bruvzg 7f6c14522c Stop popup release timeout on click. 11 月之前
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2d 5bc4b49f0b Document converting a TileMap node to TileMapLayer using the editor 1 年之前
3d 602a348ab1 Make `Skeleton3D` bone simulator an internal child 1 年之前
animation 8323c3891d Snap current position to the edge on animation finished 1 年之前
audio 2f5f84b470 Fix audio samples not being able to be "finished" 1 年之前
debugger 955d5affa8 Reduce and prevent unnecessary random-access to `List` 1 年之前
gui 7f6c14522c Stop popup release timeout on click. 11 月之前
main fce60c2b3f Fix update mouse cursor state wrong mouse position 1 年之前
resources ece2e6d23b Merge pull request #95377 from raulsntos/gdextension/expose-property-accessors/Animation 11 月之前
theme cc6dd8d02c Style: Optimize `.svg` files with `svgo` 1 年之前
SCsub 6320a0fc18 Add ThemeDB, expose previously static Theme methods 2 年之前
property_list_helper.cpp af5fc8354b Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 1 年之前
property_list_helper.h af5fc8354b Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 1 年之前
property_utils.cpp 74cc9e8d93 Fix storing of Node Array properties 1 年之前
property_utils.h be111004dd Fix default NodePaths saved in scene 1 年之前
register_scene_types.cpp 413c11357d Use Core/Scene stringnames consistently 1 年之前
register_scene_types.h d95794ec8a One Copyright Update to rule them all 2 年之前
scene_string_names.cpp fbb879debd [Scene] Add `SceneStringNames::text/value_changed` 1 年之前
scene_string_names.h fbb879debd [Scene] Add `SceneStringNames::text/value_changed` 1 年之前