vint16_avx512.h 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472
  1. // Copyright 2009-2021 Intel Corporation
  2. // SPDX-License-Identifier: Apache-2.0
  3. #pragma once
  4. #define vboolf vboolf_impl
  5. #define vboold vboold_impl
  6. #define vint vint_impl
  7. #define vuint vuint_impl
  8. #define vllong vllong_impl
  9. #define vfloat vfloat_impl
  10. #define vdouble vdouble_impl
  11. namespace embree
  12. {
  13. /* 16-wide AVX-512 integer type */
  14. template<>
  15. struct vint<16>
  16. {
  17. ALIGNED_STRUCT_(64);
  18. typedef vboolf16 Bool;
  19. typedef vint16 Int;
  20. typedef vfloat16 Float;
  21. enum { size = 16 }; // number of SIMD elements
  22. union { // data
  23. __m512i v;
  24. int i[16];
  25. };
  26. ////////////////////////////////////////////////////////////////////////////////
  27. /// Constructors, Assignment & Cast Operators
  28. ////////////////////////////////////////////////////////////////////////////////
  29. __forceinline vint() {}
  30. __forceinline vint(const vint16& t) { v = t.v; }
  31. __forceinline vint16& operator =(const vint16& f) { v = f.v; return *this; }
  32. __forceinline vint(const __m512i& t) { v = t; }
  33. __forceinline operator __m512i() const { return v; }
  34. __forceinline operator __m256i() const { return _mm512_castsi512_si256(v); }
  35. __forceinline vint(int i) {
  36. v = _mm512_set1_epi32(i);
  37. }
  38. __forceinline vint(int a, int b, int c, int d) {
  39. v = _mm512_set4_epi32(d,c,b,a);
  40. }
  41. __forceinline vint(int a0 , int a1 , int a2 , int a3,
  42. int a4 , int a5 , int a6 , int a7,
  43. int a8 , int a9 , int a10, int a11,
  44. int a12, int a13, int a14, int a15)
  45. {
  46. v = _mm512_set_epi32(a15,a14,a13,a12,a11,a10,a9,a8,a7,a6,a5,a4,a3,a2,a1,a0);
  47. }
  48. __forceinline vint(const vint4& i) {
  49. v = _mm512_broadcast_i32x4(i);
  50. }
  51. __forceinline vint(const vint4& a, const vint4& b, const vint4& c, const vint4& d) {
  52. v = _mm512_castsi128_si512(a);
  53. v = _mm512_inserti32x4(v, b, 1);
  54. v = _mm512_inserti32x4(v, c, 2);
  55. v = _mm512_inserti32x4(v, d, 3);
  56. }
  57. __forceinline vint(const vint8& i) {
  58. v = _mm512_castps_si512(_mm512_castpd_ps(_mm512_broadcast_f64x4(_mm256_castsi256_pd(i))));
  59. }
  60. __forceinline vint(const vint8& a, const vint8& b) {
  61. v = _mm512_castsi256_si512(a);
  62. v = _mm512_inserti64x4(v, b, 1);
  63. }
  64. __forceinline explicit vint(const __m512& f) {
  65. v = _mm512_cvtps_epi32(f);
  66. }
  67. ////////////////////////////////////////////////////////////////////////////////
  68. /// Constants
  69. ////////////////////////////////////////////////////////////////////////////////
  70. __forceinline vint(ZeroTy) : v(_mm512_setzero_epi32()) {}
  71. __forceinline vint(OneTy) : v(_mm512_set1_epi32(1)) {}
  72. __forceinline vint(PosInfTy) : v(_mm512_set1_epi32(pos_inf)) {}
  73. __forceinline vint(NegInfTy) : v(_mm512_set1_epi32(neg_inf)) {}
  74. __forceinline vint(StepTy) : v(_mm512_set_epi32(15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0)) {}
  75. __forceinline vint(ReverseStepTy) : v(_mm512_setr_epi32(15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0)) {}
  76. ////////////////////////////////////////////////////////////////////////////////
  77. /// Loads and Stores
  78. ////////////////////////////////////////////////////////////////////////////////
  79. static __forceinline vint16 load (const void* addr) { return _mm512_load_si512((int*)addr); }
  80. static __forceinline vint16 load(const unsigned char* ptr) { return _mm512_cvtepu8_epi32(_mm_load_si128((__m128i*)ptr)); }
  81. static __forceinline vint16 load(const unsigned short* ptr) { return _mm512_cvtepu16_epi32(_mm256_load_si256((__m256i*)ptr)); }
  82. static __forceinline vint16 loadu(const unsigned char* ptr) { return _mm512_cvtepu8_epi32(_mm_loadu_si128((__m128i*)ptr)); }
  83. static __forceinline vint16 loadu(const unsigned short* ptr) { return _mm512_cvtepu16_epi32(_mm256_loadu_si256((__m256i*)ptr)); }
  84. static __forceinline vint16 loadu(const void* addr) { return _mm512_loadu_si512(addr); }
  85. static __forceinline vint16 load (const vboolf16& mask, const void* addr) { return _mm512_mask_load_epi32 (_mm512_setzero_epi32(),mask,addr); }
  86. static __forceinline vint16 loadu(const vboolf16& mask, const void* addr) { return _mm512_mask_loadu_epi32(_mm512_setzero_epi32(),mask,addr); }
  87. static __forceinline void store (void* ptr, const vint16& v) { _mm512_store_si512 (ptr,v); }
  88. static __forceinline void storeu(void* ptr, const vint16& v) { _mm512_storeu_si512(ptr,v); }
  89. static __forceinline void store (const vboolf16& mask, void* addr, const vint16& v2) { _mm512_mask_store_epi32(addr,mask,v2); }
  90. static __forceinline void storeu(const vboolf16& mask, void* ptr, const vint16& f) { _mm512_mask_storeu_epi32((int*)ptr,mask,f); }
  91. static __forceinline void store_nt(void* __restrict__ ptr, const vint16& a) { _mm512_stream_si512((__m512i*)ptr,a); }
  92. static __forceinline vint16 compact(const vboolf16& mask, vint16 &v) {
  93. return _mm512_mask_compress_epi32(v,mask,v);
  94. }
  95. static __forceinline vint16 compact(const vboolf16& mask, const vint16 &a, vint16 &b) {
  96. return _mm512_mask_compress_epi32(a,mask,b);
  97. }
  98. static __forceinline vint16 expand(const vboolf16& mask, const vint16& a, vint16& b) {
  99. return _mm512_mask_expand_epi32(b,mask,a);
  100. }
  101. template<int scale = 4>
  102. static __forceinline vint16 gather(const int* ptr, const vint16& index) {
  103. return _mm512_i32gather_epi32(index,ptr,scale);
  104. }
  105. template<int scale = 4>
  106. static __forceinline vint16 gather(const vboolf16& mask, const int* ptr, const vint16& index) {
  107. return _mm512_mask_i32gather_epi32(_mm512_undefined_epi32(),mask,index,ptr,scale);
  108. }
  109. template<int scale = 4>
  110. static __forceinline vint16 gather(const vboolf16& mask, vint16& dest, const int* ptr, const vint16& index) {
  111. return _mm512_mask_i32gather_epi32(dest,mask,index,ptr,scale);
  112. }
  113. template<int scale = 4>
  114. static __forceinline void scatter(int* ptr, const vint16& index, const vint16& v) {
  115. _mm512_i32scatter_epi32((int*)ptr,index,v,scale);
  116. }
  117. template<int scale = 4>
  118. static __forceinline void scatter(const vboolf16& mask, int* ptr, const vint16& index, const vint16& v) {
  119. _mm512_mask_i32scatter_epi32((int*)ptr,mask,index,v,scale);
  120. }
  121. ////////////////////////////////////////////////////////////////////////////////
  122. /// Array Access
  123. ////////////////////////////////////////////////////////////////////////////////
  124. __forceinline int& operator [](size_t index) { assert(index < 16); return i[index]; }
  125. __forceinline const int& operator [](size_t index) const { assert(index < 16); return i[index]; }
  126. __forceinline unsigned int uint (size_t index) const { assert(index < 16); return ((unsigned int*)i)[index]; }
  127. __forceinline size_t& uint64_t(size_t index) const { assert(index < 8); return ((size_t*)i)[index]; }
  128. };
  129. ////////////////////////////////////////////////////////////////////////////////
  130. /// Unary Operators
  131. ////////////////////////////////////////////////////////////////////////////////
  132. __forceinline vboolf16 asBool(const vint16& a) { return _mm512_movepi32_mask(a); }
  133. __forceinline vint16 operator +(const vint16& a) { return a; }
  134. __forceinline vint16 operator -(const vint16& a) { return _mm512_sub_epi32(_mm512_setzero_epi32(), a); }
  135. ////////////////////////////////////////////////////////////////////////////////
  136. /// Binary Operators
  137. ////////////////////////////////////////////////////////////////////////////////
  138. __forceinline vint16 operator +(const vint16& a, const vint16& b) { return _mm512_add_epi32(a, b); }
  139. __forceinline vint16 operator +(const vint16& a, int b) { return a + vint16(b); }
  140. __forceinline vint16 operator +(int a, const vint16& b) { return vint16(a) + b; }
  141. __forceinline vint16 operator -(const vint16& a, const vint16& b) { return _mm512_sub_epi32(a, b); }
  142. __forceinline vint16 operator -(const vint16& a, int b) { return a - vint16(b); }
  143. __forceinline vint16 operator -(int a, const vint16& b) { return vint16(a) - b; }
  144. __forceinline vint16 operator *(const vint16& a, const vint16& b) { return _mm512_mullo_epi32(a, b); }
  145. __forceinline vint16 operator *(const vint16& a, int b) { return a * vint16(b); }
  146. __forceinline vint16 operator *(int a, const vint16& b) { return vint16(a) * b; }
  147. __forceinline vint16 operator &(const vint16& a, const vint16& b) { return _mm512_and_epi32(a, b); }
  148. __forceinline vint16 operator &(const vint16& a, int b) { return a & vint16(b); }
  149. __forceinline vint16 operator &(int a, const vint16& b) { return vint16(a) & b; }
  150. __forceinline vint16 operator |(const vint16& a, const vint16& b) { return _mm512_or_epi32(a, b); }
  151. __forceinline vint16 operator |(const vint16& a, int b) { return a | vint16(b); }
  152. __forceinline vint16 operator |(int a, const vint16& b) { return vint16(a) | b; }
  153. __forceinline vint16 operator ^(const vint16& a, const vint16& b) { return _mm512_xor_epi32(a, b); }
  154. __forceinline vint16 operator ^(const vint16& a, int b) { return a ^ vint16(b); }
  155. __forceinline vint16 operator ^(int a, const vint16& b) { return vint16(a) ^ b; }
  156. __forceinline vint16 operator <<(const vint16& a, int n) { return _mm512_slli_epi32(a, n); }
  157. __forceinline vint16 operator >>(const vint16& a, int n) { return _mm512_srai_epi32(a, n); }
  158. __forceinline vint16 operator <<(const vint16& a, const vint16& n) { return _mm512_sllv_epi32(a, n); }
  159. __forceinline vint16 operator >>(const vint16& a, const vint16& n) { return _mm512_srav_epi32(a, n); }
  160. __forceinline vint16 sll (const vint16& a, int b) { return _mm512_slli_epi32(a, b); }
  161. __forceinline vint16 sra (const vint16& a, int b) { return _mm512_srai_epi32(a, b); }
  162. __forceinline vint16 srl (const vint16& a, int b) { return _mm512_srli_epi32(a, b); }
  163. __forceinline vint16 min(const vint16& a, const vint16& b) { return _mm512_min_epi32(a, b); }
  164. __forceinline vint16 min(const vint16& a, int b) { return min(a,vint16(b)); }
  165. __forceinline vint16 min(int a, const vint16& b) { return min(vint16(a),b); }
  166. __forceinline vint16 max(const vint16& a, const vint16& b) { return _mm512_max_epi32(a, b); }
  167. __forceinline vint16 max(const vint16& a, int b) { return max(a,vint16(b)); }
  168. __forceinline vint16 max(int a, const vint16& b) { return max(vint16(a),b); }
