } else {
  157. gl_initialization_error = true;
  158. break;
  159. }
  160. }
  161. }
  162. while (true) {
  163. if (opengl_api_type == ContextEGL_UWP::GLES_3_0) {
  164. if (RasterizerGLES3::is_viable() == OK) {
  165. RasterizerGLES3::register_config();
  166. RasterizerGLES3::make_current();
  167. break;
  168. } else {
  169. if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
  170. p_video_driver = VIDEO_DRIVER_GLES2;
  171. opengl_api_type = ContextEGL_UWP::GLES_2_0;
  172. continue;
  173. } else {
  174. gl_initialization_error = true;
  175. break;
  176. }
  177. }
  178. }
  179. if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
  180. if (RasterizerGLES2::is_viable() == OK) {
  181. RasterizerGLES2::register_config();
  182. RasterizerGLES2::make_current();
  183. break;
  184. } else {
  185. gl_initialization_error = true;
  186. break;
  187. }
  188. }
  189. }
  190. if (gl_initialization_error) {
  191. OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
  192. "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
  193. "Unable to initialize Video driver");
  194. return ERR_UNAVAILABLE;
  195. }
  196. video_driver_index = p_video_driver;
  197. gl_context->make_current();
  198. gl_context->set_use_vsync(video_mode.use_vsync);
  199. VideoMode vm;
  200. vm.width = gl_context->get_window_width();
  201. vm.height = gl_context->get_window_height();
  202. vm.resizable = false;
  203. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  204. vm.fullscreen = view->IsFullScreenMode;
  205. view->SetDesiredBoundsMode(ApplicationViewBoundsMode::UseVisible);
  206. view->PreferredLaunchWindowingMode = ApplicationViewWindowingMode::PreferredLaunchViewSize;
  207. if (p_desired.fullscreen != view->IsFullScreenMode) {
  208. if (p_desired.fullscreen) {
  209. vm.fullscreen = view->TryEnterFullScreenMode();
  210. } else {
  211. view->ExitFullScreenMode();
  212. vm.fullscreen = false;
  213. }
  214. }
  215. Windows::Foundation::Size desired;
  216. desired.Width = p_desired.width;
  217. desired.Height = p_desired.height;
  218. view->PreferredLaunchViewSize = desired;
  219. if (view->TryResizeView(desired)) {
  220. vm.width = view->VisibleBounds.Width;
  221. vm.height = view->VisibleBounds.Height;
  222. }
  223. set_video_mode(vm);
  224. visual_server = memnew(VisualServerRaster);
  225. // FIXME: Reimplement threaded rendering
  226. if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
  227. visual_server = memnew(VisualServerWrapMT(visual_server, false));
  228. }
  229. visual_server->init();
  230. input = memnew(InputDefault);
  231. joypad = ref new JoypadUWP(input);
  232. joypad->register_events();
  233. AudioDriverManager::initialize(p_audio_driver);
  234. power_manager = memnew(PowerUWP);
  235. managed_object->update_clipboard();
  236. Clipboard::ContentChanged += ref new EventHandler<Platform::Object ^>(managed_object, &ManagedType::on_clipboard_changed);
  237. accelerometer = Accelerometer::GetDefault();
  238. if (accelerometer != nullptr) {
  239. // 60 FPS
  240. accelerometer->ReportInterval = (1.0f / 60.0f) * 1000;
  241. accelerometer->ReadingChanged +=
  242. ref new TypedEventHandler<Accelerometer ^, AccelerometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_accelerometer_reading_changed);
  243. }
  244. magnetometer = Magnetometer::GetDefault();
  245. if (magnetometer != nullptr) {
  246. // 60 FPS
  247. magnetometer->ReportInterval = (1.0f / 60.0f) * 1000;
  248. magnetometer->ReadingChanged +=
  249. ref new TypedEventHandler<Magnetometer ^, MagnetometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_magnetometer_reading_changed);
  250. }
  251. gyrometer = Gyrometer::GetDefault();
  252. if (gyrometer != nullptr) {
  253. // 60 FPS
  254. gyrometer->ReportInterval = (1.0f / 60.0f) * 1000;
  255. gyrometer->ReadingChanged +=
  256. ref new TypedEventHandler<Gyrometer ^, GyrometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_gyroscope_reading_changed);
  257. }
  258. if (is_keep_screen_on())
  259. display_request->RequestActive();
  260. set_keep_screen_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
  261. return OK;
  262. }
  263. void OS_UWP::set_clipboard(const String &p_text) {
  264. DataPackage ^ clip = ref new DataPackage();
  265. clip->RequestedOperation = DataPackageOperation::Copy;
  266. clip->SetText(ref new Platform::String((const wchar_t *)p_text.c_str()));
  267. Clipboard::SetContent(clip);
  268. };
  269. String OS_UWP::get_clipboard() const {
  270. if (managed_object->clipboard != nullptr)
  271. return managed_object->clipboard->Data();
  272. else
  273. return "";
  274. };
  275. void OS_UWP::input_event(const Ref<InputEvent> &p_event) {
  276. input->parse_input_event(p_event);
  277. };
  278. void OS_UWP::delete_main_loop() {
  279. if (main_loop)
  280. memdelete(main_loop);
  281. main_loop = NULL;
  282. }
  283. void OS_UWP::set_main_loop(MainLoop *p_main_loop) {
  284. input->set_main_loop(p_main_loop);
  285. main_loop = p_main_loop;
  286. }
  287. void OS_UWP::finalize() {
  288. if (main_loop)
  289. memdelete(main_loop);
  290. main_loop = NULL;
  291. visual_server->finish();
  292. memdelete(visual_server);
  293. #ifdef OPENGL_ENABLED
  294. if (gl_context)
  295. memdelete(gl_context);
  296. #endif
  297. memdelete(input);
  298. joypad = nullptr;
  299. }
  300. void OS_UWP::finalize_core() {
  301. NetSocketPosix::cleanup();
  302. }
  303. void OS_UWP::alert(const String &p_alert, const String &p_title) {
  304. Platform::String ^ alert = ref new Platform::String(p_alert.c_str());
  305. Platform::String ^ title = ref new Platform::String(p_title.c_str());
  306. MessageDialog ^ msg = ref new MessageDialog(alert, title);
  307. UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OS_UWP::ManagedType::alert_close));
  308. msg->Commands->Append(close);
  309. msg->DefaultCommandIndex = 0;
  310. managed_object->alert_close_handle = true;
  311. msg->ShowAsync();
  312. }
  313. void OS_UWP::ManagedType::alert_close(IUICommand ^ command) {
  314. alert_close_handle = false;
  315. }
  316. void OS_UWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
  317. update_clipboard();
  318. }
  319. void OS_UWP::ManagedType::update_clipboard() {
  320. DataPackageView ^ data = Clipboard::GetContent();
  321. if (data->Contains(StandardDataFormats::Text)) {
  322. create_task(data->GetTextAsync()).then([this](Platform::String ^ clipboard_content) {
  323. this->clipboard = clipboard_content;
  324. });
  325. }
  326. }
  327. void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
  328. AccelerometerReading ^ reading = args->Reading;
  329. os->input->set_accelerometer(Vector3(
  330. reading->AccelerationX,
  331. reading->AccelerationY,
  332. reading->AccelerationZ));
  333. }
  334. void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
  335. MagnetometerReading ^ reading = args->Reading;
  336. os->input->set_magnetometer(Vector3(
  337. reading->MagneticFieldX,
  338. reading->MagneticFieldY,
  339. reading->MagneticFieldZ));
  340. }
  341. void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
  342. GyrometerReading ^ reading = args->Reading;
  343. os->input->set_magnetometer(Vector3(
  344. reading->AngularVelocityX,
  345. reading->AngularVelocityY,
  346. reading->AngularVelocityZ));
  347. }
  348. void OS_UWP::set_mouse_mode(MouseMode p_mode) {
  349. if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
  350. CoreWindow::GetForCurrentThread()->SetPointerCapture();
  351. } else {
  352. CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
  353. }
  354. if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
  355. CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
  356. } else {
  357. CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
  358. }
  359. mouse_mode = p_mode;
  360. SetEvent(mouse_mode_changed);
  361. }
  362. OS_UWP::MouseMode OS_UWP::get_mouse_mode() const {
  363. return mouse_mode;
  364. }
  365. Point2 OS_UWP::get_mouse_position() const {
  366. return Point2(old_x, old_y);
  367. }
  368. int OS_UWP::get_mouse_button_state() const {
  369. return last_button_state;
  370. }
  371. void OS_UWP::set_window_title(const String &p_title) {
  372. }
  373. void OS_UWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
  374. video_mode = p_video_mode;
  375. }
  376. OS::VideoMode OS_UWP::get_video_mode(int p_screen) const {
  377. return video_mode;
  378. }
  379. void OS_UWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
  380. }
  381. String OS_UWP::get_name() const {
  382. return "UWP";
  383. }
  384. OS::Date OS_UWP::get_date(bool utc) const {
  385. SYSTEMTIME systemtime;
  386. if (utc)
  387. GetSystemTime(&systemtime);
  388. else
  389. GetLocalTime(&systemtime);
  390. Date date;
  391. date.day = systemtime.wDay;
  392. date.month = Month(systemtime.wMonth);
  393. date.weekday = Weekday(systemtime.wDayOfWeek);
  394. date.year = systemtime.wYear;
  395. date.dst = false;
  396. return date;
  397. }
  398. OS::Time OS_UWP::get_time(bool utc) const {
  399. SYSTEMTIME systemtime;
  400. if (utc)
  401. GetSystemTime(&systemtime);
  402. else
  403. GetLocalTime(&systemtime);
  404. Time time;
  405. time.hour = systemtime.wHour;
  406. time.min = systemtime.wMinute;
  407. time.sec = systemtime.wSecond;
  408. return time;
  409. }
  410. OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
  411. TIME_ZONE_INFORMATION info;
  412. bool daylight = false;
  413. if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
  414. daylight = true;
  415. TimeZoneInfo ret;
  416. if (daylight) {
  417. ret.name = info.DaylightName;
  418. } else {
  419. ret.name = info.StandardName;
  420. }
  421. // Bias value returned by GetTimeZoneInformation is inverted of what we expect
  422. // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
  423. ret.bias = -info.Bias;
  424. return ret;
  425. }
  426. uint64_t OS_UWP::get_unix_time() const {
  427. FILETIME ft;
  428. SYSTEMTIME st;
  429. GetSystemTime(&st);
  430. SystemTimeToFileTime(&st, &ft);
  431. SYSTEMTIME ep;
  432. ep.wYear = 1970;
  433. ep.wMonth = 1;
  434. ep.wDayOfWeek = 4;
  435. ep.wDay = 1;
  436. ep.wHour = 0;
  437. ep.wMinute = 0;
  438. ep.wSecond = 0;
  439. ep.wMilliseconds = 0;
  440. FILETIME fep;
  441. SystemTimeToFileTime(&ep, &fep);
  442. return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
  443. };
  444. void OS_UWP::delay_usec(uint32_t p_usec) const {
  445. int msec = p_usec < 1000 ? 1 : p_usec / 1000;
  446. // no Sleep()
  447. WaitForSingleObjectEx(GetCurrentThread(), msec, false);
  448. }
  449. uint64_t OS_UWP::get_ticks_usec() const {
  450. uint64_t ticks;
  451. // This is the number of clock ticks since start
  452. QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
  453. // Divide by frequency to get the time in seconds
  454. // original calculation shown below is subject to overflow
  455. // with high ticks_per_second and a number of days since the last reboot.
  456. // time = ticks * 1000000L / ticks_per_second;
  457. // we can prevent this by either using 128 bit math
  458. // or separating into a calculation for seconds, and the fraction
  459. uint64_t seconds = ticks / ticks_per_second;
  460. // compiler will optimize these two into one divide
  461. uint64_t leftover = ticks % ticks_per_second;
  462. // remainder
  463. uint64_t time = (leftover * 1000000L) / ticks_per_second;
  464. // seconds
  465. time += seconds * 1000000L;
  466. // Subtract the time at game start to get
  467. // the time since the game started
  468. time -= ticks_start;
  469. return time;
  470. }
  471. void OS_UWP::process_events() {
  472. joypad->process_controllers();
  473. process_key_events();
  474. }
  475. void OS_UWP::process_key_events() {
  476. for (int i = 0; i < key_event_pos; i++) {
  477. KeyEvent &kev = key_event_buffer[i];
  478. Ref<InputEventKey> key_event;
  479. key_event.instance();
  480. key_event->set_alt(kev.alt);
  481. key_event->set_shift(kev.shift);
  482. key_event->set_control(kev.control);
  483. key_event->set_echo(kev.echo);
  484. key_event->set_scancode(kev.scancode);
  485. key_event->set_physical_scancode(kev.physical_scancode);
  486. key_event->set_unicode(kev.unicode);
  487. key_event->set_pressed(kev.pressed);
  488. input_event(key_event);
  489. }
  490. key_event_pos = 0;
  491. }
  492. void OS_UWP::queue_key_event(KeyEvent &p_event) {
  493. // This merges Char events with the previous Key event, so
  494. // the unicode can be retrieved without sending duplicate events.
  495. if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) {
  496. KeyEvent &old = key_event_buffer[key_event_pos - 1];
  497. ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE);
  498. key_event_buffer[key_event_pos - 1].unicode = p_event.unicode;
  499. return;
  500. }
  501. ERR_FAIL_COND(key_event_pos >= KEY_EVENT_BUFFER_SIZE);
  502. key_event_buffer[key_event_pos++] = p_event;
  503. }
  504. void OS_UWP::set_cursor_shape(CursorShape p_shape) {
  505. ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
  506. if (cursor_shape == p_shape)
  507. return;
  508. static const CoreCursorType uwp_cursors[CURSOR_MAX] = {
  509. CoreCursorType::Arrow,
  510. CoreCursorType::IBeam,
  511. CoreCursorType::Hand,
  512. CoreCursorType::Cross,
  513. CoreCursorType::Wait,
  514. CoreCursorType::Wait,
  515. CoreCursorType::Arrow,
  516. CoreCursorType::Arrow,
  517. CoreCursorType::UniversalNo,
  518. CoreCursorType::SizeNorthSouth,
  519. CoreCursorType::SizeWestEast,
  520. CoreCursorType::SizeNortheastSouthwest,
  521. CoreCursorType::SizeNorthwestSoutheast,
  522. CoreCursorType::SizeAll,
  523. CoreCursorType::SizeNorthSouth,
  524. CoreCursorType::SizeWestEast,
  525. CoreCursorType::Help
  526. };
  527. CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(uwp_cursors[p_shape], 0);
  528. cursor_shape = p_shape;
  529. }
  530. OS::CursorShape OS_UWP::get_cursor_shape() const {
  531. return cursor_shape;
  532. }
  533. void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
  534. // TODO
  535. }
  536. Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
  537. return FAILED;
  538. };
  539. Error OS_UWP::kill(const ProcessID &p_pid) {
  540. return FAILED;
  541. };
  542. Error OS_UWP::set_cwd(const String &p_cwd) {
  543. return FAILED;
  544. }
  545. String OS_UWP::get_executable_path() const {
  546. return "";
  547. }
  548. void OS_UWP::set_icon(const Ref<Image> &p_icon) {
  549. }
  550. bool OS_UWP::has_environment(const String &p_var) const {
  551. return false;
  552. };
  553. String OS_UWP::get_environment(const String &p_var) const {
  554. return "";
  555. };
  556. bool OS_UWP::set_environment(const String &p_var, const String &p_value) const {
  557. return false;
  558. }
  559. String OS_UWP::get_stdin_string(bool p_block) {
  560. return String();
  561. }
  562. void OS_UWP::move_window_to_foreground() {
  563. }
  564. Error OS_UWP::shell_open(String p_uri) {
  565. return FAILED;
  566. }
  567. String OS_UWP::get_locale() const {
  568. #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
  569. return "en";
  570. #else
  571. Platform::String ^ language = Windows::Globalization::Language::CurrentInputMethodLanguageTag;
  572. return String(language->Data()).replace("-", "_");
  573. #endif
  574. }
  575. void OS_UWP::release_rendering_thread() {
  576. gl_context->release_current();
  577. }
  578. void OS_UWP::make_rendering_thread() {
  579. gl_context->make_current();
  580. }
  581. void OS_UWP::swap_buffers() {
  582. gl_context->swap_buffers();
  583. }
  584. bool OS_UWP::has_touchscreen_ui_hint() const {
  585. TouchCapabilities ^ tc = ref new TouchCapabilities();
  586. return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
  587. }
  588. bool OS_UWP::has_virtual_keyboard() const {
  589. return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
  590. }
  591. void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
  592. InputPane ^ pane = InputPane::GetForCurrentView();
  593. pane->TryShow();
  594. }
  595. void OS_UWP::hide_virtual_keyboard() {
  596. InputPane ^ pane = InputPane::GetForCurrentView();
  597. pane->TryHide();
  598. }
  599. static String format_error_message(DWORD id) {
  600. LPWSTR messageBuffer = NULL;
  601. size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
  602. NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL);
  603. String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
  604. LocalFree(messageBuffer);
  605. return msg;
  606. }
  607. Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
  608. String full_path = "game/" + p_path;
  609. p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
  610. ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
  611. return OK;
  612. }
  613. Error OS_UWP::close_dynamic_library(void *p_library_handle) {
  614. if (!FreeLibrary((HMODULE)p_library_handle)) {
  615. return FAILED;
  616. }
  617. return OK;
  618. }
  619. Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
  620. p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
  621. if (!p_symbol_handle) {
  622. if (!p_optional) {
  623. ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ", error: " + String::num(GetLastError()) + ".");
  624. } else {
  625. return ERR_CANT_RESOLVE;
  626. }
  627. }
  628. return OK;
  629. }
  630. void OS_UWP::run() {
  631. if (!main_loop)
  632. return;
  633. main_loop->init();
  634. uint64_t last_ticks = get_ticks_usec();
  635. int frames = 0;
  636. uint64_t frame = 0;
  637. while (!force_quit) {
  638. CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
  639. if (managed_object->alert_close_handle)
  640. continue;
  641. process_events(); // get rid of pending events
  642. if (Main::iteration())
  643. break;
  644. };
  645. main_loop->finish();
  646. }
  647. MainLoop *OS_UWP::get_main_loop() const {
  648. return main_loop;
  649. }
  650. String OS_UWP::get_user_data_dir() const {
  651. Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
  652. return String(data_folder->Path->Data()).replace("\\", "/");
  653. }
  654. bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
  655. return p_feature == "pc";
  656. }
  657. OS::PowerState OS_UWP::get_power_state() {
  658. return power_manager->get_power_state();
  659. }
  660. int OS_UWP::get_power_seconds_left() {
  661. return power_manager->get_power_seconds_left();
  662. }
  663. int OS_UWP::get_power_percent_left() {
  664. return power_manager->get_power_percent_left();
  665. }
  666. OS_UWP::OS_UWP() {
  667. key_event_pos = 0;
  668. force_quit = false;
  669. alt_mem = false;
  670. gr_mem = false;
  671. shift_mem = false;
  672. control_mem = false;
  673. meta_mem = false;
  674. minimized = false;
  675. pressrc = 0;
  676. old_invalid = true;
  677. mouse_mode = MOUSE_MODE_VISIBLE;
  678. #ifdef STDOUT_FILE
  679. stdo = fopen("stdout.txt", "wb");
  680. #endif
  681. gl_context = NULL;
  682. display_request = ref new Windows::System::Display::DisplayRequest();
  683. managed_object = ref new ManagedType;
  684. managed_object->os = this;
  685. mouse_mode_changed = CreateEvent(NULL, TRUE, FALSE, L"os_mouse_mode_changed");
  686. AudioDriverManager::add_driver(&audio_driver);
  687. Vector<Logger *> loggers;
  688. loggers.push_back(memnew(WindowsTerminalLogger));
  689. _set_logger(memnew(CompositeLogger(loggers)));
  690. }
  691. OS_UWP::~OS_UWP() {
  692. #ifdef STDOUT_FILE
  693. fclose(stdo);
  694. #endif
  695. }