os_javascript.cpp 39 KB

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  1. /*************************************************************************/
  2. /* os_javascript.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "os_javascript.h"
  31. #include "core/io/file_access_buffered_fa.h"
  32. //#include "drivers/gles2/rasterizer_gles2.h"
  33. #include "drivers/dummy/rasterizer_dummy.h"
  34. #include "drivers/unix/dir_access_unix.h"
  35. #include "drivers/unix/file_access_unix.h"
  36. #include "main/main.h"
  37. #include "servers/rendering/rendering_server_raster.h"
  38. #include <emscripten.h>
  39. #include <png.h>
  40. #include <stdlib.h>
  41. #include "dom_keys.inc"
  42. #define DOM_BUTTON_LEFT 0
  43. #define DOM_BUTTON_MIDDLE 1
  44. #define DOM_BUTTON_RIGHT 2
  45. #define DOM_BUTTON_XBUTTON1 3
  46. #define DOM_BUTTON_XBUTTON2 4
  47. #define GODOT_CANVAS_SELECTOR "#canvas"
  48. // Window (canvas)
  49. static void focus_canvas() {
  50. /* clang-format off */
  51. EM_ASM(
  52. Module.canvas.focus();
  53. );
  54. /* clang-format on */
  55. }
  56. static bool is_canvas_focused() {
  57. /* clang-format off */
  58. return EM_ASM_INT_V(
  59. return document.activeElement == Module.canvas;
  60. );
  61. /* clang-format on */
  62. }
  63. static Point2 compute_position_in_canvas(int x, int y) {
  64. int canvas_x = EM_ASM_INT({
  65. return document.getElementById('canvas').getBoundingClientRect().x;
  66. });
  67. int canvas_y = EM_ASM_INT({
  68. return document.getElementById('canvas').getBoundingClientRect().y;
  69. });
  70. int canvas_width;
  71. int canvas_height;
  72. emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, &canvas_width, &canvas_height);
  73. double element_width;
  74. double element_height;
  75. emscripten_get_element_css_size(GODOT_CANVAS_SELECTOR, &element_width, &element_height);
  76. return Point2((int)(canvas_width / element_width * (x - canvas_x)),
  77. (int)(canvas_height / element_height * (y - canvas_y)));
  78. }
  79. static bool cursor_inside_canvas = true;
  80. EM_BOOL OS_JavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {
  81. OS_JavaScript *os = get_singleton();
  82. // Empty ID is canvas.
  83. String target_id = String::utf8(p_event->id);
  84. if (target_id.empty() || target_id == "canvas") {
  85. // This event property is the only reliable data on
  86. // browser fullscreen state.
  87. os->video_mode.fullscreen = p_event->isFullscreen;
  88. if (os->video_mode.fullscreen) {
  89. os->entering_fullscreen = false;
  90. } else {
  91. // Restoring maximized window now will cause issues,
  92. // so delay until main_loop_iterate.
  93. os->just_exited_fullscreen = true;
  94. }
  95. }
  96. return false;
  97. }
  98. void OS_JavaScript::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
  99. video_mode = p_video_mode;
  100. }
  101. OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {
  102. return video_mode;
  103. }
  104. Size2 OS_JavaScript::get_screen_size(int p_screen) const {
  105. EmscriptenFullscreenChangeEvent ev;
  106. EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev);
  107. ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2());
  108. return Size2(ev.screenWidth, ev.screenHeight);
  109. }
  110. void OS_JavaScript::set_window_size(const Size2 p_size) {
  111. windowed_size = p_size;
  112. if (video_mode.fullscreen) {
  113. window_maximized = false;
  114. set_window_fullscreen(false);
  115. } else {
  116. if (window_maximized) {
  117. emscripten_exit_soft_fullscreen();
  118. window_maximized = false;
  119. }
  120. emscripten_set_canvas_element_size(GODOT_CANVAS_SELECTOR, p_size.x, p_size.y);
  121. }
  122. }
  123. Size2 OS_JavaScript::get_window_size() const {
  124. int canvas[2];
  125. emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, canvas, canvas + 1);
  126. return Size2(canvas[0], canvas[1]);
  127. }
  128. void OS_JavaScript::set_window_maximized(bool p_enabled) {
  129. if (video_mode.fullscreen) {
  130. window_maximized = p_enabled;
  131. set_window_fullscreen(false);
  132. } else if (!p_enabled) {
  133. emscripten_exit_soft_fullscreen();
  134. window_maximized = false;
  135. } else if (!window_maximized) {
  136. // Prevent calling emscripten_enter_soft_fullscreen mutltiple times,
  137. // this would hide page elements permanently.
  138. EmscriptenFullscreenStrategy strategy;
  139. strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
  140. strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
  141. strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
  142. strategy.canvasResizedCallback = NULL;
  143. emscripten_enter_soft_fullscreen(GODOT_CANVAS_SELECTOR, &strategy);
  144. window_maximized = p_enabled;
  145. }
  146. }
  147. bool OS_JavaScript::is_window_maximized() const {
  148. return window_maximized;
  149. }
  150. void OS_JavaScript::set_window_fullscreen(bool p_enabled) {
  151. if (p_enabled == video_mode.fullscreen) {
  152. return;
  153. }
  154. // Just request changes here, if successful, logic continues in
  155. // fullscreen_change_callback.
  156. if (p_enabled) {
  157. if (window_maximized) {
  158. // Soft fullsreen during real fullscreen can cause issues, so exit.
  159. // This must be called before requesting full screen.
  160. emscripten_exit_soft_fullscreen();
  161. }
  162. EmscriptenFullscreenStrategy strategy;
  163. strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
  164. strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
  165. strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
  166. strategy.canvasResizedCallback = NULL;
  167. EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(GODOT_CANVAS_SELECTOR, false, &strategy);
  168. ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
  169. ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
  170. // Not fullscreen yet, so prevent "windowed" canvas dimensions from
  171. // being overwritten.
  172. entering_fullscreen = true;
  173. } else {
  174. // No logic allowed here, since exiting w/ ESC key won't use this function.
  175. ERR_FAIL_COND(emscripten_exit_fullscreen() != EMSCRIPTEN_RESULT_SUCCESS);
  176. }
  177. }
  178. bool OS_JavaScript::is_window_fullscreen() const {
  179. return video_mode.fullscreen;
  180. }
  181. void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
  182. Size2 screen = get_screen_size();
  183. p_list->push_back(OS::VideoMode(screen.width, screen.height, true));
  184. }
  185. bool OS_JavaScript::get_window_per_pixel_transparency_enabled() const {
  186. if (!is_layered_allowed()) {
  187. return false;
  188. }
  189. return transparency_enabled;
  190. }
  191. void OS_JavaScript::set_window_per_pixel_transparency_enabled(bool p_enabled) {
  192. if (!is_layered_allowed()) {
  193. return;
  194. }
  195. transparency_enabled = p_enabled;
  196. }
  197. // Keys
  198. template <typename T>
  199. static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
  200. godot_event->set_shift(emscripten_event_ptr->shiftKey);
  201. godot_event->set_alt(emscripten_event_ptr->altKey);
  202. godot_event->set_control(emscripten_event_ptr->ctrlKey);
  203. godot_event->set_metakey(emscripten_event_ptr->metaKey);
  204. }
  205. static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
  206. Ref<InputEventKey> ev;
  207. ev.instance();
  208. ev->set_echo(emscripten_event->repeat);
  209. dom2godot_mod(emscripten_event, ev);
  210. ev->set_keycode(dom2godot_keycode(emscripten_event->keyCode));
  211. ev->set_physical_keycode(dom2godot_keycode(emscripten_event->keyCode));
  212. String unicode = String::utf8(emscripten_event->key);
  213. // Check if empty or multi-character (e.g. `CapsLock`).
  214. if (unicode.length() != 1) {
  215. // Might be empty as well, but better than nonsense.
  216. unicode = String::utf8(emscripten_event->charValue);
  217. }
  218. if (unicode.length() == 1) {
  219. ev->set_unicode(unicode[0]);
  220. }
  221. return ev;
  222. }
  223. EM_BOOL OS_JavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {
  224. OS_JavaScript *os = get_singleton();
  225. Ref<InputEventKey> ev = setup_key_event(p_event);
  226. ev->set_pressed(true);
  227. if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_keycode())) {
  228. // Defer to keypress event for legacy unicode retrieval.
  229. os->deferred_key_event = ev;
  230. // Do not suppress keypress event.
  231. return false;
  232. }
  233. os->input->parse_input_event(ev);
  234. // Resume audio context after input in case autoplay was denied.
  235. os->audio_driver_javascript.resume();
  236. return true;
  237. }
  238. EM_BOOL OS_JavaScript::keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {
  239. OS_JavaScript *os = get_singleton();
  240. os->deferred_key_event->set_unicode(p_event->charCode);
  241. os->input->parse_input_event(os->deferred_key_event);
  242. return true;
  243. }
  244. EM_BOOL OS_JavaScript::keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {
  245. Ref<InputEventKey> ev = setup_key_event(p_event);
  246. ev->set_pressed(false);
  247. get_singleton()->input->parse_input_event(ev);
  248. return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != 0;
  249. }
  250. // Mouse
  251. Point2 OS_JavaScript::get_mouse_position() const {
  252. return input->get_mouse_position();
  253. }
  254. int OS_JavaScript::get_mouse_button_state() const {
  255. return input->get_mouse_button_mask();
  256. }
  257. EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) {
  258. OS_JavaScript *os = get_singleton();
  259. Ref<InputEventMouseButton> ev;
  260. ev.instance();
  261. ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN);
  262. ev->set_position(compute_position_in_canvas(p_event->clientX, p_event->clientY));
  263. ev->set_global_position(ev->get_position());
  264. dom2godot_mod(p_event, ev);
  265. switch (p_event->button) {
  266. case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break;
  267. case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break;
  268. case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break;
  269. case DOM_BUTTON_XBUTTON1: ev->set_button_index(BUTTON_XBUTTON1); break;
  270. case DOM_BUTTON_XBUTTON2: ev->set_button_index(BUTTON_XBUTTON2); break;
  271. default: return false;
  272. }
  273. if (ev->is_pressed()) {
  274. double diff = emscripten_get_now() - os->last_click_ms;
  275. if (ev->get_button_index() == os->last_click_button_index) {
  276. if (diff < 400 && Point2(os->last_click_pos).distance_to(ev->get_position()) < 5) {
  277. os->last_click_ms = 0;
  278. os->last_click_pos = Point2(-100, -100);
  279. os->last_click_button_index = -1;
  280. ev->set_doubleclick(true);
  281. }
  282. } else {
  283. os->last_click_button_index = ev->get_button_index();
  284. }
  285. if (!ev->is_doubleclick()) {
  286. os->last_click_ms += diff;
  287. os->last_click_pos = ev->get_position();
  288. }
  289. }
  290. int mask = os->input->get_mouse_button_mask();
  291. int button_flag = 1 << (ev->get_button_index() - 1);
  292. if (ev->is_pressed()) {
  293. // Since the event is consumed, focus manually. The containing iframe,
  294. // if exists, may not have focus yet, so focus even if already focused.
  295. focus_canvas();
  296. mask |= button_flag;
  297. } else if (mask & button_flag) {
  298. mask &= ~button_flag;
  299. } else {
  300. // Received release event, but press was outside the canvas, so ignore.
  301. return false;
  302. }
  303. ev->set_button_mask(mask);
  304. os->input->parse_input_event(ev);
  305. // Resume audio context after input in case autoplay was denied.
  306. os->audio_driver_javascript.resume();
  307. // Prevent multi-click text selection and wheel-click scrolling anchor.
  308. // Context menu is prevented through contextmenu event.
  309. return true;
  310. }
  311. EM_BOOL OS_JavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) {
  312. OS_JavaScript *os = get_singleton();
  313. int input_mask = os->input->get_mouse_button_mask();
  314. Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY);
  315. // For motion outside the canvas, only read mouse movement if dragging
  316. // started inside the canvas; imitating desktop app behaviour.
  317. if (!cursor_inside_canvas && !input_mask)
  318. return false;
  319. Ref<InputEventMouseMotion> ev;
  320. ev.instance();
  321. dom2godot_mod(p_event, ev);
  322. ev->set_button_mask(input_mask);
  323. ev->set_position(pos);
  324. ev->set_global_position(ev->get_position());
  325. ev->set_relative(Vector2(p_event->movementX, p_event->movementY));
  326. os->input->set_mouse_position(ev->get_position());
  327. ev->set_speed(os->input->get_last_mouse_speed());
  328. os->input->parse_input_event(ev);
  329. // Don't suppress mouseover/-leave events.
  330. return false;
  331. }
  332. static const char *godot2dom_cursor(OS::CursorShape p_shape) {
  333. switch (p_shape) {
  334. case OS::CURSOR_ARROW:
  335. default:
  336. return "auto";
  337. case OS::CURSOR_IBEAM: return "text";
  338. case OS::CURSOR_POINTING_HAND: return "pointer";
  339. case OS::CURSOR_CROSS: return "crosshair";
  340. case OS::CURSOR_WAIT: return "progress";
  341. case OS::CURSOR_BUSY: return "wait";
  342. case OS::CURSOR_DRAG: return "grab";
  343. case OS::CURSOR_CAN_DROP: return "grabbing";
  344. case OS::CURSOR_FORBIDDEN: return "no-drop";
  345. case OS::CURSOR_VSIZE: return "ns-resize";
  346. case OS::CURSOR_HSIZE: return "ew-resize";
  347. case OS::CURSOR_BDIAGSIZE: return "nesw-resize";
  348. case OS::CURSOR_FDIAGSIZE: return "nwse-resize";
  349. case OS::CURSOR_MOVE: return "move";
  350. case OS::CURSOR_VSPLIT: return "row-resize";
  351. case OS::CURSOR_HSPLIT: return "col-resize";
  352. case OS::CURSOR_HELP: return "help";
  353. }
  354. }
  355. static void set_css_cursor(const char *p_cursor) {
  356. /* clang-format off */
  357. EM_ASM_({
  358. Module.canvas.style.cursor = UTF8ToString($0);
  359. }, p_cursor);
  360. /* clang-format on */
  361. }
  362. static bool is_css_cursor_hidden() {
  363. /* clang-format off */
  364. return EM_ASM_INT({
  365. return Module.canvas.style.cursor === 'none';
  366. });
  367. /* clang-format on */
  368. }
  369. void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
  370. ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
  371. if (get_mouse_mode() == MOUSE_MODE_VISIBLE) {
  372. if (cursors[p_shape] != "") {
  373. Vector<String> url = cursors[p_shape].split("?");
  374. set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8());
  375. } else {
  376. set_css_cursor(godot2dom_cursor(p_shape));
  377. }
  378. }
  379. cursor_shape = p_shape;
  380. }
  381. void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
  382. if (p_cursor.is_valid()) {
  383. Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape);
  384. if (cursor_c) {
  385. if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
  386. set_cursor_shape(p_shape);
  387. return;
  388. }
  389. cursors_cache.erase(p_shape);
  390. }
  391. Ref<Texture2D> texture = p_cursor;
  392. Ref<AtlasTexture> atlas_texture = p_cursor;
  393. Ref<Image> image;
  394. Size2 texture_size;
  395. Rect2 atlas_rect;
  396. if (texture.is_valid()) {
  397. image = texture->get_data();
  398. if (image.is_valid()) {
  399. image->duplicate();
  400. }
  401. }
  402. if (!image.is_valid() && atlas_texture.is_valid()) {
  403. texture = atlas_texture->get_atlas();
  404. atlas_rect.size.width = texture->get_width();
  405. atlas_rect.size.height = texture->get_height();
  406. atlas_rect.position.x = atlas_texture->get_region().position.x;
  407. atlas_rect.position.y = atlas_texture->get_region().position.y;
  408. texture_size.width = atlas_texture->get_region().size.x;
  409. texture_size.height = atlas_texture->get_region().size.y;
  410. } else if (image.is_valid()) {
  411. texture_size.width = texture->get_width();
  412. texture_size.height = texture->get_height();
  413. }
  414. ERR_FAIL_COND(!texture.is_valid());
  415. ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0);
  416. ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
  417. ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
  418. image = texture->get_data();
  419. ERR_FAIL_COND(!image.is_valid());
  420. image = image->duplicate();
  421. if (atlas_texture.is_valid())
  422. image->crop_from_point(
  423. atlas_rect.position.x,
  424. atlas_rect.position.y,
  425. texture_size.width,
  426. texture_size.height);
  427. if (image->get_format() != Image::FORMAT_RGBA8) {
  428. image->convert(Image::FORMAT_RGBA8);
  429. }
  430. png_image png_meta;
  431. memset(&png_meta, 0, sizeof png_meta);
  432. png_meta.version = PNG_IMAGE_VERSION;
  433. png_meta.width = texture_size.width;
  434. png_meta.height = texture_size.height;
  435. png_meta.format = PNG_FORMAT_RGBA;
  436. PackedByteArray png;
  437. size_t len;
  438. PackedByteArray data = image->get_data();
  439. ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, NULL));
  440. png.resize(len);
  441. ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, NULL));
  442. char *object_url;
  443. /* clang-format off */
  444. EM_ASM({
  445. var PNG_PTR = $0;
  446. var PNG_LEN = $1;
  447. var PTR = $2;
  448. var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' });
  449. var url = URL.createObjectURL(png);
  450. var length_bytes = lengthBytesUTF8(url) + 1;
  451. var string_on_wasm_heap = _malloc(length_bytes);
  452. setValue(PTR, string_on_wasm_heap, '*');
  453. stringToUTF8(url, string_on_wasm_heap, length_bytes);
  454. }, png.ptr(), len, &object_url);
  455. /* clang-format on */
  456. String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y);
  457. /* clang-format off */
  458. EM_ASM({ _free($0); }, object_url);
  459. /* clang-format on */
  460. if (cursors[p_shape] != "") {
  461. /* clang-format off */
  462. EM_ASM({
  463. URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
  464. }, cursors[p_shape].utf8().get_data());
  465. /* clang-format on */
  466. cursors[p_shape] = "";
  467. }
  468. cursors[p_shape] = url;
  469. Vector<Variant> params;
  470. params.push_back(p_cursor);
  471. params.push_back(p_hotspot);
  472. cursors_cache.insert(p_shape, params);
  473. } else if (cursors[p_shape] != "") {
  474. /* clang-format off */
  475. EM_ASM({
  476. URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
  477. }, cursors[p_shape].utf8().get_data());
  478. /* clang-format on */
  479. cursors[p_shape] = "";
  480. cursors_cache.erase(p_shape);
  481. }
  482. set_cursor_shape(cursor_shape);
  483. }
  484. void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
  485. ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform.");
  486. if (p_mode == get_mouse_mode())
  487. return;
  488. if (p_mode == MOUSE_MODE_VISIBLE) {
  489. // set_css_cursor must be called before set_cursor_shape to make the cursor visible
  490. set_css_cursor(godot2dom_cursor(cursor_shape));
  491. set_cursor_shape(cursor_shape);
  492. emscripten_exit_pointerlock();
  493. } else if (p_mode == MOUSE_MODE_HIDDEN) {
  494. set_css_cursor("none");
  495. emscripten_exit_pointerlock();
  496. } else if (p_mode == MOUSE_MODE_CAPTURED) {
  497. EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false);
  498. ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
  499. ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
  500. // set_css_cursor must be called before set_cursor_shape to make the cursor visible
  501. set_css_cursor(godot2dom_cursor(cursor_shape));
  502. set_cursor_shape(cursor_shape);
  503. }
  504. }
  505. OS::MouseMode OS_JavaScript::get_mouse_mode() const {
  506. if (is_css_cursor_hidden())
  507. return MOUSE_MODE_HIDDEN;
  508. EmscriptenPointerlockChangeEvent ev;
  509. emscripten_get_pointerlock_status(&ev);
  510. return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
  511. }
  512. // Wheel
  513. EM_BOOL OS_JavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) {
  514. ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false);
  515. if (!is_canvas_focused()) {
  516. if (cursor_inside_canvas) {
  517. focus_canvas();
  518. } else {
  519. return false;
  520. }
  521. }
  522. InputDefault *input = get_singleton()->input;
  523. Ref<InputEventMouseButton> ev;
  524. ev.instance();
  525. ev->set_position(input->get_mouse_position());
  526. ev->set_global_position(ev->get_position());
  527. ev->set_shift(input->is_key_pressed(KEY_SHIFT));
  528. ev->set_alt(input->is_key_pressed(KEY_ALT));
  529. ev->set_control(input->is_key_pressed(KEY_CONTROL));
  530. ev->set_metakey(input->is_key_pressed(KEY_META));
  531. if (p_event->deltaY < 0)
  532. ev->set_button_index(BUTTON_WHEEL_UP);
  533. else if (p_event->deltaY > 0)
  534. ev->set_button_index(BUTTON_WHEEL_DOWN);
  535. else if (p_event->deltaX > 0)
  536. ev->set_button_index(BUTTON_WHEEL_LEFT);
  537. else if (p_event->deltaX < 0)
  538. ev->set_button_index(BUTTON_WHEEL_RIGHT);
  539. else
  540. return false;
  541. // Different browsers give wildly different delta values, and we can't
  542. // interpret deltaMode, so use default value for wheel events' factor.
  543. int button_flag = 1 << (ev->get_button_index() - 1);
  544. ev->set_pressed(true);
  545. ev->set_button_mask(input->get_mouse_button_mask() | button_flag);
  546. input->parse_input_event(ev);
  547. ev->set_pressed(false);
  548. ev->set_button_mask(input->get_mouse_button_mask() & ~button_flag);
  549. input->parse_input_event(ev);
  550. return true;
  551. }
  552. // Touch
  553. bool OS_JavaScript::has_touchscreen_ui_hint() const {
  554. /* clang-format off */
  555. return EM_ASM_INT_V(
  556. return 'ontouchstart' in window;
  557. );
  558. /* clang-format on */
  559. }
  560. EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) {
  561. OS_JavaScript *os = get_singleton();
  562. Ref<InputEventScreenTouch> ev;
  563. ev.instance();
  564. int lowest_id_index = -1;
  565. for (int i = 0; i < p_event->numTouches; ++i) {
  566. const EmscriptenTouchPoint &touch = p_event->touches[i];
  567. if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier)
  568. lowest_id_index = i;
  569. if (!touch.isChanged)
  570. continue;
  571. ev->set_index(touch.identifier);
  572. ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY));
  573. os->touches[i] = ev->get_position();
  574. ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART);
  575. os->input->parse_input_event(ev);
  576. }
  577. // Resume audio context after input in case autoplay was denied.
  578. os->audio_driver_javascript.resume();
  579. return true;
  580. }
  581. EM_BOOL OS_JavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) {
  582. OS_JavaScript *os = get_singleton();
  583. Ref<InputEventScreenDrag> ev;
  584. ev.instance();
  585. int lowest_id_index = -1;
  586. for (int i = 0; i < p_event->numTouches; ++i) {
  587. const EmscriptenTouchPoint &touch = p_event->touches[i];
  588. if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier)
  589. lowest_id_index = i;
  590. if (!touch.isChanged)
  591. continue;
  592. ev->set_index(touch.identifier);
  593. ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY));
  594. Point2 &prev = os->touches[i];
  595. ev->set_relative(ev->get_position() - prev);
  596. prev = ev->get_position();
  597. os->input->parse_input_event(ev);
  598. }
  599. return true;
  600. }
  601. // Gamepad
  602. EM_BOOL OS_JavaScript::gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data) {
  603. InputDefault *input = get_singleton()->input;
  604. if (p_event_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {
  605. String guid = "";
  606. if (String::utf8(p_event->mapping) == "standard")
  607. guid = "Default HTML5 Gamepad";
  608. input->joy_connection_changed(p_event->index, true, String::utf8(p_event->id), guid);
  609. } else {
  610. input->joy_connection_changed(p_event->index, false, "");
  611. }
  612. return true;
  613. }
  614. void OS_JavaScript::process_joypads() {
  615. int joypad_count = emscripten_get_num_gamepads();
  616. for (int joypad = 0; joypad < joypad_count; joypad++) {
  617. EmscriptenGamepadEvent state;
  618. EMSCRIPTEN_RESULT query_result = emscripten_get_gamepad_status(joypad, &state);
  619. // Chromium reserves gamepads slots, so NO_DATA is an expected result.
  620. ERR_CONTINUE(query_result != EMSCRIPTEN_RESULT_SUCCESS &&
  621. query_result != EMSCRIPTEN_RESULT_NO_DATA);
  622. if (query_result == EMSCRIPTEN_RESULT_SUCCESS && state.connected) {
  623. int button_count = MIN(state.numButtons, 18);
  624. int axis_count = MIN(state.numAxes, 8);
  625. for (int button = 0; button < button_count; button++) {
  626. float value = state.analogButton[button];
  627. if (String::utf8(state.mapping) == "standard" && (button == JOY_ANALOG_L2 || button == JOY_ANALOG_R2)) {
  628. InputDefault::JoyAxis joy_axis;
  629. joy_axis.min = 0;
  630. joy_axis.value = value;
  631. input->joy_axis(joypad, button, joy_axis);
  632. } else {
  633. input->joy_button(joypad, button, value);
  634. }
  635. }
  636. for (int axis = 0; axis < axis_count; axis++) {
  637. InputDefault::JoyAxis joy_axis;
  638. joy_axis.min = -1;
  639. joy_axis.value = state.axis[axis];
  640. input->joy_axis(joypad, axis, joy_axis);
  641. }
  642. }
  643. }
  644. }
  645. bool OS_JavaScript::is_joy_known(int p_device) {
  646. return input->is_joy_mapped(p_device);
  647. }
  648. String OS_JavaScript::get_joy_guid(int p_device) const {
  649. return input->get_joy_guid_remapped(p_device);
  650. }
  651. // Video
  652. int OS_JavaScript::get_video_driver_count() const {
  653. return VIDEO_DRIVER_MAX;
  654. }
  655. const char *OS_JavaScript::get_video_driver_name(int p_driver) const {
  656. switch (p_driver) {
  657. case VIDEO_DRIVER_GLES2:
  658. return "GLES2";
  659. }
  660. ERR_FAIL_V_MSG(NULL, "Invalid video driver index: " + itos(p_driver) + ".");
  661. }
  662. // Audio
  663. int OS_JavaScript::get_audio_driver_count() const {
  664. return 1;
  665. }
  666. const char *OS_JavaScript::get_audio_driver_name(int p_driver) const {
  667. return "JavaScript";
  668. }
  669. // Clipboard
  670. extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) {
  671. // Only call set_clipboard from OS (sets local clipboard)
  672. OS::get_singleton()->OS::set_clipboard(p_text);
  673. }
  674. void OS_JavaScript::set_clipboard(const String &p_text) {
  675. OS::set_clipboard(p_text);
  676. /* clang-format off */
  677. int err = EM_ASM_INT({
  678. var text = UTF8ToString($0);
  679. if (!navigator.clipboard || !navigator.clipboard.writeText)
  680. return 1;
  681. navigator.clipboard.writeText(text).catch(function(e) {
  682. // Setting OS clipboard is only possible from an input callback.
  683. console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
  684. });
  685. return 0;
  686. }, p_text.utf8().get_data());
  687. /* clang-format on */
  688. ERR_FAIL_COND_MSG(err, "Clipboard API is not supported.");
  689. }
  690. String OS_JavaScript::get_clipboard() const {
  691. /* clang-format off */
  692. EM_ASM({
  693. try {
  694. navigator.clipboard.readText().then(function (result) {
  695. ccall('update_clipboard', 'void', ['string'], [result]);
  696. }).catch(function (e) {
  697. // Fail graciously.
  698. });
  699. } catch (e) {
  700. // Fail graciously.
  701. }
  702. });
  703. /* clang-format on */
  704. return this->OS::get_clipboard();
  705. }
  706. // Lifecycle
  707. int OS_JavaScript::get_current_video_driver() const {
  708. return video_driver_index;
  709. }
  710. void OS_JavaScript::initialize_core() {
  711. OS_Unix::initialize_core();
  712. FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix>>(FileAccess::ACCESS_RESOURCES);
  713. }
  714. Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
  715. #if 0
  716. EmscriptenWebGLContextAttributes attributes;
  717. emscripten_webgl_init_context_attributes(&attributes);
  718. attributes.alpha = GLOBAL_GET("display/window/per_pixel_transparency/allowed");
  719. attributes.antialias = false;
  720. ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER);
  721. if (p_desired.layered) {
  722. set_window_per_pixel_transparency_enabled(true);
  723. }
  724. bool gl_initialization_error = false;
  725. if (RasterizerGLES2::is_viable() == OK) {
  726. attributes.majorVersion = 1;
  727. RasterizerGLES2::register_config();
  728. RasterizerGLES2::make_current();
  729. } else {
  730. gl_initialization_error = true;
  731. }
  732. EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(GODOT_CANVAS_SELECTOR, &attributes);
  733. if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
  734. gl_initialization_error = true;
  735. }
  736. if (gl_initialization_error) {
  737. OS::get_singleton()->alert("Your browser does not seem to support WebGL. Please update your browser version.",
  738. "Unable to initialize video driver");
  739. return ERR_UNAVAILABLE;
  740. }
  741. video_driver_index = p_video_driver;
  742. video_mode = p_desired;
  743. // fullscreen_change_callback will correct this if the request is successful.
  744. video_mode.fullscreen = false;
  745. // Emscripten only attempts fullscreen requests if the user input callback
  746. // was registered through one its own functions, so request manually for
  747. // start-up fullscreen.
  748. if (p_desired.fullscreen) {
  749. /* clang-format off */
  750. EM_ASM({
  751. const canvas = Module.canvas;
  752. (canvas.requestFullscreen || canvas.msRequestFullscreen ||
  753. canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
  754. canvas.webkitRequestFullscreen
  755. ).call(canvas);
  756. });
  757. /* clang-format on */
  758. }
  759. /* clang-format off */
  760. if (EM_ASM_INT_V({ return Module.resizeCanvasOnStart })) {
  761. /* clang-format on */
  762. set_window_size(Size2(video_mode.width, video_mode.height));
  763. } else {
  764. set_window_size(get_window_size());
  765. }
  766. #endif
  767. RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu?
  768. char locale_ptr[16];
  769. /* clang-format off */
  770. EM_ASM_ARGS({
  771. stringToUTF8(Module.locale, $0, 16);
  772. }, locale_ptr);
  773. /* clang-format on */
  774. setenv("LANG", locale_ptr, true);
  775. AudioDriverManager::initialize(p_audio_driver);
  776. RenderingServer *rendering_server = memnew(RenderingServerRaster());
  777. input = memnew(InputDefault);
  778. EMSCRIPTEN_RESULT result;
  779. #define EM_CHECK(ev) \
  780. if (result != EMSCRIPTEN_RESULT_SUCCESS) \
  781. ERR_PRINT("Error while setting " #ev " callback: Code " + itos(result));
  782. #define SET_EM_CALLBACK(target, ev, cb) \
  783. result = emscripten_set_##ev##_callback(target, NULL, true, &cb); \
  784. EM_CHECK(ev)
  785. #define SET_EM_CALLBACK_NOTARGET(ev, cb) \
  786. result = emscripten_set_##ev##_callback(NULL, true, &cb); \
  787. EM_CHECK(ev)
  788. // These callbacks from Emscripten's html5.h suffice to access most
  789. // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
  790. // is used below.
  791. SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mousemove, mousemove_callback)
  792. SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, mousedown, mouse_button_callback)
  793. SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback)
  794. SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, wheel, wheel_callback)
  795. SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchstart, touch_press_callback)
  796. SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchmove, touchmove_callback)
  797. SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchend, touch_press_callback)
  798. SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchcancel, touch_press_callback)
  799. SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keydown, keydown_callback)
  800. SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keypress, keypress_callback)
  801. SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keyup, keyup_callback)
  802. SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback)
  803. SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback)
  804. SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback)
  805. #undef SET_EM_CALLBACK_NOTARGET
  806. #undef SET_EM_CALLBACK
  807. #undef EM_CHECK
  808. /* clang-format off */
  809. EM_ASM_ARGS({
  810. const send_notification = cwrap('send_notification', null, ['number']);
  811. const notifications = arguments;
  812. (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) {
  813. Module.canvas.addEventListener(event, send_notification.bind(null, notifications[index]));
  814. });
  815. // Clipboard
  816. const update_clipboard = cwrap('update_clipboard', null, ['string']);
  817. window.addEventListener('paste', function(evt) {
  818. update_clipboard(evt.clipboardData.getData('text'));
  819. }, true);
  820. },
  821. NOTIFICATION_WM_MOUSE_ENTER,
  822. NOTIFICATION_WM_MOUSE_EXIT,
  823. NOTIFICATION_WM_FOCUS_IN,
  824. NOTIFICATION_WM_FOCUS_OUT
  825. );
  826. /* clang-format on */
  827. rendering_server->init();
  828. return OK;
  829. }
  830. void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) {
  831. main_loop = p_main_loop;
  832. input->set_main_loop(p_main_loop);
  833. }
  834. MainLoop *OS_JavaScript::get_main_loop() const {
  835. return main_loop;
  836. }
  837. void OS_JavaScript::run_async() {
  838. main_loop->init();
  839. emscripten_set_main_loop(main_loop_callback, -1, false);
  840. }
  841. void OS_JavaScript::main_loop_callback() {
  842. get_singleton()->main_loop_iterate();
  843. }
  844. bool OS_JavaScript::main_loop_iterate() {
  845. if (is_userfs_persistent() && sync_wait_time >= 0) {
  846. int64_t current_time = get_ticks_msec();
  847. int64_t elapsed_time = current_time - last_sync_check_time;
  848. last_sync_check_time = current_time;
  849. sync_wait_time -= elapsed_time;
  850. if (sync_wait_time < 0) {
  851. /* clang-format off */
  852. EM_ASM(
  853. FS.syncfs(function(error) {
  854. if (error) { err('Failed to save IDB file system: ' + error.message); }
  855. });
  856. );
  857. /* clang-format on */
  858. }
  859. }
  860. if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS)
  861. process_joypads();
  862. if (just_exited_fullscreen) {
  863. if (window_maximized) {
  864. EmscriptenFullscreenStrategy strategy;
  865. strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
  866. strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
  867. strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
  868. strategy.canvasResizedCallback = NULL;
  869. emscripten_enter_soft_fullscreen(GODOT_CANVAS_SELECTOR, &strategy);
  870. } else {
  871. emscripten_set_canvas_element_size(GODOT_CANVAS_SELECTOR, windowed_size.width, windowed_size.height);
  872. }
  873. just_exited_fullscreen = false;
  874. }
  875. int canvas[2];
  876. emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, canvas, canvas + 1);
  877. video_mode.width = canvas[0];
  878. video_mode.height = canvas[1];
  879. if (!window_maximized && !video_mode.fullscreen && !just_exited_fullscreen && !entering_fullscreen) {
  880. windowed_size.width = canvas[0];
  881. windowed_size.height = canvas[1];
  882. }
  883. return Main::iteration();
  884. }
  885. void OS_JavaScript::delete_main_loop() {
  886. memdelete(main_loop);
  887. }
  888. void OS_JavaScript::finalize() {
  889. memdelete(input);
  890. }
  891. // Miscellaneous
  892. Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
  893. ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "OS::execute() is not available on the HTML5 platform.");
  894. }
  895. Error OS_JavaScript::kill(const ProcessID &p_pid) {
  896. ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "OS::kill() is not available on the HTML5 platform.");
  897. }
  898. int OS_JavaScript::get_process_id() const {
  899. ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform.");
  900. }
  901. extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) {
  902. if (p_notification == NOTIFICATION_WM_MOUSE_ENTER || p_notification == NOTIFICATION_WM_MOUSE_EXIT) {
  903. cursor_inside_canvas = p_notification == NOTIFICATION_WM_MOUSE_ENTER;
  904. }
  905. OS_JavaScript::get_singleton()->get_main_loop()->notification(p_notification);
  906. }
  907. bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
  908. if (p_feature == "HTML5" || p_feature == "web")
  909. return true;
  910. #ifdef JAVASCRIPT_EVAL_ENABLED
  911. if (p_feature == "JavaScript")
  912. return true;
  913. #endif
  914. return false;
  915. }
  916. void OS_JavaScript::alert(const String &p_alert, const String &p_title) {
  917. /* clang-format off */
  918. EM_ASM_({
  919. window.alert(UTF8ToString($0));
  920. }, p_alert.utf8().get_data());
  921. /* clang-format on */
  922. }
  923. void OS_JavaScript::set_window_title(const String &p_title) {
  924. /* clang-format off */
  925. EM_ASM_({
  926. document.title = UTF8ToString($0);
  927. }, p_title.utf8().get_data());
  928. /* clang-format on */
  929. }
  930. void OS_JavaScript::set_icon(const Ref<Image> &p_icon) {
  931. ERR_FAIL_COND(p_icon.is_null());
  932. Ref<Image> icon = p_icon;
  933. if (icon->is_compressed()) {
  934. icon = icon->duplicate();
  935. ERR_FAIL_COND(icon->decompress() != OK);
  936. }
  937. if (icon->get_format() != Image::FORMAT_RGBA8) {
  938. if (icon == p_icon)
  939. icon = icon->duplicate();
  940. icon->convert(Image::FORMAT_RGBA8);
  941. }
  942. png_image png_meta;
  943. memset(&png_meta, 0, sizeof png_meta);
  944. png_meta.version = PNG_IMAGE_VERSION;
  945. png_meta.width = icon->get_width();
  946. png_meta.height = icon->get_height();
  947. png_meta.format = PNG_FORMAT_RGBA;
  948. PackedByteArray png;
  949. size_t len;
  950. PackedByteArray data = icon->get_data();
  951. ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, NULL));
  952. png.resize(len);
  953. ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, NULL));
  954. /* clang-format off */
  955. EM_ASM_ARGS({
  956. var PNG_PTR = $0;
  957. var PNG_LEN = $1;
  958. var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" });
  959. var url = URL.createObjectURL(png);
  960. var link = document.getElementById('-gd-engine-icon');
  961. if (link === null) {
  962. link = document.createElement('link');
  963. link.rel = 'icon';
  964. link.id = '-gd-engine-icon';
  965. document.head.appendChild(link);
  966. }
  967. link.href = url;
  968. }, png.ptr(), len);
  969. /* clang-format on */
  970. }
  971. String OS_JavaScript::get_executable_path() const {
  972. return OS::get_executable_path();
  973. }
  974. Error OS_JavaScript::shell_open(String p_uri) {
  975. // Open URI in a new tab, browser will deal with it by protocol.
  976. /* clang-format off */
  977. EM_ASM_({
  978. window.open(UTF8ToString($0), '_blank');
  979. }, p_uri.utf8().get_data());
  980. /* clang-format on */
  981. return OK;
  982. }
  983. String OS_JavaScript::get_name() const {
  984. return "HTML5";
  985. }
  986. bool OS_JavaScript::can_draw() const {
  987. return true; // Always?
  988. }
  989. String OS_JavaScript::get_user_data_dir() const {
  990. return "/userfs";
  991. };
  992. String OS_JavaScript::get_resource_dir() const {
  993. return "/";
  994. }
  995. void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags) {
  996. OS_JavaScript *os = get_singleton();
  997. if (os->is_userfs_persistent() && p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) {
  998. os->last_sync_check_time = OS::get_singleton()->get_ticks_msec();
  999. // Wait five seconds in case more files are about to be closed.
  1000. os->sync_wait_time = 5000;
  1001. }
  1002. }
  1003. void OS_JavaScript::set_idb_available(bool p_idb_available) {
  1004. idb_available = p_idb_available;
  1005. }
  1006. bool OS_JavaScript::is_userfs_persistent() const {
  1007. return idb_available;
  1008. }
  1009. OS_JavaScript *OS_JavaScript::get_singleton() {
  1010. return static_cast<OS_JavaScript *>(OS::get_singleton());
  1011. }
  1012. OS_JavaScript::OS_JavaScript(int p_argc, char *p_argv[]) {
  1013. List<String> arguments;
  1014. for (int i = 1; i < p_argc; i++) {
  1015. arguments.push_back(String::utf8(p_argv[i]));
  1016. }
  1017. set_cmdline(p_argv[0], arguments);
  1018. last_click_button_index = -1;
  1019. last_click_ms = 0;
  1020. last_click_pos = Point2(-100, -100);
  1021. window_maximized = false;
  1022. entering_fullscreen = false;
  1023. just_exited_fullscreen = false;
  1024. transparency_enabled = false;
  1025. main_loop = NULL;
  1026. idb_available = false;
  1027. sync_wait_time = -1;
  1028. AudioDriverManager::add_driver(&audio_driver_javascript);
  1029. Vector<Logger *> loggers;
  1030. loggers.push_back(memnew(StdLogger));
  1031. _set_logger(memnew(CompositeLogger(loggers)));
  1032. FileAccessUnix::close_notification_func = file_access_close_callback;
  1033. }