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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Aaron Franke 97d232c11d Enhancements to includes in core data structures 2 жил өмнө
.github f124616a5f Various enhancements to Visual Studio solution generation. 2 жил өмнө
core 97d232c11d Enhancements to includes in core data structures 2 жил өмнө
doc 5ae012e6e9 Add documentation for viewport's input handling 2 жил өмнө
drivers 5b6ccf2fd2 Merge pull request #66720 from qarmin/unintialized_memory 2 жил өмнө
editor b4157cd6ac Merge pull request #65857 from MinusKube/inherited-open-crash 2 жил өмнө
main 1c6c72caf1 Rename `Engine.target_fps` and associated project setting to `max_fps` 3 жил өмнө
misc ef8834a642 Merge pull request #64784 from yedpodtrzitko/yed/ci-add-mypy 3 жил өмнө
modules 5f3439e2d9 Merge pull request #66919 from bruvzg/ts_gde_fix 2 жил өмнө
platform ea9bb98f26 Merge pull request #66946 from m4gr3d/cursor_shape_logic_cleanup_main 2 жил өмнө
scene 57ffc4d82c Merge pull request #66560 from MisterMX/fix/tileset-move-custom-data-layer 2 жил өмнө
servers d935235e9c Merge pull request #66922 from BastiaanOlij/fix_direct_shadow 2 жил өмнө
tests 54418ea659 Remove NO_THREADS fallback code, Godot 4 requires thread support 3 жил өмнө
thirdparty d8268aae30 Fix MSVC warnings C4324, C4389, C4456, and C4459 3 жил өмнө
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 жил өмнө
.clang-tidy c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 жил өмнө
.editorconfig 5f8275d9ac Add a simple C# .editorconfig 4 жил өмнө
.git-blame-ignore-revs 739c870900 Add Git blame ignore revisions file (used by GitHub's blame view) 3 жил өмнө
.gitattributes 1418f97c70 File: Re-add support to skip CR (`\r`) in `File::get_as_text` 3 жил өмнө
.gitignore 1be1b15a57 Replace local web server setup for web editor with a Python-based solution 3 жил өмнө
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 жил өмнө
.mailmap 28cba04cd2 Update AUTHORS and DONORS list 3 жил өмнө
AUTHORS.md 28cba04cd2 Update AUTHORS and DONORS list 3 жил өмнө
CHANGELOG.md 385ee5c70b Implement Physical Light Units as an optional setting. 3 жил өмнө
CONTRIBUTING.md 27b0f18275 Unify bits, arch, and android_arch into env["arch"] 3 жил өмнө
COPYRIGHT.txt 776418942c etcpak: Update to upstream release 1.0 (June 4, 2022) 3 жил өмнө
DONORS.md 28cba04cd2 Update AUTHORS and DONORS list 3 жил өмнө
LICENSE.txt fe52458154 Update copyright statements to 2022 3 жил өмнө
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 жил өмнө
README.md db687b1fcd Remove LGTM badge 3 жил өмнө
SConstruct 267d267f3d Fix CODEOWNERS and fix missing quote in "Building for platform" message 3 жил өмнө
gles3_builders.py 2cea42cc7f Rename Projection `matrix` to `columns` 3 жил өмнө
glsl_builders.py c5bd2f9dce ci: add Python static analysis check via mypy 3 жил өмнө
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
icon.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
icon_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
methods.py f124616a5f Various enhancements to Visual Studio solution generation. 2 жил өмнө
platform_methods.py 27b0f18275 Unify bits, arch, and android_arch into env["arch"] 3 жил өмнө
version.py 20d6672846 Bump version to 4.0-beta \o/ 3 жил өмнө

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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