  169. __forceinline vint16 umin(const vint16& a, const vint16& b) { return _mm512_min_epu32(a, b); }
  170. __forceinline vint16 umax(const vint16& a, const vint16& b) { return _mm512_max_epu32(a, b); }
  171. __forceinline vint16 mask_add(const vboolf16& mask, vint16& c, const vint16& a, const vint16& b) { return _mm512_mask_add_epi32(c,mask,a,b); }
  172. __forceinline vint16 mask_sub(const vboolf16& mask, vint16& c, const vint16& a, const vint16& b) { return _mm512_mask_sub_epi32(c,mask,a,b); }
  173. __forceinline vint16 mask_and(const vboolf16& m, vint16& c, const vint16& a, const vint16& b) { return _mm512_mask_and_epi32(c,m,a,b); }
  174. __forceinline vint16 mask_or (const vboolf16& m, vint16& c, const vint16& a, const vint16& b) { return _mm512_mask_or_epi32(c,m,a,b); }
  175. ////////////////////////////////////////////////////////////////////////////////
  176. /// Assignment Operators
  177. ////////////////////////////////////////////////////////////////////////////////
  178. __forceinline vint16& operator +=(vint16& a, const vint16& b) { return a = a + b; }
  179. __forceinline vint16& operator +=(vint16& a, int b) { return a = a + b; }
  180. __forceinline vint16& operator -=(vint16& a, const vint16& b) { return a = a - b; }
  181. __forceinline vint16& operator -=(vint16& a, int b) { return a = a - b; }
  182. __forceinline vint16& operator *=(vint16& a, const vint16& b) { return a = a * b; }
  183. __forceinline vint16& operator *=(vint16& a, int b) { return a = a * b; }
  184. __forceinline vint16& operator &=(vint16& a, const vint16& b) { return a = a & b; }
  185. __forceinline vint16& operator &=(vint16& a, int b) { return a = a & b; }
  186. __forceinline vint16& operator |=(vint16& a, const vint16& b) { return a = a | b; }
  187. __forceinline vint16& operator |=(vint16& a, int b) { return a = a | b; }
  188. __forceinline vint16& operator <<=(vint16& a, int b) { return a = a << b; }
  189. __forceinline vint16& operator >>=(vint16& a, int b) { return a = a >> b; }
  190. ////////////////////////////////////////////////////////////////////////////////
  191. /// Comparison Operators + Select
  192. ////////////////////////////////////////////////////////////////////////////////
  193. __forceinline vboolf16 operator ==(const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_EQ); }
  194. __forceinline vboolf16 operator ==(const vint16& a, int b) { return a == vint16(b); }
  195. __forceinline vboolf16 operator ==(int a, const vint16& b) { return vint16(a) == b; }
  196. __forceinline vboolf16 operator !=(const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_NE); }
  197. __forceinline vboolf16 operator !=(const vint16& a, int b) { return a != vint16(b); }
  198. __forceinline vboolf16 operator !=(int a, const vint16& b) { return vint16(a) != b; }
  199. __forceinline vboolf16 operator < (const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_LT); }
  200. __forceinline vboolf16 operator < (const vint16& a, int b) { return a < vint16(b); }
  201. __forceinline vboolf16 operator < (int a, const vint16& b) { return vint16(a) < b; }
  202. __forceinline vboolf16 operator >=(const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_GE); }
  203. __forceinline vboolf16 operator >=(const vint16& a, int b) { return a >= vint16(b); }
  204. __forceinline vboolf16 operator >=(int a, const vint16& b) { return vint16(a) >= b; }
  205. __forceinline vboolf16 operator > (const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_GT); }
  206. __forceinline vboolf16 operator > (const vint16& a, int b) { return a > vint16(b); }
  207. __forceinline vboolf16 operator > (int a, const vint16& b) { return vint16(a) > b; }
  208. __forceinline vboolf16 operator <=(const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_LE); }
  209. __forceinline vboolf16 operator <=(const vint16& a, int b) { return a <= vint16(b); }
  210. __forceinline vboolf16 operator <=(int a, const vint16& b) { return vint16(a) <= b; }
  211. __forceinline vboolf16 eq(const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_EQ); }
  212. __forceinline vboolf16 ne(const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_NE); }
  213. __forceinline vboolf16 lt(const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_LT); }
  214. __forceinline vboolf16 ge(const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_GE); }
  215. __forceinline vboolf16 gt(const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_GT); }
  216. __forceinline vboolf16 le(const vint16& a, const vint16& b) { return _mm512_cmp_epi32_mask(a,b,_MM_CMPINT_LE); }
  217. __forceinline vboolf16 uint_le(const vint16& a, const vint16& b) { return _mm512_cmp_epu32_mask(a,b,_MM_CMPINT_LE); }
  218. __forceinline vboolf16 uint_gt(const vint16& a, const vint16& b) { return _mm512_cmp_epu32_mask(a,b,_MM_CMPINT_GT); }
  219. __forceinline vboolf16 eq(const vboolf16 mask, const vint16& a, const vint16& b) { return _mm512_mask_cmp_epi32_mask(mask,a,b,_MM_CMPINT_EQ); }
  220. __forceinline vboolf16 ne(const vboolf16 mask, const vint16& a, const vint16& b) { return _mm512_mask_cmp_epi32_mask(mask,a,b,_MM_CMPINT_NE); }
  221. __forceinline vboolf16 lt(const vboolf16 mask, const vint16& a, const vint16& b) { return _mm512_mask_cmp_epi32_mask(mask,a,b,_MM_CMPINT_LT); }
  222. __forceinline vboolf16 ge(const vboolf16 mask, const vint16& a, const vint16& b) { return _mm512_mask_cmp_epi32_mask(mask,a,b,_MM_CMPINT_GE); }
  223. __forceinline vboolf16 gt(const vboolf16 mask, const vint16& a, const vint16& b) { return _mm512_mask_cmp_epi32_mask(mask,a,b,_MM_CMPINT_GT); }
  224. __forceinline vboolf16 le(const vboolf16 mask, const vint16& a, const vint16& b) { return _mm512_mask_cmp_epi32_mask(mask,a,b,_MM_CMPINT_LE); }
  225. __forceinline vboolf16 uint_le(const vboolf16 mask, const vint16& a, const vint16& b) { return _mm512_mask_cmp_epu32_mask(mask,a,b,_MM_CMPINT_LE); }
  226. __forceinline vboolf16 uint_gt(const vboolf16 mask, const vint16& a, const vint16& b) { return _mm512_mask_cmp_epu32_mask(mask,a,b,_MM_CMPINT_GT); }
  227. __forceinline vint16 select(const vboolf16& m, const vint16& t, const vint16& f) {
  228. return _mm512_mask_or_epi32(f,m,t,t);
  229. }
  230. ////////////////////////////////////////////////////////////////////////////////
  231. // Movement/Shifting/Shuffling Functions
  232. ////////////////////////////////////////////////////////////////////////////////
  233. __forceinline vint16 unpacklo(const vint16& a, const vint16& b) { return _mm512_unpacklo_epi32(a, b); }
  234. __forceinline vint16 unpackhi(const vint16& a, const vint16& b) { return _mm512_unpackhi_epi32(a, b); }
  235. template<int i>
  236. __forceinline vint16 shuffle(const vint16& v) {
  237. return _mm512_castps_si512(_mm512_permute_ps(_mm512_castsi512_ps(v), _MM_SHUFFLE(i, i, i, i)));
  238. }
  239. template<int i0, int i1, int i2, int i3>
  240. __forceinline vint16 shuffle(const vint16& v) {
  241. return _mm512_castps_si512(_mm512_permute_ps(_mm512_castsi512_ps(v), _MM_SHUFFLE(i3, i2, i1, i0)));
  242. }
  243. template<int i>
  244. __forceinline vint16 shuffle4(const vint16& v) {
  245. return _mm512_castps_si512(_mm512_shuffle_f32x4(_mm512_castsi512_ps(v), _mm512_castsi512_ps(v), _MM_SHUFFLE(i, i, i, i)));
  246. }
  247. template<int i0, int i1, int i2, int i3>
  248. __forceinline vint16 shuffle4(const vint16& v) {
  249. return _mm512_castps_si512(_mm512_shuffle_f32x4(_mm512_castsi512_ps(v), _mm512_castsi512_ps(v), _MM_SHUFFLE(i3, i2, i1, i0)));
  250. }
  251. template<int i>
  252. __forceinline vint16 align_shift_right(const vint16& a, const vint16& b) {
  253. return _mm512_alignr_epi32(a, b, i);
  254. };
  255. __forceinline int toScalar(const vint16& v) {
  256. return _mm_cvtsi128_si32(_mm512_castsi512_si128(v));
  257. }
  258. template<int i> __forceinline vint16 insert4(const vint16& a, const vint4& b) { return _mm512_inserti32x4(a, b, i); }
  259. template<int N, int i>
  260. vint<N> extractN(const vint16& v);
  261. template<> __forceinline vint4 extractN<4,0>(const vint16& v) { return _mm512_castsi512_si128(v); }
  262. template<> __forceinline vint4 extractN<4,1>(const vint16& v) { return _mm512_extracti32x4_epi32(v, 1); }
  263. template<> __forceinline vint4 extractN<4,2>(const vint16& v) { return _mm512_extracti32x4_epi32(v, 2); }
  264. template<> __forceinline vint4 extractN<4,3>(const vint16& v) { return _mm512_extracti32x4_epi32(v, 3); }
  265. template<> __forceinline vint8 extractN<8,0>(const vint16& v) { return _mm512_castsi512_si256(v); }
  266. template<> __forceinline vint8 extractN<8,1>(const vint16& v) { return _mm512_extracti32x8_epi32(v, 1); }
  267. template<int i> __forceinline vint4 extract4 (const vint16& v) { return _mm512_extracti32x4_epi32(v, i); }
  268. template<> __forceinline vint4 extract4<0>(const vint16& v) { return _mm512_castsi512_si128(v); }
  269. template<int i> __forceinline vint8 extract8 (const vint16& v) { return _mm512_extracti32x8_epi32(v, i); }
  270. template<> __forceinline vint8 extract8<0>(const vint16& v) { return _mm512_castsi512_si256(v); }
  271. ////////////////////////////////////////////////////////////////////////////////
  272. /// Reductions
  273. ////////////////////////////////////////////////////////////////////////////////
  274. __forceinline vint16 vreduce_min2(vint16 x) { return min(x, shuffle<1,0,3,2>(x)); }
  275. __forceinline vint16 vreduce_min4(vint16 x) { x = vreduce_min2(x); return min(x, shuffle<2,3,0,1>(x)); }
  276. __forceinline vint16 vreduce_min8(vint16 x) { x = vreduce_min4(x); return min(x, shuffle4<1,0,3,2>(x)); }
  277. __forceinline vint16 vreduce_min (vint16 x) { x = vreduce_min8(x); return min(x, shuffle4<2,3,0,1>(x)); }
  278. __forceinline vint16 vreduce_max2(vint16 x) { return max(x, shuffle<1,0,3,2>(x)); }
  279. __forceinline vint16 vreduce_max4(vint16 x) { x = vreduce_max2(x); return max(x, shuffle<2,3,0,1>(x)); }
  280. __forceinline vint16 vreduce_max8(vint16 x) { x = vreduce_max4(x); return max(x, shuffle4<1,0,3,2>(x)); }
  281. __forceinline vint16 vreduce_max (vint16 x) { x = vreduce_max8(x); return max(x, shuffle4<2,3,0,1>(x)); }
  282. __forceinline vint16 vreduce_and2(vint16 x) { return x & shuffle<1,0,3,2>(x); }
  283. __forceinline vint16 vreduce_and4(vint16 x) { x = vreduce_and2(x); return x & shuffle<2,3,0,1>(x); }
  284. __forceinline vint16 vreduce_and8(vint16 x) { x = vreduce_and4(x); return x & shuffle4<1,0,3,2>(x); }
  285. __forceinline vint16 vreduce_and (vint16 x) { x = vreduce_and8(x); return x & shuffle4<2,3,0,1>(x); }
  286. __forceinline vint16 vreduce_or2(vint16 x) { return x | shuffle<1,0,3,2>(x); }
  287. __forceinline vint16 vreduce_or4(vint16 x) { x = vreduce_or2(x); return x | shuffle<2,3,0,1>(x); }
  288. __forceinline vint16 vreduce_or8(vint16 x) { x = vreduce_or4(x); return x | shuffle4<1,0,3,2>(x); }
  289. __forceinline vint16 vreduce_or (vint16 x) { x = vreduce_or8(x); return x | shuffle4<2,3,0,1>(x); }
  290. __forceinline vint16 vreduce_add2(vint16 x) { return x + shuffle<1,0,3,2>(x); }
  291. __forceinline vint16 vreduce_add4(vint16 x) { x = vreduce_add2(x); return x + shuffle<2,3,0,1>(x); }
  292. __forceinline vint16 vreduce_add8(vint16 x) { x = vreduce_add4(x); return x + shuffle4<1,0,3,2>(x); }
  293. __forceinline vint16 vreduce_add (vint16 x) { x = vreduce_add8(x); return x + shuffle4<2,3,0,1>(x); }
  294. __forceinline int reduce_min(const vint16& v) { return toScalar(vreduce_min(v)); }
  295. __forceinline int reduce_max(const vint16& v) { return toScalar(vreduce_max(v)); }
  296. __forceinline int reduce_and(const vint16& v) { return toScalar(vreduce_and(v)); }
  297. __forceinline int reduce_or (const vint16& v) { return toScalar(vreduce_or (v)); }
  298. __forceinline int reduce_add(const vint16& v) { return toScalar(vreduce_add(v)); }
  299. ////////////////////////////////////////////////////////////////////////////////
  300. /// Memory load and store operations
  301. ////////////////////////////////////////////////////////////////////////////////
  302. __forceinline vint16 conflict(const vint16& index)
  303. {
  304. return _mm512_conflict_epi32(index);
  305. }
  306. __forceinline vint16 conflict(const vboolf16& mask, vint16& dest, const vint16& index)
  307. {
  308. return _mm512_mask_conflict_epi32(dest,mask,index);
  309. }
  310. __forceinline vint16 convert_uint32_t(const __m512& f) {
  311. return _mm512_cvtps_epu32(f);
  312. }
  313. __forceinline vint16 permute(vint16 v, vint16 index) {
  314. return _mm512_permutexvar_epi32(index,v);
  315. }
  316. __forceinline vint16 reverse(const vint16 &a) {
  317. return permute(a,vint16(reverse_step));
  318. }
  319. __forceinline vint16 prefix_sum(const vint16& a)
  320. {
  321. const vint16 z(zero);
  322. vint16 v = a;
  323. v = v + align_shift_right<16-1>(v,z);
  324. v = v + align_shift_right<16-2>(v,z);
  325. v = v + align_shift_right<16-4>(v,z);
  326. v = v + align_shift_right<16-8>(v,z);
  327. return v;
  328. }
  329. __forceinline vint16 reverse_prefix_sum(const vint16& a)
  330. {
  331. const vint16 z(zero);
  332. vint16 v = a;
  333. v = v + align_shift_right<1>(z,v);
  334. v = v + align_shift_right<2>(z,v);
  335. v = v + align_shift_right<4>(z,v);
  336. v = v + align_shift_right<8>(z,v);
  337. return v;
  338. }
  339. /* this should use a vbool8 and a vint8_64...*/
  340. template<int scale = 1, int hint = _MM_HINT_T0>
  341. __forceinline void gather_prefetch64(const void* base_addr, const vbool16& mask, const vint16& offset)
  342. {
  343. #if defined(__AVX512PF__)
  344. _mm512_mask_prefetch_i64gather_pd(offset, mask, base_addr, scale, hint);
  345. #endif
  346. }
  347. ////////////////////////////////////////////////////////////////////////////////
  348. /// Output Operators
  349. ////////////////////////////////////////////////////////////////////////////////
  350. __forceinline embree_ostream operator <<(embree_ostream cout, const vint16& v)
  351. {
  352. cout << "<" << v[0];
  353. for (int i=1; i<16; i++) cout << ", " << v[i];
  354. cout << ">";
  355. return cout;
  356. }
  357. }
  358. #undef vboolf
  359. #undef vboold
  360. #undef vint
  361. #undef vuint
  362. #undef vllong
  363. #undef vfloat
  364. #undef vdouble