Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

bruvzg 9b0fbfa06d HarfBuzz: Update to version 4.0.0 3 سال پیش
.github ce09a47db4 CI: Use mono_static=yes for Mono builds 3 سال پیش
core b00b7f9b7c Fix `UndoRedo::create_action()` invalid memory usage 3 سال پیش
doc feee9d0aa5 Merge pull request #58629 from groud/fix_native_extion_init_order 3 سال پیش
drivers fe5bb06df9 Fixing retrospective code for specialisation constants 3 سال پیش
editor 3f9a6011fe Merge pull request #58632 from IgorKordiukiewicz/camera-preview-toggle-crash 3 سال پیش
main ce512b35c1 Reorder native extension types initialization, initializing editor last 3 سال پیش
misc 1aa6a95081 [macOS] Add missing translation file. 3 سال پیش
modules 9b0fbfa06d HarfBuzz: Update to version 4.0.0 3 سال پیش
platform 15ef056997 [iOS] Fix multitouch not working correctly 3 سال پیش
scene 97e5367fe8 Merge pull request #58641 from rburing/joints_fix_signals 3 سال پیش
servers dae0135ae5 Revert "PitchShift effect quality and performance tweaks for different pitch scale values" 3 سال پیش
tests b8b4580448 Style: Cleanup single-line blocks, semicolons, dead code 3 سال پیش
thirdparty 9b0fbfa06d HarfBuzz: Update to version 4.0.0 3 سال پیش
.clang-format 0ae65472e7 clang-format: Enable `BreakBeforeTernaryOperators` 3 سال پیش
.clang-tidy 8a0a3accee simplify formatting scripts, add a clang-tidy script, and run clang-tidy 3 سال پیش
.editorconfig 5f8275d9ac Add a simple C# .editorconfig 4 سال پیش
.gitattributes 95b1275197 Upgrade Android Gradle to version 7.2 3 سال پیش
.gitignore f4c3192d0a Main: Fixup --dump-extension-api after #54017 3 سال پیش
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 سال پیش
.mailmap 58712e96ae Update AUTHORS and DONORS list 3 سال پیش
AUTHORS.md 093b46ddf0 Update AUTHORS and DONORS list 3 سال پیش
CHANGELOG.md 8881e5ac1a Merge pull request #56286 from Calinou/changelog-shaders-depth-texture 3 سال پیش
CONTRIBUTING.md 01c1667836 Recommend using GitHub attachments for minimal reproduction projects 3 سال پیش
COPYRIGHT.txt 65bae5a341 Add OpenXR 1.0.22 to thirdparty libraries 3 سال پیش
DONORS.md 093b46ddf0 Update AUTHORS and DONORS list 3 سال پیش
LICENSE.txt fe52458154 Update copyright statements to 2022 3 سال پیش
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 سال پیش
README.md 0f1ace5b6a README updates and improvements, link license page 3 سال پیش
SConstruct a78a9fee71 Implementing OpenXR driver 3 سال پیش
gles3_builders.py 872ce9adb7 Fix typo in gles3_builders.py 3 سال پیش
glsl_builders.py 20deb0917d Implemented AMD's FSR as a computer shader for upscaling 3D scenes 3 سال پیش
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
icon.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
icon_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
methods.py 90162851a7 Core: Move generated `VERSION_HASH` to a `.cpp` file 3 سال پیش
platform_methods.py cba4a93a34 Merge python EnvironmentError, IOError and WindowsError into OSError. 5 سال پیش
version.py 2b61d02f7e Bump version to 4.0-alpha 3 سال پیش

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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