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- <?xml version="1.0" encoding="utf-8"?>
- <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <!-- override the PlatformToolset, which is set in the godot.vcxproj-->
- <!-- Unknown matches to a set of conservative rules for the code analysis-->
- <PlatformToolset>Unknown</PlatformToolset>
- <LocalDebuggerCommand Condition="'$(LocalDebuggerCommand)' == ''">$(NMakeOutput)</LocalDebuggerCommand>
- </PropertyGroup>
- <!-- Build/Rebuild/Clean targets for NMake are defined in MSVC, so we need to provide them, when using MSBuild without MSVC targets -->
- <Target Name="Build">
- <Exec Command="$(NMakeBuildCommandLine)"/>
- </Target>
- <Target Name="Rebuild">
- <Exec Command="$(NMakeReBuildCommandLine)"/>
- </Target>
- <Target Name="Clean">
- <Exec Command="$(NMakeCleanCommandLine)"/>
- </Target>
- </Project>
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