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SCsub
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57e5a33623
Split dummy renderer classes into separate files
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3 年之前 |
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config.cpp
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28f51ba547
Refactor high quality texture import
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2 年之前 |
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config.h
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28f51ba547
Refactor high quality texture import
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2 年之前 |
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light_storage.cpp
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56450fb179
Implement cull_mask for decals and lights in mobile and compatibility backends
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2 年之前 |
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light_storage.h
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56450fb179
Implement cull_mask for decals and lights in mobile and compatibility backends
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2 年之前 |
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material_storage.cpp
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9be0a73294
Add EXPOSURE built in to spatial shaders
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2 年之前 |
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material_storage.h
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2302c7102f
Allow for external python scripts to call the build python headers via external scripts
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2 年之前 |
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mesh_storage.cpp
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06a1fe0364
Fix AABB calculation for meshes using Skeleton2D
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2 年之前 |
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mesh_storage.h
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2302c7102f
Allow for external python scripts to call the build python headers via external scripts
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2 年之前 |
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particles_storage.cpp
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f35ca4a9c7
Properly calculate lifetime_split for particles
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2 年之前 |
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particles_storage.h
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2302c7102f
Allow for external python scripts to call the build python headers via external scripts
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2 年之前 |
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render_scene_buffers_gles3.cpp
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478c37deb8
Improving communication of scaling settings to renderer implementation
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2 年之前 |
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render_scene_buffers_gles3.h
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478c37deb8
Improving communication of scaling settings to renderer implementation
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2 年之前 |
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texture_storage.cpp
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fe0949e950
Merge pull request #72361 from the-brickster/master
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2 年之前 |
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texture_storage.h
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154a29d33a
Merge pull request #74808 from bradc6/feature/AllowCustomOutputShaderGenFilepaths
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2 年之前 |
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utilities.cpp
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28f51ba547
Refactor high quality texture import
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2 年之前 |
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utilities.h
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |