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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde aa6bbdc7a8 Merge pull request #46787 from nemerle/fix_animation_track_editor_opt_confirm 4 жил өмнө
.github 472482013e [HTML5] Add jsdoc2rst tool. 4 жил өмнө
core afd0df7921 Merge pull request #46386 from KoBeWi/projekt_settingz 4 жил өмнө
doc afd0df7921 Merge pull request #46386 from KoBeWi/projekt_settingz 4 жил өмнө
drivers f9d0ea9f6b Fix memory leak in VulkanContext 4 жил өмнө
editor 7bbacb5ff6 fix incorrectly connected optimize_dialog signal 4 жил өмнө
main 2ac9f37b17 Move cursor shape loading after module loading 4 жил өмнө
misc 4404eb57e4 [HTML5] Make editor HTML build tag scons4-proof. 4 жил өмнө
modules 9a33c1b6a6 Merge pull request #46782 from bruvzg/fix_def_theme_size 4 жил өмнө
platform fd76977183 [HTML5] Replace XMLHttpRequest with Fetch. 4 жил өмнө
scene d52974ba95 Merge pull request #46776 from jmb462/fix-label-visible_characters_bad_precision 4 жил өмнө
servers 3856bc5afe Merge pull request #46642 from BastiaanOlij/sdfgi_rename_and_cleanup 4 жил өмнө
tests f12d205c1f Add unit tests for HashingContext 4 жил өмнө
thirdparty 76c6007aa6 Cleanup: Remove executable bit from files which don't need it 4 жил өмнө
.clang-format 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 жил өмнө
.clang-tidy 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 жил өмнө
.editorconfig 076b17ff6c Use space indentation for all YAML files in `.editorconfig` 4 жил өмнө
.gitattributes 0325e9e03b Mark `*.tza` files as binary in `.gitattributes` for old Git versions 5 жил өмнө
.gitignore e09e0fbd1f gitignore: Ignore Kate swap files 4 жил өмнө
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 жил өмнө
.mailmap 1c58514c18 Update AUTHORS and DONORS list 4 жил өмнө
AUTHORS.md 1c58514c18 Update AUTHORS and DONORS list 4 жил өмнө
CHANGELOG.md dc1e79589a Mention compatibility-breaking Camera2D offset change in the changelog 5 жил өмнө
CONTRIBUTING.md 848f3bba7c Link to Godot Contributors Chat instead of IRC 4 жил өмнө
COPYRIGHT.txt 333f184734 Cylinder support in Godot Physics 3D 4 жил өмнө
DONORS.md cb04457871 Update AUTHORS and DONORS list 4 жил өмнө
LICENSE.txt b5334d14f7 Update copyright statements to 2021 4 жил өмнө
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 жил өмнө
README.md 848f3bba7c Link to Godot Contributors Chat instead of IRC 4 жил өмнө
SConstruct 5d217a9441 SCons: Fix parsing PATH when constructing base environment 4 жил өмнө
glsl_builders.py 2787ad65be RenderingServer reorganization 4 жил өмнө
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
icon.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
methods.py b97ef35585 SCons: Properly handle overriding default values to bool options 4 жил өмнө
platform_methods.py cba4a93a34 Merge python EnvironmentError, IOError and WindowsError into OSError. 5 жил өмнө
version.py b5334d14f7 Update copyright statements to 2021 4 жил өмнө

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the engine developers, the best way is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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