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SCsub
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cd4e46ee65
SCons: Format buildsystem files with psf/black
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5 years ago |
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a_star.compat.inc
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aa1bbe1542
add partial path return option for astar
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1 year ago |
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a_star.cpp
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aa1bbe1542
add partial path return option for astar
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1 year ago |
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a_star.h
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aa1bbe1542
add partial path return option for astar
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1 year ago |
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a_star_grid_2d.compat.inc
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aa1bbe1542
add partial path return option for astar
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1 year ago |
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a_star_grid_2d.cpp
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aa1bbe1542
add partial path return option for astar
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1 year ago |
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a_star_grid_2d.h
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aa1bbe1542
add partial path return option for astar
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1 year ago |
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aabb.cpp
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67e38709fd
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
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1 year ago |
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aabb.h
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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audio_frame.h
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d8b29efe66
Fix member names of `AudioFrame` to match extension
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1 year ago |
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basis.cpp
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e83807ef85
Fix incorrect name of Basis global scale getter
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1 year ago |
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basis.h
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e83807ef85
Fix incorrect name of Basis global scale getter
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1 year ago |
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bvh.h
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9903e6779b
Enforce template syntax `typename` over `class`
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1 year ago |
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bvh_abb.h
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158fcf107c
Fix some uses of float and real_t in core/math
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1 year ago |
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bvh_cull.inc
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0d1e3893d9
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
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3 years ago |
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bvh_debug.inc
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158fcf107c
Fix some uses of float and real_t in core/math
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1 year ago |
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bvh_integrity.inc
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3877ed73d0
Dynamic BVH broadphase in 2D & 3D Godot Physics
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4 years ago |
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bvh_logic.inc
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f8eaab5b47
BVH - Sync BVH with 3.x
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3 years ago |
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bvh_misc.inc
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f8eaab5b47
BVH - Sync BVH with 3.x
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3 years ago |
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bvh_pair.inc
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f8eaab5b47
BVH - Sync BVH with 3.x
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3 years ago |
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bvh_public.inc
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178405f7cb
Fixup BVH debugging statements
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3 years ago |
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bvh_refit.inc
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e705aa4550
Fix not refitting upward from leaf nodes.
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2 years ago |
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bvh_split.inc
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158fcf107c
Fix some uses of float and real_t in core/math
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1 year ago |
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bvh_structs.inc
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e705aa4550
Fix not refitting upward from leaf nodes.
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2 years ago |
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bvh_tree.h
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9903e6779b
Enforce template syntax `typename` over `class`
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1 year ago |
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color.cpp
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283cac859c
Make ok_color functions static
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2 years ago |
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color.h
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f83a90192f
Revert "Add API for HSL conversion"
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2 years ago |
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color_names.inc
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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convex_hull.cpp
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bbb3eb3a1a
Update lingering `do/while(0)` defines
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1 year ago |
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convex_hull.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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delaunay_2d.h
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a497a5cb3e
[Core] Codestyle improvements to math types
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1 year ago |
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delaunay_3d.h
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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disjoint_set.h
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9903e6779b
Enforce template syntax `typename` over `class`
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1 year ago |
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dynamic_bvh.cpp
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394bb0ee2b
Fix various typos with codespell
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2 years ago |
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dynamic_bvh.h
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79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable
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1 year ago |
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expression.cpp
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a8bc9f3e78
Add const lvalue ref to core/* container parameters
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1 year ago |
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expression.h
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9903e6779b
Enforce template syntax `typename` over `class`
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1 year ago |
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face3.cpp
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c0083e431b
Cleanup unused engine code v2
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2 years ago |
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face3.h
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c0083e431b
Cleanup unused engine code v2
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2 years ago |
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geometry_2d.cpp
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8a28f816d0
Replace Clipper1 library by Clipper2 library
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1 year ago |
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geometry_2d.h
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79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable
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1 year ago |
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geometry_3d.cpp
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3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
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1 year ago |
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geometry_3d.h
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158fcf107c
Fix some uses of float and real_t in core/math
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1 year ago |
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math_defs.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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math_fieldwise.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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math_fieldwise.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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math_funcs.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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math_funcs.h
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8747c67d9e
Fix potential integer underflow in rounded up divisions
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1 year ago |
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plane.cpp
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77b8e0fcb7
Allow setting negative WorldBoundaryShape2D.distance through the editor
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2 years ago |
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plane.h
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7560340ef6
Rename `center` method to `get_center` in Plane.
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2 years ago |
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projection.cpp
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c5ac5d2308
Merge pull request #90063 from aaronfranke/really-floaty
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1 year ago |
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projection.h
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c5ac5d2308
Merge pull request #90063 from aaronfranke/really-floaty
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1 year ago |
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quaternion.cpp
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a497a5cb3e
[Core] Codestyle improvements to math types
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1 year ago |
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quaternion.h
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a497a5cb3e
[Core] Codestyle improvements to math types
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1 year ago |
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quick_hull.cpp
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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quick_hull.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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random_number_generator.cpp
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88df5ea8ac
Add RandomNumberGenerator::rand_weighted method
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1 year ago |
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random_number_generator.h
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981883d041
Fix `RandomNumberGenerator::rand_weighted` return type
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1 year ago |
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random_pcg.cpp
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9c518d5f42
[Core] Fix `rand_weighted` not using the current state
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1 year ago |
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random_pcg.h
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9903e6779b
Enforce template syntax `typename` over `class`
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1 year ago |
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rect2.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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rect2.h
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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rect2i.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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rect2i.h
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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static_raycaster.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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static_raycaster.h
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71ee65dc57
Enable shadow warnings and fix raised errors
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2 years ago |
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transform_2d.cpp
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a497a5cb3e
[Core] Codestyle improvements to math types
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1 year ago |
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transform_2d.h
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a497a5cb3e
[Core] Codestyle improvements to math types
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1 year ago |
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transform_3d.cpp
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a497a5cb3e
[Core] Codestyle improvements to math types
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1 year ago |
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transform_3d.h
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a497a5cb3e
[Core] Codestyle improvements to math types
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1 year ago |
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transform_interpolator.cpp
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2ed2ccc2d8
Fixed Timestep Interpolation (2D)
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1 year ago |
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transform_interpolator.h
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2ed2ccc2d8
Fixed Timestep Interpolation (2D)
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1 year ago |
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triangle_mesh.cpp
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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triangle_mesh.h
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c0083e431b
Cleanup unused engine code v2
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2 years ago |
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triangulate.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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triangulate.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
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vector2.cpp
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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vector2.h
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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vector2i.cpp
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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vector2i.h
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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vector3.cpp
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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vector3.h
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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vector3i.cpp
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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vector3i.h
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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vector4.cpp
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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vector4.h
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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vector4i.cpp
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
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vector4i.h
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |