A Thousand Ships 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
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SCsub cd4e46ee65 SCons: Format buildsystem files with psf/black 5 years ago
a_star.compat.inc aa1bbe1542 add partial path return option for astar 1 year ago
a_star.cpp aa1bbe1542 add partial path return option for astar 1 year ago
a_star.h aa1bbe1542 add partial path return option for astar 1 year ago
a_star_grid_2d.compat.inc aa1bbe1542 add partial path return option for astar 1 year ago
a_star_grid_2d.cpp aa1bbe1542 add partial path return option for astar 1 year ago
a_star_grid_2d.h aa1bbe1542 add partial path return option for astar 1 year ago
aabb.cpp 67e38709fd Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 1 year ago
aabb.h 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
audio_frame.h d8b29efe66 Fix member names of `AudioFrame` to match extension 1 year ago
basis.cpp e83807ef85 Fix incorrect name of Basis global scale getter 1 year ago
basis.h e83807ef85 Fix incorrect name of Basis global scale getter 1 year ago
bvh.h 9903e6779b Enforce template syntax `typename` over `class` 1 year ago
bvh_abb.h 158fcf107c Fix some uses of float and real_t in core/math 1 year ago
bvh_cull.inc 0d1e3893d9 Merge pull request #57630 from lawnjelly/bvh4_templated_checks 3 years ago
bvh_debug.inc 158fcf107c Fix some uses of float and real_t in core/math 1 year ago
bvh_integrity.inc 3877ed73d0 Dynamic BVH broadphase in 2D & 3D Godot Physics 4 years ago
bvh_logic.inc f8eaab5b47 BVH - Sync BVH with 3.x 3 years ago
bvh_misc.inc f8eaab5b47 BVH - Sync BVH with 3.x 3 years ago
bvh_pair.inc f8eaab5b47 BVH - Sync BVH with 3.x 3 years ago
bvh_public.inc 178405f7cb Fixup BVH debugging statements 3 years ago
bvh_refit.inc e705aa4550 Fix not refitting upward from leaf nodes. 2 years ago
bvh_split.inc 158fcf107c Fix some uses of float and real_t in core/math 1 year ago
bvh_structs.inc e705aa4550 Fix not refitting upward from leaf nodes. 2 years ago
bvh_tree.h 9903e6779b Enforce template syntax `typename` over `class` 1 year ago
color.cpp 283cac859c Make ok_color functions static 2 years ago
color.h f83a90192f Revert "Add API for HSL conversion" 2 years ago
color_names.inc d95794ec8a One Copyright Update to rule them all 2 years ago
convex_hull.cpp bbb3eb3a1a Update lingering `do/while(0)` defines 1 year ago
convex_hull.h d95794ec8a One Copyright Update to rule them all 2 years ago
delaunay_2d.h a497a5cb3e [Core] Codestyle improvements to math types 1 year ago
delaunay_3d.h 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
disjoint_set.h 9903e6779b Enforce template syntax `typename` over `class` 1 year ago
dynamic_bvh.cpp 394bb0ee2b Fix various typos with codespell 2 years ago
dynamic_bvh.h 79ba22a73f Use `Vector*` component-wise `min/max/clamp` functions where applicable 1 year ago
expression.cpp a8bc9f3e78 Add const lvalue ref to core/* container parameters 1 year ago
expression.h 9903e6779b Enforce template syntax `typename` over `class` 1 year ago
face3.cpp c0083e431b Cleanup unused engine code v2 2 years ago
face3.h c0083e431b Cleanup unused engine code v2 2 years ago
geometry_2d.cpp 8a28f816d0 Replace Clipper1 library by Clipper2 library 1 year ago
geometry_2d.h 79ba22a73f Use `Vector*` component-wise `min/max/clamp` functions where applicable 1 year ago
geometry_3d.cpp 3a08c646ee Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 1 year ago
geometry_3d.h 158fcf107c Fix some uses of float and real_t in core/math 1 year ago
math_defs.h d95794ec8a One Copyright Update to rule them all 2 years ago
math_fieldwise.cpp d95794ec8a One Copyright Update to rule them all 2 years ago
math_fieldwise.h d95794ec8a One Copyright Update to rule them all 2 years ago
math_funcs.cpp d95794ec8a One Copyright Update to rule them all 2 years ago
math_funcs.h 8747c67d9e Fix potential integer underflow in rounded up divisions 1 year ago
plane.cpp 77b8e0fcb7 Allow setting negative WorldBoundaryShape2D.distance through the editor 2 years ago
plane.h 7560340ef6 Rename `center` method to `get_center` in Plane. 2 years ago
projection.cpp c5ac5d2308 Merge pull request #90063 from aaronfranke/really-floaty 1 year ago
projection.h c5ac5d2308 Merge pull request #90063 from aaronfranke/really-floaty 1 year ago
quaternion.cpp a497a5cb3e [Core] Codestyle improvements to math types 1 year ago
quaternion.h a497a5cb3e [Core] Codestyle improvements to math types 1 year ago
quick_hull.cpp 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
quick_hull.h d95794ec8a One Copyright Update to rule them all 2 years ago
random_number_generator.cpp 88df5ea8ac Add RandomNumberGenerator::rand_weighted method 1 year ago
random_number_generator.h 981883d041 Fix `RandomNumberGenerator::rand_weighted` return type 1 year ago
random_pcg.cpp 9c518d5f42 [Core] Fix `rand_weighted` not using the current state 1 year ago
random_pcg.h 9903e6779b Enforce template syntax `typename` over `class` 1 year ago
rect2.cpp d95794ec8a One Copyright Update to rule them all 2 years ago
rect2.h 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
rect2i.cpp d95794ec8a One Copyright Update to rule them all 2 years ago
rect2i.h 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
static_raycaster.cpp d95794ec8a One Copyright Update to rule them all 2 years ago
static_raycaster.h 71ee65dc57 Enable shadow warnings and fix raised errors 2 years ago
transform_2d.cpp a497a5cb3e [Core] Codestyle improvements to math types 1 year ago
transform_2d.h a497a5cb3e [Core] Codestyle improvements to math types 1 year ago
transform_3d.cpp a497a5cb3e [Core] Codestyle improvements to math types 1 year ago
transform_3d.h a497a5cb3e [Core] Codestyle improvements to math types 1 year ago
transform_interpolator.cpp 2ed2ccc2d8 Fixed Timestep Interpolation (2D) 1 year ago
transform_interpolator.h 2ed2ccc2d8 Fixed Timestep Interpolation (2D) 1 year ago
triangle_mesh.cpp 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
triangle_mesh.h c0083e431b Cleanup unused engine code v2 2 years ago
triangulate.cpp d95794ec8a One Copyright Update to rule them all 2 years ago
triangulate.h d95794ec8a One Copyright Update to rule them all 2 years ago
vector2.cpp 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
vector2.h 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
vector2i.cpp 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
vector2i.h 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
vector3.cpp 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
vector3.h 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
vector3i.cpp 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
vector3i.h 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
vector4.cpp 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
vector4.h 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
vector4i.cpp 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
vector4i.h 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago